Doublade
The core cards
Here's the heart of the deck: the cards every single list runs. The remaining slots change from player to player, and you'll find them all counted further down. Tap any card to take a closer look.
5 of 5 different cards16 cards
The game plan
We took 59 lists of this deck, handed in at 55 different tournaments, and counted every card in every one. For 50 of them we know how the day ended, and none won their tournament. 5 cards turn up in all of them, 16 slots out of 60. The other 44 are decided player by player, with 109 different cards turning up in them.
- 5 cards show up in all 59 lists, no exceptions: 16 of your 60 slots. Of those, 2 are Trainers, 14 are Pokémon and 0 are Energy. Start there. That leaves 44 slots for you to pick yourself.
- Your big card is Aegislash, 150 HP. Metal Slash hits for 230. It needs 4 Energy, 1 Metal and 3 Colorless attached.
- The sharpest disagreement is over Team Rocket's Transceiver: 30 of the 59 lists run it. The table below has all 109 cards fighting over the 44 free slots.
- Your attackers are Weak to Fire, and 13 of the 132 decks we track attack in that type: Dragapult ex / Blaziken ex, Ethan's Typhlosion and Ceruledge ex, among others. They are listed at the bottom, with the card that does the damage.
What Doublade looks like when you open the box
Across the 59 lists we counted, this deck runs 20 to 26 Pokémon, 20 to 31 Trainers and 7 to 17 Energy. Its attacks are paid for in Metal.
On results pages and on stream you will see it written « doublade-por ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
The bit they tack on the end, « POR », is a set code: Perfect Order. They spell it out because several cards share that name, and this deck plays that particular printing.
Look at the Energy: 7 to 17 out of 60, when half the 132 decks we track run 11 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.
It takes a while to set up. Aegislash is a Stage 2 Pokémon: you put down the baby, you evolve it, and then you evolve it again. Three cards stacked before anything attacks. That is what the hardest-hitting decks cost you, and it is also where they crack — a fast opponent can bury you before the line is standing.
Look at the Trainers: 20 to 31 cards out of 60, against a median of 31 across the 132 decks we track. Inside that, 8 to 16 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 8 to 19 Items you can play all of in the same turn. It also brings up to 5 Stadiums, and 26 of the 132 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 20–26
- Trainers
- 20–31
- Energy
- 7–17
- Supporters
- 8–16
- Items
- 8–19
- Tools
- 0–3
- Stadiums
- 0–5
A range means the lists disagree with each other.
How Doublade actually wins
Aegislash attacks with Metal Slash for 230. It needs 4 Energy, 1 Metal and 3 Colorless attached, and it has 150 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "During your next turn, this Pokémon can't use attacks."
The cost of Metal Slash decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 4. On your own attachments alone, your first real swing lands on turn 4. We have not found anything in this list that attaches Energy faster than that, so plan on holding out for 3 turns before you swing. Those turns still get played: you fill your Bench, you build your lines, and you keep something back to rebuild with when your attacker falls.
Energy is not your only clock. Honedge has to climb two steps before it becomes Aegislash, and an evolution asleep at the bottom of your deck does you no good at all. The list has that covered. Genesect ex, which the list runs 2 of, has an Ability called Metallic Signal: it goes into your deck for an evolution.
There is another trick in this list, and the whole of it happens in one turn. Team Rocket's Petrel goes into your deck for a Trainer card and puts it in your hand. Precious Trolley is one, and it puts as many Basic Pokémon as you like onto your Bench in one go. A full Bench on turn one is what decides the game in a deck with lines to build. One rule to know: Precious Trolley is an ACE SPEC card. You are allowed just ONE ACE SPEC in your whole deck, so a second copy is never coming, and taking this one means giving up every other. One detail that matters: Team Rocket's Petrel is a Supporter, so that turn you play no other Supporter. Items all still go through. And if Team Rocket's Petrel will not show up, Team Rocket's Transceiver goes and gets it: 30 of the 59 lists bring it for exactly that.
Here is the detail that quietly loses games. To pull Aegislash back to the Bench you have to discard 3 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 3 Energy you spent 3 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.
Genesect ex carries the "ex" suffix, and your opponent takes 2 Prize cards instead of one when Genesect ex falls. They need 6 to win: 3 well-placed knockouts on that card beat you, where it would take 6 anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| AegislashStage 2 | 150 | Metal Slash | 230 | Fire ×2 | 3 | |
| Genesect exBasic | 220 | Protect Charge | 150 | Fire ×2 | 2 | |
| DoubladeStage 1 | 100 | Weaponized Swords | 60× | Fire ×2 | 2 | |
| HonedgeBasic | 70 | Cut | 10 | Fire ×2 | 2 |
The core: the 5 cards every list runs
These 5 cards appear in all 59 lists, without a single exception. That is 16 of the 60 slots. The other 44 are decided player by player.
Look at how those 16 slots break down: 2 Trainers, 14 Pokémon, 0 Energy. Pokémon dominate, which is unusual: this deck needs bodies on the board, and it depends on any single attacker less than it looks.
4 of those 5 cards do not sit at the same count from list to list: Aegislash (3 to 4), Honedge (3 to 4) and Genesect ex (2 to 3), plus 1 more. Add those spreads up and you get 6 copies the 59 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind |
|---|---|---|---|
| 3–4 | Aegislash | POR 58 | Pokémon |
| 4 | Doublade | POR 57 | Pokémon |
| 3–4 | Honedge | POR 56 | Pokémon |
| 2–3 | Genesect ex | BLK 67 | Pokémon |
| 1–4 | Boss's Orders | MEG 114 | Trainer |
The 109 cards that change from list to list
109 cards fight over the 44 slots that are left: 4 above three lists in four, 80 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Metal Energy at 92 %, Buddy-Buddy Poffin at 86 % and Night Stretcher at 85 %, plus 1 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Team Rocket's Transceiver, at 51 %: 30 of 59 players took it, 29 put something else there. The ones who run it bring 4 copies. Right at the bottom of the table, Meowth ex (15 lists out of 59) and Latias ex (14 lists out of 59).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 92 %54/59 | Metal Energy | 1–17 | MEE 8 | Energy |
| 86 %51/59 | Buddy-Buddy Poffin | 1–4 | TEF 144 | Trainer |
| 85 %50/59 | Night Stretcher | 1–4 | ASC 196 | Trainer |
| 75 %44/59 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 73 %43/59 | Dawn | 1–4 | PFL 87 | Trainer |
| 73 %43/59 | Sacred Ash | 1–3 | DRI 168 | Trainer |
| 71 %42/59 | Battle Cage | 1–3 | PFL 85 | Trainer |
| 69 %41/59 | Shaymin | 1 | DRI 10 | Pokémon |
| 68 %40/59 | Poké Pad | 1–4 | POR 81 | Trainer |
| 66 %39/59 | Team Rocket's Petrel | 1–4 | DRI 176 | Trainer |
| 59 %35/59 | Precious Trolley | 1 | SSP 185 | Trainer |
| 58 %34/59 | Lana's Aid | 1–3 | TWM 155 | Trainer |
| 53 %31/59 | Switch | 1–2 | MEG 130 | Trainer |
| 51 %30/59 | Team Rocket's Transceiver | 1–4 | DRI 178 | Trainer |
| 49 %29/59 | Energy Recycler | 1–2 | DRI 164 | Trainer |
| 49 %29/59 | Psychic Energy | 1–8 | MEE 5 | Energy |
| 46 %27/59 | Lillie's Determination | 1–4 | MEG 119 | Trainer |
| 44 %26/59 | Ultra Ball | 1–4 | MEG 131 | Trainer |
| 44 %26/59 | Ignition Energy | 2–4 | WHT 86 | Energy |
| 42 %25/59 | Rare Candy | 1–3 | MEG 125 | Trainer |
| 42 %25/59 | Air Balloon | 1–2 | ASC 181 | Trainer |
| 41 %24/59 | Steven's Beldum | 1–3 | DRI 143 | Pokémon |
| 41 %24/59 | Steven's Metagross ex | 1–3 | DRI 145 | Pokémon |
| 41 %24/59 | Steven's Metang | 1–2 | DRI 144 | Pokémon |
| 41 %24/59 | Hilda | 1–4 | WHT 84 | Trainer |
| 39 %23/59 | Special Red Card | 1–2 | CRI 82 | Trainer |
| 29 %17/59 | Dudunsparce | 2–3 | TEF 129 | Pokémon |
| 27 %16/59 | Brock's Scouting | 1–3 | JTG 146 | Trainer |
| 27 %16/59 | Philippe | 1–4 | CRI 79 | Trainer |
| 25 %15/59 | Meowth ex | 1 | POR 62 | Pokémon |
| 24 %14/59 | Latias ex | 1–2 | SSP 76 | Pokémon |
| 24 %14/59 | Magnetic Metal Energy | 1–3 | CRI 85 | Energy |
| 22 %13/59 | Dunsparce | 1–3 | JTG 120 | Pokémon |
| 22 %13/59 | Pokégear 3.0 | 2–4 | SVI 186 | Trainer |
| 20 %12/59 | Metang | 2–3 | TEF 114 | Pokémon |
| 19 %11/59 | Xerosic's Machinations | 1 | SFA 64 | Trainer |
| 17 %10/59 | Psyduck | 1 | ASC 39 | Pokémon |
| 15 %9/59 | Lillie's Clefairy ex | 1 | JTG 56 | Pokémon |
| 15 %9/59 | Max Rod | 1 | PRE 116 | Trainer |
| 14 %8/59 | Dunsparce | 1–3 | TEF 128 | Pokémon |
| 14 %8/59 | Metagross | 1–2 | CRI 61 | Pokémon |
| 14 %8/59 | Gwynn | 1–4 | PBL 78 | Trainer |
| 14 %8/59 | Jamming Tower | 1 | TWM 153 | Trainer |
| 14 %8/59 | Enriching Energy | 1 | SSP 191 | Energy |
| 12 %7/59 | Brave Bangle | 1 | WHT 80 | Trainer |
| 10 %6/59 | Beldum | 2–3 | CRI 59 | Pokémon |
| 10 %6/59 | Beldum | 2–3 | TEF 113 | Pokémon |
| 10 %6/59 | Bloodmoon Ursaluna ex | 1 | TWM 141 | Pokémon |
| 10 %6/59 | Fan Rotom | 1 | SCR 118 | Pokémon |
| 10 %6/59 | Counter Gain | 1–2 | SSP 169 | Trainer |
| 8 %5/59 | Crispin | 1–2 | SCR 133 | Trainer |
| 8 %5/59 | Team Rocket's Factory | 1–2 | DRI 173 | Trainer |
| 8 %5/59 | Team Rocket's Watchtower | 1–2 | DRI 180 | Trainer |
| 8 %5/59 | Lightning Energy | 1–4 | MEE 4 | Energy |
| 7 %4/59 | Full Metal Lab | 1–3 | TEF 148 | Trainer |
| 7 %4/59 | Grass Energy | 1–4 | MEE 1 | Energy |
| 5 %3/59 | Joltik | 2 | SCR 50 | Pokémon |
| 5 %3/59 | Budew | 1 | ASC 16 | Pokémon |
| 5 %3/59 | Dudunsparce ex | 1 | JTG 121 | Pokémon |
| 5 %3/59 | Genesect | 1 | SFA 40 | Pokémon |
| 5 %3/59 | Hop's Cramorant | 1 | JTG 138 | Pokémon |
| 5 %3/59 | Energy Search | 1 | POR 72 | Trainer |
| 5 %3/59 | Neutralization Zone | 1 | SFA 60 | Trainer |
| 5 %3/59 | Redeemable Ticket | 1 | JTG 156 | Trainer |
| 3 %2/59 | Abra | 2 | MEG 54 | Pokémon |
| 3 %2/59 | Alakazam | 2 | MEG 56 | Pokémon |
| 3 %2/59 | Kadabra | 2 | MEG 55 | Pokémon |
| 3 %2/59 | Mega Kangaskhan ex | 2 | MEG 104 | Pokémon |
| 3 %2/59 | Alomomola | 1 | BLK 24 | Pokémon |
| 3 %2/59 | Flutter Mane | 1 | TEF 78 | Pokémon |
| 3 %2/59 | Mega Skarmory ex | 1 | POR 55 | Pokémon |
| 3 %2/59 | Rabsca | 1 | TEF 24 | Pokémon |
| 3 %2/59 | Rellor | 1 | TEF 23 | Pokémon |
| 3 %2/59 | Lucky Helmet | 2 | TWM 158 | Trainer |
| 3 %2/59 | Boxed Order | 1 | TEF 143 | Trainer |
| 3 %2/59 | Enhanced Hammer | 1 | TWM 148 | Trainer |
| 3 %2/59 | Handheld Fan | 1 | TWM 150 | Trainer |
| 3 %2/59 | Kieran | 1 | TWM 154 | Trainer |
| 3 %2/59 | Prime Catcher | 1 | TEF 157 | Trainer |
| 3 %2/59 | Wally's Compassion | 1 | MEG 132 | Trainer |
| 2 %1/59 | Drakloak | 3 | TWM 129 | Pokémon |
| 2 %1/59 | Dreepy | 3 | TWM 128 | Pokémon |
| 2 %1/59 | Mew ex | 3 | 30C 66 | Pokémon |
| 2 %1/59 | Archaludon | 1 | SCR 107 | Pokémon |
| 2 %1/59 | Chatot | 1 | TEF 132 | Pokémon |
| 2 %1/59 | Dialga | 1 | MEG 95 | Pokémon |
| 2 %1/59 | Dragapult ex | 1 | TWM 130 | Pokémon |
| 2 %1/59 | Duraludon | 1 | SCR 106 | Pokémon |
| 2 %1/59 | Patrat | 1 | CRI 70 | Pokémon |
| 2 %1/59 | Zamazenta | 1 | DRI 146 | Pokémon |
| 2 %1/59 | Ciphermaniac's Codebreaking | 4 | TEF 145 | Trainer |
| 2 %1/59 | Prism Tower | 3 | CRI 80 | Trainer |
| 2 %1/59 | Colress's Tenacity | 2 | SFA 57 | Trainer |
| 2 %1/59 | Kofu | 2 | SCR 138 | Trainer |
| 2 %1/59 | Morty's Conviction | 2 | TEF 155 | Trainer |
| 2 %1/59 | Wondrous Patch | 2 | PFL 94 | Trainer |
| 2 %1/59 | Crushing Hammer | 1 | POR 71 | Trainer |
| 2 %1/59 | Cyrano | 1 | SSP 170 | Trainer |
| 2 %1/59 | Energy Retrieval | 1 | SVI 171 | Trainer |
| 2 %1/59 | Eri | 1 | TEF 146 | Trainer |
| 2 %1/59 | Grand Tree | 1 | SCR 136 | Trainer |
| 2 %1/59 | Nighttime Mine | 1 | ASC 197 | Trainer |
| 2 %1/59 | Salvatore | 1 | TEF 160 | Trainer |
| 2 %1/59 | Tool Scrapper | 1 | ASC 212 | Trainer |
| 2 %1/59 | Mist Energy | 4 | TEF 161 | Energy |
| 2 %1/59 | Fire Energy | 2 | MEE 2 | Energy |
| 2 %1/59 | Legacy Energy | 1 | TWM 167 | Energy |
| 2 %1/59 | Telepathic Psychic Energy | 1 | POR 88 | Energy |
| 2 %1/59 | Water Energy | 1 | MEE 11 | Energy |
How many different cards Doublade needs, and how long it will last
You need 114 different cards to cover every version of this deck, 5 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.
All 59 lists bring an ACE SPEC, and that is where they part ways: 35 took Precious Trolley, 9 took Max Rod and 8 took Enriching Energy. The flex table shows you all 7. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Precious Trolley and watch what the others do with theirs before you switch.
Then there is time, and the answer is a good one: not one of the 5 core cards carries the letter H, the one that goes at the next rotation. This deck walks through the change whole.
The printings in your deck.
Explore each printing in the catalogue, including its reference, set and printed text.
Market observations include their source and date.
What Doublade struggles against
The attackers in this deck are Weak to Fire, so they take DOUBLE damage from that type. 13 of the 132 decks we track attack in exactly that type.
Concretely, here is what is waiting for you: Dragapult ex / Blaziken ex, Ethan's Typhlosion and Ceruledge ex, plus 10 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 13 decks out of the 132 we track. The other 119 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Metal, and 17 of the decks we track have an attacker Weak to one of those: Dhelmise, Marnie's Grimmsnarl ex / Froslass and Mew ex, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Dragapult ex / Blaziken ex | Blaziken ex | Fire |
| Ethan's Typhlosion | Ethan's Typhlosion | Fire |
| Ceruledge ex | Ceruledge ex | Fire |
| Mega Charizard X ex | Mega Charizard X ex | Fire |
| Mega Camerupt ex | Mega Camerupt ex | Fire |
| Blaziken ex | Blaziken ex | Fire |
| Flareon ex / Noctowl | Flareon ex | Fire |
| Flareon ex | Flareon ex | Fire |
| Blaziken ex / N's Zoroark ex | Blaziken ex | Fire |
| Ethan's Magcargo | Ethan's Ho-Oh ex | Fire |
| Incineroar ex | Incineroar ex | Fire |
| Cinderace ex | Cinderace ex | Fire |
| Greninja ex / Blaziken ex | Blaziken ex | Fire |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Dhelmise | Lillie's Clefairy ex | Metal |
| Marnie's Grimmsnarl ex / Froslass | Froslass | Metal |
| Mew ex | Lillie's Clefairy ex | Metal |
| Mega Starmie ex / Froslass | Mega Froslass ex | Metal |
| Hop's Trevenant | Lillie's Clefairy ex | Metal |
| Lillie's Clefairy ex | Lillie's Clefairy ex | Metal |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Lillie's Clefairy ex | Metal |
| Mega Abomasnow ex | Mega Abomasnow ex | Metal |
| Mega Froslass ex | Mega Froslass ex | Metal |
| Froslass / Munkidori | Froslass | Metal |
| Mega Diancie ex / Dusknoir | Mega Diancie ex | Metal |
| Mega Froslass ex / Dudunsparce | Mega Froslass ex | Metal |
| Dragapult ex / Froslass | Froslass | Metal |
| Azumarill | Azumarill | Metal |
| Mega Diancie ex | Mega Diancie ex | Metal |
| Sylveon | Sylveon | Metal |
| Greninja ex / Froslass | Froslass | Metal |
Questions people ask
- What is the Doublade deck list?
- There isn't one. Across 59 tournament lists harvested between 11 August 2026 and 23 October 2026, 5 cards turn up in every single one, 16 slots out of 60. The remaining 44 change from player to player, with 109 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 59 lists, played across 55 different tournaments, harvested between 11 August 2026 and 23 October 2026 from play.limitlesstcg.com. All 59 were read card by card, and every card recognised.
- Where do I start if I want to build Doublade?
- With the whole core: 5 cards, 16 slots. Inside it, buy the 2 Trainer slots and the 0 Energy first: they carry over into your next deck. Leave the 14 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Metal Energy at 92 % and Buddy-Buddy Poffin at 86 %.
- What beats Doublade?
- Its attackers are Weak to Fire, so they take double damage from an attacker of that type. 13 of the 132 decks we track play an attacker of that type: Dragapult ex / Blaziken ex, Ethan's Typhlosion, Ceruledge ex and Mega Charizard X ex, among others.
- Will Doublade survive the next rotation?
- Yes, whole: not one of the 5 core cards carries the letter H. At equal price, that is the argument that should settle where your money goes.
- Are a lot of people playing Doublade?
- We have read 59 lists of it, which puts it 64th of the 132 decks we track by lists read. The platform those tournaments run on counts 47 entries for it, 0.15 % of the field, across all its players. That figure is theirs.
Where all of this comes from
59 lists from play.limitlesstcg.com, played across 55 events, harvested between 11 August 2026 and 23 October 2026. The 114 cards named here were read against poko's own catalogue, built on the public TCGdex API.
These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.
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- ReadSet symbols and codesThree capital letters on a decklist, a small symbol at the bottom of a card. Here is every set with its printed code, its release date, how many cards it holds — and the Japanese set it was built from, which is the column nobody else publishes.
- ReadUpcoming sets and release datesThe next expansion already exists — it has been on sale in Japan for weeks. Here is what is in it, and the window our measured Japan-to-here gap puts it in. Plus every past release with its real date on both sides.
- ReadStandard rotation and regulation marksOne letter at the bottom of your card decides whether you are allowed to play it. Here is what it means, how many cards go at the next rotation, and — the part nobody counts — how many of them have no replacement waiting.
- ReadWhat to buy, countedBooster box, Elite Trainer Box, League Battle Deck: every shelf wants your money and none of them tells you what the decks people actually play are made of. We count that, off real tournament lists, and we tell you which product can even contain what you need.
- ReadReading a deck listWhat "the core of a deck" means, why a card sits at 62 %, what the copies column is telling you, and where every number on a deck page comes from. Read this once and the other fifty-seven pages read themselves.
- ReadMeta decksFor every deck in the format: the cards every list runs, the ones that change from player to player, and what it struggles against. Counted off real lists, recounted several times a day.
- ReadWorldsWhen and where Worlds is played, with which cards, and which decks players brought as soon as the standings go up.
- ReadWhat the boxes are worthWhat does a booster box, a bundle or an Elite Trainer Box cost? We take down the price of five thousand boxes every day and rank the priciest. And separately, the ones whose price rests on nothing solid — and why.