Mega Venusaur ex
The cards in this deck
Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.
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The game plan
We took 94 lists of this deck, handed in at 85 different tournaments, and counted every card in every one. For 90 of them we know how the day ended: 2 won theirs outright. The biggest was in front of 47 players. 6 cards turn up in all of them, 24 slots out of 60. The other 36 are decided player by player, with 116 different cards turning up in them.
- 6 cards show up in all 94 lists, no exceptions: 24 of your 60 slots. Of those, 6 are Trainers, 6 are Pokémon and 12 are Energy. Start there. That leaves 36 slots for you to pick yourself.
- Your big card is Mega Venusaur ex, 380 HP. Jungle Dump hits for 240. It needs 4 Grass Energy attached.
- The sharpest disagreement is over Special Red Card: 50 of the 94 lists run it. The table below has all 116 cards fighting over the 36 free slots.
- Your attackers are Weak to Fire, and 13 of the 125 decks we track attack in that type: Dragapult ex / Blaziken ex, Ethan's Typhlosion and Ceruledge ex, among others. They are listed at the bottom, with the card that does the damage.
What Mega Venusaur ex looks like when you open the box
Across the 94 lists we counted, this deck runs 15 to 25 Pokémon, 19 to 37 Trainers and 7 to 19 Energy. Its attacks are paid for in Grass.
On results pages and on stream you will see it written « mega-venusaur-ex ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 7 to 19 out of 60, when half the 125 decks we track run 11 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.
It takes a while to set up. Mega Venusaur ex is a Stage 2 Pokémon: you put down the baby, you evolve it, and then you evolve it again. Three cards stacked before anything attacks. That is what the hardest-hitting decks cost you, and it is also where they crack — a fast opponent can bury you before the line is standing.
Look at the Trainers: 19 to 37 cards out of 60, against a median of 31 across the 125 decks we track. Inside that, 8 to 15 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 6 to 17 Items you can play all of in the same turn. It also brings up to 5 Stadiums, and 21 of the 125 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 15–25
- Trainers
- 19–37
- Energy
- 7–19
- Supporters
- 8–15
- Items
- 6–17
- Tools
- 0–4
- Stadiums
- 1–5
A range means the lists disagree with each other.
What the card in this deck's name actually does
Mega Venusaur ex gives this deck its name. Here is what is written on it.
Mega Venusaur ex is in all 94 lists, 2 copies of it. Its Ability is called Solar Transfer, and here is what is printed on it, word for word: « As often as you like during your turn, you may use this Ability. Move a Basic {G} Energy from 1 of your Pokémon to another of your Pokémon. »
How Mega Venusaur ex actually wins
Mega Venusaur ex attacks with Jungle Dump for 240. It needs 4 Grass Energy attached, and it has 380 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "Heal 30 damage from this Pokémon."
The cost of Jungle Dump decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 4. On your own attachments alone, your first real swing lands on turn 4. Except you are not on your own. Teal Mask Ogerpon ex, which the list runs 4 of, has an Ability called Teal Dance: it attaches Energy from your hand on top of the one you already play. An Ability costs you nothing: not your attack, not your card for the turn. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.
Energy is not your only clock. Bulbasaur has to climb two steps before it becomes Mega Venusaur ex, and an evolution asleep at the bottom of your deck does you no good at all. The list has that covered. Dawn, which the list runs 2 of, goes into your deck for an evolution. Careful, though: only 64 of the 94 lists bring it, so it is a choice, and players are still arguing about it.
Here is the detail that quietly loses games. To pull Mega Venusaur ex back to the Bench you have to discard 4 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 4 Energy you spent 4 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.
Mega Venusaur ex is a Mega Evolution ex, and that is the most expensive rule in the game: your opponent takes 3 Prize cards instead of one the turn it goes down. They need 6 to win the game, so 2 well-placed knockouts on that card beat you, where it would take 6 knockouts anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| Mega Venusaur exStage 2 | 380 | Jungle Dump | 240 | Fire ×2 | 4 | |
| IvysaurStage 1 | 110 | Razor Leaf | 60 | Fire ×2 | 3 | |
| BulbasaurBasic | 80 | Bind Down | 10 | Fire ×2 | 2 |
The core: the 6 cards every list runs
These 6 cards appear in all 94 lists, without a single exception. That is 24 of the 60 slots. The other 36 are decided player by player.
Look at how those 24 slots break down: 6 Trainers, 6 Pokémon, 12 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 24 of the 60 slots are the same for everybody, when half the 125 decks we track fix 26 or more. This one leaves more room than most, and two players can build it very differently.
6 of those 6 cards do not sit at the same count from list to list: Bulbasaur (2 to 3), Ivysaur (1 to 3) and Mega Venusaur ex (2 to 3), plus 3 more. Add those spreads up and you get 17 copies the 94 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind | Rotation |
|---|---|---|---|---|
| 2–3 | Bulbasaur | MEG 1 | Pokémon | stays |
| 1–3 | Ivysaur | MEG 2 | Pokémon | stays |
| 2–3 | Mega Venusaur ex | MEG 3 | Pokémon | stays |
| 2–4 | Bug Catching Set | TWM 143 | Trainer | leaves |
| 1–4 | Boss's Orders | MEG 114 | Trainer | stays |
| 6–14 | Grass Energy | MEE 1 | Energy | stays |
The 116 cards that change from list to list
116 cards fight over the 36 slots that are left: 11 above three lists in four, 94 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Teal Mask Ogerpon ex at 99 %, Forest of Vitality at 99 % and Lillie's Determination at 98 %, plus 8 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Special Red Card, at 53 %: 50 of 94 players took it, 44 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Xerosic's Machinations (21 lists out of 94) and Switch (18 lists out of 94).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 99 %93/94 | Teal Mask Ogerpon ex | 1–4 | TWM 25 | Pokémon |
| 99 %93/94 | Forest of Vitality | 2–4 | MEG 117 | Trainer |
| 98 %92/94 | Lillie's Determination | 2–4 | MEG 119 | Trainer |
| 93 %87/94 | Meganium | 1–2 | MEG 10 | Pokémon |
| 93 %87/94 | Night Stretcher | 1–4 | ASC 196 | Trainer |
| 91 %86/94 | Ultra Ball | 1–4 | MEG 131 | Trainer |
| 86 %81/94 | Bayleef | 1–4 | MEG 9 | Pokémon |
| 84 %79/94 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 81 %76/94 | Poké Pad | 1–4 | POR 81 | Trainer |
| 80 %75/94 | Meowth ex | 1–2 | POR 62 | Pokémon |
| 79 %74/94 | Wally's Compassion | 1–4 | MEG 132 | Trainer |
| 68 %64/94 | Dawn | 1–3 | PFL 87 | Trainer |
| 64 %60/94 | Judge | 1–3 | POR 76 | Trainer |
| 62 %58/94 | Celebi | 1–2 | MEG 12 | Pokémon |
| 61 %57/94 | Chikorita | 1–3 | ASC 8 | Pokémon |
| 59 %55/94 | Lana's Aid | 1–2 | TWM 155 | Trainer |
| 56 %53/94 | Mega Meganium ex | 1–2 | ASC 10 | Pokémon |
| 53 %50/94 | Special Red Card | 1–2 | CRI 82 | Trainer |
| 41 %39/94 | Chikorita | 1–4 | MEG 8 | Pokémon |
| 39 %37/94 | Unfair Stamp | 1 | TWM 165 | Trainer |
| 34 %32/94 | Max Rod | 1 | PRE 116 | Trainer |
| 27 %25/94 | Genesect | 1 | PFL 8 | Pokémon |
| 22 %21/94 | Xerosic's Machinations | 1 | SFA 64 | Trainer |
| 19 %18/94 | Switch | 1–2 | MEG 130 | Trainer |
| 17 %16/94 | Regigigas | 1 | PRE 86 | Pokémon |
| 17 %16/94 | Air Balloon | 1–2 | ASC 181 | Trainer |
| 14 %13/94 | Team Rocket's Petrel | 1–3 | DRI 176 | Trainer |
| 11 %10/94 | Hero's Cape | 1 | TEF 152 | Trainer |
| 10 %9/94 | Mew ex | 1 | 30C 66 | Pokémon |
| 10 %9/94 | Area Zero Underdepths | 1–2 | SCR 131 | Trainer |
| 9 %8/94 | Bayleef | 1–3 | ASC 9 | Pokémon |
| 7 %7/94 | Energy Recycler | 1 | DRI 164 | Trainer |
| 7 %7/94 | Secret Box | 1 | TWM 163 | Trainer |
| 6 %6/94 | Colress's Tenacity | 1 | SFA 57 | Trainer |
| 6 %6/94 | Lucian | 1–2 | TWM 157 | Trainer |
| 6 %6/94 | Pokégear 3.0 | 1–4 | SVI 186 | Trainer |
| 6 %6/94 | Growing Grass Energy | 1–4 | POR 86 | Energy |
| 5 %5/94 | Yanma | 1–3 | DRI 2 | Pokémon |
| 5 %5/94 | Yanmega ex | 1–2 | DRI 3 | Pokémon |
| 5 %5/94 | Budew | 1 | ASC 16 | Pokémon |
| 5 %5/94 | Flutter Mane | 1 | TEF 78 | Pokémon |
| 5 %5/94 | Gwynn | 1–3 | PBL 78 | Trainer |
| 5 %5/94 | Ciphermaniac's Codebreaking | 1–2 | TEF 145 | Trainer |
| 5 %5/94 | Rare Candy | 1–3 | MEG 125 | Trainer |
| 4 %4/94 | Alolan Exeggutor | 1–3 | 30C 2 | Pokémon |
| 4 %4/94 | Tapu Bulu | 1 | SFA 6 | Pokémon |
| 4 %4/94 | Zarude | 1 | SSP 11 | Pokémon |
| 4 %4/94 | Buddy-Buddy Poffin | 1–4 | TEF 144 | Trainer |
| 4 %4/94 | Crispin | 2 | SCR 133 | Trainer |
| 4 %4/94 | Briar | 1 | SCR 132 | Trainer |
| 3 %3/94 | Eevee | 1–2 | TWM 135 | Pokémon |
| 3 %3/94 | Erika's Gloom | 2 | ASC 2 | Pokémon |
| 3 %3/94 | Erika's Oddish | 2 | ASC 1 | Pokémon |
| 3 %3/94 | Erika's Vileplume ex | 2 | ASC 3 | Pokémon |
| 3 %3/94 | Leafeon | 2 | TWM 11 | Pokémon |
| 3 %3/94 | Eevee | 1 | SSP 143 | Pokémon |
| 3 %3/94 | Latias ex | 1 | SSP 76 | Pokémon |
| 3 %3/94 | Shuckle | 1–2 | MEG 11 | Pokémon |
| 3 %3/94 | Energy Search | 1–2 | POR 72 | Trainer |
| 3 %3/94 | AZ's Tranquility | 1 | CRI 76 | Trainer |
| 3 %3/94 | Jasmine's Gaze | 1–2 | SSP 178 | Trainer |
| 3 %3/94 | Jumbo Ice Cream | 1–2 | PFL 91 | Trainer |
| 3 %3/94 | Scoop Up Cyclone | 1 | TWM 162 | Trainer |
| 3 %3/94 | Water Energy | 2 | MEE 11 | Energy |
| 2 %2/94 | Mega Kangaskhan ex | 1–4 | MEG 104 | Pokémon |
| 2 %2/94 | Exeggcute | 2–3 | SSP 1 | Pokémon |
| 2 %2/94 | Cinccino ex | 2 | CRI 73 | Pokémon |
| 2 %2/94 | Minccino | 2 | CRI 72 | Pokémon |
| 2 %2/94 | Leafeon ex | 1 | PRE 6 | Pokémon |
| 2 %2/94 | Psyduck | 1 | ASC 39 | Pokémon |
| 2 %2/94 | Rabsca | 1 | TEF 24 | Pokémon |
| 2 %2/94 | Relicanth | 1 | TEF 84 | Pokémon |
| 2 %2/94 | Lucky Helmet | 2–3 | TWM 158 | Trainer |
| 2 %2/94 | Hilda | 2 | WHT 84 | Trainer |
| 2 %2/94 | Battle Cage | 1 | PFL 85 | Trainer |
| 2 %2/94 | Energy Switch | 1 | MEG 115 | Trainer |
| 2 %2/94 | Grand Tree | 1 | SCR 136 | Trainer |
| 2 %2/94 | Kofu | 1 | SCR 138 | Trainer |
| 2 %2/94 | Mega Signal | 1 | MEG 121 | Trainer |
| 2 %2/94 | Precious Trolley | 1 | SSP 185 | Trainer |
| 2 %2/94 | Sacred Ash | 1 | DRI 168 | Trainer |
| 2 %2/94 | Fire Energy | 2 | MEE 10 | Energy |
| 1 %1/94 | Carvanha | 3 | PFL 60 | Pokémon |
| 1 %1/94 | Dudunsparce | 3 | TEF 129 | Pokémon |
| 1 %1/94 | Dunsparce | 3 | JTG 120 | Pokémon |
| 1 %1/94 | Mega Darkrai ex | 3 | PBL 48 | Pokémon |
| 1 %1/94 | Mega Sharpedo ex | 3 | PFL 61 | Pokémon |
| 1 %1/94 | Exeggcute | 2 | MEG 4 | Pokémon |
| 1 %1/94 | Exeggcute | 2 | 30C 1 | Pokémon |
| 1 %1/94 | Wellspring Mask Ogerpon ex | 2 | TWM 64 | Pokémon |
| 1 %1/94 | Crustle | 1 | DRI 12 | Pokémon |
| 1 %1/94 | Cyclizar ex | 1 | SSP 159 | Pokémon |
| 1 %1/94 | Dwebble | 1 | DRI 11 | Pokémon |
| 1 %1/94 | Jirachi ex | 1 | 30C 102 | Pokémon |
| 1 %1/94 | Mega Heracross ex | 1 | PFL 4 | Pokémon |
| 1 %1/94 | Patrat | 1 | CRI 70 | Pokémon |
| 1 %1/94 | Rellor | 1 | DRI 24 | Pokémon |
| 1 %1/94 | Rellor | 1 | TEF 23 | Pokémon |
| 1 %1/94 | Teal Mask Ogerpon | 1 | TWM 24 | Pokémon |
| 1 %1/94 | Toxel | 1 | PFL 67 | Pokémon |
| 1 %1/94 | Toxtricity | 1 | PFL 68 | Pokémon |
| 1 %1/94 | Brave Bangle | 2 | WHT 80 | Trainer |
| 1 %1/94 | Energy Retrieval | 2 | SVI 171 | Trainer |
| 1 %1/94 | Tera Orb | 2 | SSP 189 | Trainer |
| 1 %1/94 | Bianca's Devotion | 1 | TEF 142 | Trainer |
| 1 %1/94 | Enhanced Hammer | 1 | TWM 148 | Trainer |
| 1 %1/94 | Fennel | 1 | BLK 82 | Trainer |
| 1 %1/94 | Hand Trimmer | 1 | TEF 150 | Trainer |
| 1 %1/94 | Lacey | 1 | SCR 139 | Trainer |
| 1 %1/94 | Megaton Blower | 1 | SSP 182 | Trainer |
| 1 %1/94 | Occa Berry | 1 | SCR 140 | Trainer |
| 1 %1/94 | Urbain | 1 | ASC 214 | Trainer |
| 1 %1/94 | Darkness Energy | 10 | MEE 7 | Energy |
| 1 %1/94 | Mist Energy | 3 | TEF 161 | Energy |
| 1 %1/94 | Ignition Energy | 2 | WHT 86 | Energy |
| 1 %1/94 | Psychic Energy | 2 | MEE 13 | Energy |
The most common Mega Venusaur ex list, all 60 cards
Here they are in full, ready to build. 24 slots come from the core, the cards all 94 lists run. The remaining 36 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.
This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 17 more cards to reach 60. The whole thing comes to 21 Pokémon, 27 Trainers and 12 Energy.
One thing to know before you build it: the 94 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.
One thing to fix before you play: there is no ACE SPEC card in these 60. Players split that slot so many ways that none of their cards climbed high enough to get in, and 94 of the 94 lists carry one. Take Unfair Stamp, the most chosen, and drop a card from the bottom of the table to make room.
The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.
Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.
| Copies | Card | Printing | Kind | Where it comes from |
|---|---|---|---|---|
| 2 | Bulbasaur | MEG 1 | Pokémon | every list |
| 2 | Ivysaur | MEG 2 | Pokémon | every list |
| 2 | Mega Venusaur ex | MEG 3 | Pokémon | every list |
| 4 | Bug Catching Set | TWM 143 | Trainer | every list |
| 2 | Boss's Orders | MEG 114 | Trainer | every list |
| 12 | Grass Energy | MEE 1 | Energy | every list |
| 4 | Teal Mask Ogerpon ex | TWM 25 | Pokémon | 99 % |
| 4 | Forest of Vitality | MEG 117 | Trainer | 99 % |
| 4 | Lillie's Determination | MEG 119 | Trainer | 98 % |
| 2 | Meganium | MEG 10 | Pokémon | 93 % |
| 2 | Night Stretcher | ASC 196 | Trainer | 93 % |
| 4 | Ultra Ball | MEG 131 | Trainer | 91 % |
| 2 | Bayleef | MEG 9 | Pokémon | 86 % |
| 1 | Fezandipiti ex | ASC 142 | Pokémon | 84 % |
| 2 | Poké Pad | POR 81 | Trainer | 81 % |
| 1 | Meowth ex | POR 62 | Pokémon | 80 % |
| 1 | Wally's Compassion | MEG 132 | Trainer | 79 % |
| 2 | Dawn | PFL 87 | Trainer | 68 % |
| 1 | Judge | POR 76 | Trainer | 64 % |
| 1 | Celebi | MEG 12 | Pokémon | 62 % |
| 3 | Chikorita | ASC 8 | Pokémon | 61 % |
| 1 | Lana's Aid | TWM 155 | Trainer | 59 % |
| 1 | Mega Meganium ex | ASC 10 | Pokémon | 56 % |
Pokémon: 21 2 Bulbasaur MEG 1 2 Ivysaur MEG 2 2 Mega Venusaur ex MEG 3 4 Teal Mask Ogerpon ex TWM 25 2 Meganium MEG 10 2 Bayleef MEG 9 1 Fezandipiti ex ASC 142 1 Meowth ex POR 62 1 Celebi MEG 12 3 Chikorita ASC 8 1 Mega Meganium ex ASC 10 Trainer: 27 4 Bug Catching Set TWM 143 2 Boss's Orders MEG 114 4 Forest of Vitality MEG 117 4 Lillie's Determination MEG 119 2 Night Stretcher ASC 196 4 Ultra Ball MEG 131 2 Poké Pad POR 81 1 Wally's Compassion MEG 132 2 Dawn PFL 87 1 Judge POR 76 1 Lana's Aid TWM 155 Energy: 12 12 Grass Energy MEE 1 Total Cards: 60
How many different cards Mega Venusaur ex needs, and how long it will last
You need 122 different cards to cover every version of this deck, 6 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.
All 94 lists bring an ACE SPEC, and that is where they part ways: 37 took Unfair Stamp, 32 took Max Rod and 10 took Hero's Cape. The flex table shows you all 8. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Unfair Stamp and watch what the others do with theirs before you switch.
Then there is time. 1 of the 6 core cards carries the letter H, the one that goes at the next rotation: Bug Catching Set. The core table marks it. In copies, that is 4 of the 24 slots the core fills. Which day it lands, we do not know yet.
The printings in your deck.
Explore each printing in the catalogue, including its reference, set and printed text.
Market observations include their source and date.
What Mega Venusaur ex struggles against
The attackers in this deck are Weak to Fire, so they take DOUBLE damage from that type. 13 of the 125 decks we track attack in exactly that type.
Concretely, here is what is waiting for you: Dragapult ex / Blaziken ex, Ethan's Typhlosion and Ceruledge ex, plus 10 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 13 decks out of the 125 we track. The other 112 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Grass, and 24 of the decks we track have an attacker Weak to one of those: N's Zoroark ex, Mega Lucario ex / Hariyama and Mega Sharpedo ex / Toxtricity, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Dragapult ex / Blaziken ex | Blaziken ex | Fire |
| Ethan's Typhlosion | Ethan's Typhlosion | Fire |
| Ceruledge ex | Ceruledge ex | Fire |
| Mega Charizard X ex | Mega Charizard X ex | Fire |
| Mega Camerupt ex | Mega Camerupt ex | Fire |
| Flareon ex / Noctowl | Flareon ex | Fire |
| Blaziken ex | Blaziken ex | Fire |
| Blaziken ex / N's Zoroark ex | Blaziken ex | Fire |
| Flareon ex | Flareon ex | Fire |
| Ethan's Magcargo | Ethan's Ho-Oh ex | Fire |
| Incineroar ex | Incineroar ex | Fire |
| Cinderace ex | Cinderace ex | Fire |
| Greninja ex / Blaziken ex | Blaziken ex | Fire |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| N's Zoroark ex | N's Zoroark ex | Grass |
| Mega Lucario ex / Hariyama | Solrock | Grass |
| Mega Sharpedo ex / Toxtricity | Mega Sharpedo ex | Grass |
| Cynthia's Garchomp ex | Cynthia's Garchomp ex | Grass |
| Marnie's Grimmsnarl ex / Froslass | Marnie's Grimmsnarl ex | Grass |
| Ceruledge ex | Solrock | Grass |
| Toxtricity | Mega Absol ex | Grass |
| Mega Darkrai ex | Mega Darkrai ex | Grass |
| Okidogi / Barbaracle | Barbaracle | Grass |
| Mega Absol ex | Mega Absol ex | Grass |
| Hydreigon ex | Hydreigon ex | Grass |
| Marnie's Grimmsnarl ex | Marnie's Grimmsnarl ex | Grass |
| Mega Zygarde ex | Mega Zygarde ex | Grass |
| Archaludon ex / N's Zoroark ex | N's Zoroark ex | Grass |
| Bloodmoon Ursaluna / Lunatone | Bloodmoon Ursaluna | Grass |
| Mega Zygarde ex / Barbaracle | Mega Zygarde ex | Grass |
| Mamoswine ex | Mamoswine ex | Grass |
| Blaziken ex / N's Zoroark ex | N's Zoroark ex | Grass |
| Toxtricity / Brute Bonnet | Brute Bonnet | Grass |
| Mega Sharpedo ex | Mega Sharpedo ex | Grass |
| Flygon ex | Flygon ex | Grass |
| Tyranitar | Tyranitar | Grass |
| Dragapult ex / N's Zoroark ex | N's Zoroark ex | Grass |
| N's Zoroark ex / Crustle | N's Zoroark ex | Grass |
Questions people ask
- What is the Mega Venusaur ex deck list?
- There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 94 tournament lists harvested between 11 August 2026 and 22 October 2026, 6 cards turn up in every single one, 24 slots out of 60. The remaining 36 change from player to player, with 116 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 94 lists, played across 85 different tournaments, harvested between 11 August 2026 and 22 October 2026 from play.limitlesstcg.com. All 94 were read card by card, and every card recognised.
- Where do I start if I want to build Mega Venusaur ex?
- With the whole core: 6 cards, 24 slots. Inside it, buy the 6 Trainer slots and the 12 Energy first: they carry over into your next deck. Leave the 6 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Teal Mask Ogerpon ex at 99 % and Forest of Vitality at 99 %.
- What beats Mega Venusaur ex?
- Its attackers are Weak to Fire, so they take double damage from an attacker of that type. 13 of the 125 decks we track play an attacker of that type: Dragapult ex / Blaziken ex, Ethan's Typhlosion, Ceruledge ex and Mega Charizard X ex, among others.
- Will Mega Venusaur ex survive the next rotation?
- Not intact: 1 core cards out of 6 carry the letter H, starting with Bug Catching Set.
- Are a lot of people playing Mega Venusaur ex?
- We have read 94 lists of it, which puts it 17th of the 125 decks we track by lists read. The platform those tournaments run on counts 154 entries for it, 0.56 % of the field, across all its players. That figure is theirs.
Where all of this comes from
94 lists from play.limitlesstcg.com, played across 85 events, harvested between 11 August 2026 and 22 October 2026. The 122 cards named here were read against poko's own catalogue, built on the public TCGdex API.
These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.
- ReadRarity symbols, countedThe symbol at the bottom of your card tells you which pile it came out of. Everyone shows you the symbols. We counted how many cards carry each one, set by set, so you can tell at a glance whether the card in your hand is one in three or one in eight hundred.
- ReadSet symbols and codesThree capital letters on a decklist, a small symbol at the bottom of a card. Here is every set with its printed code, its release date, how many cards it holds — and the Japanese set it was built from, which is the column nobody else publishes.
- ReadUpcoming sets and release datesThe next expansion already exists — it has been on sale in Japan for weeks. Here is what is in it, and the window our measured Japan-to-here gap puts it in. Plus every past release with its real date on both sides.
- ReadStandard rotation and regulation marksOne letter at the bottom of your card decides whether you are allowed to play it. Here is what it means, how many cards go at the next rotation, and — the part nobody counts — how many of them have no replacement waiting.
- ReadWhat to buy, countedBooster box, Elite Trainer Box, League Battle Deck: every shelf wants your money and none of them tells you what the decks people actually play are made of. We count that, off real tournament lists, and we tell you which product can even contain what you need.
- ReadReading a deck listWhat "the core of a deck" means, why a card sits at 62 %, what the copies column is telling you, and where every number on a deck page comes from. Read this once and the other fifty-seven pages read themselves.
- ReadMeta decksFor every deck in the format: the cards every list runs, the ones that change from player to player, and what it struggles against. Counted off real lists, recounted several times a day.
- ReadWorldsWhen and where Worlds is played, with which cards, and which decks players brought as soon as the standings go up.
- ReadWhat the boxes are worthWhat does a booster box, a bundle or an Elite Trainer Box cost? We take down the price of five thousand boxes every day and rank the priciest. And separately, the ones whose price rests on nothing solid — and why.