Mega Sharpedo ex
The core cards
Here's the heart of the deck: the cards every single list runs. The remaining slots change from player to player, and you'll find them all counted further down. Tap any card to take a closer look.
4 of 4 different cards19 cards
The game plan
We took 16 lists of this deck, handed in at 16 different tournaments, and counted every card in every one. For 11 of them we know how the day ended, and none won their tournament. 4 cards turn up in all of them, 19 slots out of 60. The other 41 are decided player by player, with 112 different cards turning up in them.
- 4 cards show up in all 16 lists, no exceptions: 19 of your 60 slots. Of those, 4 are Trainers, 8 are Pokémon and 7 are Energy. Start there. That leaves 41 slots for you to pick yourself.
- Your big card is Mega Sharpedo ex, 330 HP. Hungry Jaws hits for 120, and up to 270. It needs 2 Darkness Energy attached.
- The sharpest disagreement is over Poké Pad: 8 of the 16 lists run it. The table below has all 112 cards fighting over the 41 free slots.
- Your attackers are Weak to Grass, and 21 of the 132 decks we track attack in that type: Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Festival Lead and Crustle, among others. They are listed at the bottom, with the card that does the damage.
What Mega Sharpedo ex looks like when you open the box
Across the 16 lists we counted, this deck runs 10 to 20 Pokémon, 24 to 40 Trainers and 8 to 16 Energy. Its attacks are paid for in Darkness.
On results pages and on stream you will see it written « mega-sharpedo-ex ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 8 to 16 out of 60, when half the 132 decks we track run 11 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.
It sets up fast. Mega Sharpedo ex is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.
Look at the Trainers: 24 to 40 cards out of 60, against a median of 31 across the 132 decks we track. Inside that, 4 to 19 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 9 to 23 Items you can play all of in the same turn. It also brings up to 6 Stadiums, and 7 of the 132 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 10–20
- Trainers
- 24–40
- Energy
- 8–16
- Supporters
- 4–19
- Items
- 9–23
- Tools
- 0–4
- Stadiums
- 0–6
A range means the lists disagree with each other.
How Mega Sharpedo ex actually wins
Mega Sharpedo ex attacks with Hungry Jaws. It needs 2 Darkness Energy attached, and it has 330 HP. The damage box reads "120+", and that little symbol hides the real decision on this card: 120 to start with, 270 the moment it has taken a hit itself.
The cost of Hungry Jaws decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 2. On your own attachments alone, your first real swing lands on turn 2. We have not found anything in this list that attaches Energy faster than that, so plan on holding out for a turn before you swing. Those turns still get played: you fill your Bench, you build your lines, and you keep something back to rebuild with when your attacker falls.
Good news on mobility: Mega Sharpedo ex retreats for free. You get it back to the Bench without discarding a single Energy, and you can still attack in the same turn. An attacker that comes and goes like that walks out of almost any mess.
Mega Sharpedo ex is a Mega Evolution ex, and that is the most expensive rule in the game: your opponent takes 3 Prize cards instead of one the turn it goes down. They need 6 to win the game, so 2 well-placed knockouts on that card beat you, where it would take 6 knockouts anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| Mega Sharpedo exStage 1 | 330 | Hungry Jaws | 120+ | Grass ×2 | 0 | |
| CarvanhaBasic | 70 | Reckless Charge | 30 | Grass ×2 | 1 |
The core: the 4 cards every list runs
These 4 cards appear in all 16 lists, without a single exception. That is 19 of the 60 slots. The other 41 are decided player by player.
Look at how those 19 slots break down: 4 Trainers, 8 Pokémon, 7 Energy. Pokémon dominate, which is unusual: this deck needs bodies on the board, and it depends on any single attacker less than it looks.
4 of those 4 cards do not sit at the same count from list to list: Carvanha (1 to 4), Mega Sharpedo ex (2 to 4) and Lillie's Determination (1 to 4), plus 1 more. Add those spreads up and you get 17 copies the 16 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind |
|---|---|---|---|
| 1–4 | Carvanha | PFL 60 | Pokémon |
| 2–4 | Mega Sharpedo ex | PFL 61 | Pokémon |
| 1–4 | Lillie's Determination | MEG 119 | Trainer |
| 7–16 | Darkness Energy | MEE 7 | Energy |
The 112 cards that change from list to list
112 cards fight over the 41 slots that are left: 2 above three lists in four, 90 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Boss's Orders at 94 % and Ultra Ball at 88 %. Add those to the core and you have the common build.
The dividing line runs through Poké Pad, at 50 %: 8 of 16 players took it, 8 put something else there. The ones who run it bring 4 copies. Right at the bottom of the table, Buneary (4 lists out of 16) and Chi-Yu (4 lists out of 16).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 94 %15/16 | Boss's Orders | 2–4 | MEG 114 | Trainer |
| 88 %14/16 | Ultra Ball | 2–4 | MEG 131 | Trainer |
| 69 %11/16 | Judge | 1–4 | POR 76 | Trainer |
| 63 %10/16 | Night Stretcher | 1–3 | ASC 196 | Trainer |
| 56 %9/16 | Buddy-Buddy Poffin | 2–4 | TEF 144 | Trainer |
| 56 %9/16 | Pokégear 3.0 | 1–4 | SVI 186 | Trainer |
| 56 %9/16 | Hand Trimmer | 1–2 | TEF 150 | Trainer |
| 56 %9/16 | Shadowy Darkness Energy | 2–3 | PBL 83 | Energy |
| 50 %8/16 | Poké Pad | 3–4 | POR 81 | Trainer |
| 44 %7/16 | Handheld Fan | 1–4 | TWM 150 | Trainer |
| 44 %7/16 | Switch | 1–2 | MEG 130 | Trainer |
| 38 %6/16 | Dark Bell | 2–4 | PBL 75 | Trainer |
| 38 %6/16 | Team Rocket's Venture Bomb | 3–4 | DRI 179 | Trainer |
| 38 %6/16 | Mega Signal | 1–3 | MEG 121 | Trainer |
| 38 %6/16 | Wally's Compassion | 1–3 | MEG 132 | Trainer |
| 31 %5/16 | Munkidori | 1–3 | TWM 95 | Pokémon |
| 31 %5/16 | Pecharunt ex | 1–2 | SFA 39 | Pokémon |
| 31 %5/16 | Crushing Hammer | 4 | POR 71 | Trainer |
| 31 %5/16 | Super Potion | 4 | JTG 158 | Trainer |
| 31 %5/16 | Eri | 2 | TEF 146 | Trainer |
| 31 %5/16 | Energy Retrieval | 1–2 | SVI 171 | Trainer |
| 31 %5/16 | Poké Vital A | 1 | SFA 62 | Trainer |
| 25 %4/16 | Buneary | 1–2 | PFL 83 | Pokémon |
| 25 %4/16 | Chi-Yu | 1–2 | PBL 59 | Pokémon |
| 25 %4/16 | Mega Lopunny ex | 1–2 | PFL 84 | Pokémon |
| 25 %4/16 | Yveltal | 1–2 | MEG 88 | Pokémon |
| 25 %4/16 | Janine's Secret Art | 1–3 | PRE 112 | Trainer |
| 25 %4/16 | Team Rocket's Watchtower | 1–3 | DRI 180 | Trainer |
| 25 %4/16 | Battle Cage | 1–2 | PFL 85 | Trainer |
| 25 %4/16 | Team Rocket's Petrel | 1–4 | DRI 176 | Trainer |
| 19 %3/16 | Absol | 1–2 | PFL 63 | Pokémon |
| 19 %3/16 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 19 %3/16 | Mega Gengar ex | 1–2 | PFL 56 | Pokémon |
| 19 %3/16 | Moltres | 1 | PFL 14 | Pokémon |
| 19 %3/16 | Hilda | 1–3 | WHT 84 | Trainer |
| 19 %3/16 | Punk Helmet | 1–3 | PFL 92 | Trainer |
| 19 %3/16 | Risky Ruins | 1–3 | MEG 127 | Trainer |
| 19 %3/16 | Air Balloon | 1–2 | ASC 181 | Trainer |
| 19 %3/16 | Binding Mochi | 1–2 | PRE 95 | Trainer |
| 19 %3/16 | Rare Candy | 2–4 | MEG 125 | Trainer |
| 19 %3/16 | Energy Search | 1–2 | POR 72 | Trainer |
| 19 %3/16 | Hero's Cape | 1 | TEF 152 | Trainer |
| 13 %2/16 | Dudunsparce | 2–3 | TEF 129 | Pokémon |
| 13 %2/16 | Froslass | 3 | TWM 53 | Pokémon |
| 13 %2/16 | Gastly | 1–3 | POR 48 | Pokémon |
| 13 %2/16 | Snorunt | 3 | ASC 46 | Pokémon |
| 13 %2/16 | Dunsparce | 1–2 | TEF 128 | Pokémon |
| 13 %2/16 | Haunter | 1–2 | PFL 55 | Pokémon |
| 13 %2/16 | Tatsugiri | 1–2 | TWM 131 | Pokémon |
| 13 %2/16 | Fan Rotom | 1 | SCR 118 | Pokémon |
| 13 %2/16 | Toxel | 1 | PFL 67 | Pokémon |
| 13 %2/16 | Toxtricity | 1 | PFL 68 | Pokémon |
| 13 %2/16 | Yveltal | 1 | SFA 35 | Pokémon |
| 13 %2/16 | Cyrano | 1–2 | SSP 170 | Trainer |
| 13 %2/16 | Energy Switch | 1–2 | MEG 115 | Trainer |
| 13 %2/16 | Grimsley's Move | 2 | PFL 90 | Trainer |
| 13 %2/16 | Pokémon Center Lady | 1–2 | MEG 123 | Trainer |
| 13 %2/16 | Prime Catcher | 1 | TEF 157 | Trainer |
| 13 %2/16 | Special Red Card | 1 | CRI 82 | Trainer |
| 13 %2/16 | Surfer | 1 | SSP 187 | Trainer |
| 13 %2/16 | Prism Energy | 2 | ASC 216 | Energy |
| 6 %1/16 | Cinderace | 4 | MEG 28 | Pokémon |
| 6 %1/16 | Grookey | 3 | TWM 14 | Pokémon |
| 6 %1/16 | Haunter | 3 | POR 49 | Pokémon |
| 6 %1/16 | Seviper | 3 | PFL 62 | Pokémon |
| 6 %1/16 | Thwackey | 3 | TWM 15 | Pokémon |
| 6 %1/16 | Dunsparce | 2 | JTG 120 | Pokémon |
| 6 %1/16 | Gastly | 2 | PFL 54 | Pokémon |
| 6 %1/16 | Gengar ex | 2 | 30C 90 | Pokémon |
| 6 %1/16 | Goldeen | 2 | TWM 44 | Pokémon |
| 6 %1/16 | Mega Absol ex | 2 | MEG 86 | Pokémon |
| 6 %1/16 | Seaking | 2 | PRE 21 | Pokémon |
| 6 %1/16 | Budew | 1 | ASC 16 | Pokémon |
| 6 %1/16 | Gastly | 1 | TEF 102 | Pokémon |
| 6 %1/16 | Gengar ex | 1 | TEF 104 | Pokémon |
| 6 %1/16 | Lillie's Clefairy ex | 1 | JTG 56 | Pokémon |
| 6 %1/16 | Mew ex | 1 | 30C 66 | Pokémon |
| 6 %1/16 | Nidoran♀ | 1 | 30C 87 | Pokémon |
| 6 %1/16 | Nidorina | 1 | 30C 88 | Pokémon |
| 6 %1/16 | Okidogi ex | 1 | SFA 36 | Pokémon |
| 6 %1/16 | Patrat | 1 | CRI 70 | Pokémon |
| 6 %1/16 | Psyduck | 1 | ASC 39 | Pokémon |
| 6 %1/16 | Shaymin | 1 | DRI 10 | Pokémon |
| 6 %1/16 | Festival Grounds | 4 | TWM 149 | Trainer |
| 6 %1/16 | Dizzying Valley | 3 | PFL 88 | Trainer |
| 6 %1/16 | Pokémon Catcher | 3 | POR 82 | Trainer |
| 6 %1/16 | Team Rocket's Factory | 3 | DRI 173 | Trainer |
| 6 %1/16 | Team Rocket's Transceiver | 3 | DRI 178 | Trainer |
| 6 %1/16 | Academy at Night | 2 | SFA 54 | Trainer |
| 6 %1/16 | Brock's Scouting | 2 | JTG 146 | Trainer |
| 6 %1/16 | Colress's Tenacity | 2 | SFA 57 | Trainer |
| 6 %1/16 | Enhanced Hammer | 2 | TWM 148 | Trainer |
| 6 %1/16 | Lisia's Appeal | 2 | SSP 179 | Trainer |
| 6 %1/16 | Nighttime Mine | 2 | ASC 197 | Trainer |
| 6 %1/16 | Waitress | 2 | ASC 215 | Trainer |
| 6 %1/16 | Carmine | 1 | TWM 145 | Trainer |
| 6 %1/16 | Cook | 1 | TWM 147 | Trainer |
| 6 %1/16 | Dawn | 1 | PFL 87 | Trainer |
| 6 %1/16 | Drayton | 1 | SSP 174 | Trainer |
| 6 %1/16 | Grand Tree | 1 | SCR 136 | Trainer |
| 6 %1/16 | Gravity Mountain | 1 | SSP 177 | Trainer |
| 6 %1/16 | Hyper Aroma | 1 | TWM 152 | Trainer |
| 6 %1/16 | Iris's Fighting Spirit | 1 | JTG 149 | Trainer |
| 6 %1/16 | Kieran | 1 | TWM 154 | Trainer |
| 6 %1/16 | Maximum Belt | 1 | TEF 154 | Trainer |
| 6 %1/16 | Meddling Memo | 1 | SSP 181 | Trainer |
| 6 %1/16 | N's Plan | 1 | BLK 83 | Trainer |
| 6 %1/16 | Precious Trolley | 1 | SSP 185 | Trainer |
| 6 %1/16 | Rescue Board | 1 | TEF 159 | Trainer |
| 6 %1/16 | Salvatore | 1 | TEF 160 | Trainer |
| 6 %1/16 | Scoop Up Cyclone | 1 | TWM 162 | Trainer |
| 6 %1/16 | Fire Energy | 1 | MEE 10 | Energy |
How many different cards Mega Sharpedo ex needs, and how long it will last
You need 116 different cards to cover every version of this deck, 4 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.
15 of these 16 lists bring an ACE SPEC, and that is where they part ways: 5 took Poké Vital A, 3 took Hero's Cape and 2 took Prime Catcher. The flex table shows you all 8. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Poké Vital A and watch what the others do with theirs before you switch.
Then there is time, and the answer is a good one: not one of the 4 core cards carries the letter H, the one that goes at the next rotation. This deck walks through the change whole.
The printings in your deck.
Explore each printing in the catalogue, including its reference, set and printed text.
Market observations include their source and date.
What Mega Sharpedo ex struggles against
The attackers in this deck are Weak to Grass, so they take DOUBLE damage from that type. 21 of the 132 decks we track attack in exactly that type.
Concretely, here is what is waiting for you: Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Festival Lead (Thwackey) and Crustle, plus 18 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 21 decks out of the 132 we track. The other 111 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Darkness, and 28 of the decks we track have an attacker Weak to one of those: Latias ex / Mega Kangaskhan ex, N's Zoroark ex and Dhelmise, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Teal Mask Ogerpon ex / Meganium / Hydrapple ex | Meganium | Grass |
| Festival Lead | Thwackey | Grass |
| Crustle | Crustle | Grass |
| Cynthia's Garchomp ex | Cynthia's Roserade | Grass |
| Teal Mask Ogerpon ex / Meganium / Arboliva ex | Arboliva ex | Grass |
| Beedrill ex | Beedrill ex | Grass |
| Team Rocket's Mewtwo ex | Team Rocket's Spidops | Grass |
| Seaking | Thwackey | Grass |
| Raging Bolt ex / Teal Mask Ogerpon ex | Teal Mask Ogerpon ex | Grass |
| Mega Venusaur ex | Mega Venusaur ex | Grass |
| Teal Mask Ogerpon ex / Meganium | Meganium | Grass |
| Yanmega ex | Yanmega ex | Grass |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Teal Mask Ogerpon ex | Grass |
| Team Rocket's Spidops | Team Rocket's Spidops | Grass |
| Decidueye ex | Decidueye ex | Grass |
| Sinistcha / Teal Mask Ogerpon ex | Sinistcha | Grass |
| Erika's Victreebel | Erika's Victreebel | Grass |
| Hydrapple ex | Hydrapple ex | Grass |
| Scovillain ex | Capsakid | Grass |
| Scizor ex | Scyther | Grass |
| N's Zoroark ex / Crustle | Crustle | Grass |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Latias ex / Mega Kangaskhan ex | Latias ex | Darkness |
| N's Zoroark ex | Munkidori | Darkness |
| Dhelmise | Banette | Darkness |
| Slowking | Latias ex | Darkness |
| Alakazam / Dudunsparce | Alakazam | Darkness |
| Dragapult ex / Dusknoir | Dusknoir | Darkness |
| Alakazam / Dusknoir | Alakazam | Darkness |
| Mega Lopunny ex / Dusknoir | Dusknoir | Darkness |
| Marnie's Grimmsnarl ex / Froslass | Munkidori | Darkness |
| Team Rocket's Mewtwo ex | Team Rocket's Mewtwo ex | Darkness |
| Mew ex | Mew ex | Darkness |
| Hop's Trevenant | Hop's Trevenant | Darkness |
| Mega Absol ex / Mega Audino ex | Latias ex | Darkness |
| Mega Chandelure ex | Mega Chandelure ex | Darkness |
| Toxtricity | Munkidori | Darkness |
| Mega Starmie ex / Dusknoir | Dusknoir | Darkness |
| Mega Absol ex | Munkidori | Darkness |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Latias ex | Darkness |
| Froslass / Munkidori | Munkidori | Darkness |
| Alakazam | Alakazam | Darkness |
| Dragapult ex / Alakazam | Alakazam | Darkness |
| Mega Diancie ex / Dusknoir | Latias ex | Darkness |
| Dragapult ex / Froslass | Munkidori | Darkness |
| Jellicent ex / Dusknoir | Latias ex | Darkness |
| Bronzong | Bronzong | Darkness |
| Dudunsparce | Elgyem | Darkness |
| Scovillain ex | Munkidori | Darkness |
| Feraligatr | Munkidori | Darkness |
Questions people ask
- What is the Mega Sharpedo ex deck list?
- There isn't one. Across 16 tournament lists harvested between 16 August 2026 and 23 October 2026, 4 cards turn up in every single one, 19 slots out of 60. The remaining 41 change from player to player, with 112 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 16 lists, played across 16 different tournaments, harvested between 16 August 2026 and 23 October 2026 from play.limitlesstcg.com. All 16 were read card by card, and every card recognised.
- Where do I start if I want to build Mega Sharpedo ex?
- With the whole core: 4 cards, 19 slots. Inside it, buy the 4 Trainer slots and the 7 Energy first: they carry over into your next deck. Leave the 8 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Boss's Orders at 94 % and Ultra Ball at 88 %.
- What beats Mega Sharpedo ex?
- Its attackers are Weak to Grass, so they take double damage from an attacker of that type. 21 of the 132 decks we track play an attacker of that type: Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Festival Lead, Crustle and Cynthia's Garchomp ex, among others.
- Will Mega Sharpedo ex survive the next rotation?
- Yes, whole: not one of the 4 core cards carries the letter H. At equal price, that is the argument that should settle where your money goes.
- Are a lot of people playing Mega Sharpedo ex?
- We have read 16 lists of it, which puts it 111th of the 132 decks we track by lists read. The platform those tournaments run on counts 7 entries for it, 0.02 % of the field, across all its players. That figure is theirs.
Where all of this comes from
16 lists from play.limitlesstcg.com, played across 16 events, harvested between 16 August 2026 and 23 October 2026. The 116 cards named here were read against poko's own catalogue, built on the public TCGdex API.
These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.
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- ReadSet symbols and codesThree capital letters on a decklist, a small symbol at the bottom of a card. Here is every set with its printed code, its release date, how many cards it holds — and the Japanese set it was built from, which is the column nobody else publishes.
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- ReadStandard rotation and regulation marksOne letter at the bottom of your card decides whether you are allowed to play it. Here is what it means, how many cards go at the next rotation, and — the part nobody counts — how many of them have no replacement waiting.
- ReadWhat to buy, countedBooster box, Elite Trainer Box, League Battle Deck: every shelf wants your money and none of them tells you what the decks people actually play are made of. We count that, off real tournament lists, and we tell you which product can even contain what you need.
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- ReadMeta decksFor every deck in the format: the cards every list runs, the ones that change from player to player, and what it struggles against. Counted off real lists, recounted several times a day.
- ReadWorldsWhen and where Worlds is played, with which cards, and which decks players brought as soon as the standings go up.
- ReadWhat the boxes are worthWhat does a booster box, a bundle or an Elite Trainer Box cost? We take down the price of five thousand boxes every day and rank the priciest. And separately, the ones whose price rests on nothing solid — and why.