Cinderace ex
The core cards
Here's the heart of the deck: the cards every single list runs. The remaining slots change from player to player, and you'll find them all counted further down. Tap any card to take a closer look.
7 of 7 different cards30 cards
The game plan
We took 6 lists of this deck, handed in at 6 different tournaments, and counted every card in every one. For 5 of them we know how the day ended, and none won their tournament. 7 cards turn up in all of them, 30 slots out of 60. The other 30 are decided player by player, with 61 different cards turning up in them.
- 7 cards show up in all 6 lists, no exceptions: 30 of your 60 slots. Of those, 12 are Trainers, 2 are Pokémon and 16 are Energy. Start there. That leaves 30 slots for you to pick yourself.
- Your big card is Cinderace ex, 320 HP. Flare Strike hits for 280. It needs 3 Energy, 1 Fire and 2 Colorless attached.
- The sharpest disagreement is over Cinderace: 3 of the 6 lists run it. The table below has all 61 cards fighting over the 30 free slots.
- Your attackers are Weak to Water, and 24 of the 119 decks we track attack in that type: Festival Lead, Marnie's Grimmsnarl ex / Froslass and Raging Bolt ex, among others. They are listed at the bottom, with the card that does the damage.
What Cinderace ex looks like when you open the box
Across the 6 lists we counted, this deck runs 19 to 22 Pokémon, 23 to 32 Trainers and 8 to 17 Energy. Its attacks are paid for in Fire.
On results pages and on stream you will see it written « cinderace-ex ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 8 to 17 out of 60, when half the 119 decks we track run 11 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.
It takes a while to set up. Cinderace ex is a Stage 2 Pokémon: you put down the baby, you evolve it, and then you evolve it again. Three cards stacked before anything attacks. That is what the hardest-hitting decks cost you, and it is also where they crack — a fast opponent can bury you before the line is standing.
Look at the Trainers: 23 to 32 cards out of 60, against a median of 31 across the 119 decks we track. Inside that, 8 to 13 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 10 to 20 Items you can play all of in the same turn.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 19–22
- Trainers
- 23–32
- Energy
- 8–17
- Supporters
- 8–13
- Items
- 10–20
- Tools
- 0–2
- Stadiums
- 0–2
A range means the lists disagree with each other.
What the card in this deck's name actually does
Cinderace ex gives this deck its name. Here is what is written on it.
Cinderace ex is in all 6 lists, 2 copies of it. Its attack Garnet Volley costs 3 Energy (Fire, Fighting and Darkness) and has no damage number printed next to it. That is why you will not find it in the attacker table lower down, which sorts by printed damage. Everything it does lives in its text: « This attack does 180 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) »
How Cinderace ex actually wins
Cinderace ex attacks with Flare Strike for 280. It needs 3 Energy, 1 Fire and 2 Colorless attached, and it has 320 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "During your next turn, this Pokémon can't use Flare Strike."
The cost of Flare Strike decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 3. On your own attachments alone, your first real swing lands on turn 3. Except you are not on your own. Crispin, which the list runs 2 of, looks at the top of your deck and attaches the Energy it finds there. Cinderace does the same job. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.
Good news on mobility: Cinderace ex retreats for free. You get it back to the Bench without discarding a single Energy, and you can still attack in the same turn. An attacker that comes and goes like that walks out of almost any mess.
Cinderace ex carries the "ex" suffix, and your opponent takes 2 Prize cards instead of one when Cinderace ex falls. They need 6 to win: 3 well-placed knockouts on that card beat you, where it would take 6 anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| Cinderace exStage 2 | 320 | Flare Strike | 280 | Water ×2 | 0 |
The core: the 7 cards every list runs
These 7 cards appear in all 6 lists, without a single exception. That is 30 of the 60 slots. The other 30 are decided player by player.
Look at how those 30 slots break down: 12 Trainers, 2 Pokémon, 16 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 30 of the 60 slots are the same for everybody, which is exactly the median across the 119 decks we track.
7 of those 7 cards do not sit at the same count from list to list: Cinderace ex (2 to 4), Lillie's Determination (1 to 4) and Poké Pad (1 to 4), plus 4 more. Add those spreads up and you get 20 copies the 6 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind | Rotation |
|---|---|---|---|---|
| 2–4 | Cinderace ex | SCR 28 | Pokémon | leaves |
| 1–4 | Lillie's Determination | MEG 119 | Trainer | stays |
| 1–4 | Poké Pad | POR 81 | Trainer | stays |
| 3–4 | Rare Candy | MEG 125 | Trainer | stays |
| 2–10 | Fire Energy | MEE 2 | Energy | stays |
| 2–3 | Darkness Energy | MEE 7 | Energy | stays |
| 1–3 | Fighting Energy | MEE 6 | Energy | stays |
The 61 cards that change from list to list
61 cards fight over the 30 slots that are left: 3 above three lists in four, 31 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Raboot at 83 %, Scorbunny at 83 % and Fezandipiti ex at 83 %. Add those to the core and you have the common build.
The dividing line runs through Cinderace, at 50 %: 3 of 6 players took it, 3 put something else there. The ones who run it bring 4 copies. Right at the bottom of the table, Froakie (1 list out of 6) and Blaziken ex (1 list out of 6).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 83 %5/6 | Raboot | 1–4 | MEG 27 | Pokémon |
| 83 %5/6 | Scorbunny | 1–4 | SCR 26 | Pokémon |
| 83 %5/6 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 67 %4/6 | Buddy-Buddy Poffin | 4 | TEF 144 | Trainer |
| 67 %4/6 | Ultra Ball | 1–4 | MEG 131 | Trainer |
| 67 %4/6 | Boss's Orders | 1–3 | MEG 114 | Trainer |
| 67 %4/6 | Crispin | 1–2 | SCR 133 | Trainer |
| 67 %4/6 | Night Stretcher | 2 | ASC 196 | Trainer |
| 50 %3/6 | Cinderace | 3–4 | MEG 28 | Pokémon |
| 50 %3/6 | Scorbunny | 1–3 | MEG 26 | Pokémon |
| 50 %3/6 | Munkidori | 1–2 | TWM 95 | Pokémon |
| 50 %3/6 | Meowth ex | 1–2 | POR 62 | Pokémon |
| 50 %3/6 | Black Belt's Training | 1–3 | JTG 143 | Trainer |
| 50 %3/6 | Neo Upper Energy | 1 | TEF 162 | Energy |
| 33 %2/6 | Terapagos | 2–3 | SSP 161 | Pokémon |
| 33 %2/6 | Dudunsparce | 1–2 | TEF 129 | Pokémon |
| 33 %2/6 | Dusknoir | 1–2 | PRE 37 | Pokémon |
| 33 %2/6 | Duskull | 2 | PRE 35 | Pokémon |
| 33 %2/6 | Budew | 1 | ASC 16 | Pokémon |
| 33 %2/6 | Dusclops | 1 | PRE 36 | Pokémon |
| 33 %2/6 | Drayton | 2–4 | SSP 174 | Trainer |
| 33 %2/6 | Dawn | 1–3 | PFL 87 | Trainer |
| 33 %2/6 | Hilda | 1–2 | WHT 84 | Trainer |
| 33 %2/6 | Lucky Helmet | 2 | TWM 158 | Trainer |
| 33 %2/6 | Blowtorch | 1 | PFL 86 | Trainer |
| 33 %2/6 | Energy Recycler | 1 | DRI 164 | Trainer |
| 33 %2/6 | Judge | 1 | POR 76 | Trainer |
| 33 %2/6 | Special Red Card | 1 | CRI 82 | Trainer |
| 33 %2/6 | Team Rocket's Watchtower | 1 | DRI 180 | Trainer |
| 33 %2/6 | Water Energy | 1–4 | MEE 3 | Energy |
| 17 %1/6 | Froakie | 4 | CRI 20 | Pokémon |
| 17 %1/6 | Blaziken ex | 3 | JTG 24 | Pokémon |
| 17 %1/6 | Dunsparce | 3 | JTG 120 | Pokémon |
| 17 %1/6 | Frogadier | 3 | CRI 21 | Pokémon |
| 17 %1/6 | Torchic | 3 | DRI 40 | Pokémon |
| 17 %1/6 | Combusken | 2 | DRI 41 | Pokémon |
| 17 %1/6 | Cornerstone Mask Ogerpon ex | 2 | TWM 112 | Pokémon |
| 17 %1/6 | Greninja ex | 2 | TWM 106 | Pokémon |
| 17 %1/6 | Mega Greninja ex | 2 | CRI 22 | Pokémon |
| 17 %1/6 | Raboot | 2 | SCR 27 | Pokémon |
| 17 %1/6 | Dunsparce | 1 | TEF 128 | Pokémon |
| 17 %1/6 | Lillie's Clefairy ex | 1 | JTG 56 | Pokémon |
| 17 %1/6 | Patrat | 1 | CRI 70 | Pokémon |
| 17 %1/6 | Pecharunt | 1 | SVP 149 | Pokémon |
| 17 %1/6 | Terapagos ex | 1 | SCR 128 | Pokémon |
| 17 %1/6 | Wellspring Mask Ogerpon ex | 1 | TWM 64 | Pokémon |
| 17 %1/6 | Pokégear 3.0 | 3 | SVI 186 | Trainer |
| 17 %1/6 | Salvatore | 3 | TEF 160 | Trainer |
| 17 %1/6 | Area Zero Underdepths | 2 | SCR 131 | Trainer |
| 17 %1/6 | Morty's Conviction | 2 | TEF 155 | Trainer |
| 17 %1/6 | Air Balloon | 1 | ASC 181 | Trainer |
| 17 %1/6 | Briar | 1 | SCR 132 | Trainer |
| 17 %1/6 | Brock's Scouting | 1 | JTG 146 | Trainer |
| 17 %1/6 | Lacey | 1 | SCR 139 | Trainer |
| 17 %1/6 | Rosa's Encouragement | 1 | POR 84 | Trainer |
| 17 %1/6 | Secret Box | 1 | TWM 163 | Trainer |
| 17 %1/6 | Sparkling Crystal | 1 | SCR 142 | Trainer |
| 17 %1/6 | Xerosic's Machinations | 1 | SFA 64 | Trainer |
| 17 %1/6 | Psychic Energy | 2 | MEE 5 | Energy |
| 17 %1/6 | Ignition Energy | 1 | WHT 86 | Energy |
| 17 %1/6 | Legacy Energy | 1 | TWM 167 | Energy |
What Cinderace ex costs to build, and how long it will last
You need 68 different cards to cover every version of this deck, 7 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.
All 6 lists bring an ACE SPEC, and that is where they part ways: 3 took Neo Upper Energy, 1 took Legacy Energy and 1 took Secret Box. The flex table shows you all 4. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Neo Upper Energy and watch what the others do with theirs before you switch.
Then there is time. 1 of the 7 core cards carries the letter H, the one that goes at the next rotation: Cinderace ex. The core table marks it. In copies, that is 2 of the 30 slots the core fills. Which day it lands, we do not know yet.
Cards to complete your deck.
Browse our singles. Each product page shows its exact printing, condition, price and availability.
The market figures cited in this analysis are not Poko retail prices or stock availability.
What Cinderace ex struggles against
The attackers in this deck are Weak to Water, so they take DOUBLE damage from that type. 24 of the 119 decks we track attack in exactly that type.
Concretely, here is what is waiting for you: Festival Lead (Seaking), Marnie's Grimmsnarl ex / Froslass and Raging Bolt ex (Wellspring Mask Ogerpon ex), plus 21 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 24 decks out of the 119 we track. The other 95 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Fire, and 30 of the decks we track have an attacker Weak to one of those: Mega Excadrill ex, Slowking and Festival Lead, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Festival Lead | Seaking | Water |
| Marnie's Grimmsnarl ex / Froslass | Froslass | Water |
| Raging Bolt ex | Wellspring Mask Ogerpon ex | Water |
| Latias ex / Mega Kangaskhan ex | Wellspring Mask Ogerpon ex | Water |
| Mega Greninja ex | Mega Greninja ex | Water |
| Team Rocket's Mewtwo ex | Team Rocket's Articuno | Water |
| Greninja ex | Froakie | Water |
| Mega Starmie ex / Froslass | Mega Starmie ex | Water |
| Mega Starmie ex / Dusknoir | Mega Starmie ex | Water |
| Mega Starmie ex | Mega Starmie ex | Water |
| Froslass / Munkidori | Froslass | Water |
| Mega Abomasnow ex | Mega Abomasnow ex | Water |
| Mega Froslass ex | Mega Froslass ex | Water |
| Seaking | Seaking | Water |
| Wellspring Mask Ogerpon ex / Fan Rotom | Wellspring Mask Ogerpon ex | Water |
| Wailord ex | Wailord ex | Water |
| Mega Froslass ex / Dudunsparce | Mega Froslass ex | Water |
| Palafin ex | Palafin ex | Water |
| Mega Feraligatr ex | Mega Feraligatr ex | Water |
| Wailord ex | Wailord ex | Water |
| Dragapult ex / Froslass | Froslass | Water |
| Misty's Gyarados | Misty's Gyarados | Water |
| Feraligatr | Feraligatr | Water |
| Scovillain ex | Froslass | Water |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Mega Excadrill ex | Mega Excadrill ex | Fire |
| Slowking | Metagross | Fire |
| Festival Lead | Thwackey | Fire |
| Teal Mask Ogerpon ex / Meganium / Hydrapple ex | Meganium | Fire |
| Cynthia's Garchomp ex | Cynthia's Roserade | Fire |
| Crustle | Crustle | Fire |
| Beedrill ex | Beedrill ex | Fire |
| Team Rocket's Mewtwo ex | Team Rocket's Spidops | Fire |
| Hop's Trevenant | Shaymin | Fire |
| Ethan's Typhlosion | Shaymin | Fire |
| Teal Mask Ogerpon ex / Meganium / Arboliva ex | Arboliva ex | Fire |
| Mega Venusaur ex | Mega Venusaur ex | Fire |
| Cinccino ex | Genesect ex | Fire |
| Steven's Metagross ex | Steven's Metagross ex | Fire |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Teal Mask Ogerpon ex | Fire |
| Seaking | Thwackey | Fire |
| Metagross | Metagross | Fire |
| Doublade | Aegislash | Fire |
| Hop's Zacian ex | Hop's Zacian ex | Fire |
| Teal Mask Ogerpon ex / Meganium | Meganium | Fire |
| Erika's Victreebel | Erika's Victreebel | Fire |
| Decidueye ex | Decidueye ex | Fire |
| Archaludon ex | Archaludon ex | Fire |
| Archaludon ex / Dudunsparce | Archaludon ex | Fire |
| Sinistcha / Teal Mask Ogerpon ex | Sinistcha | Fire |
| Archaludon ex / N's Zoroark ex | Archaludon ex | Fire |
| Team Rocket's Spidops | Team Rocket's Spidops | Fire |
| Gengar ex | Bastiodon | Fire |
| Scizor ex | Genesect ex | Fire |
| N's Zoroark ex / Crustle | Crustle | Fire |
Questions people ask
- What is the Cinderace ex deck list?
- There isn't one. Across 6 tournament lists harvested between 16 August 2026 and 11 September 2026, 7 cards turn up in every single one, 30 slots out of 60. The remaining 30 change from player to player, with 61 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 6 lists, played across 6 different tournaments, harvested between 16 August 2026 and 11 September 2026 from play.limitlesstcg.com. All 6 were read card by card, and every card recognised.
- Where do I start if I want to build Cinderace ex?
- With the whole core: 7 cards, 30 slots. Inside it, buy the 12 Trainer slots and the 16 Energy first: they carry over into your next deck. Leave the 2 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Raboot at 83 % and Scorbunny at 83 %.
- What beats Cinderace ex?
- Its attackers are Weak to Water, so they take double damage from an attacker of that type. 24 of the 119 decks we track play an attacker of that type: Festival Lead, Marnie's Grimmsnarl ex / Froslass, Raging Bolt ex and Latias ex / Mega Kangaskhan ex, among others.
- Will Cinderace ex survive the next rotation?
- Not intact: 1 core cards out of 7 carry the letter H, starting with Cinderace ex.
- Are a lot of people playing Cinderace ex?
- We have read 6 lists of it, which puts it 113th of the 119 decks we track by lists read. The platform those tournaments run on counts 6 entries for it, 0.01 % of the field, across all its players. That figure is theirs.
Where all of this comes from
6 lists from play.limitlesstcg.com, played across 6 events, harvested between 16 August 2026 and 11 September 2026. The 68 cards named here were read against poko's own catalogue, built on the public TCGdex API. No prices on this page, for want of a fresh enough reading.
What will you play next?
Explore tournament lists, prepare your deck for rotation and see how we are building pokoAGENT to put decks to the test.
Available tools and the project’s next steps, in one place.
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