Mega Camerupt ex
The cards in this deck
Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.
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The game plan
We took 62 lists of this deck, handed in at 59 different tournaments, and counted every card in every one. For 53 of them we know how the day ended, and none won their tournament. 6 cards turn up in all of them, 23 slots out of 60. The other 37 are decided player by player, with 92 different cards turning up in them.
- 6 cards show up in all 62 lists, no exceptions: 23 of your 60 slots. Of those, 13 are Trainers, 3 are Pokémon and 7 are Energy. Start there. That leaves 37 slots for you to pick yourself.
- Your big card is Mega Camerupt ex, 340 HP. Volcanic Meteor hits for 280. It needs 4 Energy, 1 Fire and 3 Colorless attached.
- The sharpest disagreement is over Numel: 31 of the 62 lists run it. The table below has all 92 cards fighting over the 37 free slots.
- Your attackers are Weak to Water, and 20 of the 125 decks we track attack in that type: Latias ex / Mega Kangaskhan ex, Mega Greninja ex and Marnie's Grimmsnarl ex / Froslass, among others. They are listed at the bottom, with the card that does the damage.
What Mega Camerupt ex looks like when you open the box
Across the 62 lists we counted, this deck runs 11 to 24 Pokémon, 27 to 38 Trainers and 5 to 15 Energy. Its attacks are paid for in Fire.
On results pages and on stream you will see it written « mega-camerupt-ex ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 5 to 15 out of 60, when half the 125 decks we track run 11 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.
It sets up fast. Mega Camerupt ex is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.
Look at the Trainers: 27 to 38 cards out of 60, against a median of 31 across the 125 decks we track. Inside that, 9 to 18 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 12 to 20 Items you can play all of in the same turn. It also brings up to 4 Stadiums, and 87 of the 125 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 11–24
- Trainers
- 27–38
- Energy
- 5–15
- Supporters
- 9–18
- Items
- 12–20
- Tools
- 0–2
- Stadiums
- 1–4
A range means the lists disagree with each other.
How Mega Camerupt ex actually wins
Mega Camerupt ex attacks with Volcanic Meteor for 280. It needs 4 Energy, 1 Fire and 3 Colorless attached, and it has 340 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "Discard 2 Energy from this Pokémon."
The cost of Volcanic Meteor decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 4. On your own attachments alone, your first real swing lands on turn 4. We have not found anything in this list that attaches Energy faster than that, so plan on holding out for 3 turns before you swing. Those turns still get played: you fill your Bench, you build your lines, and you keep something back to rebuild with when your attacker falls.
Energy is not your only clock. Numel has to climb a step before it becomes Mega Camerupt ex, and an evolution asleep at the bottom of your deck does you no good at all. The list has that covered. Hilda, which the list runs 2 of, goes into your deck for an evolution. Careful, though: only 60 of the 62 lists bring it, so it is a choice, and players are still arguing about it.
Here is the detail that quietly loses games. To pull Mega Camerupt ex back to the Bench you have to discard 4 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 4 Energy you spent 4 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.
Mega Camerupt ex is a Mega Evolution ex, and that is the most expensive rule in the game: your opponent takes 3 Prize cards instead of one the turn it goes down. They need 6 to win the game, so 2 well-placed knockouts on that card beat you, where it would take 6 knockouts anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| Mega Camerupt exStage 1 | 340 | Volcanic Meteor | 280 | Water ×2 | 4 |
The core: the 6 cards every list runs
These 6 cards appear in all 62 lists, without a single exception. That is 23 of the 60 slots. The other 37 are decided player by player.
Look at how those 23 slots break down: 13 Trainers, 3 Pokémon, 7 Energy. Trainers outweigh everything else put together, which is the mark of a deck that goes and fetches its cards rather than waiting to draw them.
6 of those 6 cards do not sit at the same count from list to list: Mega Camerupt ex (2 to 3), Lillie's Determination (2 to 4) and Poké Pad (2 to 4), plus 3 more. Add those spreads up and you get 19 copies the 62 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind |
|---|---|---|---|
| 2–3 | Mega Camerupt ex | MEG 22 | Pokémon |
| 2–4 | Lillie's Determination | MEG 119 | Trainer |
| 2–4 | Poké Pad | POR 81 | Trainer |
| 1–4 | Ultra Ball | MEG 131 | Trainer |
| 2–3 | Boss's Orders | MEG 114 | Trainer |
| 5–15 | Fire Energy | MEE 2 | Energy |
The 92 cards that change from list to list
92 cards fight over the 37 slots that are left: 11 above three lists in four, 66 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Hilda at 97 %, Switch at 97 % and Ignition Energy at 94 %, plus 8 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Numel, at 50 %: 31 of 62 players took it, 31 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Air Balloon (12 lists out of 62) and Xerosic's Machinations (11 lists out of 62).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 97 %60/62 | Hilda | 1–4 | WHT 84 | Trainer |
| 97 %60/62 | Switch | 1–4 | MEG 130 | Trainer |
| 94 %58/62 | Ignition Energy | 1–4 | WHT 86 | Energy |
| 92 %57/62 | Numel | 1–4 | ASC 27 | Pokémon |
| 92 %57/62 | Gravity Mountain | 1–2 | SSP 177 | Trainer |
| 90 %56/62 | Volcarona | 2 | BLK 16 | Pokémon |
| 89 %55/62 | Wally's Compassion | 1–4 | MEG 132 | Trainer |
| 87 %54/62 | Buddy-Buddy Poffin | 1–4 | TEF 144 | Trainer |
| 84 %52/62 | Dudunsparce | 1–4 | TEF 129 | Pokémon |
| 81 %50/62 | Larvesta | 2–3 | SSP 24 | Pokémon |
| 77 %48/62 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 74 %46/62 | Night Stretcher | 1–3 | ASC 196 | Trainer |
| 71 %44/62 | Maximum Belt | 1 | TEF 154 | Trainer |
| 71 %44/62 | Special Red Card | 1–2 | CRI 82 | Trainer |
| 56 %35/62 | Pokégear 3.0 | 1–4 | SVI 186 | Trainer |
| 55 %34/62 | Meowth ex | 1 | POR 62 | Pokémon |
| 50 %31/62 | Numel | 1–4 | MEG 21 | Pokémon |
| 48 %30/62 | Dunsparce | 1–3 | TEF 128 | Pokémon |
| 48 %30/62 | Energy Retrieval | 1–2 | SVI 171 | Trainer |
| 45 %28/62 | Dunsparce | 1–4 | JTG 120 | Pokémon |
| 45 %28/62 | Shaymin | 1 | DRI 10 | Pokémon |
| 45 %28/62 | Battle Cage | 1 | PFL 85 | Trainer |
| 39 %24/62 | Moltres | 1 | PFL 14 | Pokémon |
| 35 %22/62 | Fan Rotom | 1–2 | SCR 118 | Pokémon |
| 31 %19/62 | Dudunsparce ex | 1 | JTG 121 | Pokémon |
| 29 %18/62 | Blowtorch | 1–2 | PFL 86 | Trainer |
| 19 %12/62 | Air Balloon | 1–2 | ASC 181 | Trainer |
| 18 %11/62 | Xerosic's Machinations | 1 | SFA 64 | Trainer |
| 16 %10/62 | Team Rocket's Petrel | 1–3 | DRI 176 | Trainer |
| 15 %9/62 | Judge | 1–2 | POR 76 | Trainer |
| 13 %8/62 | Dangerous Laser | 1 | SFA 58 | Trainer |
| 13 %8/62 | Firebreather | 1–2 | PFL 89 | Trainer |
| 11 %7/62 | Mega Signal | 1–4 | MEG 121 | Trainer |
| 10 %6/62 | Magmar | 1–3 | JTG 20 | Pokémon |
| 10 %6/62 | Magmortar | 1–3 | JTG 21 | Pokémon |
| 10 %6/62 | Volcanion ex | 1–3 | JTG 31 | Pokémon |
| 10 %6/62 | AZ's Tranquility | 1–2 | CRI 76 | Trainer |
| 8 %5/62 | Latias ex | 1–2 | SSP 76 | Pokémon |
| 8 %5/62 | Victini | 1 | SSP 21 | Pokémon |
| 8 %5/62 | Surfer | 1–4 | SSP 187 | Trainer |
| 6 %4/62 | Camerupt | 1–2 | ASC 28 | Pokémon |
| 6 %4/62 | Cyrano | 1 | SSP 170 | Trainer |
| 6 %4/62 | Hero's Cape | 1 | TEF 152 | Trainer |
| 5 %3/62 | Fennekin | 2–3 | CRI 11 | Pokémon |
| 5 %3/62 | Larvesta | 2–3 | JTG 28 | Pokémon |
| 5 %3/62 | Larvesta | 2 | BLK 15 | Pokémon |
| 5 %3/62 | Chien-Pao | 1 | SSP 56 | Pokémon |
| 5 %3/62 | Mew ex | 1–2 | 30C 66 | Pokémon |
| 5 %3/62 | Team Rocket's Watchtower | 2–4 | DRI 180 | Trainer |
| 5 %3/62 | Rare Candy | 2 | MEG 125 | Trainer |
| 5 %3/62 | Prime Catcher | 1 | TEF 157 | Trainer |
| 5 %3/62 | Salvatore | 1–2 | TEF 160 | Trainer |
| 3 %2/62 | Blaziken ex | 2 | JTG 24 | Pokémon |
| 3 %2/62 | Mega Kangaskhan ex | 1–2 | MEG 104 | Pokémon |
| 3 %2/62 | Oricorio ex | 1–2 | PFL 18 | Pokémon |
| 3 %2/62 | Salandit | 2 | POR 15 | Pokémon |
| 3 %2/62 | Salazzle ex | 2 | POR 16 | Pokémon |
| 3 %2/62 | Lillie's Clefairy ex | 1 | JTG 56 | Pokémon |
| 3 %2/62 | Dawn | 2 | PFL 87 | Trainer |
| 3 %2/62 | Energy Search | 1–2 | POR 72 | Trainer |
| 3 %2/62 | Energy Recycler | 1 | DRI 164 | Trainer |
| 3 %2/62 | Sacred Ash | 1 | DRI 168 | Trainer |
| 3 %2/62 | Nitro Fire Energy | 2 | CRI 86 | Energy |
| 2 %1/62 | Drakloak | 3 | TWM 129 | Pokémon |
| 2 %1/62 | Dreepy | 3 | TWM 128 | Pokémon |
| 2 %1/62 | Braixen | 2 | CRI 12 | Pokémon |
| 2 %1/62 | Delphox | 2 | CRI 13 | Pokémon |
| 2 %1/62 | Hearthflame Mask Ogerpon ex | 2 | TWM 40 | Pokémon |
| 2 %1/62 | Mega Delphox ex | 2 | PBL 8 | Pokémon |
| 2 %1/62 | Ninetales | 2 | CRI 9 | Pokémon |
| 2 %1/62 | Torchic | 2 | DRI 40 | Pokémon |
| 2 %1/62 | Torchic | 2 | JTG 22 | Pokémon |
| 2 %1/62 | Vulpix | 2 | CRI 8 | Pokémon |
| 2 %1/62 | Budew | 1 | ASC 16 | Pokémon |
| 2 %1/62 | Patrat | 1 | CRI 70 | Pokémon |
| 2 %1/62 | Pecharunt | 1 | SVP 149 | Pokémon |
| 2 %1/62 | Psyduck | 1 | ASC 39 | Pokémon |
| 2 %1/62 | Volcanion | 1 | MEG 25 | Pokémon |
| 2 %1/62 | Area Zero Underdepths | 2 | SCR 131 | Trainer |
| 2 %1/62 | Crispin | 2 | SCR 133 | Trainer |
| 2 %1/62 | Prism Tower | 2 | CRI 80 | Trainer |
| 2 %1/62 | Brock's Scouting | 1 | JTG 146 | Trainer |
| 2 %1/62 | Jamming Tower | 1 | TWM 153 | Trainer |
| 2 %1/62 | Jumbo Ice Cream | 1 | PFL 91 | Trainer |
| 2 %1/62 | Lana's Aid | 1 | TWM 155 | Trainer |
| 2 %1/62 | Lucian | 1 | TWM 157 | Trainer |
| 2 %1/62 | Perilous Jungle | 1 | TEF 156 | Trainer |
| 2 %1/62 | Precious Trolley | 1 | SSP 185 | Trainer |
| 2 %1/62 | Scoop Up Cyclone | 1 | TWM 162 | Trainer |
| 2 %1/62 | Secret Box | 1 | TWM 163 | Trainer |
| 2 %1/62 | Tool Scrapper | 1 | ASC 212 | Trainer |
| 2 %1/62 | Prism Energy | 2 | ASC 216 | Energy |
The most common Mega Camerupt ex list, all 60 cards
Here they are in full, ready to build. 23 slots come from the core, the cards all 62 lists run. The remaining 37 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.
This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 20 more cards to reach 60. The whole thing comes to 20 Pokémon, 30 Trainers and 10 Energy.
One thing to know before you build it: the 62 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.
The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.
Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.
| Copies | Card | Printing | Kind | Where it comes from |
|---|---|---|---|---|
| 3 | Mega Camerupt ex | MEG 22 | Pokémon | every list |
| 4 | Lillie's Determination | MEG 119 | Trainer | every list |
| 4 | Poké Pad | POR 81 | Trainer | every list |
| 3 | Ultra Ball | MEG 131 | Trainer | every list |
| 2 | Boss's Orders | MEG 114 | Trainer | every list |
| 7 | Fire Energy | MEE 2 | Energy | every list |
| 2 | Hilda | WHT 84 | Trainer | 97 % |
| 2 | Switch | MEG 130 | Trainer | 97 % |
| 3 | Ignition Energy | WHT 86 | Energy | 94 % |
| 2 | Numel | ASC 27 | Pokémon | 92 % |
| 1 | Gravity Mountain | SSP 177 | Trainer | 92 % |
| 2 | Volcarona | BLK 16 | Pokémon | 90 % |
| 1 | Wally's Compassion | MEG 132 | Trainer | 89 % |
| 2 | Buddy-Buddy Poffin | TEF 144 | Trainer | 87 % |
| 3 | Dudunsparce | TEF 129 | Pokémon | 84 % |
| 2 | Larvesta | SSP 24 | Pokémon | 81 % |
| 1 | Fezandipiti ex | ASC 142 | Pokémon | 77 % |
| 2 | Night Stretcher | ASC 196 | Trainer | 74 % |
| 1 | Maximum BeltACE SPEC | TEF 154 | Trainer | 71 % |
| 1 | Special Red Card | CRI 82 | Trainer | 71 % |
| 3 | Pokégear 3.0 | SVI 186 | Trainer | 56 % |
| 1 | Meowth ex | POR 62 | Pokémon | 55 % |
| 1 | Numel | MEG 21 | Pokémon | 50 % |
| 2 | Dunsparce | TEF 128 | Pokémon | 48 % |
| 2 | Energy Retrieval | SVI 171 | Trainer | 48 % |
| 3 | Dunsparce | JTG 120 | Pokémon | 45 % |
Pokémon: 20 3 Mega Camerupt ex MEG 22 2 Numel ASC 27 2 Volcarona BLK 16 3 Dudunsparce TEF 129 2 Larvesta SSP 24 1 Fezandipiti ex ASC 142 1 Meowth ex POR 62 1 Numel MEG 21 2 Dunsparce TEF 128 3 Dunsparce JTG 120 Trainer: 30 4 Lillie's Determination MEG 119 4 Poké Pad POR 81 3 Ultra Ball MEG 131 2 Boss's Orders MEG 114 2 Hilda WHT 84 2 Switch MEG 130 1 Gravity Mountain SSP 177 1 Wally's Compassion MEG 132 2 Buddy-Buddy Poffin TEF 144 2 Night Stretcher ASC 196 1 Maximum Belt TEF 154 1 Special Red Card CRI 82 3 Pokégear 3.0 SVI 186 2 Energy Retrieval SVI 171 Energy: 10 7 Fire Energy MEE 2 3 Ignition Energy WHT 86 Total Cards: 60
How many different cards Mega Camerupt ex needs, and how long it will last
You need 98 different cards to cover every version of this deck, 6 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.
All 62 lists bring an ACE SPEC, and that is where they part ways: 44 took Maximum Belt, 8 took Dangerous Laser and 4 took Hero's Cape. The flex table shows you all 7. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Maximum Belt and watch what the others do with theirs before you switch.
Then there is time, and the answer is a good one: not one of the 6 core cards carries the letter H, the one that goes at the next rotation. This deck walks through the change whole.
The printings in your deck.
Explore each printing in the catalogue, including its reference, set and printed text.
Market observations include their source and date.
What Mega Camerupt ex struggles against
The attackers in this deck are Weak to Water, so they take DOUBLE damage from that type. 20 of the 125 decks we track attack in exactly that type.
Concretely, here is what is waiting for you: Latias ex / Mega Kangaskhan ex (Wellspring Mask Ogerpon ex), Mega Greninja ex and Marnie's Grimmsnarl ex / Froslass, plus 17 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 20 decks out of the 125 we track. The other 105 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Fire, and 29 of the decks we track have an attacker Weak to one of those: Slowking, Mega Excadrill ex and Teal Mask Ogerpon ex / Meganium / Hydrapple ex, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Latias ex / Mega Kangaskhan ex | Wellspring Mask Ogerpon ex | Water |
| Mega Greninja ex | Mega Greninja ex | Water |
| Marnie's Grimmsnarl ex / Froslass | Froslass | Water |
| Team Rocket's Mewtwo ex | Team Rocket's Articuno | Water |
| Mega Starmie ex | Mega Starmie ex | Water |
| Mega Starmie ex / Froslass | Mega Starmie ex | Water |
| Seaking | Seaking | Water |
| Mega Starmie ex / Dusknoir | Mega Starmie ex | Water |
| Mega Abomasnow ex | Mega Abomasnow ex | Water |
| Mega Froslass ex | Mega Froslass ex | Water |
| Wellspring Mask Ogerpon ex / Fan Rotom | Wellspring Mask Ogerpon ex | Water |
| Froslass / Munkidori | Froslass | Water |
| Palafin ex | Palafin ex | Water |
| Dragapult ex / Froslass | Froslass | Water |
| Mega Froslass ex / Dudunsparce | Mega Froslass ex | Water |
| Misty's Gyarados | Misty's Gyarados | Water |
| Mega Feraligatr ex | Mega Feraligatr ex | Water |
| Wailord ex | Wailord ex | Water |
| Wailord ex | Wailord ex | Water |
| Feraligatr | Feraligatr | Water |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Slowking | Metagross | Fire |
| Mega Excadrill ex | Mega Excadrill ex | Fire |
| Teal Mask Ogerpon ex / Meganium / Hydrapple ex | Meganium | Fire |
| Festival Lead | Thwackey | Fire |
| Crustle | Crustle | Fire |
| Cynthia's Garchomp ex | Cynthia's Roserade | Fire |
| Teal Mask Ogerpon ex / Meganium / Arboliva ex | Arboliva ex | Fire |
| Beedrill ex | Beedrill ex | Fire |
| Team Rocket's Mewtwo ex | Team Rocket's Spidops | Fire |
| Steven's Metagross ex | Steven's Metagross ex | Fire |
| Raging Bolt ex / Teal Mask Ogerpon ex | Teal Mask Ogerpon ex | Fire |
| Mega Venusaur ex | Mega Venusaur ex | Fire |
| Seaking | Thwackey | Fire |
| Teal Mask Ogerpon ex / Meganium | Meganium | Fire |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Teal Mask Ogerpon ex | Fire |
| Doublade | Aegislash | Fire |
| Archaludon ex / N's Zoroark ex | Archaludon ex | Fire |
| Hop's Zacian ex | Hop's Zacian ex | Fire |
| Team Rocket's Spidops | Team Rocket's Spidops | Fire |
| Decidueye ex | Decidueye ex | Fire |
| Archaludon ex / Dudunsparce | Archaludon ex | Fire |
| Metagross | Metagross | Fire |
| Sinistcha / Teal Mask Ogerpon ex | Sinistcha | Fire |
| Erika's Victreebel | Erika's Victreebel | Fire |
| Archaludon ex | Archaludon ex | Fire |
| Hydrapple ex | Hydrapple ex | Fire |
| Scovillain ex | Capsakid | Fire |
| Scizor ex | Genesect ex | Fire |
| N's Zoroark ex / Crustle | Crustle | Fire |
Questions people ask
- What is the Mega Camerupt ex deck list?
- There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 62 tournament lists harvested between 16 August 2026 and 22 October 2026, 6 cards turn up in every single one, 23 slots out of 60. The remaining 37 change from player to player, with 92 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 62 lists, played across 59 different tournaments, harvested between 16 August 2026 and 22 October 2026 from play.limitlesstcg.com. All 62 were read card by card, and every card recognised.
- Where do I start if I want to build Mega Camerupt ex?
- With the whole core: 6 cards, 23 slots. Inside it, buy the 13 Trainer slots and the 7 Energy first: they carry over into your next deck. Leave the 3 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Hilda at 97 % and Switch at 97 %.
- What beats Mega Camerupt ex?
- Its attackers are Weak to Water, so they take double damage from an attacker of that type. 20 of the 125 decks we track play an attacker of that type: Latias ex / Mega Kangaskhan ex, Mega Greninja ex, Marnie's Grimmsnarl ex / Froslass and Team Rocket's Mewtwo ex, among others.
- Will Mega Camerupt ex survive the next rotation?
- Yes, whole: not one of the 6 core cards carries the letter H. At equal price, that is the argument that should settle where your money goes.
- Are a lot of people playing Mega Camerupt ex?
- We have read 62 lists of it, which puts it 61st of the 125 decks we track by lists read. The platform those tournaments run on counts 31 entries for it, 0.11 % of the field, across all its players. That figure is theirs.
Where all of this comes from
62 lists from play.limitlesstcg.com, played across 59 events, harvested between 16 August 2026 and 22 October 2026. The 98 cards named here were read against poko's own catalogue, built on the public TCGdex API.
These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.
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- ReadSet symbols and codesThree capital letters on a decklist, a small symbol at the bottom of a card. Here is every set with its printed code, its release date, how many cards it holds — and the Japanese set it was built from, which is the column nobody else publishes.
- ReadUpcoming sets and release datesThe next expansion already exists — it has been on sale in Japan for weeks. Here is what is in it, and the window our measured Japan-to-here gap puts it in. Plus every past release with its real date on both sides.
- ReadStandard rotation and regulation marksOne letter at the bottom of your card decides whether you are allowed to play it. Here is what it means, how many cards go at the next rotation, and — the part nobody counts — how many of them have no replacement waiting.
- ReadWhat to buy, countedBooster box, Elite Trainer Box, League Battle Deck: every shelf wants your money and none of them tells you what the decks people actually play are made of. We count that, off real tournament lists, and we tell you which product can even contain what you need.
- ReadReading a deck listWhat "the core of a deck" means, why a card sits at 62 %, what the copies column is telling you, and where every number on a deck page comes from. Read this once and the other fifty-seven pages read themselves.
- ReadMeta decksFor every deck in the format: the cards every list runs, the ones that change from player to player, and what it struggles against. Counted off real lists, recounted several times a day.
- ReadWorldsWhen and where Worlds is played, with which cards, and which decks players brought as soon as the standings go up.
- ReadWhat the boxes are worthWhat does a booster box, a bundle or an Elite Trainer Box cost? We take down the price of five thousand boxes every day and rank the priciest. And separately, the ones whose price rests on nothing solid — and why.