Meta deck33 lists · 31 events · 11 August 2026 to 30 August 2026

Hop's Trevenant deck: the core, the flex slots, and what beats it

Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.

Pokémon · 15 cards
  • Hop's Phantump
    Hop's Phantump ×4
  • Hop's Trevenant
    Hop's Trevenant ×3
  • Hop's Snorlax
    Hop's Snorlax ×2
  • Hop's Cramorant
    Hop's Cramorant ×1
  • Lillie's Clefairy ex
    Lillie's Clefairy ex ×1
  • Shaymin
    Shaymin ×1
  • Hop's Dubwool
    Hop's Dubwool ×1
  • Hop's Wooloo
    Hop's Wooloo ×1
  • Latias ex
    Latias ex ×1
Trainers · 37 cards
  • Hop's Choice Band
    Hop's Choice Band ×4
  • Lillie's Determination
    Lillie's Determination ×4
  • Poké Pad
    Poké Pad ×4
  • Postwick
    Postwick ×4
  • Boss's Orders
    Boss's Orders ×3
  • Night Stretcher
    Night Stretcher ×3
  • Hop's Bag
    Hop's Bag ×2
  • Secret Box
    Secret Box ×1
  • Team Rocket's Petrel
    Team Rocket's Petrel ×4
  • Hassel
    Hassel ×2
  • Ultra Ball
    Ultra Ball ×1
  • Air Balloon
    Air Balloon ×1
  • Pokégear 3.0
    Pokégear 3.0 ×3
  • Switch
    Switch ×1
Energy · 8 cards
  • Mist Energy
    Mist Energy ×4
  • Telepathic Psychic Energy
    Telepathic Psychic Energy ×4

We took 33 lists of this deck, handed in at 31 different tournaments, and counted every card in every one. For 27 of them we know how the day ended: one won it outright. The biggest was in front of 62 players. 16 cards turn up in all of them, 45 slots out of 60. The other 15 are decided player by player, with 31 different cards turning up in them.

Published Data updated
THE SHORT VERSION
  • 16 cards show up in all 33 lists, no exceptions: 45 of your 60 slots. Of those, 25 are Trainers, 12 are Pokémon and 8 are Energy. Start there. That leaves 15 slots for you to pick yourself.
  • Your big card is Hop's Snorlax, 150 HP. Dynamic Press hits for 140. It needs 3 Colorless Energy attached.
  • The sharpest disagreement is over Latias ex: 14 of the 33 lists run it. The table below has all 31 cards fighting over the 15 free slots.
  • Your attackers are Weak to Fighting, Lightning, Darkness and Fire, and 36 of the 97 decks we track attack in one of those: Dragapult ex / Blaziken ex, N's Zoroark ex and Marnie's Grimmsnarl ex / Froslass, among others. They are listed at the bottom, with the card that does the damage.

What Hop's Trevenant looks like when you open the box

Across the 33 lists we counted, this deck runs 14 to 18 Pokémon, 35 to 39 Trainers and 7 to 8 Energy. Its attacks are paid for in Psychic.

On results pages and on stream you will see it written « hops-trevenant ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

Look at the Energy: 7 to 8 out of 60, when half the 97 decks we track run 10 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.

It sets up fast. Hop's Trevenant is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.

Look at the Trainers: 35 to 39 cards out of 60, against a median of 31 across the 97 decks we track. Inside that, 12 to 16 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 11 to 17 Items you can play all of in the same turn. It also brings up to 5 Stadiums, and 8 of the 97 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
14–18
Trainers
35–39
Energy
7–8
Supporters
12–16
Items
11–17
Tools
4–5
Stadiums
4–5

A range means the lists disagree with each other.

How Hop's Trevenant actually wins

Hop's Snorlax attacks with Dynamic Press for 140. It needs 3 Colorless Energy attached, and it has 150 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "This Pokémon also does 80 damage to itself."

The cost of Dynamic Press decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 3. On your own attachments alone, your first real swing lands on turn 3. We have not found anything in this list that attaches Energy faster than that, so plan on holding out for 2 turns before you swing. Those turns still get played: you fill your Bench, you build your lines, and you keep something back to rebuild with when your attacker falls.

Here is the detail that quietly loses games. To pull Hop's Snorlax back to the Bench you have to discard 4 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 4 Energy you spent 4 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.

Lillie's Clefairy ex carries the "ex" suffix, and your opponent takes 2 Prize cards instead of one when Lillie's Clefairy ex falls. They need 6 to win: 3 well-placed knockouts on that card beat you, where it would take 6 anywhere else on your Bench.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Hop's Snorlax
Hop's SnorlaxBasic
150Dynamic Press140Colorless + Colorless + ColorlessFighting ×24
Hop's Cramorant
Hop's CramorantBasic
110Fickle Spitting120ColorlessLightning ×21
Hop's Trevenant
Hop's TrevenantStage 1
140Corner90Psychic + Colorless + ColorlessDarkness ×22
Shaymin
ShayminBasic
80Smash Kick30Colorless + ColorlessFire ×21

The core: the 16 cards every list runs

These 16 cards appear in all 33 lists, without a single exception. That is 45 of the 60 slots. The other 15 are decided player by player.

Look at how those 45 slots break down: 25 Trainers, 12 Pokémon, 8 Energy. Trainers outweigh everything else put together, which is the mark of a deck that goes and fetches its cards rather than waiting to draw them.

8 of those 16 cards do not sit at the same count from list to list: Hop's Trevenant (3 to 4), Hop's Snorlax (1 to 2) and Hop's Cramorant (1 to 2), plus 5 more. Add those spreads up and you get 9 copies the 33 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
4
Hop's Phantump
Hop's Phantump
ASC 95Pokémonstays
3–4
Hop's Trevenant
Hop's Trevenant
ASC 96Pokémonstays
1–2
Hop's Snorlax
Hop's Snorlax
JTG 117Pokémonstays
1–2
Hop's Cramorant
Hop's Cramorant
JTG 138Pokémonstays
1
Lillie's Clefairy ex
Lillie's Clefairy ex
JTG 56Pokémonstays
1
Shaymin
Shaymin
DRI 10Pokémonstays
4
Hop's Choice Band
Hop's Choice Band
JTG 148Trainerstays
3–4
Lillie's Determination
Lillie's Determination
MEG 119Trainerstays
4
Poké Pad
Poké Pad
POR 81Trainerstays
4
Postwick
Postwick
JTG 154Trainerstays
3–4
Boss's Orders
Boss's Orders
MEG 114Trainerstays
2–3
Night Stretcher
Night Stretcher
ASC 196Trainerleaves
2–3
Hop's Bag
Hop's Bag
JTG 147Trainerstays
1
Secret Box
Secret Box
TWM 163Trainerleaves
2–4
Mist Energy
Mist Energy
TEF 161Energyleaves
4
Telepathic Psychic Energy
Telepathic Psychic Energy
POR 88Energystays

The 31 cards that change from list to list

31 cards fight over the 15 slots that are left: 5 above three lists in four, 16 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Team Rocket's Petrel at 97 %, Hassel at 97 % and Ultra Ball at 94 %, plus 2 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Latias ex, at 42 %: 14 of 33 players took it, 19 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Battle Cage (7 lists out of 33) and Special Red Card (7 lists out of 33).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
97 %32/33
Team Rocket's Petrel
Team Rocket's Petrel
2–4DRI 176Trainer
97 %32/33
Hassel
Hassel
2–3TWM 151Trainer
94 %31/33
Ultra Ball
Ultra Ball
1–2MEG 131Trainer
91 %30/33
Air Balloon
Air Balloon
1ASC 181Trainer
76 %25/33
Pokégear 3.0
Pokégear 3.0
1–4SVI 186Trainer
70 %23/33
Switch
Switch
1–2MEG 130Trainer
64 %21/33
Hop's Dubwool
Hop's Dubwool
1JTG 136Pokémon
64 %21/33
Hop's Wooloo
Hop's Wooloo
1JTG 135Pokémon
42 %14/33
Latias ex
Latias ex
1SSP 76Pokémon
36 %12/33
Ruffian
Ruffian
1JTG 157Trainer
33 %11/33
Hilda
Hilda
1WHT 84Trainer
30 %10/33
Colress's Tenacity
Colress's Tenacity
1SFA 57Trainer
30 %10/33
Judge
Judge
1POR 76Trainer
30 %10/33
Surfer
Surfer
1SSP 187Trainer
27 %9/33
Sacred Ash
Sacred Ash
1DRI 168Trainer
21 %7/33
Battle Cage
Battle Cage
1PFL 85Trainer
21 %7/33
Special Red Card
Special Red Card
1CRI 82Trainer
18 %6/33
Flutter Mane
Flutter Mane
1TEF 78Pokémon
18 %6/33
Genesect
Genesect
1SFA 40Pokémon
18 %6/33
Patrat
Patrat
1CRI 70Pokémon
15 %5/33
Hop's Zacian ex
Hop's Zacian ex
1JTG 111Pokémon
9 %3/33
Gwynn
Gwynn
1–2PBL 78Trainer
6 %2/33
Meowth ex
Meowth ex
1POR 62Pokémon
6 %2/33
Team Rocket's Mimikyu
Team Rocket's Mimikyu
1DRI 87Pokémon
6 %2/33Psychic Energy2MEE 5Energy
3 %1/33
Bloodmoon Ursaluna ex
Bloodmoon Ursaluna ex
1TWM 141Pokémon
3 %1/33
Frillish
Frillish
1WHT 44Pokémon
3 %1/33
Moltres
Moltres
1PFL 14Pokémon
3 %1/33
Psyduck
Psyduck
1ASC 39Pokémon
3 %1/33
Kieran
Kieran
2TWM 154Trainer
3 %1/33
Prism Energy
Prism Energy
2ASC 216Energy

The most common Hop's Trevenant list, all 60 cards

Here they are in full, ready to build. 45 slots come from the core, the cards all 33 lists run. The remaining 15 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 9 more cards to reach 60. The whole thing comes to 15 Pokémon, 37 Trainers and 8 Energy.

One thing to know before you build it: the 33 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.

The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.

There is no price total on this page. The readings we have are Cardmarket's, in euros, and the shop link further down sends you to TCGplayer, which quotes in dollars. Putting a euro figure next to a dollar shop would be one currency too many. The French and German pages carry the total.

Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
4Hop's PhantumpASC 95Pokémonevery list
3Hop's TrevenantASC 96Pokémonevery list
2Hop's SnorlaxJTG 117Pokémonevery list
1Hop's CramorantJTG 138Pokémonevery list
1Lillie's Clefairy exJTG 56Pokémonevery list
1ShayminDRI 10Pokémonevery list
4Hop's Choice BandJTG 148Trainerevery list
4Lillie's DeterminationMEG 119Trainerevery list
4Poké PadPOR 81Trainerevery list
4PostwickJTG 154Trainerevery list
3Boss's OrdersMEG 114Trainerevery list
3Night StretcherASC 196Trainerevery list
2Hop's BagJTG 147Trainerevery list
1Secret BoxACE SPECTWM 163Trainerevery list
4Mist EnergyTEF 161Energyevery list
4Telepathic Psychic EnergyPOR 88Energyevery list
4Team Rocket's PetrelDRI 176Trainer97 %
2HasselTWM 151Trainer97 %
1Ultra BallMEG 131Trainer94 %
1Air BalloonASC 181Trainer91 %
3Pokégear 3.0SVI 186Trainer76 %
1SwitchMEG 130Trainer70 %
1Hop's DubwoolJTG 136Pokémon64 %
1Hop's WoolooJTG 135Pokémon64 %
1Latias exSSP 76Pokémon42 %

We have no fresh enough prices for this list, so we are not putting a number on it.

Pokémon: 15
4 Hop's Phantump ASC 95
3 Hop's Trevenant ASC 96
2 Hop's Snorlax JTG 117
1 Hop's Cramorant JTG 138
1 Lillie's Clefairy ex JTG 56
1 Shaymin DRI 10
1 Hop's Dubwool JTG 136
1 Hop's Wooloo JTG 135
1 Latias ex SSP 76

Trainer: 37
4 Hop's Choice Band JTG 148
4 Lillie's Determination MEG 119
4 Poké Pad POR 81
4 Postwick JTG 154
3 Boss's Orders MEG 114
3 Night Stretcher ASC 196
2 Hop's Bag JTG 147
1 Secret Box TWM 163
4 Team Rocket's Petrel DRI 176
2 Hassel TWM 151
1 Ultra Ball MEG 131
1 Air Balloon ASC 181
3 Pokégear 3.0 SVI 186
1 Switch MEG 130

Energy: 8
4 Mist Energy TEF 161
4 Telepathic Psychic Energy POR 88

Total Cards: 60

Which decks beat Hop's Trevenant at tournaments

Here is how Hop's Trevenant did against every other deck at tournaments. Real games, real players sitting across the table from each other, and the platform those tournaments run on counts them one by one. All of them were played after Pitch Black became legal for tournaments, and we read the table on 5 September 2026.

The format matters more than people think. When the next set lands, decks get rebuilt around the new cards, and a matchup that leaned one way can swing the other. What you are reading holds for today's format.

We start with the opponent that gives you the most trouble, because that is where the work is before your next tournament. The further down the list you go, the better it goes for you.

Always look at the number of games next to the score. Six wins out of ten happens on its own, even with a middling deck: it is the same as flipping six heads in ten tries. Six hundred out of a thousand, and luck has nothing to do with it. Below 100 games we show nothing at all, because at that count half the matchups look like they lean one way when they lean nowhere.

Against Dragapult ex: over 104 games, 29 won and 74 lost. One ended with no winner.

What Hop's Trevenant costs to build, and how long it will last

You need 47 different cards to cover every version of this deck, 16 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.

Add Secret Box: all 33 players picked the same one. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs.

Then there is time. 3 of the 16 core cards carry the letter H, the one that goes at the next rotation: Night Stretcher, Secret Box and Mist Energy. The core table marks every one of them. In copies, that is 8 of the 45 slots the core fills. Which day it lands, we do not know yet.

What Hop's Trevenant struggles against

The attackers in this deck are Weak to Fighting, Lightning, Darkness and Fire, so they take DOUBLE damage from those types. 36 of the 97 decks we track attack in exactly those types.

Concretely, here is what is waiting for you: Dragapult ex / Blaziken ex, N's Zoroark ex and Marnie's Grimmsnarl ex / Froslass, plus 33 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

This table counts one thing, Weakness, and that comes to 36 decks out of the 97 we track. The other 61 do not attack into yours, and this table says nothing about them. You will still run into them.

Going the other way, your attackers are Psychic, and 21 of the decks we track have an attacker Weak to one of those: N's Zoroark ex, Marnie's Grimmsnarl ex / Froslass and Mega Lucario ex, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Dragapult ex / Blaziken exBlaziken exFire
N's Zoroark exN's Zoroark exDarkness
Marnie's Grimmsnarl ex / FroslassMarnie's Grimmsnarl exDarkness
Mega Lucario exMega Lucario exFighting
Mega Lucario ex / HariyamaMega Lucario exFighting
Team Rocket's HonchkrowTeam Rocket's HonchkrowDarkness
Cynthia's Garchomp exCynthia's Garchomp exFighting
Mega Absol exMega Absol exDarkness
Greninja exGreninja exFighting
Mega Manectric ex / EelektrikMega Manectric exLightning
Ethan's TyphlosionEthan's TyphlosionFire
ToxtricityMega Absol exDarkness
Ceruledge exCeruledge exFire
Mega Sharpedo ex / ToxtricityMega Sharpedo exDarkness
Blaziken / N's Zoroark exN's Zoroark exDarkness
ToxtricityToxtricityDarkness
Okidogi / BarbaracleBloodmoon UrsalunaFighting
Mega Charizard X exMega Charizard X exFire
Flareon ex / NoctowlFlareon exFire
Marnie's Grimmsnarl exMarnie's Grimmsnarl exDarkness
Mega Zygarde ex / BarbaracleMega Zygarde exFighting
Iono's Bellibolt exIono's Bellibolt exLightning
Bloodmoon Ursaluna / LunatoneBloodmoon UrsalunaFighting
Mega Camerupt exMega Camerupt exFire
JoltikJoltikLightning
Archaludon ex / N's Zoroark exN's Zoroark exDarkness
Ethan's MagcargoEthan's Ho-Oh exFire
Blaziken exBlaziken exFire
Greninja ex / Blaziken exBlaziken exFire
Gengar exGengar exDarkness
Paldean TaurosPaldean TaurosFighting
Flygon exFlygon exFighting
Raging Bolt ex / Iono's Bellibolt exIono's Bellibolt exLightning
Dragapult ex / N's Zoroark exN's Zoroark exDarkness
Luxray exLuxray exLightning
N's Zoroark ex / CrustleN's Zoroark exDarkness

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
N's Zoroark exN's Zoroark exGrass
Marnie's Grimmsnarl ex / FroslassMarnie's Grimmsnarl exGrass
Mega Lucario exMega Lucario exPsychic
Mega Lucario ex / HariyamaMega Lucario exPsychic
Cynthia's Garchomp exCynthia's Garchomp exGrass
Mega Absol exMega Absol exGrass
Greninja exGreninja exPsychic
ToxtricityMega Absol exGrass
Ceruledge exSolrockGrass
Mega Sharpedo ex / ToxtricityMega Sharpedo exGrass
Blaziken / N's Zoroark exN's Zoroark exGrass
Okidogi / BarbaracleBloodmoon UrsalunaGrass
Marnie's Grimmsnarl exMarnie's Grimmsnarl exGrass
Mega Zygarde ex / BarbaracleMega Zygarde exGrass
Bloodmoon Ursaluna / LunatoneBloodmoon UrsalunaGrass
Archaludon ex / N's Zoroark exN's Zoroark exGrass
Greninja ex / Blaziken exGreninja exPsychic
Paldean TaurosPaldean TaurosPsychic
Flygon exFlygon exGrass
Dragapult ex / N's Zoroark exN's Zoroark exGrass
N's Zoroark ex / CrustleN's Zoroark exGrass

Questions people ask

What is the Hop's Trevenant deck list?
There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 33 tournament lists harvested between 11 August 2026 and 30 August 2026, 16 cards turn up in every single one, 45 slots out of 60. The remaining 15 change from player to player, with 31 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
33 lists, played across 31 different tournaments, harvested between 11 August 2026 and 30 August 2026 from play.limitlesstcg.com. All 33 were read card by card, and every card recognised.
Where do I start if I want to build Hop's Trevenant?
With the whole core: 16 cards, 45 slots. Inside it, buy the 25 Trainer slots and the 8 Energy first: they carry over into your next deck. Leave the 12 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Team Rocket's Petrel at 97 % and Hassel at 97 %.
What beats Hop's Trevenant?
Its attackers are Weak to Fighting, Lightning, Darkness and Fire, so they take double damage from an attacker of that type. 36 of the 97 decks we track play an attacker of that type: Dragapult ex / Blaziken ex, N's Zoroark ex, Marnie's Grimmsnarl ex / Froslass and Mega Lucario ex, among others.
Will Hop's Trevenant survive the next rotation?
Not intact: 3 core cards out of 16 carry the letter H, starting with Night Stretcher, Secret Box and Mist Energy.
Are a lot of people playing Hop's Trevenant?
We have read 33 lists of it, which puts it 38th of the 97 decks we track by lists read. The platform those tournaments run on counts 298 entries for it, 0.73 % of the field, across all its players. That figure is theirs.

Where all of this comes from

33 lists from play.limitlesstcg.com, played across 31 events, harvested between 11 August 2026 and 30 August 2026. The 47 cards named here were read against poko's own catalogue, built on the public TCGdex API. The matchup counts come from the table play.limitlesstcg.com publishes deck by deck, read on 5 September 2026. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.

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READ THIS NEXT

These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.

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