Dragapult ex deck: the core, the flex slots, and what beats it
Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.
- Drakloak ×4
- Dreepy ×4
- Dragapult ex ×3
- Fezandipiti ex ×1
- Meowth ex ×1
- Munkidori ×2
- Budew ×1
- Moltres ×1
- Dudunsparce ×1
- Dunsparce ×1
- Buddy-Buddy Poffin ×4
- Lillie's Determination ×4
- Poké Pad ×4
- Ultra Ball ×4
- Boss's Orders ×3
- Crispin ×2
- Night Stretcher ×2
- Special Red Card ×1
- Unfair Stamp ×1
- Crushing Hammer ×4
- Risky Ruins ×2
- Rosa's Encouragement ×1
- Judge ×1
- Fire EnergyFire Energy ×3
- Psychic EnergyPsychic Energy ×3
- Darkness EnergyDarkness Energy ×2
We took 34 lists of this deck, handed in at 34 different tournaments, and counted every card in every one. For 30 of them we know how the day ended: 24 won theirs outright. The biggest was in front of 274 players. 14 cards turn up in all of them, 42 slots out of 60. The other 18 are decided player by player, with 46 different cards turning up in them.
- 14 cards show up in all 34 lists, no exceptions: 42 of your 60 slots. Of those, 23 are Trainers, 13 are Pokémon and 6 are Energy. Start there. That leaves 18 slots for you to pick yourself.
- Your big card is Dragapult ex, 320 HP. Phantom Dive hits for 200. It needs 2 Energy, 1 Fire and 1 Psychic attached.
- The sharpest disagreement is over Moltres: 20 of the 34 lists run it. The table below has all 46 cards fighting over the 18 free slots.
- Your attackers are Weak to Fighting, and 12 of the 97 decks we track attack in that type: Mega Lucario ex, Mega Lucario ex / Hariyama and Cynthia's Garchomp ex, among others. They are listed at the bottom, with the card that does the damage.
What Dragapult ex looks like when you open the box
Across the 34 lists we counted, this deck runs 17 to 23 Pokémon, 30 to 35 Trainers and 7 to 9 Energy. Its attacks are paid for in Fire and Psychic.
On results pages and on stream you will see it written « dragapult-ex ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 7 to 9 out of 60, when half the 97 decks we track run 10 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.
It takes a while to set up. Dragapult ex is a Stage 2 Pokémon: you put down the baby, you evolve it, and then you evolve it again. Three cards stacked before anything attacks. That is what the hardest-hitting decks cost you, and it is also where they crack — a fast opponent can bury you before the line is standing.
Look at the Trainers: 30 to 35 cards out of 60, against a median of 31 across the 97 decks we track. Inside that, 9 to 12 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 15 to 22 Items you can play all of in the same turn. It also brings up to 3 Stadiums, and 91 of the 97 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 17–23
- Trainers
- 30–35
- Energy
- 7–9
- Supporters
- 9–12
- Items
- 15–22
- Tools
- 0–3
- Stadiums
- 2–3
A range means the lists disagree with each other.
How Dragapult ex actually wins
Dragapult ex attacks with Phantom Dive for 200. It needs 2 Energy, 1 Fire and 1 Psychic attached, and it has 320 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "Put 6 damage counters on your opponent's Benched Pokémon in any way you like."
The cost of Phantom Dive decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 2. On your own attachments alone, your first real swing lands on turn 2. Except you are not on your own. Rosa's Encouragement, a single copy in the list, digs Energy out of your discard pile and puts it back on one of your Pokémon. Not whenever you feel like it, though. The card itself says when, so read it before you count on it. One copy in the whole list, so do not build your turn around it. When it shows up it buys you a turn, and that is already a lot.
Good news on mobility: pulling Dragapult ex back to the Bench costs you 1 Energy attached to it, and that is all. Retreating does not cost you your turn, so you step back and swing anyway. That matters enormously the day your opponent lands something nasty on it.
Dragapult ex, Fezandipiti ex and Meowth ex carry the "ex" suffix, and your opponent takes 2 Prize cards instead of one when one of them falls. They need 6 to win: 3 well-placed knockouts on those cards beat you, where it would take 6 anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| Dragapult exStage 2 | 320 | Phantom Dive | 200 | Fire + Psychic | none | 1 |
| DrakloakStage 1 | 90 | Dragon Headbutt | 70 | Fire + Psychic | none | 1 |
| Meowth exBasic | 170 | Tuck Tail | 60 | Colorless + Colorless + Colorless | Fighting ×2 | 1 |
| DreepyBasic | 70 | Bite | 40 | Fire + Psychic | none | 1 |
The core: the 14 cards every list runs
These 14 cards appear in all 34 lists, without a single exception. That is 42 of the 60 slots. The other 18 are decided player by player.
Look at how those 42 slots break down: 23 Trainers, 13 Pokémon, 6 Energy. Trainers outweigh everything else put together, which is the mark of a deck that goes and fetches its cards rather than waiting to draw them.
12 of those 14 cards do not sit at the same count from list to list: Drakloak (3 to 4), Dreepy (3 to 4) and Dragapult ex (2 to 3), plus 9 more. Add those spreads up and you get 17 copies the 34 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind | Rotation |
|---|---|---|---|---|
| 3–4 | Drakloak | TWM 129 | Pokémon | leaves |
| 3–4 | Dreepy | TWM 128 | Pokémon | leaves |
| 2–3 | Dragapult ex | TWM 130 | Pokémon | leaves |
| 1 | Fezandipiti ex | ASC 142 | Pokémon | leaves |
| 1–2 | Meowth ex | POR 62 | Pokémon | stays |
| 3–4 | Buddy-Buddy Poffin | TEF 144 | Trainer | leaves |
| 2–4 | Lillie's Determination | MEG 119 | Trainer | stays |
| 4 | Poké Pad | POR 81 | Trainer | stays |
| 2–4 | Ultra Ball | MEG 131 | Trainer | stays |
| 2–4 | Boss's Orders | MEG 114 | Trainer | stays |
| 2–4 | Crispin | SCR 133 | Trainer | leaves |
| 2–3 | Night Stretcher | ASC 196 | Trainer | leaves |
| 3–4 | Fire Energy | MEE 2 | Energy | stays |
| 2–4 | Psychic Energy | MEE 5 | Energy | stays |
The 46 cards that change from list to list
46 cards fight over the 18 slots that are left: 7 above three lists in four, 32 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Munkidori at 97 %, Budew at 97 % and Special Red Card at 97 %, plus 4 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Moltres, at 59 %: 20 of 34 players took it, 14 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Shaymin (6 lists out of 34) and Chi-Yu (4 lists out of 34).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 97 %33/34 | Munkidori | 1–2 | TWM 95 | Pokémon |
| 97 %33/34 | Budew | 1–2 | ASC 16 | Pokémon |
| 97 %33/34 | Special Red Card | 1–2 | CRI 82 | Trainer |
| 97 %33/34 | Darkness Energy | 2–3 | MEE 7 | Energy |
| 85 %29/34 | Unfair Stamp | 1 | TWM 165 | Trainer |
| 79 %27/34 | Crushing Hammer | 3–4 | POR 71 | Trainer |
| 76 %26/34 | Risky Ruins | 1–2 | MEG 127 | Trainer |
| 74 %25/34 | Rosa's Encouragement | 1 | POR 84 | Trainer |
| 59 %20/34 | Moltres | 1 | PFL 14 | Pokémon |
| 41 %14/34 | Dudunsparce | 1 | TEF 129 | Pokémon |
| 41 %14/34 | Dunsparce | 1 | JTG 120 | Pokémon |
| 35 %12/34 | Judge | 1 | POR 76 | Trainer |
| 35 %12/34 | Team Rocket's Watchtower | 1–2 | DRI 180 | Trainer |
| 26 %9/34 | Dark Bell | 1–2 | PBL 75 | Trainer |
| 18 %6/34 | Shaymin | 1 | DRI 10 | Pokémon |
| 12 %4/34 | Chi-Yu | 1 | TWM 39 | Pokémon |
| 12 %4/34 | Rare Candy | 1–2 | MEG 125 | Trainer |
| 12 %4/34 | Dawn | 1 | PFL 87 | Trainer |
| 9 %3/34 | Yveltal | 1 | MEG 88 | Pokémon |
| 9 %3/34 | Area Zero Underdepths | 1–3 | SCR 131 | Trainer |
| 9 %3/34 | Hero's Cape | 1 | TEF 152 | Trainer |
| 6 %2/34 | Bloodmoon Ursaluna ex | 1 | TWM 141 | Pokémon |
| 6 %2/34 | Latias ex | 1 | SSP 76 | Pokémon |
| 6 %2/34 | Pokémon Catcher | 2–3 | POR 82 | Trainer |
| 6 %2/34 | Air Balloon | 1 | ASC 181 | Trainer |
| 6 %2/34 | Enhanced Hammer | 1 | TWM 148 | Trainer |
| 6 %2/34 | Handheld Fan | 1 | TWM 150 | Trainer |
| 6 %2/34 | Jamming Tower | 1 | TWM 153 | Trainer |
| 6 %2/34 | Sparkling Crystal | 1 | SCR 142 | Trainer |
| 6 %2/34 | Tool Scrapper | 1 | ASC 212 | Trainer |
| 3 %1/34 | Hoothoot | 3 | SCR 114 | Pokémon |
| 3 %1/34 | Noctowl | 3 | SCR 115 | Pokémon |
| 3 %1/34 | Fan Rotom | 2 | SCR 118 | Pokémon |
| 3 %1/34 | Wellspring Mask Ogerpon ex | 2 | TWM 64 | Pokémon |
| 3 %1/34 | Chi-Yu | 1 | MEG 31 | Pokémon |
| 3 %1/34 | Chien-Pao | 1 | SSP 56 | Pokémon |
| 3 %1/34 | Genesect | 1 | SFA 40 | Pokémon |
| 3 %1/34 | Lillie's Clefairy ex | 1 | JTG 56 | Pokémon |
| 3 %1/34 | Patrat | 1 | CRI 70 | Pokémon |
| 3 %1/34 | Rabsca | 1 | TEF 24 | Pokémon |
| 3 %1/34 | Rellor | 1 | TEF 23 | Pokémon |
| 3 %1/34 | Tera Orb | 2 | SSP 189 | Trainer |
| 3 %1/34 | Forest of Vitality | 1 | MEG 117 | Trainer |
| 3 %1/34 | Switch | 1 | MEG 130 | Trainer |
| 3 %1/34 | Xerosic's Machinations | 1 | SFA 64 | Trainer |
| 3 %1/34 | Water Energy | 1 | MEE 3 | Energy |
The most common Dragapult ex list, all 60 cards
Here they are in full, ready to build. 42 slots come from the core, the cards all 34 lists run. The remaining 18 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.
This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 12 more cards to reach 60. The whole thing comes to 19 Pokémon, 33 Trainers and 8 Energy.
One thing to know before you build it: the 34 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.
The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.
There is no price total on this page. The readings we have are Cardmarket's, in euros, and the shop link further down sends you to TCGplayer, which quotes in dollars. Putting a euro figure next to a dollar shop would be one currency too many. The French and German pages carry the total.
Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.
| Copies | Card | Printing | Kind | Where it comes from |
|---|---|---|---|---|
| 4 | Drakloak | TWM 129 | Pokémon | every list |
| 4 | Dreepy | TWM 128 | Pokémon | every list |
| 3 | Dragapult ex | TWM 130 | Pokémon | every list |
| 1 | Fezandipiti ex | ASC 142 | Pokémon | every list |
| 1 | Meowth ex | POR 62 | Pokémon | every list |
| 4 | Buddy-Buddy Poffin | TEF 144 | Trainer | every list |
| 4 | Lillie's Determination | MEG 119 | Trainer | every list |
| 4 | Poké Pad | POR 81 | Trainer | every list |
| 4 | Ultra Ball | MEG 131 | Trainer | every list |
| 3 | Boss's Orders | MEG 114 | Trainer | every list |
| 2 | Crispin | SCR 133 | Trainer | every list |
| 2 | Night Stretcher | ASC 196 | Trainer | every list |
| 3 | Fire Energy | MEE 2 | Energy | every list |
| 3 | Psychic Energy | MEE 5 | Energy | every list |
| 2 | Munkidori | TWM 95 | Pokémon | 97 % |
| 1 | Budew | ASC 16 | Pokémon | 97 % |
| 1 | Special Red Card | CRI 82 | Trainer | 97 % |
| 2 | Darkness Energy | MEE 7 | Energy | 97 % |
| 1 | Unfair StampACE SPEC | TWM 165 | Trainer | 85 % |
| 4 | Crushing Hammer | POR 71 | Trainer | 79 % |
| 2 | Risky Ruins | MEG 127 | Trainer | 76 % |
| 1 | Rosa's Encouragement | POR 84 | Trainer | 74 % |
| 1 | Moltres | PFL 14 | Pokémon | 59 % |
| 1 | Dudunsparce | TEF 129 | Pokémon | 41 % |
| 1 | Dunsparce | JTG 120 | Pokémon | 41 % |
| 1 | Judge | POR 76 | Trainer | 35 % |
We have no fresh enough prices for this list, so we are not putting a number on it.
Pokémon: 19 4 Drakloak TWM 129 4 Dreepy TWM 128 3 Dragapult ex TWM 130 1 Fezandipiti ex ASC 142 1 Meowth ex POR 62 2 Munkidori TWM 95 1 Budew ASC 16 1 Moltres PFL 14 1 Dudunsparce TEF 129 1 Dunsparce JTG 120 Trainer: 33 4 Buddy-Buddy Poffin TEF 144 4 Lillie's Determination MEG 119 4 Poké Pad POR 81 4 Ultra Ball MEG 131 3 Boss's Orders MEG 114 2 Crispin SCR 133 2 Night Stretcher ASC 196 1 Special Red Card CRI 82 1 Unfair Stamp TWM 165 4 Crushing Hammer POR 71 2 Risky Ruins MEG 127 1 Rosa's Encouragement POR 84 1 Judge POR 76 Energy: 8 3 Fire Energy MEE 2 3 Psychic Energy MEE 5 2 Darkness Energy MEE 7 Total Cards: 60
Which decks beat Dragapult ex at tournaments
Here is how Dragapult ex did against every other deck at tournaments. Real games, real players sitting across the table from each other, and the platform those tournaments run on counts them one by one. All of them were played after Pitch Black became legal for tournaments, and we read the table on 5 September 2026.
The format matters more than people think. When the next set lands, decks get rebuilt around the new cards, and a matchup that leaned one way can swing the other. What you are reading holds for today's format.
We start with the opponent that gives you the most trouble, because that is where the work is before your next tournament. The further down the list you go, the better it goes for you.
Always look at the number of games next to the score. Six wins out of ten happens on its own, even with a middling deck: it is the same as flipping six heads in ten tries. Six hundred out of a thousand, and luck has nothing to do with it. Below 100 games we show nothing at all, because at that count half the matchups look like they lean one way when they lean nowhere.
Against Crustle: over 144 games, 47 won and 91 lost. 6 ended with no winner.
Against Raging Bolt ex: over 365 games, 159 won and 195 lost. 11 ended with no winner.
Against Slowking: over 832 games, 382 won and 441 lost. 9 ended with no winner.
Against Mega Excadrill ex: over 1,076 games, 506 won and 556 lost. 14 ended with no winner.
Against Cynthia's Garchomp ex: over 171 games, 73 won and 95 lost. 3 ended with no winner.
Against Mega Kangaskhan ex / Bouffalant: over 129 games, 54 won and 73 lost. 2 ended with no winner.
Against Latias ex / Mega Kangaskhan ex: over 287 games, 131 won and 151 lost. 5 ended with no winner.
Against Dragapult ex / Blaziken ex: over 946 games, 460 won and 459 lost. 27 ended with no winner.
Against Dragapult ex / Dudunsparce: over 109 games, 47 won and 56 lost. 6 ended with no winner.
Against N's Zoroark ex: over 723 games, 364 won and 339 lost. 20 ended with no winner.
Against Dragapult ex / Dusknoir: over 868 games, 448 won and 399 lost. 21 ended with no winner.
Against Mega Lopunny ex / Dudunsparce: over 112 games, 52 won and 59 lost. One ended with no winner.
Against Marnie's Grimmsnarl ex / Froslass: over 618 games, 325 won and 284 lost. 9 ended with no winner.
Against Dhelmise: over 552 games, 301 won and 241 lost. 10 ended with no winner.
Against Mega Lucario ex / Hariyama: over 282 games, 151 won and 125 lost. 6 ended with no winner.
Against Mega Chandelure ex: over 160 games, 84 won and 75 lost. One ended with no winner.
Against Teal Mask Ogerpon ex / Meganium / Hydrapple ex: over 224 games, 126 won and 94 lost. 4 ended with no winner.
Against Festival Lead: over 837 games, 498 won and 325 lost. 14 ended with no winner.
Against Mega Lucario ex: over 349 games, 206 won and 141 lost. 2 ended with no winner.
Against Alakazam / Dudunsparce: over 949 games, 581 won and 347 lost. 21 ended with no winner.
Against Team Rocket's Honchkrow: over 194 games, 113 won and 80 lost. One ended with no winner.
Against Mega Lopunny ex / Dusknoir: over 104 games, 58 won and 45 lost. One ended with no winner.
Against Teal Mask Ogerpon ex / Meganium / Arboliva ex: over 111 games, 65 won and 45 lost. One ended with no winner.
Against Greninja ex: over 112 games, 66 won and 45 lost. One ended with no winner.
Against Beedrill ex: over 146 games, 88 won and 58 lost.
Against Mega Absol ex: over 102 games, 60 won and 42 lost.
Against Toucannon: over 275 games, 186 won and 84 lost. 5 ended with no winner.
Against Mega Greninja ex: over 181 games, 120 won and 60 lost. One ended with no winner.
Against Mega Starmie ex / Froslass: over 100 games, 64 won and 36 lost.
Against Hop's Trevenant: over 104 games, 74 won and 29 lost. One ended with no winner.
What Dragapult ex costs to build, and how long it will last
You need 60 different cards to cover every version of this deck, 14 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.
All 34 lists bring an ACE SPEC, and that is where they part ways: 29 took Unfair Stamp, 3 took Hero's Cape and 2 took Sparkling Crystal. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Unfair Stamp and watch what the others do with theirs before you switch.
Then there is time. 7 of the 14 core cards carry the letter H, the one that goes at the next rotation: Drakloak, Dreepy, Dragapult ex and Fezandipiti ex, plus 3 more. The core table marks every one of them. In copies, that is 20 of the 42 slots the core fills. Which day it lands, we do not know yet.
What Dragapult ex struggles against
The attackers in this deck are Weak to Fighting, so they take DOUBLE damage from that type. 12 of the 97 decks we track attack in exactly that type.
Concretely, here is what is waiting for you: Mega Lucario ex, Mega Lucario ex / Hariyama and Cynthia's Garchomp ex, plus 9 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 12 decks out of the 97 we track. The other 85 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, none of the 97 decks we track have an attacker Weak to your types. So you are not going to win trades on Weakness — you will have to win them on raw damage.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Mega Lucario ex | Mega Lucario ex | Fighting |
| Mega Lucario ex / Hariyama | Mega Lucario ex | Fighting |
| Cynthia's Garchomp ex | Cynthia's Garchomp ex | Fighting |
| Greninja ex | Greninja ex | Fighting |
| Ceruledge ex | Solrock | Fighting |
| Okidogi / Barbaracle | Bloodmoon Ursaluna | Fighting |
| Mega Zygarde ex / Barbaracle | Mega Zygarde ex | Fighting |
| Bloodmoon Ursaluna / Lunatone | Bloodmoon Ursaluna | Fighting |
| Archaludon ex / N's Zoroark ex | Relicanth | Fighting |
| Greninja ex / Blaziken ex | Greninja ex | Fighting |
| Paldean Tauros | Paldean Tauros | Fighting |
| Flygon ex | Flygon ex | Fighting |
You double the damage you put on them
Nobody, for now.
Questions people ask
- What is the Dragapult ex deck list?
- There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 34 tournament lists harvested between 11 August 2026 and 3 September 2026, 14 cards turn up in every single one, 42 slots out of 60. The remaining 18 change from player to player, with 46 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 34 lists, played across 34 different tournaments, harvested between 11 August 2026 and 3 September 2026 from play.limitlesstcg.com. All 34 were read card by card, and every card recognised.
- Where do I start if I want to build Dragapult ex?
- With the whole core: 14 cards, 42 slots. Inside it, buy the 23 Trainer slots and the 6 Energy first: they carry over into your next deck. Leave the 13 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Munkidori at 97 % and Budew at 97 %.
- What beats Dragapult ex?
- Its attackers are Weak to Fighting, so they take double damage from an attacker of that type. 12 of the 97 decks we track play an attacker of that type: Mega Lucario ex, Mega Lucario ex / Hariyama, Cynthia's Garchomp ex and Greninja ex, among others.
- Will Dragapult ex survive the next rotation?
- Not intact: 7 core cards out of 14 carry the letter H, starting with Drakloak, Dreepy, Dragapult ex and Fezandipiti ex, plus 3 more.
- Are a lot of people playing Dragapult ex?
- We have read 34 lists of it, which puts it 26th of the 97 decks we track by lists read. The platform those tournaments run on counts 3,092 entries for it, 7.58 % of the field, across all its players. That figure is theirs.
Where all of this comes from
34 lists from play.limitlesstcg.com, played across 34 events, harvested between 11 August 2026 and 3 September 2026. The 60 cards named here were read against poko's own catalogue, built on the public TCGdex API. The matchup counts come from the table play.limitlesstcg.com publishes deck by deck, read on 5 September 2026. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.
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