Hop's Trevenant deck: the core, the flex slots, and what beats it
Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.
- Hop's Phantump ×4
- Hop's Trevenant ×3
- Hop's Snorlax ×2
- Hop's Cramorant ×1
- Lillie's Clefairy ex ×1
- Shaymin ×1
- Hop's Dubwool ×1
- Hop's Wooloo ×1
- Latias ex ×1
- Hop's Choice Band ×4
- Lillie's Determination ×4
- Poké Pad ×4
- Postwick ×4
- Boss's Orders ×3
- Night Stretcher ×3
- Hop's Bag ×2
- Secret Box ×1
- Team Rocket's Petrel ×4
- Hassel ×2
- Ultra Ball ×1
- Air Balloon ×1
- Pokégear 3.0 ×3
- Switch ×1
- Mist Energy ×4
- Telepathic Psychic Energy ×4
We took 33 lists of this deck, handed in at 31 different tournaments, and counted every card in every one. For 27 of them we know how the day ended: one won it outright. The biggest was in front of 62 players. 16 cards turn up in all of them, 45 slots out of 60. The other 15 are decided player by player, with 31 different cards turning up in them.
- 16 cards show up in all 33 lists, no exceptions: 45 of your 60 slots. Of those, 25 are Trainers, 12 are Pokémon and 8 are Energy. Start there. That leaves 15 slots for you to pick yourself.
- Your big card is Hop's Snorlax, 150 HP. Dynamic Press hits for 140. It needs 3 Colorless Energy attached.
- The sharpest disagreement is over Latias ex: 14 of the 33 lists run it. The table below has all 31 cards fighting over the 15 free slots.
- Your attackers are Weak to Fighting, Lightning, Darkness and Fire, and 36 of the 97 decks we track attack in one of those: Dragapult ex / Blaziken ex, N's Zoroark ex and Marnie's Grimmsnarl ex / Froslass, among others. They are listed at the bottom, with the card that does the damage.
What Hop's Trevenant looks like when you open the box
Across the 33 lists we counted, this deck runs 14 to 18 Pokémon, 35 to 39 Trainers and 7 to 8 Energy. Its attacks are paid for in Psychic.
On results pages and on stream you will see it written « hops-trevenant ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 7 to 8 out of 60, when half the 97 decks we track run 10 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.
It sets up fast. Hop's Trevenant is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.
Look at the Trainers: 35 to 39 cards out of 60, against a median of 31 across the 97 decks we track. Inside that, 12 to 16 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 11 to 17 Items you can play all of in the same turn. It also brings up to 5 Stadiums, and 8 of the 97 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 14–18
- Trainers
- 35–39
- Energy
- 7–8
- Supporters
- 12–16
- Items
- 11–17
- Tools
- 4–5
- Stadiums
- 4–5
A range means the lists disagree with each other.
How Hop's Trevenant actually wins
Hop's Snorlax attacks with Dynamic Press for 140. It needs 3 Colorless Energy attached, and it has 150 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "This Pokémon also does 80 damage to itself."
The cost of Dynamic Press decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 3. On your own attachments alone, your first real swing lands on turn 3. We have not found anything in this list that attaches Energy faster than that, so plan on holding out for 2 turns before you swing. Those turns still get played: you fill your Bench, you build your lines, and you keep something back to rebuild with when your attacker falls.
Here is the detail that quietly loses games. To pull Hop's Snorlax back to the Bench you have to discard 4 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 4 Energy you spent 4 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.
Lillie's Clefairy ex carries the "ex" suffix, and your opponent takes 2 Prize cards instead of one when Lillie's Clefairy ex falls. They need 6 to win: 3 well-placed knockouts on that card beat you, where it would take 6 anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| Hop's SnorlaxBasic | 150 | Dynamic Press | 140 | Colorless + Colorless + Colorless | Fighting ×2 | 4 |
| Hop's CramorantBasic | 110 | Fickle Spitting | 120 | Colorless | Lightning ×2 | 1 |
| Hop's TrevenantStage 1 | 140 | Corner | 90 | Psychic + Colorless + Colorless | Darkness ×2 | 2 |
| ShayminBasic | 80 | Smash Kick | 30 | Colorless + Colorless | Fire ×2 | 1 |
The core: the 16 cards every list runs
These 16 cards appear in all 33 lists, without a single exception. That is 45 of the 60 slots. The other 15 are decided player by player.
Look at how those 45 slots break down: 25 Trainers, 12 Pokémon, 8 Energy. Trainers outweigh everything else put together, which is the mark of a deck that goes and fetches its cards rather than waiting to draw them.
8 of those 16 cards do not sit at the same count from list to list: Hop's Trevenant (3 to 4), Hop's Snorlax (1 to 2) and Hop's Cramorant (1 to 2), plus 5 more. Add those spreads up and you get 9 copies the 33 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind | Rotation |
|---|---|---|---|---|
| 4 | Hop's Phantump | ASC 95 | Pokémon | stays |
| 3–4 | Hop's Trevenant | ASC 96 | Pokémon | stays |
| 1–2 | Hop's Snorlax | JTG 117 | Pokémon | stays |
| 1–2 | Hop's Cramorant | JTG 138 | Pokémon | stays |
| 1 | Lillie's Clefairy ex | JTG 56 | Pokémon | stays |
| 1 | Shaymin | DRI 10 | Pokémon | stays |
| 4 | Hop's Choice Band | JTG 148 | Trainer | stays |
| 3–4 | Lillie's Determination | MEG 119 | Trainer | stays |
| 4 | Poké Pad | POR 81 | Trainer | stays |
| 4 | Postwick | JTG 154 | Trainer | stays |
| 3–4 | Boss's Orders | MEG 114 | Trainer | stays |
| 2–3 | Night Stretcher | ASC 196 | Trainer | leaves |
| 2–3 | Hop's Bag | JTG 147 | Trainer | stays |
| 1 | Secret Box | TWM 163 | Trainer | leaves |
| 2–4 | Mist Energy | TEF 161 | Energy | leaves |
| 4 | Telepathic Psychic Energy | POR 88 | Energy | stays |
The 31 cards that change from list to list
31 cards fight over the 15 slots that are left: 5 above three lists in four, 16 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Team Rocket's Petrel at 97 %, Hassel at 97 % and Ultra Ball at 94 %, plus 2 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Latias ex, at 42 %: 14 of 33 players took it, 19 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Battle Cage (7 lists out of 33) and Special Red Card (7 lists out of 33).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 97 %32/33 | Team Rocket's Petrel | 2–4 | DRI 176 | Trainer |
| 97 %32/33 | Hassel | 2–3 | TWM 151 | Trainer |
| 94 %31/33 | Ultra Ball | 1–2 | MEG 131 | Trainer |
| 91 %30/33 | Air Balloon | 1 | ASC 181 | Trainer |
| 76 %25/33 | Pokégear 3.0 | 1–4 | SVI 186 | Trainer |
| 70 %23/33 | Switch | 1–2 | MEG 130 | Trainer |
| 64 %21/33 | Hop's Dubwool | 1 | JTG 136 | Pokémon |
| 64 %21/33 | Hop's Wooloo | 1 | JTG 135 | Pokémon |
| 42 %14/33 | Latias ex | 1 | SSP 76 | Pokémon |
| 36 %12/33 | Ruffian | 1 | JTG 157 | Trainer |
| 33 %11/33 | Hilda | 1 | WHT 84 | Trainer |
| 30 %10/33 | Colress's Tenacity | 1 | SFA 57 | Trainer |
| 30 %10/33 | Judge | 1 | POR 76 | Trainer |
| 30 %10/33 | Surfer | 1 | SSP 187 | Trainer |
| 27 %9/33 | Sacred Ash | 1 | DRI 168 | Trainer |
| 21 %7/33 | Battle Cage | 1 | PFL 85 | Trainer |
| 21 %7/33 | Special Red Card | 1 | CRI 82 | Trainer |
| 18 %6/33 | Flutter Mane | 1 | TEF 78 | Pokémon |
| 18 %6/33 | Genesect | 1 | SFA 40 | Pokémon |
| 18 %6/33 | Patrat | 1 | CRI 70 | Pokémon |
| 15 %5/33 | Hop's Zacian ex | 1 | JTG 111 | Pokémon |
| 9 %3/33 | Gwynn | 1–2 | PBL 78 | Trainer |
| 6 %2/33 | Meowth ex | 1 | POR 62 | Pokémon |
| 6 %2/33 | Team Rocket's Mimikyu | 1 | DRI 87 | Pokémon |
| 6 %2/33 | Psychic Energy | 2 | MEE 5 | Energy |
| 3 %1/33 | Bloodmoon Ursaluna ex | 1 | TWM 141 | Pokémon |
| 3 %1/33 | Frillish | 1 | WHT 44 | Pokémon |
| 3 %1/33 | Moltres | 1 | PFL 14 | Pokémon |
| 3 %1/33 | Psyduck | 1 | ASC 39 | Pokémon |
| 3 %1/33 | Kieran | 2 | TWM 154 | Trainer |
| 3 %1/33 | Prism Energy | 2 | ASC 216 | Energy |
The most common Hop's Trevenant list, all 60 cards
Here they are in full, ready to build. 45 slots come from the core, the cards all 33 lists run. The remaining 15 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.
This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 9 more cards to reach 60. The whole thing comes to 15 Pokémon, 37 Trainers and 8 Energy.
One thing to know before you build it: the 33 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.
The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.
There is no price total on this page. The readings we have are Cardmarket's, in euros, and the shop link further down sends you to TCGplayer, which quotes in dollars. Putting a euro figure next to a dollar shop would be one currency too many. The French and German pages carry the total.
Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.
| Copies | Card | Printing | Kind | Where it comes from |
|---|---|---|---|---|
| 4 | Hop's Phantump | ASC 95 | Pokémon | every list |
| 3 | Hop's Trevenant | ASC 96 | Pokémon | every list |
| 2 | Hop's Snorlax | JTG 117 | Pokémon | every list |
| 1 | Hop's Cramorant | JTG 138 | Pokémon | every list |
| 1 | Lillie's Clefairy ex | JTG 56 | Pokémon | every list |
| 1 | Shaymin | DRI 10 | Pokémon | every list |
| 4 | Hop's Choice Band | JTG 148 | Trainer | every list |
| 4 | Lillie's Determination | MEG 119 | Trainer | every list |
| 4 | Poké Pad | POR 81 | Trainer | every list |
| 4 | Postwick | JTG 154 | Trainer | every list |
| 3 | Boss's Orders | MEG 114 | Trainer | every list |
| 3 | Night Stretcher | ASC 196 | Trainer | every list |
| 2 | Hop's Bag | JTG 147 | Trainer | every list |
| 1 | Secret BoxACE SPEC | TWM 163 | Trainer | every list |
| 4 | Mist Energy | TEF 161 | Energy | every list |
| 4 | Telepathic Psychic Energy | POR 88 | Energy | every list |
| 4 | Team Rocket's Petrel | DRI 176 | Trainer | 97 % |
| 2 | Hassel | TWM 151 | Trainer | 97 % |
| 1 | Ultra Ball | MEG 131 | Trainer | 94 % |
| 1 | Air Balloon | ASC 181 | Trainer | 91 % |
| 3 | Pokégear 3.0 | SVI 186 | Trainer | 76 % |
| 1 | Switch | MEG 130 | Trainer | 70 % |
| 1 | Hop's Dubwool | JTG 136 | Pokémon | 64 % |
| 1 | Hop's Wooloo | JTG 135 | Pokémon | 64 % |
| 1 | Latias ex | SSP 76 | Pokémon | 42 % |
We have no fresh enough prices for this list, so we are not putting a number on it.
Pokémon: 15 4 Hop's Phantump ASC 95 3 Hop's Trevenant ASC 96 2 Hop's Snorlax JTG 117 1 Hop's Cramorant JTG 138 1 Lillie's Clefairy ex JTG 56 1 Shaymin DRI 10 1 Hop's Dubwool JTG 136 1 Hop's Wooloo JTG 135 1 Latias ex SSP 76 Trainer: 37 4 Hop's Choice Band JTG 148 4 Lillie's Determination MEG 119 4 Poké Pad POR 81 4 Postwick JTG 154 3 Boss's Orders MEG 114 3 Night Stretcher ASC 196 2 Hop's Bag JTG 147 1 Secret Box TWM 163 4 Team Rocket's Petrel DRI 176 2 Hassel TWM 151 1 Ultra Ball MEG 131 1 Air Balloon ASC 181 3 Pokégear 3.0 SVI 186 1 Switch MEG 130 Energy: 8 4 Mist Energy TEF 161 4 Telepathic Psychic Energy POR 88 Total Cards: 60
Which decks beat Hop's Trevenant at tournaments
Here is how Hop's Trevenant did against every other deck at tournaments. Real games, real players sitting across the table from each other, and the platform those tournaments run on counts them one by one. All of them were played after Pitch Black became legal for tournaments, and we read the table on 5 September 2026.
The format matters more than people think. When the next set lands, decks get rebuilt around the new cards, and a matchup that leaned one way can swing the other. What you are reading holds for today's format.
We start with the opponent that gives you the most trouble, because that is where the work is before your next tournament. The further down the list you go, the better it goes for you.
Always look at the number of games next to the score. Six wins out of ten happens on its own, even with a middling deck: it is the same as flipping six heads in ten tries. Six hundred out of a thousand, and luck has nothing to do with it. Below 100 games we show nothing at all, because at that count half the matchups look like they lean one way when they lean nowhere.
Against Dragapult ex: over 104 games, 29 won and 74 lost. One ended with no winner.
What Hop's Trevenant costs to build, and how long it will last
You need 47 different cards to cover every version of this deck, 16 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.
Add Secret Box: all 33 players picked the same one. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs.
Then there is time. 3 of the 16 core cards carry the letter H, the one that goes at the next rotation: Night Stretcher, Secret Box and Mist Energy. The core table marks every one of them. In copies, that is 8 of the 45 slots the core fills. Which day it lands, we do not know yet.
What Hop's Trevenant struggles against
The attackers in this deck are Weak to Fighting, Lightning, Darkness and Fire, so they take DOUBLE damage from those types. 36 of the 97 decks we track attack in exactly those types.
Concretely, here is what is waiting for you: Dragapult ex / Blaziken ex, N's Zoroark ex and Marnie's Grimmsnarl ex / Froslass, plus 33 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 36 decks out of the 97 we track. The other 61 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Psychic, and 21 of the decks we track have an attacker Weak to one of those: N's Zoroark ex, Marnie's Grimmsnarl ex / Froslass and Mega Lucario ex, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Dragapult ex / Blaziken ex | Blaziken ex | Fire |
| N's Zoroark ex | N's Zoroark ex | Darkness |
| Marnie's Grimmsnarl ex / Froslass | Marnie's Grimmsnarl ex | Darkness |
| Mega Lucario ex | Mega Lucario ex | Fighting |
| Mega Lucario ex / Hariyama | Mega Lucario ex | Fighting |
| Team Rocket's Honchkrow | Team Rocket's Honchkrow | Darkness |
| Cynthia's Garchomp ex | Cynthia's Garchomp ex | Fighting |
| Mega Absol ex | Mega Absol ex | Darkness |
| Greninja ex | Greninja ex | Fighting |
| Mega Manectric ex / Eelektrik | Mega Manectric ex | Lightning |
| Ethan's Typhlosion | Ethan's Typhlosion | Fire |
| Toxtricity | Mega Absol ex | Darkness |
| Ceruledge ex | Ceruledge ex | Fire |
| Mega Sharpedo ex / Toxtricity | Mega Sharpedo ex | Darkness |
| Blaziken / N's Zoroark ex | N's Zoroark ex | Darkness |
| Toxtricity | Toxtricity | Darkness |
| Okidogi / Barbaracle | Bloodmoon Ursaluna | Fighting |
| Mega Charizard X ex | Mega Charizard X ex | Fire |
| Flareon ex / Noctowl | Flareon ex | Fire |
| Marnie's Grimmsnarl ex | Marnie's Grimmsnarl ex | Darkness |
| Mega Zygarde ex / Barbaracle | Mega Zygarde ex | Fighting |
| Iono's Bellibolt ex | Iono's Bellibolt ex | Lightning |
| Bloodmoon Ursaluna / Lunatone | Bloodmoon Ursaluna | Fighting |
| Mega Camerupt ex | Mega Camerupt ex | Fire |
| Joltik | Joltik | Lightning |
| Archaludon ex / N's Zoroark ex | N's Zoroark ex | Darkness |
| Ethan's Magcargo | Ethan's Ho-Oh ex | Fire |
| Blaziken ex | Blaziken ex | Fire |
| Greninja ex / Blaziken ex | Blaziken ex | Fire |
| Gengar ex | Gengar ex | Darkness |
| Paldean Tauros | Paldean Tauros | Fighting |
| Flygon ex | Flygon ex | Fighting |
| Raging Bolt ex / Iono's Bellibolt ex | Iono's Bellibolt ex | Lightning |
| Dragapult ex / N's Zoroark ex | N's Zoroark ex | Darkness |
| Luxray ex | Luxray ex | Lightning |
| N's Zoroark ex / Crustle | N's Zoroark ex | Darkness |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| N's Zoroark ex | N's Zoroark ex | Grass |
| Marnie's Grimmsnarl ex / Froslass | Marnie's Grimmsnarl ex | Grass |
| Mega Lucario ex | Mega Lucario ex | Psychic |
| Mega Lucario ex / Hariyama | Mega Lucario ex | Psychic |
| Cynthia's Garchomp ex | Cynthia's Garchomp ex | Grass |
| Mega Absol ex | Mega Absol ex | Grass |
| Greninja ex | Greninja ex | Psychic |
| Toxtricity | Mega Absol ex | Grass |
| Ceruledge ex | Solrock | Grass |
| Mega Sharpedo ex / Toxtricity | Mega Sharpedo ex | Grass |
| Blaziken / N's Zoroark ex | N's Zoroark ex | Grass |
| Okidogi / Barbaracle | Bloodmoon Ursaluna | Grass |
| Marnie's Grimmsnarl ex | Marnie's Grimmsnarl ex | Grass |
| Mega Zygarde ex / Barbaracle | Mega Zygarde ex | Grass |
| Bloodmoon Ursaluna / Lunatone | Bloodmoon Ursaluna | Grass |
| Archaludon ex / N's Zoroark ex | N's Zoroark ex | Grass |
| Greninja ex / Blaziken ex | Greninja ex | Psychic |
| Paldean Tauros | Paldean Tauros | Psychic |
| Flygon ex | Flygon ex | Grass |
| Dragapult ex / N's Zoroark ex | N's Zoroark ex | Grass |
| N's Zoroark ex / Crustle | N's Zoroark ex | Grass |
Questions people ask
- What is the Hop's Trevenant deck list?
- There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 33 tournament lists harvested between 11 August 2026 and 30 August 2026, 16 cards turn up in every single one, 45 slots out of 60. The remaining 15 change from player to player, with 31 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 33 lists, played across 31 different tournaments, harvested between 11 August 2026 and 30 August 2026 from play.limitlesstcg.com. All 33 were read card by card, and every card recognised.
- Where do I start if I want to build Hop's Trevenant?
- With the whole core: 16 cards, 45 slots. Inside it, buy the 25 Trainer slots and the 8 Energy first: they carry over into your next deck. Leave the 12 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Team Rocket's Petrel at 97 % and Hassel at 97 %.
- What beats Hop's Trevenant?
- Its attackers are Weak to Fighting, Lightning, Darkness and Fire, so they take double damage from an attacker of that type. 36 of the 97 decks we track play an attacker of that type: Dragapult ex / Blaziken ex, N's Zoroark ex, Marnie's Grimmsnarl ex / Froslass and Mega Lucario ex, among others.
- Will Hop's Trevenant survive the next rotation?
- Not intact: 3 core cards out of 16 carry the letter H, starting with Night Stretcher, Secret Box and Mist Energy.
- Are a lot of people playing Hop's Trevenant?
- We have read 33 lists of it, which puts it 38th of the 97 decks we track by lists read. The platform those tournaments run on counts 298 entries for it, 0.73 % of the field, across all its players. That figure is theirs.
Where all of this comes from
33 lists from play.limitlesstcg.com, played across 31 events, harvested between 11 August 2026 and 30 August 2026. The 47 cards named here were read against poko's own catalogue, built on the public TCGdex API. The matchup counts come from the table play.limitlesstcg.com publishes deck by deck, read on 5 September 2026. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.
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