Meta deck28 lists · 26 events · 16 August 2026 to 2 September 2026

Bloodmoon Ursaluna / Lunatone deck: the core, the flex slots, and what beats it

Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.

Pokémon · 12 cards
  • Solrock
    Solrock ×3
  • Bloodmoon Ursaluna
    Bloodmoon Ursaluna ×2
  • Lunatone
    Lunatone ×2
  • Munkidori
    Munkidori ×3
  • Fezandipiti ex
    Fezandipiti ex ×1
  • Ting-Lu
    Ting-Lu ×1
Trainers · 38 cards
  • Fighting Gong
    Fighting Gong ×4
  • Lillie's Determination
    Lillie's Determination ×4
  • Boss's Orders
    Boss's Orders ×2
  • Night Stretcher
    Night Stretcher ×4
  • Poké Pad
    Poké Pad ×4
  • Tarragon
    Tarragon ×2
  • Air Balloon
    Air Balloon ×2
  • Energy Retrieval
    Energy Retrieval ×2
  • Crispin
    Crispin ×2
  • Risky Ruins
    Risky Ruins ×2
  • Energy Switch
    Energy Switch ×2
  • Team Rocket's Venture Bomb
    Team Rocket's Venture Bomb ×4
  • Team Rocket's Petrel
    Team Rocket's Petrel ×2
  • Secret Box
    Secret Box ×1
  • Ultra Ball
    Ultra Ball ×1
Energy · 10 cards
  • Fighting EnergyFighting Energy ×7
  • Darkness EnergyDarkness Energy ×3

We took 28 lists of this deck, handed in at 26 different tournaments, and counted every card in every one. For 26 of them we know how the day ended, and none won their tournament. 7 cards turn up in all of them, 24 slots out of 60. The other 36 are decided player by player, with 83 different cards turning up in them.

Published Data updated
THE SHORT VERSION
  • 7 cards show up in all 28 lists, no exceptions: 24 of your 60 slots. Of those, 10 are Trainers, 7 are Pokémon and 7 are Energy. Start there. That leaves 36 slots for you to pick yourself.
  • Your big card is Bloodmoon Ursaluna, 150 HP. Mad Bite starts at 100 and climbs 30 per damage counter already sitting on the Pokémon across the table, and one counter is 10 damage. It needs 3 Energy, 2 Fighting and 1 Colorless attached.
  • The sharpest disagreement is over Ting-Lu: 14 of the 28 lists run it. The table below has all 83 cards fighting over the 36 free slots.
  • Your attackers are Weak to Grass, and 19 of the 97 decks we track attack in that type: Festival Lead, Teal Mask Ogerpon ex / Meganium / Hydrapple ex and Cynthia's Garchomp ex, among others. They are listed at the bottom, with the card that does the damage.

What Bloodmoon Ursaluna / Lunatone looks like when you open the box

Across the 28 lists we counted, this deck runs 11 to 19 Pokémon, 23 to 39 Trainers and 9 to 25 Energy. Its attacks are paid for in Fighting.

On results pages and on stream you will see it written « ursaluna-lunatone ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

Look at the Energy: 9 to 25 out of 60, when half the 97 decks we track run 10 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.

Nothing here needs evolving — everything that attacks is a Basic Pokémon. Put it down, charge it, swing. That is as fast as the game gets, and it makes those turns where you draw nothing far less painful.

Look at the Trainers: 23 to 39 cards out of 60, against a median of 31 across the 97 decks we track. Inside that, 8 to 16 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 8 to 24 Items you can play all of in the same turn. It also brings up to 4 Stadiums, and 57 of the 97 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
11–19
Trainers
23–39
Energy
9–25
Supporters
8–16
Items
8–24
Tools
0–3
Stadiums
0–4

A range means the lists disagree with each other.

What the cards in this deck's name actually do

Bloodmoon Ursaluna and Lunatone give this deck its name. Here is what is written on them.

Bloodmoon Ursaluna is in all 28 lists, 2 copies of it. Its Ability is called Battle-Hardened, and here is what is printed on it, word for word: « When you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 Basic {F} Energy cards from your hand to this Pokémon. »

Lunatone is in all 28 lists, 2 copies of it. Its Ability is called Lunar Cycle, and here is what is printed on it, word for word: « Once during your turn, if you have Solrock in play, you may discard a Basic {F} Energy card from your hand in order to use this Ability. Draw 3 cards. You can't use more than 1 Lunar Cycle Ability each turn. »

How Bloodmoon Ursaluna / Lunatone actually wins

Bloodmoon Ursaluna attacks with Mad Bite. It needs 3 Energy, 2 Fighting and 1 Colorless attached, and it has 150 HP. The damage box reads "100+": 100 to start with, and 30 more per damage counter already sitting on the Pokémon across the table, and one counter is 10 damage.

The cost of Mad Bite decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 3. On your own attachments alone, your first real swing lands on turn 3. Except it charges itself. Bloodmoon Ursaluna, which the list runs 2 of, has an Ability called Battle-Hardened: it attaches Energy from your hand on top of the one you already play. Not whenever you feel like it, though. The card itself says when, so read it before you count on it. An Ability costs you nothing: not your attack, not your card for the turn. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.

Here is the detail that quietly loses games. To pull Bloodmoon Ursaluna back to the Bench you have to discard 4 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 4 Energy you spent 4 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.

Not one ex Pokémon in the core, and only 21 of the 97 decks we track are in that position. It is a hidden advantage: every knockout your opponent takes is worth a single Prize, so they need 6, where 3 would do against a deck stuffed with ex cards.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Bloodmoon Ursaluna
Bloodmoon UrsalunaBasic
150Mad Bite100+Fighting + Fighting + ColorlessGrass ×24
Solrock
SolrockBasic
110Cosmic Beam70FightingGrass ×21
Lunatone
LunatoneBasic
110Power Gem50Fighting + FightingGrass ×21

The core: the 7 cards every list runs

These 7 cards appear in all 28 lists, without a single exception. That is 24 of the 60 slots. The other 36 are decided player by player.

Look at how those 24 slots break down: 10 Trainers, 7 Pokémon, 7 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 24 of the 60 slots are the same for everybody, when half the 97 decks we track fix 34 or more. This one leaves more room than most, and two players can build it very differently.

5 of those 7 cards do not sit at the same count from list to list: Solrock (2 to 4), Fighting Gong (2 to 4) and Lillie's Determination (2 to 4), plus 2 more. Add those spreads up and you get 22 copies the 28 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
2–4
Solrock
Solrock
MEG 75Pokémonstays
2
Bloodmoon Ursaluna
Bloodmoon Ursaluna
PRE 54Pokémonleaves
2
Lunatone
Lunatone
MEG 74Pokémonstays
2–4
Fighting Gong
Fighting Gong
MEG 116Trainerstays
2–4
Lillie's Determination
Lillie's Determination
MEG 119Trainerstays
2–4
Boss's Orders
Boss's Orders
MEG 114Trainerstays
6–20Fighting EnergyMEE 6Energystays

The 83 cards that change from list to list

83 cards fight over the 36 slots that are left: 9 above three lists in four, 64 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Night Stretcher at 96 %, Poké Pad at 93 % and Tarragon at 89 %, plus 6 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Ting-Lu, at 50 %: 14 of 28 players took it, 14 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Cornerstone Mask Ogerpon ex (7 lists out of 28) and Switch (7 lists out of 28).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
96 %27/28
Night Stretcher
Night Stretcher
1–4ASC 196Trainer
93 %26/28
Poké Pad
Poké Pad
2–4POR 81Trainer
89 %25/28
Tarragon
Tarragon
1–3POR 85Trainer
82 %23/28
Air Balloon
Air Balloon
1–3ASC 181Trainer
82 %23/28
Energy Retrieval
Energy Retrieval
1–2SVI 171Trainer
79 %22/28
Munkidori
Munkidori
1–4TWM 95Pokémon
79 %22/28Darkness Energy2–4MEE 7Energy
75 %21/28
Crispin
Crispin
1–3SCR 133Trainer
75 %21/28
Risky Ruins
Risky Ruins
1–4MEG 127Trainer
68 %19/28
Energy Switch
Energy Switch
2–3MEG 115Trainer
64 %18/28
Team Rocket's Venture Bomb
Team Rocket's Venture Bomb
2–4DRI 179Trainer
61 %17/28
Fezandipiti ex
Fezandipiti ex
1ASC 142Pokémon
54 %15/28
Team Rocket's Petrel
Team Rocket's Petrel
1–2DRI 176Trainer
54 %15/28
Secret Box
Secret Box
1TWM 163Trainer
54 %15/28
Ultra Ball
Ultra Ball
1–4MEG 131Trainer
50 %14/28
Ting-Lu
Ting-Lu
1–2TWM 110Pokémon
39 %11/28
Counter Gain
Counter Gain
1SSP 169Trainer
36 %10/28
Genesect
Genesect
1SFA 40Pokémon
29 %8/28
Special Red Card
Special Red Card
1CRI 82Trainer
25 %7/28
Cornerstone Mask Ogerpon ex
Cornerstone Mask Ogerpon ex
1TWM 112Pokémon
25 %7/28
Switch
Switch
1–2MEG 130Trainer
21 %6/28
Judge
Judge
1–3POR 76Trainer
18 %5/28
Latias ex
Latias ex
1SSP 76Pokémon
14 %4/28
Barbaracle
Barbaracle
2–3POR 43Pokémon
14 %4/28
Binacle
Binacle
2–3POR 42Pokémon
14 %4/28
Mega Zygarde ex
Mega Zygarde ex
2POR 47Pokémon
14 %4/28
Dusclops
Dusclops
1PRE 36Pokémon
14 %4/28
Duskull
Duskull
1PRE 35Pokémon
14 %4/28
Meowth ex
Meowth ex
1POR 62Pokémon
14 %4/28
Premium Power Pro
Premium Power Pro
2–4MEG 124Trainer
14 %4/28
Battle Cage
Battle Cage
1–4PFL 85Trainer
14 %4/28
Colress's Tenacity
Colress's Tenacity
2SFA 57Trainer
14 %4/28
Crushing Hammer
Crushing Hammer
2POR 71Trainer
14 %4/28
Precious Trolley
Precious Trolley
1SSP 185Trainer
11 %3/28
Riolu
Riolu
2–3MEG 76Pokémon
11 %3/28
Shaymin
Shaymin
1DRI 10Pokémon
11 %3/28
Transformation Tome
Transformation Tome
4CRI 83Trainer
11 %3/28
Gwynn
Gwynn
2–3PBL 78Trainer
11 %3/28
Core Memory
Core Memory
1POR 70Trainer
11 %3/28
Pokégear 3.0
Pokégear 3.0
1–2SVI 186Trainer
11 %3/28
Prism Tower
Prism Tower
1–2CRI 80Trainer
11 %3/28
Prism Energy
Prism Energy
2–4ASC 216Energy
7 %2/28
Froslass
Froslass
2TWM 53Pokémon
7 %2/28
Mega Lucario ex
Mega Lucario ex
2MEG 77Pokémon
7 %2/28
Okidogi
Okidogi
2TWM 111Pokémon
7 %2/28
Snorunt
Snorunt
2TWM 51Pokémon
7 %2/28
Ethan's Sudowoodo
Ethan's Sudowoodo
1DRI 93Pokémon
7 %2/28
Hop's Cramorant
Hop's Cramorant
1JTG 138Pokémon
7 %2/28
Brock's Scouting
Brock's Scouting
1–2JTG 146Trainer
7 %2/28
Nighttime Mine
Nighttime Mine
1ASC 197Trainer
7 %2/28
Team Rocket's Watchtower
Team Rocket's Watchtower
1DRI 180Trainer
7 %2/28
Unfair Stamp
Unfair Stamp
1TWM 165Trainer
7 %2/28
Xerosic's Machinations
Xerosic's Machinations
1SFA 64Trainer
7 %2/28
Rocky Fighting Energy
Rocky Fighting Energy
1POR 87Energy
4 %1/28
Cinderace
Cinderace
4MEG 28Pokémon
4 %1/28
Bunnelby
Bunnelby
2POR 64Pokémon
4 %1/28
Diggersby
Diggersby
2POR 65Pokémon
4 %1/28
Hariyama
Hariyama
2MEG 73Pokémon
4 %1/28
Makuhita
Makuhita
2MEG 72Pokémon
4 %1/28
Maractus
Maractus
2JTG 8Pokémon
4 %1/28
Patrat
Patrat
2CRI 70Pokémon
4 %1/28
Bloodmoon Ursaluna ex
Bloodmoon Ursaluna ex
1TWM 141Pokémon
4 %1/28
Lillie's Clefairy ex
Lillie's Clefairy ex
1JTG 56Pokémon
4 %1/28
Moltres
Moltres
1PFL 14Pokémon
4 %1/28
Carmine
Carmine
2TWM 145Trainer
4 %1/28
Ciphermaniac's Codebreaking
Ciphermaniac's Codebreaking
2TEF 145Trainer
4 %1/28
Iris's Fighting Spirit
Iris's Fighting Spirit
2JTG 149Trainer
4 %1/28
Morty's Conviction
Morty's Conviction
2TEF 155Trainer
4 %1/28
N's Plan
N's Plan
2BLK 83Trainer
4 %1/28
Brave Bangle
Brave Bangle
1WHT 80Trainer
4 %1/28
Buddy-Buddy Poffin
Buddy-Buddy Poffin
1TEF 144Trainer
4 %1/28
Drayton
Drayton
1SSP 174Trainer
4 %1/28
Energy Recycler
Energy Recycler
1DRI 164Trainer
4 %1/28
Hero's Cape
Hero's Cape
1TEF 152Trainer
4 %1/28
Lana's Aid
Lana's Aid
1TWM 155Trainer
4 %1/28
Max Rod
Max Rod
1PRE 116Trainer
4 %1/28
Pokémon Catcher
Pokémon Catcher
1POR 82Trainer
4 %1/28
Scramble Switch
Scramble Switch
1SSP 186Trainer
4 %1/28
Team Rocket's Transceiver
Team Rocket's Transceiver
1DRI 178Trainer
4 %1/28
Tool Scrapper
Tool Scrapper
1ASC 212Trainer
4 %1/28
Wally's Compassion
Wally's Compassion
1MEG 132Trainer
4 %1/28
Legacy Energy
Legacy Energy
1TWM 167Energy
4 %1/28Psychic Energy1MEE 5Energy

The most common Bloodmoon Ursaluna / Lunatone list, all 60 cards

Here they are in full, ready to build. 24 slots come from the core, the cards all 28 lists run. The remaining 36 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 16 more cards to reach 60. The whole thing comes to 12 Pokémon, 38 Trainers and 10 Energy.

One thing to know before you build it: the 28 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.

The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.

There is no price total on this page. The readings we have are Cardmarket's, in euros, and the shop link further down sends you to TCGplayer, which quotes in dollars. Putting a euro figure next to a dollar shop would be one currency too many. The French and German pages carry the total.

Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
3SolrockMEG 75Pokémonevery list
2Bloodmoon UrsalunaPRE 54Pokémonevery list
2LunatoneMEG 74Pokémonevery list
4Fighting GongMEG 116Trainerevery list
4Lillie's DeterminationMEG 119Trainerevery list
2Boss's OrdersMEG 114Trainerevery list
7Fighting EnergyMEE 6Energyevery list
4Night StretcherASC 196Trainer96 %
4Poké PadPOR 81Trainer93 %
2TarragonPOR 85Trainer89 %
2Air BalloonASC 181Trainer82 %
2Energy RetrievalSVI 171Trainer82 %
3MunkidoriTWM 95Pokémon79 %
3Darkness EnergyMEE 7Energy79 %
2CrispinSCR 133Trainer75 %
2Risky RuinsMEG 127Trainer75 %
2Energy SwitchMEG 115Trainer68 %
4Team Rocket's Venture BombDRI 179Trainer64 %
1Fezandipiti exASC 142Pokémon61 %
2Team Rocket's PetrelDRI 176Trainer54 %
1Secret BoxACE SPECTWM 163Trainer54 %
1Ultra BallMEG 131Trainer54 %
1Ting-LuTWM 110Pokémon50 %

We have no fresh enough prices for this list, so we are not putting a number on it.

Pokémon: 12
3 Solrock MEG 75
2 Bloodmoon Ursaluna PRE 54
2 Lunatone MEG 74
3 Munkidori TWM 95
1 Fezandipiti ex ASC 142
1 Ting-Lu TWM 110

Trainer: 38
4 Fighting Gong MEG 116
4 Lillie's Determination MEG 119
2 Boss's Orders MEG 114
4 Night Stretcher ASC 196
4 Poké Pad POR 81
2 Tarragon POR 85
2 Air Balloon ASC 181
2 Energy Retrieval SVI 171
2 Crispin SCR 133
2 Risky Ruins MEG 127
2 Energy Switch MEG 115
4 Team Rocket's Venture Bomb DRI 179
2 Team Rocket's Petrel DRI 176
1 Secret Box TWM 163
1 Ultra Ball MEG 131

Energy: 10
7 Fighting Energy MEE 6
3 Darkness Energy MEE 7

Total Cards: 60

What Bloodmoon Ursaluna / Lunatone costs to build, and how long it will last

You need 90 different cards to cover every version of this deck, 7 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.

25 of these 28 lists bring an ACE SPEC, and that is where they part ways: 15 took Secret Box, 4 took Precious Trolley and 2 took Unfair Stamp. The flex table shows you all 7. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Secret Box and watch what the others do with theirs before you switch.

Then there is time. 1 of the 7 core cards carries the letter H, the one that goes at the next rotation: Bloodmoon Ursaluna. The core table marks it. In copies, that is 2 of the 24 slots the core fills. Which day it lands, we do not know yet.

What Bloodmoon Ursaluna / Lunatone struggles against

The attackers in this deck are Weak to Grass, so they take DOUBLE damage from that type. 19 of the 97 decks we track attack in exactly that type.

Concretely, here is what is waiting for you: Festival Lead (Thwackey), Teal Mask Ogerpon ex / Meganium / Hydrapple ex and Cynthia's Garchomp ex (Cynthia's Roserade), plus 16 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

This table counts one thing, Weakness, and that comes to 19 decks out of the 97 we track. The other 78 do not attack into yours, and this table says nothing about them. You will still run into them.

Going the other way, your attackers are Fighting, and 34 of the decks we track have an attacker Weak to one of those: Dragapult ex, Alakazam / Dudunsparce and Dragapult ex / Blaziken ex, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Festival LeadThwackeyGrass
Teal Mask Ogerpon ex / Meganium / Hydrapple exMeganiumGrass
Cynthia's Garchomp exCynthia's RoseradeGrass
Beedrill exBeedrill exGrass
CrustleCrustleGrass
Team Rocket's Mewtwo exTeam Rocket's SpidopsGrass
Hop's TrevenantShayminGrass
Ethan's TyphlosionShayminGrass
Teal Mask Ogerpon ex / Meganium / Arboliva exArboliva exGrass
Mega Venusaur exMega Venusaur exGrass
Lillie's Clefairy ex / Teal Mask Ogerpon exIron Leaves exGrass
Erika's VictreebelErika's VictreebelGrass
Teal Mask Ogerpon ex / MeganiumMeganiumGrass
SeakingThwackeyGrass
Decidueye exDecidueye exGrass
Sinistcha / Teal Mask Ogerpon exSinistchaGrass
Team Rocket's SpidopsTeam Rocket's SpidopsGrass
Scizor exScytherGrass
N's Zoroark ex / CrustleCrustleGrass

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Dragapult exMeowth exFighting
Alakazam / DudunsparceDudunsparceFighting
Dragapult ex / Blaziken exMeowth exFighting
Dragapult ex / DusknoirMeowth exFighting
SlowkingMega Kangaskhan exFighting
Raging Bolt exMega Kangaskhan exFighting
Latias ex / Mega Kangaskhan exMega Kangaskhan exFighting
Team Rocket's HonchkrowTeam Rocket's Porygon2Fighting
Beedrill exDudunsparceFighting
Mega Absol exMega Kangaskhan exFighting
Mega Kangaskhan ex / BouffalantMega Kangaskhan exFighting
Mega Manectric ex / EelektrikMega Manectric exFighting
Hop's TrevenantHop's SnorlaxFighting
Mega Lopunny ex / DudunsparceMega Lopunny exFighting
Mega Lopunny ex / DusknoirMega Lopunny exFighting
ToxtricityToxtricityFighting
Dragapult ex / DudunsparceDudunsparceFighting
Cinccino exCinccino exFighting
Mega Sharpedo ex / ToxtricityToxtricityFighting
ToxtricityToxtricityFighting
Lillie's Clefairy ex / Teal Mask Ogerpon exMeowth exFighting
Flareon ex / NoctowlEevee exFighting
Hop's Zacian exHop's SnorlaxFighting
Mega Froslass ex / DudunsparceDudunsparceFighting
Iono's Bellibolt exIono's Bellibolt exFighting
JoltikJoltikFighting
Archaludon ex / DudunsparceDudunsparceFighting
DudunsparceDudunsparceFighting
Greninja ex / Blaziken exMeowth exFighting
Gengar exGengar exFighting
Terapagos ex / NoctowlTerapagos exFighting
Raging Bolt ex / Iono's Bellibolt exIono's Bellibolt exFighting
Luxray exLuxray exFighting
Scovillain exDudunsparceFighting

Questions people ask

What is the Bloodmoon Ursaluna / Lunatone deck list?
There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 28 tournament lists harvested between 16 August 2026 and 2 September 2026, 7 cards turn up in every single one, 24 slots out of 60. The remaining 36 change from player to player, with 83 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
28 lists, played across 26 different tournaments, harvested between 16 August 2026 and 2 September 2026 from play.limitlesstcg.com. All 28 were read card by card, and every card recognised.
Where do I start if I want to build Bloodmoon Ursaluna / Lunatone?
With the whole core: 7 cards, 24 slots. Inside it, buy the 10 Trainer slots and the 7 Energy first: they carry over into your next deck. Leave the 7 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Night Stretcher at 96 % and Poké Pad at 93 %.
What beats Bloodmoon Ursaluna / Lunatone?
Its attackers are Weak to Grass, so they take double damage from an attacker of that type. 19 of the 97 decks we track play an attacker of that type: Festival Lead, Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Cynthia's Garchomp ex and Beedrill ex, among others.
Will Bloodmoon Ursaluna / Lunatone survive the next rotation?
Not intact: 1 core cards out of 7 carry the letter H, starting with Bloodmoon Ursaluna.
Are a lot of people playing Bloodmoon Ursaluna / Lunatone?
We have read 28 lists of it, which puts it 54th of the 97 decks we track by lists read. The platform those tournaments run on counts 42 entries for it, 0.1 % of the field, across all its players. That figure is theirs.

Where all of this comes from

28 lists from play.limitlesstcg.com, played across 26 events, harvested between 16 August 2026 and 2 September 2026. The 90 cards named here were read against poko's own catalogue, built on the public TCGdex API. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.

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These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.

Rarity symbols, countedThe symbol at the bottom of your card tells you which pile it came out of. Everyone shows you the symbols. We counted how many cards carry each one, set by set, so you can tell at a glance whether the card in your hand is one in three or one in eight hundred.ReadSet symbols and codesThree capital letters on a decklist, a small symbol at the bottom of a card. Here is every set with its printed code, its release date, how many cards it holds — and the Japanese set it was built from, which is the column nobody else publishes.ReadPokémon TCG Live: the format and your battle logRanked play is Standard, which means the cards in the client are the cards in a tournament hall — and a chunk of them expires at the next rotation. Here is what you are allowed to play, what is about to leave, and where the app keeps the record of every game you lose.ReadStandard rotation and regulation marksOne letter at the bottom of your card decides whether you are allowed to play it. Here is what it means, how many cards go at the next rotation, and — the part nobody counts — how many of them have no replacement waiting.ReadWhat to buy, countedBooster box, Elite Trainer Box, League Battle Deck: every shelf wants your money and none of them tells you what the decks people actually play are made of. We count that, off real tournament lists, and we tell you which product can even contain what you need.ReadDeck costs, countedEvery deck page on this site counts which cards a deck really needs. This page adds the part everyone asks next: what that core costs — priced off real marketplace readings when we have them, never invented — and where players actually buy the cards.ReadReading a deck listWhat "the core of a deck" means, why a card sits at 62 %, what the copies column is telling you, and where every number on a deck page comes from. Read this once and the other fifty-seven pages read themselves.ReadMeta decksFor every deck in the format: the cards every list runs, the ones that change from player to player, and what it struggles against. Counted off real lists, recounted several times a day.ReadWorldsWhen and where Worlds is played, with which cards, and which decks players brought as soon as the standings go up.ReadRelease timelineEvery set since Scarlet & Violet, newest first, with its release date, its card count, and what its sealed boxes cost today.ReadThe most expensive PokémonWhich Pokémon has the priciest card? We ranked them on what their cards actually sell for, and each Pokémon then gets its own page with every version and its price.ReadWhat the boxes are worthWhat does a booster box, a bundle or an Elite Trainer Box cost? We take down the price of five thousand boxes every day and rank the priciest. And separately, the ones whose price rests on nothing solid — and why.Read