85 lists · 81 events · 11 August 2026 to 22 October 2026

Marnie's Grimmsnarl ex / Froslass

The cards in this deck

Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.

26 of 26 different cards60 cards

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The game plan

Published Data updated

We took 85 lists of this deck, handed in at 81 different tournaments, and counted every card in every one. For 82 of them we know how the day ended: 16 won theirs outright. The biggest was in front of 504 players. 14 cards turn up in all of them, 44 slots out of 60. The other 16 are decided player by player, with 51 different cards turning up in them.

THE SHORT VERSION
  • 14 cards show up in all 85 lists, no exceptions: 44 of your 60 slots. Of those, 20 are Trainers, 15 are Pokémon and 9 are Energy. Start there. That leaves 16 slots for you to pick yourself.
  • Your big card is Marnie's Grimmsnarl ex, 320 HP. Shadow Bullet hits for 180. It needs 2 Darkness Energy attached.
  • The sharpest disagreement is over Energy Switch: 38 of the 85 lists run it. The table below has all 51 cards fighting over the 16 free slots.
  • Your attackers are Weak to Grass, Metal and Darkness, and 46 of the 126 decks we track attack in one of those: N's Zoroark ex, Slowking and Mega Excadrill ex, among others. They are listed at the bottom, with the card that does the damage.

What Marnie's Grimmsnarl ex / Froslass looks like when you open the box

Across the 85 lists we counted, this deck runs 17 to 24 Pokémon, 27 to 32 Trainers and 8 to 11 Energy. Its attacks are paid for in Darkness, Water and Psychic.

On results pages and on stream you will see it written « grimmsnarl-froslass ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

Look at the Energy: 8 to 11 out of 60, when half the 126 decks we track run 11 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.

It takes a while to set up. Marnie's Grimmsnarl ex is a Stage 2 Pokémon: you put down the baby, you evolve it, and then you evolve it again. Three cards stacked before anything attacks. That is what the hardest-hitting decks cost you, and it is also where they crack — a fast opponent can bury you before the line is standing.

Look at the Trainers: 27 to 32 cards out of 60, against a median of 31 across the 126 decks we track. Inside that, 8 to 14 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 10 to 17 Items you can play all of in the same turn. It also brings up to 4 Stadiums, and 88 of the 126 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
17–24
Trainers
27–32
Energy
8–11
Supporters
8–14
Items
10–17
Tools
1–3
Stadiums
3–4

A range means the lists disagree with each other.

What the cards in this deck's name actually do

Marnie's Grimmsnarl ex and Froslass give this deck its name. Here is what is written on them.

Marnie's Grimmsnarl ex is in all 85 lists, 3 copies of it. Its Ability is called Punk Up, and here is what is printed on it, word for word: « When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may search your deck for up to 5 Basic {D} Energy cards and attach them to your Marnie's Pokémon in any way you like. Then, shuffle your deck. »

Froslass is in all 85 lists, 3 copies of it. Its Ability is called Freezing Shroud, and here is what is printed on it, word for word: « During Pokémon Checkup, put 1 damage counter on each Pokémon that has an Ability (both yours and your opponent's), except any Froslass. »

How Marnie's Grimmsnarl ex / Froslass actually wins

Marnie's Grimmsnarl ex attacks with Shadow Bullet for 180. It needs 2 Darkness Energy attached, and it has 320 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "This attack also does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)"

The cost of Shadow Bullet decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 2. On your own attachments alone, your first real swing lands on turn 2. Except it charges itself. Marnie's Grimmsnarl ex, which the list runs 3 of, has an Ability called Punk Up: it goes into your deck for Energy and attaches it. Not whenever you feel like it, though. The card itself says when, so read it before you count on it. An Ability costs you nothing: not your attack, not your card for the turn. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.

Here is the detail that quietly loses games. To pull Marnie's Grimmsnarl ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.

Marnie's Grimmsnarl ex carries the "ex" suffix, and your opponent takes 2 Prize cards instead of one when Marnie's Grimmsnarl ex falls. They need 6 to win: 3 well-placed knockouts on that card beat you, where it would take 6 anywhere else on your Bench.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Marnie's Grimmsnarl ex
Marnie's Grimmsnarl exStage 2
320Shadow Bullet180Grass ×22
Froslass
FroslassStage 1
90Frost Smash60Metal ×21
Marnie's Morgrem
Marnie's MorgremStage 1
100Corkscrew Punch60Grass ×21
Munkidori
MunkidoriBasic
110Mind Bend60Darkness ×21

The core: the 14 cards every list runs

These 14 cards appear in all 85 lists, without a single exception. That is 44 of the 60 slots. The other 16 are decided player by player.

Look at how those 44 slots break down: 20 Trainers, 15 Pokémon, 9 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 44 of the 60 slots are the same for everybody, when half the 126 decks we track fix 25 or fewer. Fewer choices left to you than usual, and fewer ways to get them wrong.

14 of those 14 cards do not sit at the same count from list to list: Munkidori (3 to 4), Froslass (2 to 3) and Marnie's Grimmsnarl ex (2 to 3), plus 11 more. Add those spreads up and you get 22 copies the 85 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
3–4
Munkidori
Munkidori
TWM 95Pokémonleaves
2–3
Froslass
Froslass
TWM 53Pokémonleaves
2–3
Marnie's Grimmsnarl ex
Marnie's Grimmsnarl ex
DRI 136Pokémonstays
3–4
Marnie's Impidimp
Marnie's Impidimp
DRI 134Pokémonstays
2–3
Marnie's Morgrem
Marnie's Morgrem
DRI 135Pokémonstays
3–4
Lillie's Determination
Lillie's Determination
MEG 119Trainerstays
3–4
Poké Pad
Poké Pad
POR 81Trainerstays
2–3
Boss's Orders
Boss's Orders
MEG 114Trainerstays
2–4
Spikemuth Gym
Spikemuth Gym
DRI 169Trainerstays
1–4
Buddy-Buddy Poffin
Buddy-Buddy Poffin
TEF 144Trainerleaves
2–3
Night Stretcher
Night Stretcher
ASC 196Trainerleaves
1–2
Air Balloon
Air Balloon
ASC 181Trainerstays
1–4
Rare Candy
Rare Candy
MEG 125Trainerstays
6–10Darkness EnergyMEE 7Energystays

The 51 cards that change from list to list

51 cards fight over the 16 slots that are left: 7 above three lists in four, 40 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Snorunt at 99 %, Budew at 99 % and Team Rocket's Petrel at 96 %, plus 4 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Energy Switch, at 45 %: 38 of 85 players took it, 47 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Team Rocket's Watchtower (19 lists out of 85) and Ultra Ball (16 lists out of 85).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
99 %84/85
Snorunt
Snorunt
2–3ASC 46Pokémon
99 %84/85
Budew
Budew
1–2ASC 16Pokémon
96 %82/85
Team Rocket's Petrel
Team Rocket's Petrel
2–4DRI 176Trainer
88 %75/85
Yveltal
Yveltal
1–2MEG 88Pokémon
88 %75/85
Special Red Card
Special Red Card
1CRI 82Trainer
84 %71/85
Gwynn
Gwynn
1–3PBL 78Trainer
82 %70/85
Secret Box
Secret Box
1TWM 163Trainer
66 %56/85
Shaymin
Shaymin
1DRI 10Pokémon
45 %38/85
Energy Switch
Energy Switch
1–2MEG 115Trainer
36 %31/85
Pokégear 3.0
Pokégear 3.0
1–3SVI 186Trainer
35 %30/85
Tatsugiri
Tatsugiri
1TWM 131Pokémon
22 %19/85
Team Rocket's Watchtower
Team Rocket's Watchtower
1DRI 180Trainer
19 %16/85
Ultra Ball
Ultra Ball
1–2MEG 131Trainer
18 %15/85
Psyduck
Psyduck
1ASC 39Pokémon
16 %14/85
Bloodmoon Ursaluna ex
Bloodmoon Ursaluna ex
1TWM 141Pokémon
16 %14/85
Unfair Stamp
Unfair Stamp
1TWM 165Trainer
13 %11/85
Judge
Judge
1–3POR 76Trainer
11 %9/85
Maractus
Maractus
1JTG 8Pokémon
11 %9/85
Dark Bell
Dark Bell
1–2PBL 75Trainer
7 %6/85
Larry's Skill
Larry's Skill
2PRE 115Trainer
7 %6/85
Xerosic's Machinations
Xerosic's Machinations
1SFA 64Trainer
5 %4/85
Prism Energy
Prism Energy
1–2ASC 216Energy
4 %3/85
Dudunsparce
Dudunsparce
1TEF 129Pokémon
4 %3/85
Dunsparce
Dunsparce
1JTG 120Pokémon
2 %2/85
Fezandipiti ex
Fezandipiti ex
1ASC 142Pokémon
2 %2/85
Hilda
Hilda
1–3WHT 84Trainer
2 %2/85
Lana's Aid
Lana's Aid
1TWM 155Trainer
1 %1/85
Pikipek
Pikipek
2PBL 66Pokémon
1 %1/85
Snorunt
Snorunt
2TWM 51Pokémon
1 %1/85
Toucannon
Toucannon
2PBL 68Pokémon
1 %1/85
Dudunsparce ex
Dudunsparce ex
1JTG 121Pokémon
1 %1/85
Dusclops
Dusclops
1PRE 36Pokémon
1 %1/85
Dusknoir
Dusknoir
1PRE 37Pokémon
1 %1/85
Duskull
Duskull
1PRE 35Pokémon
1 %1/85
Mega Froslass ex
Mega Froslass ex
1ASC 47Pokémon
1 %1/85
Meowth ex
Meowth ex
1POR 62Pokémon
1 %1/85
Moltres
Moltres
1PFL 14Pokémon
1 %1/85
Paldean Tauros
Paldean Tauros
1SSP 18Pokémon
1 %1/85
Pecharunt ex
Pecharunt ex
1SFA 39Pokémon
1 %1/85
Trumbeak
Trumbeak
1PBL 67Pokémon
1 %1/85
Binding Mochi
Binding Mochi
1PRE 95Trainer
1 %1/85
Black Belt's Training
Black Belt's Training
1JTG 143Trainer
1 %1/85
Brave Bangle
Brave Bangle
1WHT 80Trainer
1 %1/85
Dawn
Dawn
1PFL 87Trainer
1 %1/85
Kieran
Kieran
1TWM 154Trainer
1 %1/85
Morty's Conviction
Morty's Conviction
1TEF 155Trainer
1 %1/85
Precious Trolley
Precious Trolley
1SSP 185Trainer
1 %1/85
Punk Helmet
Punk Helmet
1PFL 92Trainer
1 %1/85
Switch
Switch
1MEG 130Trainer
1 %1/85
Team Rocket's Factory
Team Rocket's Factory
1DRI 173Trainer
1 %1/85Water Energy2MEE 11Energy

The most common Marnie's Grimmsnarl ex / Froslass list, all 60 cards

Here they are in full, ready to build. 44 slots come from the core, the cards all 85 lists run. The remaining 16 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 12 more cards to reach 60. The whole thing comes to 22 Pokémon, 29 Trainers and 9 Energy.

One thing to know before you build it: the 85 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.

The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.

Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
4MunkidoriTWM 95Pokémonevery list
3FroslassTWM 53Pokémonevery list
3Marnie's Grimmsnarl exDRI 136Pokémonevery list
3Marnie's ImpidimpDRI 134Pokémonevery list
2Marnie's MorgremDRI 135Pokémonevery list
4Lillie's DeterminationMEG 119Trainerevery list
4Poké PadPOR 81Trainerevery list
3Boss's OrdersMEG 114Trainerevery list
3Spikemuth GymDRI 169Trainerevery list
2Buddy-Buddy PoffinTEF 144Trainerevery list
2Night StretcherASC 196Trainerevery list
1Air BalloonASC 181Trainerevery list
1Rare CandyMEG 125Trainerevery list
9Darkness EnergyMEE 7Energyevery list
3SnoruntASC 46Pokémon99 %
1BudewASC 16Pokémon99 %
2Team Rocket's PetrelDRI 176Trainer96 %
1YveltalMEG 88Pokémon88 %
1Special Red CardCRI 82Trainer88 %
2GwynnPBL 78Trainer84 %
1Secret BoxACE SPECTWM 163Trainer82 %
1ShayminDRI 10Pokémon66 %
1Energy SwitchMEG 115Trainer45 %
1Pokégear 3.0SVI 186Trainer36 %
1TatsugiriTWM 131Pokémon35 %
1Team Rocket's WatchtowerDRI 180Trainer22 %
Pokémon: 22
4 Munkidori TWM 95
3 Froslass TWM 53
3 Marnie's Grimmsnarl ex DRI 136
3 Marnie's Impidimp DRI 134
2 Marnie's Morgrem DRI 135
3 Snorunt ASC 46
1 Budew ASC 16
1 Yveltal MEG 88
1 Shaymin DRI 10
1 Tatsugiri TWM 131

Trainer: 29
4 Lillie's Determination MEG 119
4 Poké Pad POR 81
3 Boss's Orders MEG 114
3 Spikemuth Gym DRI 169
2 Buddy-Buddy Poffin TEF 144
2 Night Stretcher ASC 196
1 Air Balloon ASC 181
1 Rare Candy MEG 125
2 Team Rocket's Petrel DRI 176
1 Special Red Card CRI 82
2 Gwynn PBL 78
1 Secret Box TWM 163
1 Energy Switch MEG 115
1 Pokégear 3.0 SVI 186
1 Team Rocket's Watchtower DRI 180

Energy: 9
9 Darkness Energy MEE 7

Total Cards: 60

Which decks beat Marnie's Grimmsnarl ex / Froslass at tournaments

Here is how Marnie's Grimmsnarl ex / Froslass did against every other deck at tournaments. Real games, real players sitting across the table from each other, and the platform those tournaments run on counts them one by one. All of them were played after 30th Celebration became legal for tournaments, and we read the table on 24 October 2026.

The format matters more than people think. When the next set lands, decks get rebuilt around the new cards, and a matchup that leaned one way can swing the other. What you are reading holds for today's format.

We start with the opponent that gives you the most trouble, because that is where the work is before your next tournament. The further down the list you go, the better it goes for you.

Always look at the number of games next to the score. Six wins out of ten happens on its own, even with a middling deck: it is the same as flipping six heads in ten tries. Six hundred out of a thousand, and luck has nothing to do with it. Below 100 games we show nothing at all, because at that count half the matchups look like they lean one way when they lean nowhere.

Against Dragapult ex: over 236 games, 114 won and 119 lost. 3 ended with no winner.

Against Latias ex / Mega Kangaskhan ex: over 108 games, 49 won and 59 lost.

How many different cards Marnie's Grimmsnarl ex / Froslass needs, and how long it will last

You need 65 different cards to cover every version of this deck, 14 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.

All 85 lists bring an ACE SPEC, and that is where they part ways: 70 took Secret Box, 14 took Unfair Stamp and 1 took Precious Trolley. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Secret Box and watch what the others do with theirs before you switch.

Then there is time. 4 of the 14 core cards carry the letter H, the one that goes at the next rotation: Munkidori, Froslass, Buddy-Buddy Poffin and Night Stretcher. The core table marks every one of them. In copies, that is 11 of the 44 slots the core fills. Which day it lands, we do not know yet.

The printings in your deck.

Explore each printing in the catalogue, including its reference, set and printed text.

Explore the cards

Market observations include their source and date.

What Marnie's Grimmsnarl ex / Froslass struggles against

The attackers in this deck are Weak to Grass, Metal and Darkness, so they take DOUBLE damage from those types. 46 of the 126 decks we track attack in exactly those types.

Concretely, here is what is waiting for you: N's Zoroark ex, Slowking (Metagross) and Mega Excadrill ex, plus 43 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

This table counts one thing, Weakness, and that comes to 46 decks out of the 126 we track. The other 80 do not attack into yours, and this table says nothing about them. You will still run into them.

Going the other way, your attackers are Darkness, Water and Psychic, and 43 of the decks we track have an attacker Weak to one of those: Latias ex / Mega Kangaskhan ex, N's Zoroark ex and Slowking, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
N's Zoroark exN's Zoroark exDarkness
SlowkingMetagrossMetal
Mega Excadrill exMega Excadrill exMetal
Mega Sharpedo ex / ToxtricityMega Sharpedo exDarkness
Teal Mask Ogerpon ex / Meganium / Hydrapple exMeganiumGrass
Festival LeadThwackeyGrass
CrustleCrustleGrass
Cynthia's Garchomp exCynthia's RoseradeGrass
Team Rocket's HonchkrowTeam Rocket's HonchkrowDarkness
Teal Mask Ogerpon ex / Meganium / Arboliva exArboliva exGrass
Beedrill exBeedrill exGrass
Team Rocket's Mewtwo exTeam Rocket's SpidopsGrass
Steven's Metagross exSteven's Metagross exMetal
Raging Bolt ex / Teal Mask Ogerpon exTeal Mask Ogerpon exGrass
SeakingThwackeyGrass
Mega Venusaur exMega Venusaur exGrass
ToxtricityMega Absol exDarkness
Mega Darkrai exMega Darkrai exDarkness
Mega Absol exMega Absol exDarkness
Hydreigon exHydreigon exDarkness
ToxtricityToxtricityDarkness
Teal Mask Ogerpon ex / MeganiumMeganiumGrass
Lillie's Clefairy ex / Teal Mask Ogerpon exTeal Mask Ogerpon exGrass
Yanmega exYanmega exGrass
Marnie's Grimmsnarl exMarnie's Grimmsnarl exDarkness
DoubladeAegislashMetal
Archaludon ex / N's Zoroark exN's Zoroark exDarkness
Mega Gengar exMega Gengar exDarkness
Hop's Zacian exHop's Zacian exMetal
Decidueye exDecidueye exGrass
Team Rocket's SpidopsTeam Rocket's SpidopsGrass
Archaludon ex / DudunsparceArchaludon exMetal
Erika's VictreebelErika's VictreebelGrass
MetagrossMetagrossMetal
Sinistcha / Teal Mask Ogerpon exSinistchaGrass
Blaziken ex / N's Zoroark exN's Zoroark exDarkness
Archaludon exArchaludon exMetal
Mega Sharpedo exMega Sharpedo exDarkness
Toxtricity / Brute BonnetToxtricityDarkness
Team Rocket's Nidoking exTeam Rocket's Nidoking exDarkness
Hydrapple exHydrapple exGrass
Scovillain exCapsakidGrass
TyranitarTyranitarDarkness
Scizor exGenesect exMetal
Dragapult ex / N's Zoroark exN's Zoroark exDarkness
N's Zoroark ex / CrustleN's Zoroark exDarkness

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Latias ex / Mega Kangaskhan exLatias exDarkness
N's Zoroark exMunkidoriDarkness
SlowkingLatias exDarkness
DhelmiseBanetteDarkness
Dragapult ex / DusknoirDusknoirDarkness
Alakazam / DudunsparceAlakazamDarkness
Mega Lucario ex / HariyamaMega Lucario exPsychic
Alakazam / DusknoirAlakazamDarkness
Dragapult ex / Blaziken exBlaziken exWater
Mega Lopunny ex / DusknoirDusknoirDarkness
Mega Lucario exMega Lucario exPsychic
Greninja exGreninja exPsychic
Team Rocket's Mewtwo exTeam Rocket's Mewtwo exDarkness
Mew exMew exDarkness
Ethan's TyphlosionEthan's TyphlosionWater
Hop's TrevenantHop's TrevenantDarkness
Mega Chandelure exMega Chandelure exDarkness
Ceruledge exCeruledge exWater
Mega Starmie ex / DusknoirDusknoirDarkness
ToxtricityMunkidoriDarkness
Mega Absol exMunkidoriDarkness
Okidogi / BarbaracleOkidogiPsychic
Mega Charizard X exMega Charizard X exWater
Lillie's Clefairy ex / Teal Mask Ogerpon exLatias exDarkness
Mega Camerupt exMega Camerupt exWater
Froslass / MunkidoriMunkidoriDarkness
Flareon ex / NoctowlFlareon exWater
AlakazamAlakazamDarkness
Blaziken exBlaziken exWater
Mega Diancie ex / DusknoirLatias exDarkness
Dragapult ex / FroslassMunkidoriDarkness
Blaziken ex / N's Zoroark exBlaziken exWater
Flareon exFlareon exWater
Ethan's MagcargoEthan's Ho-Oh exWater
Paldean TaurosPaldean TaurosPsychic
Jellicent ex / DusknoirLatias exDarkness
Incineroar exIncineroar exWater
BronzongBronzongDarkness
Cinderace exCinderace exWater
DudunsparceElgyemDarkness
Scovillain exMunkidoriDarkness
Greninja ex / Blaziken exBlaziken exWater
FeraligatrMunkidoriDarkness

Questions people ask

What is the Marnie's Grimmsnarl ex / Froslass deck list?
There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 85 tournament lists harvested between 11 August 2026 and 22 October 2026, 14 cards turn up in every single one, 44 slots out of 60. The remaining 16 change from player to player, with 51 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
85 lists, played across 81 different tournaments, harvested between 11 August 2026 and 22 October 2026 from play.limitlesstcg.com. All 85 were read card by card, and every card recognised.
Where do I start if I want to build Marnie's Grimmsnarl ex / Froslass?
With the whole core: 14 cards, 44 slots. Inside it, buy the 20 Trainer slots and the 9 Energy first: they carry over into your next deck. Leave the 15 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Snorunt at 99 % and Budew at 99 %.
What beats Marnie's Grimmsnarl ex / Froslass?
Its attackers are Weak to Grass, Metal and Darkness, so they take double damage from an attacker of that type. 46 of the 126 decks we track play an attacker of that type: N's Zoroark ex, Slowking, Mega Excadrill ex and Mega Sharpedo ex / Toxtricity, among others.
Will Marnie's Grimmsnarl ex / Froslass survive the next rotation?
Not intact: 4 core cards out of 14 carry the letter H, starting with Munkidori, Froslass, Buddy-Buddy Poffin and Night Stretcher.
Are a lot of people playing Marnie's Grimmsnarl ex / Froslass?
We have read 85 lists of it, which puts it 33rd of the 126 decks we track by lists read. The platform those tournaments run on counts 426 entries for it, 1.49 % of the field, across all its players. That figure is theirs.

Where all of this comes from

85 lists from play.limitlesstcg.com, played across 81 events, harvested between 11 August 2026 and 22 October 2026. The 65 cards named here were read against poko's own catalogue, built on the public TCGdex API. The matchup counts come from the table play.limitlesstcg.com publishes deck by deck, read on 24 October 2026.

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