91 lists · 81 events · 11 August 2026 to 23 October 2026

Team Rocket's Mewtwo ex

The cards in this deck

Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.

27 of 27 different cards60 cards

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The game plan

Published Data updated

We took 91 lists of this deck, handed in at 81 different tournaments, and counted every card in every one. For 87 of them we know how the day ended: 7 won theirs outright. The biggest was in front of 188 players. 11 cards turn up in all of them, 37 slots out of 60. The other 23 are decided player by player, with 64 different cards turning up in them.

THE SHORT VERSION
  • 11 cards show up in all 91 lists, no exceptions: 37 of your 60 slots. Of those, 13 are Trainers, 14 are Pokémon and 10 are Energy. Start there. That leaves 23 slots for you to pick yourself.
  • Your big card is Team Rocket's Mewtwo ex, 280 HP. Erasure Ball starts at 160 and climbs 60 per card you discard yourself to fire the attack. It needs 3 Energy, 2 Psychic and 1 Colorless attached.
  • The sharpest disagreement is over Team Rocket's Sneasel: 48 of the 91 lists run it. The table below has all 64 cards fighting over the 23 free slots.
  • Your attackers are Weak to Darkness, Lightning and Fire, and 40 of the 126 decks we track attack in one of those: N's Zoroark ex, Mega Sharpedo ex / Toxtricity and Dragapult ex / Blaziken ex, among others. They are listed at the bottom, with the card that does the damage.

What Team Rocket's Mewtwo ex looks like when you open the box

Across the 91 lists we counted, this deck runs 13 to 18 Pokémon, 30 to 36 Trainers and 10 to 14 Energy. Its attacks are paid for in Psychic, Grass and Water.

On results pages and on stream you will see it written « rocket-mewtwo-ex ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

Look at the Energy: 10 to 14 out of 60, when half the 126 decks we track run 11 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.

It sets up fast. Team Rocket's Spidops is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.

Look at the Trainers: 30 to 36 cards out of 60, against a median of 31 across the 126 decks we track. Inside that, 11 to 16 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 9 to 18 Items you can play all of in the same turn. It also brings up to 5 Stadiums, and 22 of the 126 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
13–18
Trainers
30–36
Energy
10–14
Supporters
11–16
Items
9–18
Tools
1–4
Stadiums
2–5

A range means the lists disagree with each other.

What the card in this deck's name actually does

Team Rocket's Mewtwo ex gives this deck its name. Here is what is written on it.

Team Rocket's Mewtwo ex is in all 91 lists, 2 copies of it. Its Ability is called Power Saver, and here is what is printed on it, word for word: « This Pokémon can't attack unless you have 4 or more Team Rocket's Pokémon in play. »

How Team Rocket's Mewtwo ex actually wins

Team Rocket's Mewtwo ex attacks with Erasure Ball. It needs 3 Energy, 2 Psychic and 1 Colorless attached, and it has 280 HP. The damage box reads "160+": 160 to start with, and 60 more per card you discard yourself to fire the attack.

The cost of Erasure Ball decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 3. On your own attachments alone, your first real swing lands on turn 3. Except you are not on your own. Team Rocket's Spidops, which the list runs 4 of, has an Ability called Charging Up: it digs Energy out of your discard pile and puts it back on one of your Pokémon. An Ability costs you nothing: not your attack, not your card for the turn. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.

Here is the detail that quietly loses games. To pull Team Rocket's Mewtwo ex back to the Bench you have to discard 3 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 3 Energy you spent 3 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.

Team Rocket's Mewtwo ex carries the "ex" suffix, and your opponent takes 2 Prize cards instead of one when Team Rocket's Mewtwo ex falls. They need 6 to win: 3 well-placed knockouts on that card beat you, where it would take 6 anywhere else on your Bench.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Team Rocket's Mewtwo ex
Team Rocket's Mewtwo exBasic
280Erasure Ball160+Darkness ×23
Team Rocket's Articuno
Team Rocket's ArticunoBasic
120Dark Frost60+Lightning ×21
Team Rocket's Spidops
Team Rocket's SpidopsStage 1
130Rocket Rush30×Fire ×22
Team Rocket's Tarountula
Team Rocket's TarountulaBasic
50Take Down30Fire ×21

The core: the 11 cards every list runs

These 11 cards appear in all 91 lists, without a single exception. That is 37 of the 60 slots. The other 23 are decided player by player.

Look at how those 37 slots break down: 13 Trainers, 14 Pokémon, 10 Energy. Pokémon dominate, which is unusual: this deck needs bodies on the board, and it depends on any single attacker less than it looks.

10 of those 11 cards do not sit at the same count from list to list: Team Rocket's Spidops (3 to 4), Team Rocket's Tarountula (3 to 4) and Team Rocket's Articuno (1 to 3), plus 7 more. Add those spreads up and you get 17 copies the 91 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKind
3–4
Team Rocket's Spidops
Team Rocket's Spidops
DRI 20Pokémon
3–4
Team Rocket's Tarountula
Team Rocket's Tarountula
DRI 19Pokémon
1–3
Team Rocket's Articuno
Team Rocket's Articuno
DRI 51Pokémon
2–3
Team Rocket's Mewtwo ex
Team Rocket's Mewtwo ex
DRI 81Pokémon
1–2
Team Rocket's Mimikyu
Team Rocket's Mimikyu
DRI 87Pokémon
3–4
Team Rocket's Transceiver
Team Rocket's Transceiver
DRI 178Trainer
1–4
Ultra Ball
Ultra Ball
MEG 131Trainer
2–4
Team Rocket's Ariana
Team Rocket's Ariana
DRI 171Trainer
2–3
Team Rocket's Proton
Team Rocket's Proton
DRI 177Trainer
4–8Grass EnergyMEE 1Energy
4
Team Rocket's Energy
Team Rocket's Energy
DRI 182Energy

The 64 cards that change from list to list

64 cards fight over the 23 slots that are left: 10 above three lists in four, 47 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Night Stretcher at 99 %, Energy Switch at 99 % and Team Rocket's Giovanni at 98 %, plus 7 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Team Rocket's Sneasel, at 53 %: 48 of 91 players took it, 43 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Special Red Card (20 lists out of 91) and Handheld Fan (18 lists out of 91).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
99 %90/91
Night Stretcher
Night Stretcher
1–3ASC 196Trainer
99 %90/91
Energy Switch
Energy Switch
1–3MEG 115Trainer
98 %89/91
Team Rocket's Giovanni
Team Rocket's Giovanni
2–4DRI 174Trainer
97 %88/91
Team Rocket's Factory
Team Rocket's Factory
1–3DRI 173Trainer
91 %83/91
Lillie's Clefairy ex
Lillie's Clefairy ex
1–2JTG 56Pokémon
89 %81/91
Team Rocket's Petrel
Team Rocket's Petrel
1–3DRI 176Trainer
86 %78/91
Lillie's Determination
Lillie's Determination
1–4MEG 119Trainer
86 %78/91Psychic Energy1–5MEE 5Energy
77 %70/91
Team Rocket's Archer
Team Rocket's Archer
1–3DRI 170Trainer
76 %69/91
Bug Catching Set
Bug Catching Set
1–3TWM 143Trainer
66 %60/91
Brave Bangle
Brave Bangle
1–2WHT 80Trainer
65 %59/91
Prism Tower
Prism Tower
1–2CRI 80Trainer
64 %58/91
Maximum Belt
Maximum Belt
1TEF 154Trainer
53 %48/91
Team Rocket's Sneasel
Team Rocket's Sneasel
1–2DRI 128Pokémon
46 %42/91
Lucky Helmet
Lucky Helmet
1–2TWM 158Trainer
29 %26/91
Poké Pad
Poké Pad
1–4POR 81Trainer
26 %24/91
Secret Box
Secret Box
1TWM 163Trainer
22 %20/91
Special Red Card
Special Red Card
1CRI 82Trainer
20 %18/91
Handheld Fan
Handheld Fan
1–2TWM 150Trainer
20 %18/91
Team Rocket's Watchtower
Team Rocket's Watchtower
1–2DRI 180Trainer
15 %14/91
Team Rocket's Wobbuffet
Team Rocket's Wobbuffet
1DRI 82Pokémon
13 %12/91
Team Rocket's Kangaskhan ex
Team Rocket's Kangaskhan ex
1ASC 162Pokémon
13 %12/91
Energy Search
Energy Search
1–2POR 72Trainer
10 %9/91
Wondrous Patch
Wondrous Patch
1–2PFL 94Trainer
8 %7/91
Sacred Ash
Sacred Ash
1DRI 168Trainer
8 %7/91
Tool Scrapper
Tool Scrapper
1ASC 212Trainer
7 %6/91
Buddy-Buddy Poffin
Buddy-Buddy Poffin
1–2TEF 144Trainer
7 %6/91
Colress's Tenacity
Colress's Tenacity
1SFA 57Trainer
5 %5/91
Pokégear 3.0
Pokégear 3.0
1–4SVI 186Trainer
5 %5/91
Counter Gain
Counter Gain
1SSP 169Trainer
5 %5/91
Hilda
Hilda
1WHT 84Trainer
4 %4/91
Tremendous Bomb
Tremendous Bomb
1–2PBL 82Trainer
3 %3/91
Crispin
Crispin
1–2SCR 133Trainer
3 %3/91
Legacy Energy
Legacy Energy
1TWM 167Energy
2 %2/91
Cynthia's Roserade
Cynthia's Roserade
3DRI 8Pokémon
2 %2/91
Dudunsparce
Dudunsparce
1TEF 129Pokémon
2 %2/91
Dunsparce
Dunsparce
1JTG 120Pokémon
2 %2/91
Psyduck
Psyduck
1ASC 39Pokémon
2 %2/91
Shaymin
Shaymin
1DRI 10Pokémon
2 %2/91
Team Rocket's Moltres ex
Team Rocket's Moltres ex
1DRI 31Pokémon
2 %2/91
Team Rocket's Zapdos
Team Rocket's Zapdos
1DRI 70Pokémon
2 %2/91
Team Rocket's Hypnotizer
Team Rocket's Hypnotizer
2ASC 206Trainer
2 %2/91
Air Balloon
Air Balloon
1ASC 181Trainer
2 %2/91
Hero's Cape
Hero's Cape
1TEF 152Trainer
2 %2/91
Lillie's Pearl
Lillie's Pearl
1JTG 151Trainer
2 %2/91
Switch
Switch
1MEG 130Trainer
2 %2/91Fire Energy2MEE 2Energy
1 %1/91
Team Rocket's Chingling
Team Rocket's Chingling
1DRI 85Pokémon
1 %1/91
Team Rocket's Crobat ex
Team Rocket's Crobat ex
1DRI 122Pokémon
1 %1/91
Team Rocket's Golbat
Team Rocket's Golbat
1DRI 121Pokémon
1 %1/91
Team Rocket's Zubat
Team Rocket's Zubat
1DRI 120Pokémon
1 %1/91
Boss's Orders
Boss's Orders
2MEG 114Trainer
1 %1/91
Crushing Hammer
Crushing Hammer
2POR 71Trainer
1 %1/91
Battle Cage
Battle Cage
1PFL 85Trainer
1 %1/91
Enhanced Hammer
Enhanced Hammer
1TWM 148Trainer
1 %1/91
Jacinthe
Jacinthe
1POR 75Trainer
1 %1/91
Neutralization Zone
Neutralization Zone
1SFA 60Trainer
1 %1/91
Scramble Switch
Scramble Switch
1SSP 186Trainer
1 %1/91
Unfair Stamp
Unfair Stamp
1TWM 165Trainer
1 %1/91
Mist Energy
Mist Energy
2TEF 161Energy
1 %1/91
Growing Grass Energy
Growing Grass Energy
1POR 86Energy
1 %1/91Lightning Energy1MEE 4Energy
1 %1/91
Telepathic Psychic Energy
Telepathic Psychic Energy
1POR 88Energy
1 %1/91Water Energy1MEE 3Energy

The most common Team Rocket's Mewtwo ex list, all 60 cards

Here they are in full, ready to build. 37 slots come from the core, the cards all 91 lists run. The remaining 23 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 16 more cards to reach 60. The whole thing comes to 16 Pokémon, 33 Trainers and 11 Energy.

One thing to know before you build it: the 91 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.

The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.

Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
4Team Rocket's SpidopsDRI 20Pokémonevery list
4Team Rocket's TarountulaDRI 19Pokémonevery list
2Team Rocket's ArticunoDRI 51Pokémonevery list
2Team Rocket's Mewtwo exDRI 81Pokémonevery list
2Team Rocket's MimikyuDRI 87Pokémonevery list
4Team Rocket's TransceiverDRI 178Trainerevery list
4Ultra BallMEG 131Trainerevery list
3Team Rocket's ArianaDRI 171Trainerevery list
2Team Rocket's ProtonDRI 177Trainerevery list
6Grass EnergyMEE 1Energyevery list
4Team Rocket's EnergyDRI 182Energyevery list
2Night StretcherASC 196Trainer99 %
1Energy SwitchMEG 115Trainer99 %
3Team Rocket's GiovanniDRI 174Trainer98 %
2Team Rocket's FactoryDRI 173Trainer97 %
1Lillie's Clefairy exJTG 56Pokémon91 %
1Team Rocket's PetrelDRI 176Trainer89 %
3Lillie's DeterminationMEG 119Trainer86 %
1Psychic EnergyMEE 5Energy86 %
1Team Rocket's ArcherDRI 170Trainer77 %
2Bug Catching SetTWM 143Trainer76 %
1Brave BangleWHT 80Trainer66 %
1Prism TowerCRI 80Trainer65 %
1Maximum BeltACE SPECTEF 154Trainer64 %
1Team Rocket's SneaselDRI 128Pokémon53 %
1Lucky HelmetTWM 158Trainer46 %
1Poké PadPOR 81Trainer29 %
Pokémon: 16
4 Team Rocket's Spidops DRI 20
4 Team Rocket's Tarountula DRI 19
2 Team Rocket's Articuno DRI 51
2 Team Rocket's Mewtwo ex DRI 81
2 Team Rocket's Mimikyu DRI 87
1 Lillie's Clefairy ex JTG 56
1 Team Rocket's Sneasel DRI 128

Trainer: 33
4 Team Rocket's Transceiver DRI 178
4 Ultra Ball MEG 131
3 Team Rocket's Ariana DRI 171
2 Team Rocket's Proton DRI 177
2 Night Stretcher ASC 196
1 Energy Switch MEG 115
3 Team Rocket's Giovanni DRI 174
2 Team Rocket's Factory DRI 173
1 Team Rocket's Petrel DRI 176
3 Lillie's Determination MEG 119
1 Team Rocket's Archer DRI 170
2 Bug Catching Set TWM 143
1 Brave Bangle WHT 80
1 Prism Tower CRI 80
1 Maximum Belt TEF 154
1 Lucky Helmet TWM 158
1 Poké Pad POR 81

Energy: 11
6 Grass Energy MEE 1
4 Team Rocket's Energy DRI 182
1 Psychic Energy MEE 5

Total Cards: 60

Which decks beat Team Rocket's Mewtwo ex at tournaments

Here is how Team Rocket's Mewtwo ex did against every other deck at tournaments. Real games, real players sitting across the table from each other, and the platform those tournaments run on counts them one by one. All of them were played after 30th Celebration became legal for tournaments, and we read the table on 22 October 2026.

The format matters more than people think. When the next set lands, decks get rebuilt around the new cards, and a matchup that leaned one way can swing the other. What you are reading holds for today's format.

We start with the opponent that gives you the most trouble, because that is where the work is before your next tournament. The further down the list you go, the better it goes for you.

Always look at the number of games next to the score. Six wins out of ten happens on its own, even with a middling deck: it is the same as flipping six heads in ten tries. Six hundred out of a thousand, and luck has nothing to do with it. Below 100 games we show nothing at all, because at that count half the matchups look like they lean one way when they lean nowhere.

Against Dragapult ex: over 127 games, 59 won and 65 lost. 3 ended with no winner.

How many different cards Team Rocket's Mewtwo ex needs, and how long it will last

You need 75 different cards to cover every version of this deck, 11 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.

90 of these 91 lists bring an ACE SPEC, and that is where they part ways: 58 took Maximum Belt, 24 took Secret Box and 3 took Legacy Energy. The flex table shows you all 7. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Maximum Belt and watch what the others do with theirs before you switch.

Then there is time, and the answer is a good one: not one of the 11 core cards carries the letter H, the one that goes at the next rotation. This deck walks through the change whole.

The printings in your deck.

Explore each printing in the catalogue, including its reference, set and printed text.

Explore the cards

Market observations include their source and date.

What Team Rocket's Mewtwo ex struggles against

The attackers in this deck are Weak to Darkness, Lightning and Fire, so they take DOUBLE damage from those types. 40 of the 126 decks we track attack in exactly those types.

Concretely, here is what is waiting for you: N's Zoroark ex, Mega Sharpedo ex / Toxtricity and Dragapult ex / Blaziken ex, plus 37 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

This table counts one thing, Weakness, and that comes to 40 decks out of the 126 we track. The other 86 do not attack into yours, and this table says nothing about them. You will still run into them.

Going the other way, your attackers are Psychic, Grass and Water, and 38 of the decks we track have an attacker Weak to one of those: N's Zoroark ex, Mega Lucario ex / Hariyama and Mega Sharpedo ex / Toxtricity, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
N's Zoroark exN's Zoroark exDarkness
Mega Sharpedo ex / ToxtricityMega Sharpedo exDarkness
Dragapult ex / Blaziken exBlaziken exFire
Marnie's Grimmsnarl ex / FroslassMarnie's Grimmsnarl exDarkness
Team Rocket's HonchkrowTeam Rocket's HonchkrowDarkness
Ethan's TyphlosionEthan's TyphlosionFire
Ceruledge exCeruledge exFire
ToxtricityMega Absol exDarkness
Mega Manectric ex / EelektrikMega Manectric exLightning
Mega Darkrai exMega Darkrai exDarkness
Mega Absol exMega Absol exDarkness
Mega Charizard X exMega Charizard X exFire
ToxtricityToxtricityDarkness
Hydreigon exHydreigon exDarkness
Marnie's Grimmsnarl exMarnie's Grimmsnarl exDarkness
Archaludon ex / N's Zoroark exN's Zoroark exDarkness
Mega Gengar exMega Gengar exDarkness
Mega Camerupt exMega Camerupt exFire
EelektrikEelektrikLightning
Flareon ex / NoctowlFlareon exFire
Iono's Bellibolt exIono's Bellibolt exLightning
Blaziken exBlaziken exFire
Blaziken ex / N's Zoroark exN's Zoroark exDarkness
Flareon exFlareon exFire
Ethan's MagcargoEthan's Ho-Oh exFire
Raging Bolt ex / Iono's Bellibolt exIono's Bellibolt exLightning
JoltikJoltikLightning
Toxtricity / Brute BonnetToxtricityDarkness
Mega Sharpedo exMega Sharpedo exDarkness
Incineroar exIncineroar exFire
Team Rocket's Nidoking exTeam Rocket's Nidoking exDarkness
Iron Thorns exIron Thorns exLightning
Mega Manectric exMega Manectric exLightning
Mega Dragonite ex / EelektrikEelektrikLightning
Luxray exLuxray exLightning
Cinderace exCinderace exFire
TyranitarTyranitarDarkness
Greninja ex / Blaziken exBlaziken exFire
Dragapult ex / N's Zoroark exN's Zoroark exDarkness
N's Zoroark ex / CrustleN's Zoroark exDarkness

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
N's Zoroark exN's Zoroark exGrass
Mega Lucario ex / HariyamaMega Lucario exPsychic
Mega Sharpedo ex / ToxtricityMega Sharpedo exGrass
Dragapult ex / Blaziken exBlaziken exWater
Cynthia's Garchomp exCynthia's Garchomp exGrass
Marnie's Grimmsnarl ex / FroslassMarnie's Grimmsnarl exGrass
Mega Lucario exMega Lucario exPsychic
Greninja exGreninja exPsychic
Ethan's TyphlosionEthan's TyphlosionWater
Ceruledge exCeruledge exWater
ToxtricityMega Absol exGrass
Mega Darkrai exMega Darkrai exGrass
Okidogi / BarbaracleBarbaracleGrass
Mega Absol exMega Absol exGrass
Mega Charizard X exMega Charizard X exWater
Hydreigon exHydreigon exGrass
Mega Zygarde exMega Zygarde exGrass
Marnie's Grimmsnarl exMarnie's Grimmsnarl exGrass
Archaludon ex / N's Zoroark exN's Zoroark exGrass
Mega Camerupt exMega Camerupt exWater
Flareon ex / NoctowlFlareon exWater
Bloodmoon Ursaluna / LunatoneBloodmoon UrsalunaGrass
Mega Zygarde ex / BarbaracleMega Zygarde exGrass
Mamoswine exMamoswine exGrass
Blaziken exBlaziken exWater
Blaziken ex / N's Zoroark exN's Zoroark exGrass
Flareon exFlareon exWater
Ethan's MagcargoEthan's Ho-Oh exWater
Paldean TaurosPaldean TaurosPsychic
Toxtricity / Brute BonnetBrute BonnetGrass
Mega Sharpedo exMega Sharpedo exGrass
Incineroar exIncineroar exWater
Flygon exFlygon exGrass
Cinderace exCinderace exWater
TyranitarTyranitarGrass
Greninja ex / Blaziken exBlaziken exWater
Dragapult ex / N's Zoroark exN's Zoroark exGrass
N's Zoroark ex / CrustleN's Zoroark exGrass

When an attack does nothing at all

There are two ways to hurt the Pokémon across the table, and the game does not treat them the same. An attack with a number printed next to it deals damage. An attack with no number, whose text just says "place 2 damage counters", does what the rules call an effect. That matters, because a handful of Pokémon have an Ability that prevents the effects of your opponent's attacks, and their card spells it out in brackets: damage is not an effect.

This deck has an answer to that. Team Rocket's Articuno has Repelling Veil, and 91 lists out of 91 play it. Against an attack that only places counters, that Pokémon takes nothing at all. Not one counter. An attack with a number printed next to it still puts its damage on it, mind you. That Ability even covers other Pokémon on your side. Its text tells you which ones, so read it once before your next tournament.

Of the decks we track right now, 7 play an attack like that. They are in the table below, with the Pokémon carrying it. When you run into one, put that Pokémon in the Active Spot: the marker attack can no longer touch it. Your opponent will have to reach for printed-damage attacks — most of these decks carry some too. The wall buys you turns, it does not win the game for you.

One of their attacks only places counters

Harvested decks with an attack that only places damage counters, and decks with a Pokémon that shuts off the effects of your attacks
DeckTheir cardTheir attack
DhelmiseSinistchaMatcha Spin
Alakazam / DudunsparceAlakazamPowerful Hand
Alakazam / DusknoirAlakazamPowerful Hand
Gengar exGengar exChaotic Pain
Mega Gengar exGengar exChaotic Pain
AlakazamAlakazamPowerful Hand
Sinistcha / Teal Mask Ogerpon exSinistchaCursed Drop

Questions people ask

What is the Team Rocket's Mewtwo ex deck list?
There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 91 tournament lists harvested between 11 August 2026 and 23 October 2026, 11 cards turn up in every single one, 37 slots out of 60. The remaining 23 change from player to player, with 64 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
91 lists, played across 81 different tournaments, harvested between 11 August 2026 and 23 October 2026 from play.limitlesstcg.com. All 91 were read card by card, and every card recognised.
Where do I start if I want to build Team Rocket's Mewtwo ex?
With the whole core: 11 cards, 37 slots. Inside it, buy the 13 Trainer slots and the 10 Energy first: they carry over into your next deck. Leave the 14 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Night Stretcher at 99 % and Energy Switch at 99 %.
What beats Team Rocket's Mewtwo ex?
Its attackers are Weak to Darkness, Lightning and Fire, so they take double damage from an attacker of that type. 40 of the 126 decks we track play an attacker of that type: N's Zoroark ex, Mega Sharpedo ex / Toxtricity, Dragapult ex / Blaziken ex and Marnie's Grimmsnarl ex / Froslass, among others.
Will Team Rocket's Mewtwo ex survive the next rotation?
Yes, whole: not one of the 11 core cards carries the letter H. At equal price, that is the argument that should settle where your money goes.
Are a lot of people playing Team Rocket's Mewtwo ex?
We have read 91 lists of it, which puts it 28th of the 126 decks we track by lists read. The platform those tournaments run on counts 250 entries for it, 0.89 % of the field, across all its players. That figure is theirs.

Where all of this comes from

91 lists from play.limitlesstcg.com, played across 81 events, harvested between 11 August 2026 and 23 October 2026. The 75 cards named here were read against poko's own catalogue, built on the public TCGdex API. The matchup counts come from the table play.limitlesstcg.com publishes deck by deck, read on 22 October 2026.

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