79 lists · 74 events · 11 August 2026 to 20 October 2026

Okidogi / Barbaracle

The cards in this deck

Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.

24 of 24 different cards60 cards

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The game plan

Published Data updated

We took 79 lists of this deck, handed in at 74 different tournaments, and counted every card in every one. For 73 of them we know how the day ended: 3 won theirs outright. The biggest was in front of 26 players. 13 cards turn up in all of them, 44 slots out of 60. The other 16 are decided player by player, with 56 different cards turning up in them.

THE SHORT VERSION
  • 13 cards show up in all 79 lists, no exceptions: 44 of your 60 slots. Of those, 19 are Trainers, 12 are Pokémon and 13 are Energy. Start there. That leaves 16 slots for you to pick yourself.
  • Your big card is Barbaracle, 130 HP. Hammer In hits for 80. It needs 3 Energy, 2 Fighting and 1 Colorless attached.
  • The sharpest disagreement is over Energy Retrieval: 43 of the 79 lists run it. The table below has all 56 cards fighting over the 16 free slots.
  • Your attackers are Weak to Grass and Psychic, and 48 of the 125 decks we track attack in one of those: N's Zoroark ex, Latias ex / Mega Kangaskhan ex and Slowking, among others. They are listed at the bottom, with the card that does the damage.

What Okidogi / Barbaracle looks like when you open the box

Across the 79 lists we counted, this deck runs 14 to 18 Pokémon, 27 to 33 Trainers and 12 to 16 Energy. Its attacks are paid for in Fighting.

On results pages and on stream you will see it written « okidogi-barbaracle ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

Look at the Energy: 12 to 16 out of 60, when half the 125 decks we track run 11 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.

It sets up fast. Barbaracle is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.

Look at the Trainers: 27 to 33 cards out of 60, against a median of 31 across the 125 decks we track. Inside that, 9 to 15 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 10 to 19 Items you can play all of in the same turn. It also brings up to 4 Stadiums, and 87 of the 125 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
14–18
Trainers
27–33
Energy
12–16
Supporters
9–15
Items
10–19
Tools
1–3
Stadiums
0–4

A range means the lists disagree with each other.

What the cards in this deck's name actually do

Okidogi and Barbaracle give this deck its name. Here is what is written on them.

Okidogi is in all 79 lists, 3 copies of it. Its Ability is called Adrena-Power, and here is what is printed on it, word for word: « If this Pokémon has any {D} Energy attached, it gets +100 HP, and the attacks it uses do 100 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance). »

Barbaracle is in all 79 lists, 2 copies of it. Its Ability is called Stone Arms, and here is what is printed on it, word for word: « Once during your turn, you may use this Ability. Attach a Basic {F} Energy card from your hand to 1 of your {F} Pokémon. »

How Okidogi / Barbaracle actually wins

Barbaracle attacks with Hammer In for 80. It needs 3 Energy, 2 Fighting and 1 Colorless attached, and it has 130 HP.

The cost of Hammer In decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 3. On your own attachments alone, your first real swing lands on turn 3. Except it charges itself. Barbaracle, which the list runs 2 of, has an Ability called Stone Arms: it attaches Energy from your hand on top of the one you already play. An Ability costs you nothing: not your attack, not your card for the turn. Bloodmoon Ursaluna does the same job. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.

Here is the detail that quietly loses games. To pull Barbaracle back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.

Not one ex Pokémon in the core, and only 26 of the 125 decks we track are in that position. It is a hidden advantage: every knockout your opponent takes is worth a single Prize, so they need 6, where 3 would do against a deck stuffed with ex cards.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Barbaracle
BarbaracleStage 1
130Hammer In80Grass ×22
Okidogi
OkidogiBasic
130Good Punch70Psychic ×22
Solrock
SolrockBasic
110Cosmic Beam70Grass ×21
Lunatone
LunatoneBasic
110Power Gem50Grass ×21

The core: the 13 cards every list runs

These 13 cards appear in all 79 lists, without a single exception. That is 44 of the 60 slots. The other 16 are decided player by player.

Look at how those 44 slots break down: 19 Trainers, 12 Pokémon, 13 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 44 of the 60 slots are the same for everybody, when half the 125 decks we track fix 26 or fewer. Fewer choices left to you than usual, and fewer ways to get them wrong.

8 of those 13 cards do not sit at the same count from list to list: Okidogi (3 to 4), Solrock (2 to 3) and Lillie's Determination (2 to 4), plus 5 more. Add those spreads up and you get 14 copies the 79 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
3–4
Okidogi
Okidogi
TWM 111Pokémonleaves
2–3
Solrock
Solrock
MEG 75Pokémonstays
2
Barbaracle
Barbaracle
POR 43Pokémonstays
2
Binacle
Binacle
POR 42Pokémonstays
2
Lunatone
Lunatone
MEG 74Pokémonstays
4
Fighting Gong
Fighting Gong
MEG 116Trainerstays
2–4
Lillie's Determination
Lillie's Determination
MEG 119Trainerstays
3–4
Poké Pad
Poké Pad
POR 81Trainerstays
2–4
Boss's Orders
Boss's Orders
MEG 114Trainerstays
1–3
Air Balloon
Air Balloon
ASC 181Trainerstays
2–3
Tarragon
Tarragon
POR 85Trainerstays
6–10Fighting EnergyMEE 6Energystays
4
Prism Energy
Prism Energy
ASC 216Energystays

The 56 cards that change from list to list

56 cards fight over the 16 slots that are left: 6 above three lists in four, 42 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Bloodmoon Ursaluna at 99 %, Night Stretcher at 99 % and Battle Cage at 92 %, plus 3 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Energy Retrieval, at 54 %: 43 of 79 players took it, 36 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Premium Power Pro (20 lists out of 79) and Munkidori (17 lists out of 79).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
99 %78/79
Bloodmoon Ursaluna
Bloodmoon Ursaluna
1–2PRE 54Pokémon
99 %78/79
Night Stretcher
Night Stretcher
2–4ASC 196Trainer
92 %73/79
Battle Cage
Battle Cage
1–4PFL 85Trainer
92 %73/79
Legacy Energy
Legacy Energy
1TWM 167Energy
82 %65/79
Moltres
Moltres
1PFL 14Pokémon
75 %59/79
Pokégear 3.0
Pokégear 3.0
1–4SVI 186Trainer
65 %51/79
Shaymin
Shaymin
1DRI 10Pokémon
65 %51/79
Gwynn
Gwynn
1–2PBL 78Trainer
59 %47/79
Patrat
Patrat
1CRI 70Pokémon
56 %44/79
Special Red Card
Special Red Card
1–2CRI 82Trainer
54 %43/79
Energy Retrieval
Energy Retrieval
1–2SVI 171Trainer
37 %29/79
Cornerstone Mask Ogerpon ex
Cornerstone Mask Ogerpon ex
1TWM 112Pokémon
33 %26/79
Morty's Conviction
Morty's Conviction
1–3TEF 155Trainer
29 %23/79
Hassel
Hassel
1–2TWM 151Trainer
25 %20/79
Premium Power Pro
Premium Power Pro
1–4MEG 124Trainer
22 %17/79
Munkidori
Munkidori
1–3TWM 95Pokémon
18 %14/79
Ciphermaniac's Codebreaking
Ciphermaniac's Codebreaking
1–2TEF 145Trainer
15 %12/79
Genesect
Genesect
1SFA 40Pokémon
14 %11/79
Psyduck
Psyduck
1ASC 39Pokémon
14 %11/79
Ultra Ball
Ultra Ball
1–2MEG 131Trainer
13 %10/79
Judge
Judge
1–2POR 76Trainer
13 %10/79
Rocky Fighting Energy
Rocky Fighting Energy
1–2POR 87Energy
11 %9/79
Colress's Tenacity
Colress's Tenacity
1–2SFA 57Trainer
10 %8/79
Brave Bangle
Brave Bangle
1WHT 80Trainer
9 %7/79
Gravity Mountain
Gravity Mountain
1–2SSP 177Trainer
9 %7/79
Switch
Switch
1–2MEG 130Trainer
9 %7/79
Xerosic's Machinations
Xerosic's Machinations
1SFA 64Trainer
9 %7/79Darkness Energy1–3MEE 7Energy
8 %6/79
Team Rocket's Watchtower
Team Rocket's Watchtower
1–3DRI 180Trainer
4 %3/79
Crustle
Crustle
1DRI 12Pokémon
4 %3/79
Dwebble
Dwebble
1BLK 51Pokémon
4 %3/79
Ethan's Sudowoodo
Ethan's Sudowoodo
1DRI 93Pokémon
4 %3/79
Hilda
Hilda
1WHT 84Trainer
4 %3/79
Lana's Aid
Lana's Aid
1TWM 155Trainer
4 %3/79
Growing Grass Energy
Growing Grass Energy
1POR 86Energy
3 %2/79
Lillie's Clefairy ex
Lillie's Clefairy ex
1JTG 56Pokémon
3 %2/79
Crispin
Crispin
2SCR 133Trainer
3 %2/79
Energy Switch
Energy Switch
1MEG 115Trainer
3 %2/79
Kieran
Kieran
1TWM 154Trainer
3 %2/79
Prime Catcher
Prime Catcher
1TEF 157Trainer
3 %2/79
Team Rocket's Petrel
Team Rocket's Petrel
1DRI 176Trainer
1 %1/79
Bloodmoon Ursaluna ex
Bloodmoon Ursaluna ex
1TWM 141Pokémon
1 %1/79
Chi-Yu
Chi-Yu
1MEG 31Pokémon
1 %1/79
Great Tusk
Great Tusk
1TEF 96Pokémon
1 %1/79
Hawlucha
Hawlucha
1POR 46Pokémon
1 %1/79
Crushing Hammer
Crushing Hammer
2POR 71Trainer
1 %1/79
Kofu
Kofu
2SCR 138Trainer
1 %1/79
Lively Stadium
Lively Stadium
2SSP 180Trainer
1 %1/79
Brock's Scouting
Brock's Scouting
1JTG 146Trainer
1 %1/79
Deluxe Bomb
Deluxe Bomb
1SCR 134Trainer
1 %1/79
Enhanced Hammer
Enhanced Hammer
1TWM 148Trainer
1 %1/79
Lucky Helmet
Lucky Helmet
1TWM 158Trainer
1 %1/79
Megaton Blower
Megaton Blower
1SSP 182Trainer
1 %1/79
Neutralization Zone
Neutralization Zone
1SFA 60Trainer
1 %1/79
Secret Box
Secret Box
1TWM 163Trainer
1 %1/79
Tool Scrapper
Tool Scrapper
1ASC 212Trainer

The most common Okidogi / Barbaracle list, all 60 cards

Here they are in full, ready to build. 44 slots come from the core, the cards all 79 lists run. The remaining 16 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 11 more cards to reach 60. The whole thing comes to 16 Pokémon, 30 Trainers and 14 Energy.

One thing to know before you build it: the 79 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.

The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.

Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
3OkidogiTWM 111Pokémonevery list
3SolrockMEG 75Pokémonevery list
2BarbaraclePOR 43Pokémonevery list
2BinaclePOR 42Pokémonevery list
2LunatoneMEG 74Pokémonevery list
4Fighting GongMEG 116Trainerevery list
4Lillie's DeterminationMEG 119Trainerevery list
4Poké PadPOR 81Trainerevery list
3Boss's OrdersMEG 114Trainerevery list
2Air BalloonASC 181Trainerevery list
2TarragonPOR 85Trainerevery list
9Fighting EnergyMEE 6Energyevery list
4Prism EnergyASC 216Energyevery list
1Bloodmoon UrsalunaPRE 54Pokémon99 %
2Night StretcherASC 196Trainer99 %
3Battle CagePFL 85Trainer92 %
1Legacy EnergyACE SPECTWM 167Energy92 %
1MoltresPFL 14Pokémon82 %
2Pokégear 3.0SVI 186Trainer75 %
1ShayminDRI 10Pokémon65 %
2GwynnPBL 78Trainer65 %
1PatratCRI 70Pokémon59 %
1Special Red CardCRI 82Trainer56 %
1Energy RetrievalSVI 171Trainer54 %
Pokémon: 16
3 Okidogi TWM 111
3 Solrock MEG 75
2 Barbaracle POR 43
2 Binacle POR 42
2 Lunatone MEG 74
1 Bloodmoon Ursaluna PRE 54
1 Moltres PFL 14
1 Shaymin DRI 10
1 Patrat CRI 70

Trainer: 30
4 Fighting Gong MEG 116
4 Lillie's Determination MEG 119
4 Poké Pad POR 81
3 Boss's Orders MEG 114
2 Air Balloon ASC 181
2 Tarragon POR 85
2 Night Stretcher ASC 196
3 Battle Cage PFL 85
2 Pokégear 3.0 SVI 186
2 Gwynn PBL 78
1 Special Red Card CRI 82
1 Energy Retrieval SVI 171

Energy: 14
9 Fighting Energy MEE 6
4 Prism Energy ASC 216
1 Legacy Energy TWM 167

Total Cards: 60

How many different cards Okidogi / Barbaracle needs, and how long it will last

You need 69 different cards to cover every version of this deck, 13 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.

All 79 lists bring an ACE SPEC, and that is where they part ways: 73 took Legacy Energy, 2 took Prime Catcher and 1 took Deluxe Bomb. The flex table shows you all 6. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Legacy Energy and watch what the others do with theirs before you switch.

Then there is time. 1 of the 13 core cards carries the letter H, the one that goes at the next rotation: Okidogi. The core table marks it. In copies, that is 3 of the 44 slots the core fills. Which day it lands, we do not know yet.

The printings in your deck.

Explore each printing in the catalogue, including its reference, set and printed text.

Explore the cards

Market observations include their source and date.

What Okidogi / Barbaracle struggles against

The attackers in this deck are Weak to Grass and Psychic, so they take DOUBLE damage from those types. 48 of the 125 decks we track attack in exactly those types.

Concretely, here is what is waiting for you: N's Zoroark ex (Munkidori), Latias ex / Mega Kangaskhan ex and Slowking (Latias ex), plus 45 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

This table counts one thing, Weakness, and that comes to 48 decks out of the 125 we track. The other 77 do not attack into yours, and this table says nothing about them. You will still run into them.

Going the other way, your attackers are Fighting, and 41 of the decks we track have an attacker Weak to one of those: Dragapult ex, Latias ex / Mega Kangaskhan ex and Slowking, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
N's Zoroark exMunkidoriPsychic
Latias ex / Mega Kangaskhan exLatias exPsychic
SlowkingLatias exPsychic
DhelmiseBanettePsychic
Dragapult ex / DusknoirDusknoirPsychic
Alakazam / DudunsparceAlakazamPsychic
Alakazam / DusknoirAlakazamPsychic
Teal Mask Ogerpon ex / Meganium / Hydrapple exMeganiumGrass
Festival LeadThwackeyGrass
CrustleCrustleGrass
Mega Lopunny ex / DusknoirDusknoirPsychic
Cynthia's Garchomp exCynthia's RoseradeGrass
Marnie's Grimmsnarl ex / FroslassMunkidoriPsychic
Teal Mask Ogerpon ex / Meganium / Arboliva exArboliva exGrass
Beedrill exBeedrill exGrass
Team Rocket's Mewtwo exTeam Rocket's Mewtwo exPsychic
Mew exMew exPsychic
Hop's TrevenantHop's TrevenantPsychic
Raging Bolt ex / Teal Mask Ogerpon exTeal Mask Ogerpon exGrass
Mega Chandelure exMega Chandelure exPsychic
Mega Venusaur exMega Venusaur exGrass
SeakingThwackeyGrass
Mega Starmie ex / DusknoirDusknoirPsychic
ToxtricityMunkidoriPsychic
Mega Absol exMunkidoriPsychic
Teal Mask Ogerpon ex / MeganiumMeganiumGrass
Lillie's Clefairy ex / Teal Mask Ogerpon exLatias exPsychic
Lillie's Clefairy exLillie's Clefairy exPsychic
Yanmega exYanmega exGrass
Froslass / MunkidoriMunkidoriPsychic
Team Rocket's SpidopsTeam Rocket's SpidopsGrass
Decidueye exDecidueye exGrass
AlakazamAlakazamPsychic
Sinistcha / Teal Mask Ogerpon exSinistchaGrass
Erika's VictreebelErika's VictreebelGrass
Dragapult ex / FroslassMunkidoriPsychic
Mega Diancie ex / DusknoirLatias exPsychic
AzumarillAzumarillPsychic
Mega Diancie exMega Diancie exPsychic
Jellicent ex / DusknoirLatias exPsychic
BronzongBronzongPsychic
SylveonSylveonPsychic
Hydrapple exHydrapple exGrass
DudunsparceElgyemPsychic
Scovillain exMunkidoriPsychic
FeraligatrMunkidoriPsychic
Scizor exScytherGrass
N's Zoroark ex / CrustleCrustleGrass

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Dragapult exMeowth exFighting
Latias ex / Mega Kangaskhan exMega Kangaskhan exFighting
SlowkingMega Kangaskhan exFighting
Dragapult ex / DusknoirMeowth exFighting
Alakazam / DudunsparceDudunsparceFighting
Mega Sharpedo ex / ToxtricityToxtricityFighting
Dragapult ex / Blaziken exMeowth exFighting
Mega Lopunny ex / DudunsparceMega Lopunny exFighting
Mega Lopunny ex / DusknoirMega Lopunny exFighting
Team Rocket's HonchkrowTeam Rocket's Porygon2Fighting
Dragapult ex / DudunsparceDudunsparceFighting
Hop's TrevenantHop's SnorlaxFighting
ToxtricityToxtricityFighting
Mega Manectric ex / EelektrikMega Manectric exFighting
Mega Kangaskhan ex / BouffalantMega Kangaskhan exFighting
Mega Absol exMega Kangaskhan exFighting
Cinccino exCinccino exFighting
ToxtricityToxtricityFighting
Lillie's Clefairy ex / Teal Mask Ogerpon exMeowth exFighting
Hop's Zacian exHop's SnorlaxFighting
Mega Gengar exMega Gengar exFighting
EelektrikEelektrikFighting
Mega Lopunny exMega Lopunny exFighting
Flareon ex / NoctowlEevee exFighting
Archaludon ex / DudunsparceDudunsparceFighting
Iono's Bellibolt exIono's Bellibolt exFighting
Mega Froslass ex / DudunsparceDudunsparceFighting
Raging Bolt ex / Iono's Bellibolt exIono's Bellibolt exFighting
JoltikJoltikFighting
Blissey exBlissey exFighting
Terapagos ex / NoctowlTerapagos exFighting
Toxtricity / Brute BonnetToxtricityFighting
Team Rocket's Nidoking exTeam Rocket's Nidoking exFighting
Slaking exSlaking exFighting
Iron Thorns exIron Thorns exFighting
Mega Manectric exMega Manectric exFighting
Mega Dragonite ex / EelektrikEelektrikFighting
DudunsparceDudunsparceFighting
Luxray exLuxray exFighting
Scovillain exDudunsparceFighting
Greninja ex / Blaziken exMeowth exFighting

Questions people ask

What is the Okidogi / Barbaracle deck list?
There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 79 tournament lists harvested between 11 August 2026 and 20 October 2026, 13 cards turn up in every single one, 44 slots out of 60. The remaining 16 change from player to player, with 56 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
79 lists, played across 74 different tournaments, harvested between 11 August 2026 and 20 October 2026 from play.limitlesstcg.com. All 79 were read card by card, and every card recognised.
Where do I start if I want to build Okidogi / Barbaracle?
With the whole core: 13 cards, 44 slots. Inside it, buy the 19 Trainer slots and the 13 Energy first: they carry over into your next deck. Leave the 12 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Bloodmoon Ursaluna at 99 % and Night Stretcher at 99 %.
What beats Okidogi / Barbaracle?
Its attackers are Weak to Grass and Psychic, so they take double damage from an attacker of that type. 48 of the 125 decks we track play an attacker of that type: N's Zoroark ex, Latias ex / Mega Kangaskhan ex, Slowking and Dhelmise, among others.
Will Okidogi / Barbaracle survive the next rotation?
Not intact: 1 core cards out of 13 carry the letter H, starting with Okidogi.
Are a lot of people playing Okidogi / Barbaracle?
We have read 79 lists of it, which puts it 40th of the 125 decks we track by lists read. The platform those tournaments run on counts 85 entries for it, 0.31 % of the field, across all its players. That figure is theirs.

Where all of this comes from

79 lists from play.limitlesstcg.com, played across 74 events, harvested between 11 August 2026 and 20 October 2026. The 69 cards named here were read against poko's own catalogue, built on the public TCGdex API.

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