58 lists · 54 events · 16 August 2026 to 21 October 2026

Bloodmoon Ursaluna / Lunatone

The cards in this deck

Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.

23 of 23 different cards60 cards

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The game plan

Published Data updated

We took 58 lists of this deck, handed in at 54 different tournaments, and counted every card in every one. For 53 of them we know how the day ended: one won it outright. The biggest was in front of 24 players. 7 cards turn up in all of them, 24 slots out of 60. The other 36 are decided player by player, with 106 different cards turning up in them.

THE SHORT VERSION
  • 7 cards show up in all 58 lists, no exceptions: 24 of your 60 slots. Of those, 10 are Trainers, 7 are Pokémon and 7 are Energy. Start there. That leaves 36 slots for you to pick yourself.
  • Your big card is Bloodmoon Ursaluna, 150 HP. Mad Bite starts at 100 and climbs 30 per damage counter already sitting on the Pokémon across the table, and one counter is 10 damage. It needs 3 Energy, 2 Fighting and 1 Colorless attached.
  • The sharpest disagreement is over Team Rocket's Venture Bomb: 33 of the 58 lists run it. The table below has all 106 cards fighting over the 36 free slots.
  • Your attackers are Weak to Grass, and 21 of the 126 decks we track attack in that type: Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Festival Lead and Crustle, among others. They are listed at the bottom, with the card that does the damage.

What Bloodmoon Ursaluna / Lunatone looks like when you open the box

Across the 58 lists we counted, this deck runs 10 to 25 Pokémon, 23 to 40 Trainers and 9 to 25 Energy. Its attacks are paid for in Fighting.

On results pages and on stream you will see it written « ursaluna-lunatone ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

Look at the Energy: 9 to 25 out of 60, when half the 126 decks we track run 11 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.

Nothing here needs evolving — everything that attacks is a Basic Pokémon. Put it down, charge it, swing. That is as fast as the game gets, and it makes those turns where you draw nothing far less painful.

Look at the Trainers: 23 to 40 cards out of 60, against a median of 31 across the 126 decks we track. Inside that, 6 to 16 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 8 to 24 Items you can play all of in the same turn. It also brings up to 7 Stadiums, and it is the only one of the 126 decks we track that brings that many. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
10–25
Trainers
23–40
Energy
9–25
Supporters
6–16
Items
8–24
Tools
0–6
Stadiums
0–7

A range means the lists disagree with each other.

What the cards in this deck's name actually do

Bloodmoon Ursaluna and Lunatone give this deck its name. Here is what is written on them.

Bloodmoon Ursaluna is in all 58 lists, 2 copies of it. Its Ability is called Battle-Hardened, and here is what is printed on it, word for word: « When you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 Basic {F} Energy cards from your hand to this Pokémon. »

Lunatone is in all 58 lists, 2 copies of it. Its Ability is called Lunar Cycle, and here is what is printed on it, word for word: « Once during your turn, if you have Solrock in play, you may discard a Basic {F} Energy card from your hand in order to use this Ability. Draw 3 cards. You can't use more than 1 Lunar Cycle Ability each turn. »

How Bloodmoon Ursaluna / Lunatone actually wins

Bloodmoon Ursaluna attacks with Mad Bite. It needs 3 Energy, 2 Fighting and 1 Colorless attached, and it has 150 HP. The damage box reads "100+": 100 to start with, and 30 more per damage counter already sitting on the Pokémon across the table, and one counter is 10 damage.

The cost of Mad Bite decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 3. On your own attachments alone, your first real swing lands on turn 3. Except you are not on your own. Crispin, which the list runs 2 of, looks at the top of your deck and attaches the Energy it finds there. Bloodmoon Ursaluna does the same job. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.

Here is the detail that quietly loses games. To pull Bloodmoon Ursaluna back to the Bench you have to discard 4 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 4 Energy you spent 4 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.

Not one ex Pokémon in the core, and only 27 of the 126 decks we track are in that position. It is a hidden advantage: every knockout your opponent takes is worth a single Prize, so they need 6, where 3 would do against a deck stuffed with ex cards.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Bloodmoon Ursaluna
Bloodmoon UrsalunaBasic
150Mad Bite100+Grass ×24
Solrock
SolrockBasic
110Cosmic Beam70Grass ×21
Lunatone
LunatoneBasic
110Power Gem50Grass ×21

The core: the 7 cards every list runs

These 7 cards appear in all 58 lists, without a single exception. That is 24 of the 60 slots. The other 36 are decided player by player.

Look at how those 24 slots break down: 10 Trainers, 7 Pokémon, 7 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 24 of the 60 slots are the same for everybody, when half the 126 decks we track fix 25 or more. This one leaves more room than most, and two players can build it very differently.

7 of those 7 cards do not sit at the same count from list to list: Solrock (1 to 4), Bloodmoon Ursaluna (2 to 3) and Lunatone (1 to 2), plus 4 more. Add those spreads up and you get 25 copies the 58 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
1–4
Solrock
Solrock
MEG 75Pokémonstays
2–3
Bloodmoon Ursaluna
Bloodmoon Ursaluna
PRE 54Pokémonleaves
1–2
Lunatone
Lunatone
MEG 74Pokémonstays
2–4
Fighting Gong
Fighting Gong
MEG 116Trainerstays
2–4
Lillie's Determination
Lillie's Determination
MEG 119Trainerstays
2–4
Boss's Orders
Boss's Orders
MEG 114Trainerstays
6–20Fighting EnergyMEE 6Energystays

The 106 cards that change from list to list

106 cards fight over the 36 slots that are left: 6 above three lists in four, 85 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Night Stretcher at 97 %, Poké Pad at 90 % and Tarragon at 88 %, plus 3 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Team Rocket's Venture Bomb, at 57 %: 33 of 58 players took it, 25 put something else there. The ones who run it bring 4 copies. Right at the bottom of the table, Latias ex (13 lists out of 58) and Crushing Hammer (12 lists out of 58).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
97 %56/58
Night Stretcher
Night Stretcher
1–4ASC 196Trainer
90 %52/58
Poké Pad
Poké Pad
1–4POR 81Trainer
88 %51/58
Tarragon
Tarragon
1–4POR 85Trainer
79 %46/58
Energy Retrieval
Energy Retrieval
1–3SVI 171Trainer
78 %45/58
Munkidori
Munkidori
1–4TWM 95Pokémon
78 %45/58
Air Balloon
Air Balloon
1–3ASC 181Trainer
74 %43/58
Crispin
Crispin
1–3SCR 133Trainer
74 %43/58Darkness Energy2–4MEE 7Energy
71 %41/58
Fezandipiti ex
Fezandipiti ex
1ASC 142Pokémon
69 %40/58
Energy Switch
Energy Switch
1–4MEG 115Trainer
66 %38/58
Risky Ruins
Risky Ruins
1–4MEG 127Trainer
66 %38/58
Ultra Ball
Ultra Ball
1–4MEG 131Trainer
60 %35/58
Team Rocket's Petrel
Team Rocket's Petrel
1–4DRI 176Trainer
57 %33/58
Team Rocket's Venture Bomb
Team Rocket's Venture Bomb
2–4DRI 179Trainer
43 %25/58
Secret Box
Secret Box
1TWM 163Trainer
40 %23/58
Ting-Lu
Ting-Lu
1–4TWM 110Pokémon
34 %20/58
Counter Gain
Counter Gain
1SSP 169Trainer
33 %19/58
Special Red Card
Special Red Card
1CRI 82Trainer
31 %18/58
Genesect
Genesect
1SFA 40Pokémon
31 %18/58
Switch
Switch
1–2MEG 130Trainer
26 %15/58
Judge
Judge
1–3POR 76Trainer
22 %13/58
Latias ex
Latias ex
1SSP 76Pokémon
21 %12/58
Crushing Hammer
Crushing Hammer
2–3POR 71Trainer
19 %11/58
Premium Power Pro
Premium Power Pro
1–4MEG 124Trainer
19 %11/58
Colress's Tenacity
Colress's Tenacity
1–2SFA 57Trainer
17 %10/58
Barbaracle
Barbaracle
1–3POR 43Pokémon
17 %10/58
Binacle
Binacle
1–3POR 42Pokémon
17 %10/58
Dusclops
Dusclops
1PRE 36Pokémon
17 %10/58
Duskull
Duskull
1PRE 35Pokémon
17 %10/58
Precious Trolley
Precious Trolley
1SSP 185Trainer
16 %9/58
Unfair Stamp
Unfair Stamp
1TWM 165Trainer
14 %8/58
Riolu
Riolu
2–4MEG 76Pokémon
14 %8/58
Mega Zygarde ex
Mega Zygarde ex
1–3POR 47Pokémon
14 %8/58
Cornerstone Mask Ogerpon ex
Cornerstone Mask Ogerpon ex
1TWM 112Pokémon
14 %8/58
Shaymin
Shaymin
1DRI 10Pokémon
12 %7/58
Mega Lucario ex
Mega Lucario ex
2–4MEG 77Pokémon
12 %7/58
Meowth ex
Meowth ex
1POR 62Pokémon
12 %7/58
Team Rocket's Transceiver
Team Rocket's Transceiver
1DRI 178Trainer
10 %6/58
Lillie's Clefairy ex
Lillie's Clefairy ex
1JTG 56Pokémon
10 %6/58
Battle Cage
Battle Cage
1–4PFL 85Trainer
10 %6/58
Gravity Mountain
Gravity Mountain
1–3SSP 177Trainer
10 %6/58
Team Rocket's Watchtower
Team Rocket's Watchtower
1–2DRI 180Trainer
10 %6/58Psychic Energy1–3MEE 13Energy
9 %5/58
Bunnelby
Bunnelby
2–3POR 64Pokémon
9 %5/58
Diggersby
Diggersby
2POR 65Pokémon
9 %5/58
Prism Energy
Prism Energy
2–4ASC 216Energy
7 %4/58
Hariyama
Hariyama
2MEG 73Pokémon
7 %4/58
Makuhita
Makuhita
2MEG 72Pokémon
7 %4/58
Okidogi
Okidogi
1–2TWM 111Pokémon
7 %4/58
Ciphermaniac's Codebreaking
Ciphermaniac's Codebreaking
2TEF 145Trainer
7 %4/58
Gwynn
Gwynn
1–3PBL 78Trainer
7 %4/58
Pokégear 3.0
Pokégear 3.0
1–2SVI 186Trainer
7 %4/58
Xerosic's Machinations
Xerosic's Machinations
1–2SFA 64Trainer
7 %4/58
Core Memory
Core Memory
1–3POR 70Trainer
7 %4/58
Wally's Compassion
Wally's Compassion
1–2MEG 132Trainer
7 %4/58
Rocky Fighting Energy
Rocky Fighting Energy
1–2POR 87Energy
5 %3/58
Patrat
Patrat
1–2CRI 70Pokémon
5 %3/58
Transformation Tome
Transformation Tome
4CRI 83Trainer
5 %3/58
Brave Bangle
Brave Bangle
1–2WHT 80Trainer
5 %3/58
Energy Search
Energy Search
1–2POR 72Trainer
5 %3/58
Mega Signal
Mega Signal
1MEG 121Trainer
5 %3/58
Prism Tower
Prism Tower
1–2CRI 80Trainer
5 %3/58
Legacy Energy
Legacy Energy
1TWM 167Energy
3 %2/58
Froslass
Froslass
2TWM 53Pokémon
3 %2/58
Maractus
Maractus
1–2JTG 8Pokémon
3 %2/58
Snorunt
Snorunt
2TWM 51Pokémon
3 %2/58
Drilbur
Drilbur
1TEF 85Pokémon
3 %2/58
Ethan's Sudowoodo
Ethan's Sudowoodo
1DRI 93Pokémon
3 %2/58
Hop's Cramorant
Hop's Cramorant
1JTG 138Pokémon
3 %2/58
Okidogi
Okidogi
1ASC 122Pokémon
3 %2/58
Pokémon Catcher
Pokémon Catcher
1–3POR 82Trainer
3 %2/58
Brock's Scouting
Brock's Scouting
1–2JTG 146Trainer
3 %2/58
Hero's Cape
Hero's Cape
1TEF 152Trainer
3 %2/58
Lana's Aid
Lana's Aid
1TWM 155Trainer
3 %2/58
Max Rod
Max Rod
1PRE 116Trainer
3 %2/58
Nighttime Mine
Nighttime Mine
1ASC 197Trainer
2 %1/58
Cinderace
Cinderace
4MEG 28Pokémon
2 %1/58
Mega Hawlucha ex
Mega Hawlucha ex
2ASC 116Pokémon
2 %1/58
Sawk
Sawk
2WHT 49Pokémon
2 %1/58
Bloodmoon Ursaluna ex
Bloodmoon Ursaluna ex
1TWM 141Pokémon
2 %1/58
Buneary
Buneary
1PFL 83Pokémon
2 %1/58
Mega Lopunny ex
Mega Lopunny ex
1PFL 84Pokémon
2 %1/58
Moltres
Moltres
1PFL 14Pokémon
2 %1/58
Stunfisk
Stunfisk
1ASC 62Pokémon
2 %1/58
Jumbo Ice Cream
Jumbo Ice Cream
4PFL 91Trainer
2 %1/58
Bianca's Devotion
Bianca's Devotion
2TEF 142Trainer
2 %1/58
Black Belt's Training
Black Belt's Training
2JTG 143Trainer
2 %1/58
Carmine
Carmine
2TWM 145Trainer
2 %1/58
Cyrano
Cyrano
2SSP 170Trainer
2 %1/58
Iris's Fighting Spirit
Iris's Fighting Spirit
2JTG 149Trainer
2 %1/58
Morty's Conviction
Morty's Conviction
2TEF 155Trainer
2 %1/58
N's Plan
N's Plan
2BLK 83Trainer
2 %1/58
Buddy-Buddy Poffin
Buddy-Buddy Poffin
1TEF 144Trainer
2 %1/58
Drayton
Drayton
1SSP 174Trainer
2 %1/58
Energy Recycler
Energy Recycler
1DRI 164Trainer
2 %1/58
Hassel
Hassel
1TWM 151Trainer
2 %1/58
Jamming Tower
Jamming Tower
1TWM 153Trainer
2 %1/58
Kieran
Kieran
1TWM 154Trainer
2 %1/58
Lumiose City
Lumiose City
1POR 77Trainer
2 %1/58
Maximum Belt
Maximum Belt
1TEF 154Trainer
2 %1/58
Neutralization Zone
Neutralization Zone
1SFA 60Trainer
2 %1/58
Prime Catcher
Prime Catcher
1TEF 157Trainer
2 %1/58
Scramble Switch
Scramble Switch
1SSP 186Trainer
2 %1/58
Tool Scrapper
Tool Scrapper
1ASC 212Trainer
2 %1/58Lightning Energy1MEE 12Energy
2 %1/58
Voltaic Lightning Energy
Voltaic Lightning Energy
1PBL 84Energy

The most common Bloodmoon Ursaluna / Lunatone list, all 60 cards

Here they are in full, ready to build. 24 slots come from the core, the cards all 58 lists run. The remaining 36 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 16 more cards to reach 60. The whole thing comes to 12 Pokémon, 38 Trainers and 10 Energy.

One thing to know before you build it: the 58 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.

The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.

Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
3SolrockMEG 75Pokémonevery list
2Bloodmoon UrsalunaPRE 54Pokémonevery list
2LunatoneMEG 74Pokémonevery list
4Fighting GongMEG 116Trainerevery list
4Lillie's DeterminationMEG 119Trainerevery list
2Boss's OrdersMEG 114Trainerevery list
7Fighting EnergyMEE 6Energyevery list
4Night StretcherASC 196Trainer97 %
4Poké PadPOR 81Trainer90 %
1TarragonPOR 85Trainer88 %
2Energy RetrievalSVI 171Trainer79 %
3MunkidoriTWM 95Pokémon78 %
2Air BalloonASC 181Trainer78 %
2CrispinSCR 133Trainer74 %
3Darkness EnergyMEE 7Energy74 %
1Fezandipiti exASC 142Pokémon71 %
2Energy SwitchMEG 115Trainer69 %
3Risky RuinsMEG 127Trainer66 %
1Ultra BallMEG 131Trainer66 %
2Team Rocket's PetrelDRI 176Trainer60 %
4Team Rocket's Venture BombDRI 179Trainer57 %
1Secret BoxACE SPECTWM 163Trainer43 %
1Ting-LuTWM 110Pokémon40 %
Pokémon: 12
3 Solrock MEG 75
2 Bloodmoon Ursaluna PRE 54
2 Lunatone MEG 74
3 Munkidori TWM 95
1 Fezandipiti ex ASC 142
1 Ting-Lu TWM 110

Trainer: 38
4 Fighting Gong MEG 116
4 Lillie's Determination MEG 119
2 Boss's Orders MEG 114
4 Night Stretcher ASC 196
4 Poké Pad POR 81
1 Tarragon POR 85
2 Energy Retrieval SVI 171
2 Air Balloon ASC 181
2 Crispin SCR 133
2 Energy Switch MEG 115
3 Risky Ruins MEG 127
1 Ultra Ball MEG 131
2 Team Rocket's Petrel DRI 176
4 Team Rocket's Venture Bomb DRI 179
1 Secret Box TWM 163

Energy: 10
7 Fighting Energy MEE 6
3 Darkness Energy MEE 7

Total Cards: 60

How many different cards Bloodmoon Ursaluna / Lunatone needs, and how long it will last

You need 113 different cards to cover every version of this deck, 7 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.

55 of these 58 lists bring an ACE SPEC, and that is where they part ways: 25 took Secret Box, 10 took Precious Trolley and 9 took Unfair Stamp. The flex table shows you all 10. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Secret Box and watch what the others do with theirs before you switch.

Then there is time. 1 of the 7 core cards carries the letter H, the one that goes at the next rotation: Bloodmoon Ursaluna. The core table marks it. In copies, that is 2 of the 24 slots the core fills. Which day it lands, we do not know yet.

The printings in your deck.

Explore each printing in the catalogue, including its reference, set and printed text.

Explore the cards

Market observations include their source and date.

What Bloodmoon Ursaluna / Lunatone struggles against

The attackers in this deck are Weak to Grass, so they take DOUBLE damage from that type. 21 of the 126 decks we track attack in exactly that type.

Concretely, here is what is waiting for you: Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Festival Lead (Thwackey) and Crustle, plus 18 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

This table counts one thing, Weakness, and that comes to 21 decks out of the 126 we track. The other 105 do not attack into yours, and this table says nothing about them. You will still run into them.

Going the other way, your attackers are Fighting, and 41 of the decks we track have an attacker Weak to one of those: Dragapult ex, Latias ex / Mega Kangaskhan ex and Slowking, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Teal Mask Ogerpon ex / Meganium / Hydrapple exMeganiumGrass
Festival LeadThwackeyGrass
CrustleCrustleGrass
Cynthia's Garchomp exCynthia's RoseradeGrass
Teal Mask Ogerpon ex / Meganium / Arboliva exArboliva exGrass
Beedrill exBeedrill exGrass
Team Rocket's Mewtwo exTeam Rocket's SpidopsGrass
Raging Bolt ex / Teal Mask Ogerpon exTeal Mask Ogerpon exGrass
Mega Venusaur exMega Venusaur exGrass
SeakingThwackeyGrass
Teal Mask Ogerpon ex / MeganiumMeganiumGrass
Lillie's Clefairy ex / Teal Mask Ogerpon exTeal Mask Ogerpon exGrass
Yanmega exYanmega exGrass
Decidueye exDecidueye exGrass
Team Rocket's SpidopsTeam Rocket's SpidopsGrass
Erika's VictreebelErika's VictreebelGrass
Sinistcha / Teal Mask Ogerpon exSinistchaGrass
Hydrapple exHydrapple exGrass
Scovillain exCapsakidGrass
Scizor exScytherGrass
N's Zoroark ex / CrustleCrustleGrass

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Dragapult exMeowth exFighting
Latias ex / Mega Kangaskhan exMega Kangaskhan exFighting
SlowkingMega Kangaskhan exFighting
Dragapult ex / DusknoirMeowth exFighting
Alakazam / DudunsparceDudunsparceFighting
Mega Sharpedo ex / ToxtricityToxtricityFighting
Dragapult ex / Blaziken exMeowth exFighting
Mega Lopunny ex / DudunsparceMega Lopunny exFighting
Mega Lopunny ex / DusknoirMega Lopunny exFighting
Team Rocket's HonchkrowTeam Rocket's Porygon2Fighting
Dragapult ex / DudunsparceDudunsparceFighting
Hop's TrevenantHop's SnorlaxFighting
ToxtricityToxtricityFighting
Mega Manectric ex / EelektrikMega Manectric exFighting
Mega Kangaskhan ex / BouffalantMega Kangaskhan exFighting
Mega Absol exMega Kangaskhan exFighting
Cinccino exCinccino exFighting
ToxtricityToxtricityFighting
Lillie's Clefairy ex / Teal Mask Ogerpon exMeowth exFighting
Mega Gengar exMega Gengar exFighting
Hop's Zacian exHop's SnorlaxFighting
Mega Lopunny exMega Lopunny exFighting
EelektrikEelektrikFighting
Flareon ex / NoctowlEevee exFighting
Archaludon ex / DudunsparceDudunsparceFighting
Iono's Bellibolt exIono's Bellibolt exFighting
Mega Froslass ex / DudunsparceDudunsparceFighting
Raging Bolt ex / Iono's Bellibolt exIono's Bellibolt exFighting
JoltikJoltikFighting
Terapagos ex / NoctowlTerapagos exFighting
Blissey exBlissey exFighting
Toxtricity / Brute BonnetToxtricityFighting
Team Rocket's Nidoking exTeam Rocket's Nidoking exFighting
Slaking exSlaking exFighting
Iron Thorns exIron Thorns exFighting
Mega Manectric exMega Manectric exFighting
Mega Dragonite ex / EelektrikEelektrikFighting
Luxray exLuxray exFighting
DudunsparceDudunsparceFighting
Scovillain exDudunsparceFighting
Greninja ex / Blaziken exMeowth exFighting

Questions people ask

What is the Bloodmoon Ursaluna / Lunatone deck list?
There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 58 tournament lists harvested between 16 August 2026 and 21 October 2026, 7 cards turn up in every single one, 24 slots out of 60. The remaining 36 change from player to player, with 106 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
58 lists, played across 54 different tournaments, harvested between 16 August 2026 and 21 October 2026 from play.limitlesstcg.com. All 58 were read card by card, and every card recognised.
Where do I start if I want to build Bloodmoon Ursaluna / Lunatone?
With the whole core: 7 cards, 24 slots. Inside it, buy the 10 Trainer slots and the 7 Energy first: they carry over into your next deck. Leave the 7 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Night Stretcher at 97 % and Poké Pad at 90 %.
What beats Bloodmoon Ursaluna / Lunatone?
Its attackers are Weak to Grass, so they take double damage from an attacker of that type. 21 of the 126 decks we track play an attacker of that type: Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Festival Lead, Crustle and Cynthia's Garchomp ex, among others.
Will Bloodmoon Ursaluna / Lunatone survive the next rotation?
Not intact: 1 core cards out of 7 carry the letter H, starting with Bloodmoon Ursaluna.
Are a lot of people playing Bloodmoon Ursaluna / Lunatone?
We have read 58 lists of it, which puts it 65th of the 126 decks we track by lists read. The platform those tournaments run on counts 26 entries for it, 0.09 % of the field, across all its players. That figure is theirs.

Where all of this comes from

58 lists from play.limitlesstcg.com, played across 54 events, harvested between 16 August 2026 and 21 October 2026. The 113 cards named here were read against poko's own catalogue, built on the public TCGdex API.

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These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.

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