91 lists · 79 events · 16 August 2026 to 15 October 2026

Seaking

The cards in this deck

Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.

26 of 26 different cards60 cards

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The game plan

Published Data updated

We took 91 lists of this deck, handed in at 79 different tournaments, and counted every card in every one. For 84 of them we know how the day ended: 6 won theirs outright. The biggest was in front of 175 players. 7 cards turn up in all of them, 21 slots out of 60. The other 39 are decided player by player, with 66 different cards turning up in them.

THE SHORT VERSION
  • 7 cards show up in all 91 lists, no exceptions: 21 of your 60 slots. Of those, 11 are Trainers, 10 are Pokémon and 0 are Energy. Start there. That leaves 39 slots for you to pick yourself.
  • Your big card is Seaking, 110 HP. Rapid Draw hits for 60. It needs 1 Colorless Energy attached.
  • The sharpest disagreement is over Moltres: 47 of the 91 lists run it. The table below has all 66 cards fighting over the 39 free slots.
  • Your attackers are Weak to Lightning and Fire, and 22 of the 125 decks we track attack in one of those: Dragapult ex / Blaziken ex, Ethan's Typhlosion and Ceruledge ex, among others. They are listed at the bottom, with the card that does the damage.

What Seaking looks like when you open the box

Across the 91 lists we counted, this deck runs 16 to 26 Pokémon, 28 to 38 Trainers and 5 to 8 Energy. Its attacks are paid for in Grass.

On results pages and on stream you will see it written « seaking-pre ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

The bit they tack on the end, « PRE », is a set code: Prismatic Evolutions. They spell it out because several cards share that name, and this deck plays that particular printing.

Look at the Energy: 5 to 8 out of 60, when half the 125 decks we track run 11 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.

It sets up fast. Seaking is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.

Look at the Trainers: 28 to 38 cards out of 60, against a median of 31 across the 125 decks we track. Inside that, 8 to 14 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 9 to 22 Items you can play all of in the same turn. It also brings up to 4 Stadiums, and 87 of the 125 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
16–26
Trainers
28–38
Energy
5–8
Supporters
8–14
Items
9–22
Tools
3–6
Stadiums
3–4

A range means the lists disagree with each other.

What the card in this deck's name actually does

Seaking gives this deck its name. Here is what is written on it.

Seaking is in all 91 lists, 3 copies of it. Its Ability is called Festival Lead, and here is what is printed on it, word for word: « If Festival Grounds is in play, this Pokémon may use an attack it has twice. If the first attack Knocks Out your opponent's Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon. »

How Seaking actually wins

Seaking attacks with Rapid Draw for 60. It needs 1 Colorless Energy attached, and it has 110 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "Draw 2 cards."

One Energy to attack is enormous, and it means the attack cost will never be what slows you down. What slows you down here is getting Seaking up. Once the line is standing you swing every turn with nothing to recharge, and you can start again immediately when your attacker falls.

Good news on mobility: pulling Seaking back to the Bench costs you 1 Energy attached to it, and that is all. Retreating does not cost you your turn, so you step back and swing anyway. That matters enormously the day your opponent lands something nasty on it.

Not one ex Pokémon in the core, and only 26 of the 125 decks we track are in that position. It is a hidden advantage: every knockout your opponent takes is worth a single Prize, so they need 6, where 3 would do against a deck stuffed with ex cards.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Seaking
SeakingStage 1
110Rapid Draw60Lightning ×21
Thwackey
ThwackeyStage 1
100Beat50Fire ×22
Grookey
GrookeyBasic
70Branch Poke30Fire ×21

The core: the 7 cards every list runs

These 7 cards appear in all 91 lists, without a single exception. That is 21 of the 60 slots. The other 39 are decided player by player.

Look at how those 21 slots break down: 11 Trainers, 10 Pokémon, 0 Energy. Trainers outweigh everything else put together, which is the mark of a deck that goes and fetches its cards rather than waiting to draw them.

7 of those 7 cards do not sit at the same count from list to list: Grookey (3 to 4), Seaking (3 to 4) and Thwackey (3 to 4), plus 4 more. Add those spreads up and you get 11 copies the 91 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
3–4
Grookey
Grookey
TWM 14Pokémonleaves
3–4
Seaking
Seaking
PRE 21Pokémonleaves
3–4
Thwackey
Thwackey
TWM 15Pokémonleaves
3–4
Festival Grounds
Festival Grounds
TWM 149Trainerleaves
1–4
Air Balloon
Air Balloon
ASC 181Trainerstays
1–3
Boss's Orders
Boss's Orders
MEG 114Trainerstays
1–3
Brave Bangle
Brave Bangle
WHT 80Trainerstays

The 66 cards that change from list to list

66 cards fight over the 39 slots that are left: 13 above three lists in four, 44 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Goldeen at 99 %, Buddy-Buddy Poffin at 99 % and Poké Pad at 99 %, plus 10 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Moltres, at 52 %: 47 of 91 players took it, 44 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Dipplin (22 lists out of 91) and Switch (19 lists out of 91).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
99 %90/91
Goldeen
Goldeen
2–4TWM 44Pokémon
99 %90/91
Buddy-Buddy Poffin
Buddy-Buddy Poffin
3–4TEF 144Trainer
99 %90/91
Poké Pad
Poké Pad
3–4POR 81Trainer
99 %90/91
Gladion's Final Battle
Gladion's Final Battle
1–4PBL 77Trainer
99 %90/91
Sacred Ash
Sacred Ash
1–2DRI 168Trainer
98 %89/91
Lillie's Determination
Lillie's Determination
2–4MEG 119Trainer
97 %88/91
Ultra Ball
Ultra Ball
3–4MEG 131Trainer
91 %83/91
Mist Energy
Mist Energy
2–4TEF 161Energy
88 %80/91
Rabsca
Rabsca
1–2TEF 24Pokémon
87 %79/91
Rellor
Rellor
1–2TEF 23Pokémon
82 %75/91
Secret Box
Secret Box
1TWM 163Trainer
78 %71/91
Shaymin
Shaymin
1DRI 10Pokémon
76 %69/91
Night Stretcher
Night Stretcher
1–3ASC 196Trainer
70 %64/91
Hand Trimmer
Hand Trimmer
1–2TEF 150Trainer
60 %55/91
Goldeen
Goldeen
1–4PBL 13Pokémon
52 %47/91
Moltres
Moltres
1PFL 14Pokémon
48 %44/91Fire Energy1–2MEE 2Energy
47 %43/91
Meowth ex
Meowth ex
1POR 62Pokémon
47 %43/91
Tool Scrapper
Tool Scrapper
1ASC 212Trainer
37 %34/91
Psyduck
Psyduck
1ASC 39Pokémon
34 %31/91Grass Energy1–6MEE 1Energy
33 %30/91
Dawn
Dawn
1–2PFL 87Trainer
24 %22/91
Dipplin
Dipplin
1TWM 18Pokémon
21 %19/91
Switch
Switch
1MEG 130Trainer
18 %16/91
Kieran
Kieran
1TWM 154Trainer
13 %12/91
Applin
Applin
1TWM 126Pokémon
13 %12/91
Maximum Belt
Maximum Belt
1TEF 154Trainer
13 %12/91
Spiky Energy
Spiky Energy
2–4JTG 159Energy
8 %7/91
Special Red Card
Special Red Card
1–2CRI 82Trainer
5 %5/91
Applin
Applin
1SCR 12Pokémon
5 %5/91
Applin
Applin
1TWM 17Pokémon
5 %5/91
Prism Energy
Prism Energy
2–4ASC 216Energy
4 %4/91
Judge
Judge
1POR 76Trainer
3 %3/91
Cornerstone Mask Ogerpon ex
Cornerstone Mask Ogerpon ex
1TWM 112Pokémon
3 %3/91
Rillaboom
Rillaboom
1TWM 16Pokémon
3 %3/91
Bug Catching Set
Bug Catching Set
1–3TWM 143Trainer
3 %3/91Lightning Energy1–4MEE 4Energy
3 %3/91Psychic Energy1–3MEE 5Energy
2 %2/91
Abra
Abra
3MEG 54Pokémon
2 %2/91
Alakazam
Alakazam
3MEG 56Pokémon
2 %2/91
Kadabra
Kadabra
3MEG 55Pokémon
2 %2/91
Stunfisk
Stunfisk
1–2ASC 62Pokémon
2 %2/91
Abra
Abra
1TWM 80Pokémon
2 %2/91
Budew
Budew
1ASC 16Pokémon
2 %2/91
Patrat
Patrat
1CRI 70Pokémon
2 %2/91
Gwynn
Gwynn
4PBL 78Trainer
2 %2/91
Energy Swatter
Energy Swatter
1–2POR 73Trainer
2 %2/91
Pokémon Catcher
Pokémon Catcher
1–2POR 82Trainer
2 %2/91
Hyper Aroma
Hyper Aroma
1TWM 152Trainer
2 %2/91
Rare Candy
Rare Candy
1MEG 125Trainer
2 %2/91
Super Potion
Super Potion
1JTG 158Trainer
2 %2/91
Growing Grass Energy
Growing Grass Energy
2POR 86Energy
2 %2/91
Legacy Energy
Legacy Energy
1TWM 167Energy
1 %1/91
Ethan's Pichu
Ethan's Pichu
1DRI 71Pokémon
1 %1/91
Pachirisu
Pachirisu
1MEG 51Pokémon
1 %1/91
Rellor
Rellor
1DRI 24Pokémon
1 %1/91
Colress's Tenacity
Colress's Tenacity
2SFA 57Trainer
1 %1/91
Energy Recycler
Energy Recycler
1DRI 164Trainer
1 %1/91
Forest of Vitality
Forest of Vitality
1MEG 117Trainer
1 %1/91
Hilda
Hilda
1WHT 84Trainer
1 %1/91
Lana's Aid
Lana's Aid
1TWM 155Trainer
1 %1/91
Redeemable Ticket
Redeemable Ticket
1JTG 156Trainer
1 %1/91
Voltaic Lightning Energy
Voltaic Lightning Energy
2PBL 84Energy
1 %1/91Darkness Energy1MEE 7Energy
1 %1/91Fighting Energy1MEE 6Energy
1 %1/91Water Energy1MEE 3Energy

The most common Seaking list, all 60 cards

Here they are in full, ready to build. 21 slots come from the core, the cards all 91 lists run. The remaining 39 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 19 more cards to reach 60. The whole thing comes to 19 Pokémon, 35 Trainers and 6 Energy.

One thing to know before you build it: the 91 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.

The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.

Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
4GrookeyTWM 14Pokémonevery list
3SeakingPRE 21Pokémonevery list
3ThwackeyTWM 15Pokémonevery list
4Festival GroundsTWM 149Trainerevery list
3Air BalloonASC 181Trainerevery list
2Boss's OrdersMEG 114Trainerevery list
2Brave BangleWHT 80Trainerevery list
3GoldeenTWM 44Pokémon99 %
4Buddy-Buddy PoffinTEF 144Trainer99 %
4Poké PadPOR 81Trainer99 %
3Gladion's Final BattlePBL 77Trainer99 %
1Sacred AshDRI 168Trainer99 %
4Lillie's DeterminationMEG 119Trainer98 %
4Ultra BallMEG 131Trainer97 %
4Mist EnergyTEF 161Energy91 %
1RabscaTEF 24Pokémon88 %
1RellorTEF 23Pokémon87 %
1Secret BoxACE SPECTWM 163Trainer82 %
1ShayminDRI 10Pokémon78 %
1Night StretcherASC 196Trainer76 %
1Hand TrimmerTEF 150Trainer70 %
1GoldeenPBL 13Pokémon60 %
1MoltresPFL 14Pokémon52 %
2Fire EnergyMEE 2Energy48 %
1Meowth exPOR 62Pokémon47 %
1Tool ScrapperASC 212Trainer47 %
Pokémon: 19
4 Grookey TWM 14
3 Seaking PRE 21
3 Thwackey TWM 15
3 Goldeen TWM 44
1 Rabsca TEF 24
1 Rellor TEF 23
1 Shaymin DRI 10
1 Goldeen PBL 13
1 Moltres PFL 14
1 Meowth ex POR 62

Trainer: 35
4 Festival Grounds TWM 149
3 Air Balloon ASC 181
2 Boss's Orders MEG 114
2 Brave Bangle WHT 80
4 Buddy-Buddy Poffin TEF 144
4 Poké Pad POR 81
3 Gladion's Final Battle PBL 77
1 Sacred Ash DRI 168
4 Lillie's Determination MEG 119
4 Ultra Ball MEG 131
1 Secret Box TWM 163
1 Night Stretcher ASC 196
1 Hand Trimmer TEF 150
1 Tool Scrapper ASC 212

Energy: 6
4 Mist Energy TEF 161
2 Fire Energy MEE 2

Total Cards: 60

How many different cards Seaking needs, and how long it will last

You need 73 different cards to cover every version of this deck, 7 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.

All 91 lists bring an ACE SPEC, and that is where they part ways: 75 took Secret Box, 12 took Maximum Belt and 2 took Hyper Aroma. The flex table shows you all 4. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Secret Box and watch what the others do with theirs before you switch.

Then there is time. 4 of the 7 core cards carry the letter H, the one that goes at the next rotation: Grookey, Seaking, Thwackey and Festival Grounds. The core table marks every one of them. In copies, that is 14 of the 21 slots the core fills. Which day it lands, we do not know yet.

The printings in your deck.

Explore each printing in the catalogue, including its reference, set and printed text.

Explore the cards

Market observations include their source and date.

What Seaking struggles against

The attackers in this deck are Weak to Lightning and Fire, so they take DOUBLE damage from those types. 22 of the 125 decks we track attack in exactly those types.

Concretely, here is what is waiting for you: Dragapult ex / Blaziken ex, Ethan's Typhlosion and Ceruledge ex, plus 19 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

This table counts one thing, Weakness, and that comes to 22 decks out of the 125 we track. The other 103 do not attack into yours, and this table says nothing about them. You will still run into them.

Going the other way, your attackers are Grass, and 35 of the decks we track have an attacker Weak to one of those: N's Zoroark ex, Mega Lucario ex / Hariyama and Mega Sharpedo ex / Toxtricity, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Dragapult ex / Blaziken exBlaziken exFire
Ethan's TyphlosionEthan's TyphlosionFire
Ceruledge exCeruledge exFire
Mega Manectric ex / EelektrikMega Manectric exLightning
Mega Charizard X exMega Charizard X exFire
EelektrikEelektrikLightning
Mega Camerupt exMega Camerupt exFire
Flareon ex / NoctowlFlareon exFire
Iono's Bellibolt exIono's Bellibolt exLightning
Blaziken ex / N's Zoroark exBlaziken exFire
Blaziken exBlaziken exFire
Flareon exFlareon exFire
Ethan's MagcargoEthan's Ho-Oh exFire
Raging Bolt ex / Iono's Bellibolt exIono's Bellibolt exLightning
JoltikJoltikLightning
Incineroar exIncineroar exFire
Iron Thorns exIron Thorns exLightning
Mega Manectric exMega Manectric exLightning
Mega Dragonite ex / EelektrikEelektrikLightning
Cinderace exCinderace exFire
Luxray exLuxray exLightning
Greninja ex / Blaziken exBlaziken exFire

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
N's Zoroark exN's Zoroark exGrass
Mega Lucario ex / HariyamaSolrockGrass
Mega Sharpedo ex / ToxtricityMega Sharpedo exGrass
Dragapult ex / Blaziken exBlaziken exWater
Cynthia's Garchomp exCynthia's Garchomp exGrass
Marnie's Grimmsnarl ex / FroslassMarnie's Grimmsnarl exGrass
Ethan's TyphlosionEthan's TyphlosionWater
Ceruledge exCeruledge exWater
ToxtricityMega Absol exGrass
Mega Darkrai exMega Darkrai exGrass
Okidogi / BarbaracleBarbaracleGrass
Mega Absol exMega Absol exGrass
Mega Charizard X exMega Charizard X exWater
Hydreigon exHydreigon exGrass
Marnie's Grimmsnarl exMarnie's Grimmsnarl exGrass
Mega Zygarde exMega Zygarde exGrass
Archaludon ex / N's Zoroark exN's Zoroark exGrass
Mega Camerupt exMega Camerupt exWater
Bloodmoon Ursaluna / LunatoneBloodmoon UrsalunaGrass
Flareon ex / NoctowlFlareon exWater
Mega Zygarde ex / BarbaracleMega Zygarde exGrass
Mamoswine exMamoswine exGrass
Blaziken ex / N's Zoroark exN's Zoroark exGrass
Blaziken exBlaziken exWater
Flareon exFlareon exWater
Ethan's MagcargoEthan's Ho-Oh exWater
Toxtricity / Brute BonnetBrute BonnetGrass
Incineroar exIncineroar exWater
Flygon exFlygon exGrass
Mega Sharpedo exMega Sharpedo exGrass
Cinderace exCinderace exWater
TyranitarTyranitarGrass
Greninja ex / Blaziken exBlaziken exWater
Dragapult ex / N's Zoroark exN's Zoroark exGrass
N's Zoroark ex / CrustleN's Zoroark exGrass

Questions people ask

What is the Seaking deck list?
There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 91 tournament lists harvested between 16 August 2026 and 15 October 2026, 7 cards turn up in every single one, 21 slots out of 60. The remaining 39 change from player to player, with 66 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
91 lists, played across 79 different tournaments, harvested between 16 August 2026 and 15 October 2026 from play.limitlesstcg.com. All 91 were read card by card, and every card recognised.
Where do I start if I want to build Seaking?
With the whole core: 7 cards, 21 slots. Inside it, buy the 11 Trainer slots and the 0 Energy first: they carry over into your next deck. Leave the 10 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Goldeen at 99 % and Buddy-Buddy Poffin at 99 %.
What beats Seaking?
Its attackers are Weak to Lightning and Fire, so they take double damage from an attacker of that type. 22 of the 125 decks we track play an attacker of that type: Dragapult ex / Blaziken ex, Ethan's Typhlosion, Ceruledge ex and Mega Manectric ex / Eelektrik, among others.
Will Seaking survive the next rotation?
Not intact: 4 core cards out of 7 carry the letter H, starting with Grookey, Seaking, Thwackey and Festival Grounds.
Are a lot of people playing Seaking?
We have read 91 lists of it, which puts it 22nd of the 125 decks we track by lists read. The platform those tournaments run on counts 125 entries for it, 0.47 % of the field, across all its players. That figure is theirs.

Where all of this comes from

91 lists from play.limitlesstcg.com, played across 79 events, harvested between 16 August 2026 and 15 October 2026. The 73 cards named here were read against poko's own catalogue, built on the public TCGdex API.

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