Meta deck21 lists · 18 events · 11 August 2026 to 4 September 2026

Mega Absol ex deck: the core, the flex slots, and what beats it

Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.

Pokémon · 13 cards
  • Munkidori
    Munkidori ×3
  • Mega Absol ex
    Mega Absol ex ×2
  • Mega Kangaskhan ex
    Mega Kangaskhan ex ×2
  • Latias ex
    Latias ex ×1
  • Yveltal
    Yveltal ×2
  • Fezandipiti ex
    Fezandipiti ex ×1
  • Pecharunt ex
    Pecharunt ex ×1
  • Moltres
    Moltres ×1
Trainers · 36 cards
  • Boss's Orders
    Boss's Orders ×4
  • Energy Switch
    Energy Switch ×4
  • Ultra Ball
    Ultra Ball ×4
  • Special Red Card
    Special Red Card ×2
  • Lillie's Determination
    Lillie's Determination ×4
  • Night Stretcher
    Night Stretcher ×2
  • Team Rocket's Petrel
    Team Rocket's Petrel ×2
  • Mega Signal
    Mega Signal ×4
  • Janine's Secret Art
    Janine's Secret Art ×4
  • Pokégear 3.0
    Pokégear 3.0 ×2
  • Hero's Cape
    Hero's Cape ×1
  • Energy Search
    Energy Search ×1
  • Lumiose City
    Lumiose City ×2
Energy · 11 cards
  • Darkness EnergyDarkness Energy ×7
  • Mist Energy
    Mist Energy ×2
  • Fire EnergyFire Energy ×2

We took 21 lists of this deck, handed in at 18 different tournaments, and counted every card in every one. We know how every one of them finished that day, and none won their tournament. 9 cards turn up in all of them, 29 slots out of 60. The other 31 are decided player by player, with 64 different cards turning up in them.

Published Data updated
THE SHORT VERSION
  • 9 cards show up in all 21 lists, no exceptions: 29 of your 60 slots. Of those, 14 are Trainers, 8 are Pokémon and 7 are Energy. Start there. That leaves 31 slots for you to pick yourself.
  • Your big card is Mega Absol ex, 280 HP. Claw of Darkness hits for 200. It needs 3 Energy, 2 Darkness and 1 Colorless attached.
  • The sharpest disagreement is over Lumiose City: 13 of the 21 lists run it. The table below has all 64 cards fighting over the 31 free slots.
  • Your attackers are Weak to Grass, Darkness and Fighting, and 40 of the 97 decks we track attack in one of those: Festival Lead, N's Zoroark ex and Marnie's Grimmsnarl ex / Froslass, among others. They are listed at the bottom, with the card that does the damage.

What Mega Absol ex looks like when you open the box

Across the 21 lists we counted, this deck runs 13 to 20 Pokémon, 28 to 36 Trainers and 9 to 12 Energy. Its attacks are paid for in Psychic and Darkness.

On results pages and on stream you will see it written « mega-absol-box ». The cards we can recognise in that label are Mega Absol ex. The bit « box » does not point at any one card in the list, so we leave it out of the name rather than make up a meaning.

Look at the Energy: 9 to 12 out of 60, when half the 97 decks we track run 10 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.

Nothing here needs evolving — everything that attacks is a Basic Pokémon. Put it down, charge it, swing. That is as fast as the game gets, and it makes those turns where you draw nothing far less painful.

Look at the Trainers: 28 to 36 cards out of 60, against a median of 31 across the 97 decks we track. Inside that, 10 to 15 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 14 to 20 Items you can play all of in the same turn. It also brings up to 3 Stadiums, and 91 of the 97 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
13–20
Trainers
28–36
Energy
9–12
Supporters
10–15
Items
14–20
Tools
0–2
Stadiums
2–3

A range means the lists disagree with each other.

What the card in this deck's name actually does

Mega Absol ex gives this deck its name. Here is what is written on it.

Mega Absol ex is in all 21 lists, 2 copies of it. Its attack Terminal Period costs 2 Energy (Darkness and Colorless) and has no damage number printed next to it. That is why you will not find it in the attacker table lower down, which sorts by printed damage. Everything it does lives in its text: « If your opponent's Active Pokémon has exactly 6 damage counters on it, that Pokémon is Knocked Out. »

How Mega Absol ex actually wins

Mega Absol ex attacks with Claw of Darkness for 200. It needs 3 Energy, 2 Darkness and 1 Colorless attached, and it has 280 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "Your opponent reveals their hand, and you discard a card you find there."

The cost of Claw of Darkness decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 3. On your own attachments alone, your first real swing lands on turn 3. We have not found anything in this list that attaches Energy faster than that, so plan on holding out for 2 turns before you swing. Those turns still get played: you fill your Bench, you build your lines, and you keep something back to rebuild with when your attacker falls.

There is another trick in this list, and the whole of it happens in one turn. Team Rocket's Petrel goes into your deck for a Trainer card and puts it in your hand. Lumiose City is one, and it puts Basic Pokémon onto your Bench in one go. A full Bench on turn one is what decides the game: every Pokémon you put down is one more attacker, ready to take over when the one in front goes down. One detail that matters: Team Rocket's Petrel is a Supporter, so that turn you play no other Supporter. Items all still go through.

Here is the detail that quietly loses games. To pull Mega Absol ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.

Mega Absol ex and Mega Kangaskhan ex are Mega Evolution exes, and that is the most expensive rule in the game: your opponent takes 3 Prize cards instead of one the turn one of them goes down. They need 6 to win the game, so 2 well-placed knockouts on those cards beat you, where it would take 6 knockouts anywhere else on your Bench. Latias ex carries the plain "ex" suffix, and give up 2. That is already a lot, and it is less than the Mega.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Mega Absol ex
Mega Absol exBasic
280Claw of Darkness200Darkness + Darkness + ColorlessGrass ×22
Latias ex
Latias exBasic
210Eon Blade200Psychic + Psychic + ColorlessDarkness ×22
Mega Kangaskhan ex
Mega Kangaskhan exBasic
300Rapid-Fire Combo200+Colorless + Colorless + ColorlessFighting ×23
Munkidori
MunkidoriBasic
110Mind Bend60Psychic + ColorlessDarkness ×21

The core: the 9 cards every list runs

These 9 cards appear in all 21 lists, without a single exception. That is 29 of the 60 slots. The other 31 are decided player by player.

Look at how those 29 slots break down: 14 Trainers, 8 Pokémon, 7 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 29 of the 60 slots are the same for everybody, when half the 97 decks we track fix 34 or more. This one leaves more room than most, and two players can build it very differently.

8 of those 9 cards do not sit at the same count from list to list: Munkidori (2 to 3), Mega Kangaskhan ex (2 to 4) and Latias ex (1 to 2), plus 5 more. Add those spreads up and you get 14 copies the 21 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
2–3
Munkidori
Munkidori
TWM 95Pokémonleaves
2
Mega Absol ex
Mega Absol ex
MEG 86Pokémonstays
2–4
Mega Kangaskhan ex
Mega Kangaskhan ex
MEG 104Pokémonstays
1–2
Latias ex
Latias ex
SSP 76Pokémonleaves
3–4
Boss's Orders
Boss's Orders
MEG 114Trainerstays
1–4
Energy Switch
Energy Switch
MEG 115Trainerstays
1–4
Ultra Ball
Ultra Ball
MEG 131Trainerstays
1–2
Special Red Card
Special Red Card
CRI 82Trainerstays
6–8Darkness EnergyMEE 7Energystays

The 64 cards that change from list to list

64 cards fight over the 31 slots that are left: 12 above three lists in four, 49 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Yveltal at 95 %, Fezandipiti ex at 95 % and Pecharunt ex at 95 %, plus 9 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Lumiose City, at 62 %: 13 of 21 players took it, 8 put something else there. The ones who run it bring 2 copies. Right at the bottom of the table, Meowth ex (5 lists out of 21) and Prism Energy (5 lists out of 21).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
95 %20/21
Yveltal
Yveltal
1–2MEG 88Pokémon
95 %20/21
Fezandipiti ex
Fezandipiti ex
1ASC 142Pokémon
95 %20/21
Pecharunt ex
Pecharunt ex
1–2SFA 39Pokémon
95 %20/21
Lillie's Determination
Lillie's Determination
2–4MEG 119Trainer
95 %20/21
Night Stretcher
Night Stretcher
1–3ASC 196Trainer
90 %19/21
Team Rocket's Petrel
Team Rocket's Petrel
1–4DRI 176Trainer
81 %17/21
Mega Signal
Mega Signal
2–4MEG 121Trainer
81 %17/21
Mist Energy
Mist Energy
1–3TEF 161Energy
76 %16/21
Moltres
Moltres
1PFL 14Pokémon
76 %16/21
Janine's Secret Art
Janine's Secret Art
3–4PRE 112Trainer
76 %16/21
Pokégear 3.0
Pokégear 3.0
1–4SVI 186Trainer
76 %16/21
Hero's Cape
Hero's Cape
1TEF 152Trainer
71 %15/21
Energy Search
Energy Search
1POR 72Trainer
62 %13/21
Lumiose City
Lumiose City
2POR 77Trainer
62 %13/21Fire Energy1–2MEE 2Energy
24 %5/21
Meowth ex
Meowth ex
1–3POR 62Pokémon
24 %5/21
Prism Energy
Prism Energy
1–4ASC 216Energy
19 %4/21
Psyduck
Psyduck
1ASC 39Pokémon
19 %4/21
Jumbo Ice Cream
Jumbo Ice Cream
1PFL 91Trainer
19 %4/21
Precious Trolley
Precious Trolley
1SSP 185Trainer
19 %4/21
Team Rocket's Watchtower
Team Rocket's Watchtower
1DRI 180Trainer
14 %3/21
Mega Audino ex
Mega Audino ex
1–2ASC 172Pokémon
14 %3/21
Bloodmoon Ursaluna ex
Bloodmoon Ursaluna ex
1TWM 141Pokémon
14 %3/21
Prism Tower
Prism Tower
1–2CRI 80Trainer
14 %3/21
Crispin
Crispin
1–3SCR 133Trainer
10 %2/21
Cornerstone Mask Ogerpon ex
Cornerstone Mask Ogerpon ex
2TWM 112Pokémon
10 %2/21
Paldean Tauros
Paldean Tauros
1SSP 18Pokémon
10 %2/21
Transformation Tome
Transformation Tome
4CRI 83Trainer
10 %2/21
Area Zero Underdepths
Area Zero Underdepths
2–3SCR 131Trainer
10 %2/21
Ciphermaniac's Codebreaking
Ciphermaniac's Codebreaking
1–2TEF 145Trainer
10 %2/21
Judge
Judge
1–2POR 76Trainer
10 %2/21
Risky Ruins
Risky Ruins
2MEG 127Trainer
10 %2/21
Ruffian
Ruffian
1JTG 157Trainer
5 %1/21
Cinderace
Cinderace
4MEG 28Pokémon
5 %1/21
Teal Mask Ogerpon ex
Teal Mask Ogerpon ex
4TWM 25Pokémon
5 %1/21
Toxel
Toxel
2PFL 67Pokémon
5 %1/21
Toxtricity
Toxtricity
2PFL 68Pokémon
5 %1/21
Chi-Yu
Chi-Yu
1TWM 39Pokémon
5 %1/21
Chi-Yu
Chi-Yu
1MEG 31Pokémon
5 %1/21
Chien-Pao
Chien-Pao
1SSP 56Pokémon
5 %1/21
Flutter Mane
Flutter Mane
1TEF 78Pokémon
5 %1/21
Iron Leaves ex
Iron Leaves ex
1TEF 25Pokémon
5 %1/21
Crushing Hammer
Crushing Hammer
4POR 71Trainer
5 %1/21
Dusk Ball
Dusk Ball
4SSP 175Trainer
5 %1/21
Team Rocket's Transceiver
Team Rocket's Transceiver
4DRI 178Trainer
5 %1/21
Backtrack Badge
Backtrack Badge
2PBL 74Trainer
5 %1/21
Carmine
Carmine
2TWM 145Trainer
5 %1/21
Harlequin
Harlequin
2WHT 83Trainer
5 %1/21
Lisia's Appeal
Lisia's Appeal
2SSP 179Trainer
5 %1/21
Nighttime Mine
Nighttime Mine
2ASC 197Trainer
5 %1/21
Binding Mochi
Binding Mochi
1PRE 95Trainer
5 %1/21
Brock's Scouting
Brock's Scouting
1JTG 146Trainer
5 %1/21
Counter Gain
Counter Gain
1SSP 169Trainer
5 %1/21
Cyrano
Cyrano
1SSP 170Trainer
5 %1/21
Dark Bell
Dark Bell
1PBL 75Trainer
5 %1/21
Enhanced Hammer
Enhanced Hammer
1TWM 148Trainer
5 %1/21
Glass Trumpet
Glass Trumpet
1SCR 135Trainer
5 %1/21
Lively Stadium
Lively Stadium
1SSP 180Trainer
5 %1/21
Lucian
Lucian
1TWM 157Trainer
5 %1/21
Secret Box
Secret Box
1TWM 163Trainer
5 %1/21
Switch
Switch
1MEG 130Trainer
5 %1/21
Xerosic's Machinations
Xerosic's Machinations
1SFA 64Trainer
5 %1/21Grass Energy6MEE 1Energy
5 %1/21Fighting Energy2MEE 6Energy

The most common Mega Absol ex list, all 60 cards

Here they are in full, ready to build. 29 slots come from the core, the cards all 21 lists run. The remaining 31 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 15 more cards to reach 60. The whole thing comes to 13 Pokémon, 36 Trainers and 11 Energy.

One thing to know before you build it: the 21 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.

The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.

There is no price total on this page. The readings we have are Cardmarket's, in euros, and the shop link further down sends you to TCGplayer, which quotes in dollars. Putting a euro figure next to a dollar shop would be one currency too many. The French and German pages carry the total.

Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
3MunkidoriTWM 95Pokémonevery list
2Mega Absol exMEG 86Pokémonevery list
2Mega Kangaskhan exMEG 104Pokémonevery list
1Latias exSSP 76Pokémonevery list
4Boss's OrdersMEG 114Trainerevery list
4Energy SwitchMEG 115Trainerevery list
4Ultra BallMEG 131Trainerevery list
2Special Red CardCRI 82Trainerevery list
7Darkness EnergyMEE 7Energyevery list
2YveltalMEG 88Pokémon95 %
1Fezandipiti exASC 142Pokémon95 %
1Pecharunt exSFA 39Pokémon95 %
4Lillie's DeterminationMEG 119Trainer95 %
2Night StretcherASC 196Trainer95 %
2Team Rocket's PetrelDRI 176Trainer90 %
4Mega SignalMEG 121Trainer81 %
2Mist EnergyTEF 161Energy81 %
1MoltresPFL 14Pokémon76 %
4Janine's Secret ArtPRE 112Trainer76 %
2Pokégear 3.0SVI 186Trainer76 %
1Hero's CapeACE SPECTEF 152Trainer76 %
1Energy SearchPOR 72Trainer71 %
2Lumiose CityPOR 77Trainer62 %
2Fire EnergyMEE 2Energy62 %

We have no fresh enough prices for this list, so we are not putting a number on it.

Pokémon: 13
3 Munkidori TWM 95
2 Mega Absol ex MEG 86
2 Mega Kangaskhan ex MEG 104
1 Latias ex SSP 76
2 Yveltal MEG 88
1 Fezandipiti ex ASC 142
1 Pecharunt ex SFA 39
1 Moltres PFL 14

Trainer: 36
4 Boss's Orders MEG 114
4 Energy Switch MEG 115
4 Ultra Ball MEG 131
2 Special Red Card CRI 82
4 Lillie's Determination MEG 119
2 Night Stretcher ASC 196
2 Team Rocket's Petrel DRI 176
4 Mega Signal MEG 121
4 Janine's Secret Art PRE 112
2 Pokégear 3.0 SVI 186
1 Hero's Cape TEF 152
1 Energy Search POR 72
2 Lumiose City POR 77

Energy: 11
7 Darkness Energy MEE 7
2 Mist Energy TEF 161
2 Fire Energy MEE 2

Total Cards: 60

Which decks beat Mega Absol ex at tournaments

Here is how Mega Absol ex did against every other deck at tournaments. Real games, real players sitting across the table from each other, and the platform those tournaments run on counts them one by one. All of them were played after Pitch Black became legal for tournaments, and we read the table on 5 September 2026.

The format matters more than people think. When the next set lands, decks get rebuilt around the new cards, and a matchup that leaned one way can swing the other. What you are reading holds for today's format.

We start with the opponent that gives you the most trouble, because that is where the work is before your next tournament. The further down the list you go, the better it goes for you.

Always look at the number of games next to the score. Six wins out of ten happens on its own, even with a middling deck: it is the same as flipping six heads in ten tries. Six hundred out of a thousand, and luck has nothing to do with it. Below 100 games we show nothing at all, because at that count half the matchups look like they lean one way when they lean nowhere.

Against Mega Excadrill ex: over 125 games, 52 won and 71 lost. 2 ended with no winner.

Against Dragapult ex: over 102 games, 42 won and 60 lost.

Against Festival Lead: over 113 games, 48 won and 62 lost. 3 ended with no winner.

Against Dragapult ex / Blaziken ex: over 103 games, 44 won and 55 lost. 4 ended with no winner.

What Mega Absol ex costs to build, and how long it will last

You need 73 different cards to cover every version of this deck, 9 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.

All 21 lists bring an ACE SPEC, and that is where they part ways: 16 took Hero's Cape, 4 took Precious Trolley and 1 took Secret Box. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Hero's Cape and watch what the others do with theirs before you switch.

Then there is time. 2 of the 9 core cards carry the letter H, the one that goes at the next rotation: Munkidori and Latias ex. The core table marks every one of them. In copies, that is 4 of the 29 slots the core fills. Which day it lands, we do not know yet.

What Mega Absol ex struggles against

The attackers in this deck are Weak to Grass, Darkness and Fighting, so they take DOUBLE damage from those types. 40 of the 97 decks we track attack in exactly those types.

Concretely, here is what is waiting for you: Festival Lead (Thwackey), N's Zoroark ex and Marnie's Grimmsnarl ex / Froslass, plus 37 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

This table counts one thing, Weakness, and that comes to 40 decks out of the 97 we track. The other 57 do not attack into yours, and this table says nothing about them. You will still run into them.

Going the other way, your attackers are Psychic and Darkness, and 34 of the decks we track have an attacker Weak to one of those: Alakazam / Dudunsparce, Dragapult ex / Dusknoir and Slowking, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Festival LeadThwackeyGrass
N's Zoroark exN's Zoroark exDarkness
Marnie's Grimmsnarl ex / FroslassMarnie's Grimmsnarl exDarkness
Mega Lucario exMega Lucario exFighting
Mega Lucario ex / HariyamaMega Lucario exFighting
Teal Mask Ogerpon ex / Meganium / Hydrapple exMeganiumGrass
Team Rocket's HonchkrowTeam Rocket's HonchkrowDarkness
Cynthia's Garchomp exCynthia's Garchomp exFighting
Beedrill exBeedrill exGrass
CrustleCrustleGrass
Team Rocket's Mewtwo exTeam Rocket's SpidopsGrass
Greninja exGreninja exFighting
Hop's TrevenantShayminGrass
Ethan's TyphlosionShayminGrass
ToxtricityMega Absol exDarkness
Ceruledge exSolrockFighting
Teal Mask Ogerpon ex / Meganium / Arboliva exArboliva exGrass
Mega Venusaur exMega Venusaur exGrass
Mega Sharpedo ex / ToxtricityMega Sharpedo exDarkness
Blaziken / N's Zoroark exN's Zoroark exDarkness
ToxtricityToxtricityDarkness
Lillie's Clefairy ex / Teal Mask Ogerpon exIron Leaves exGrass
Okidogi / BarbaracleBloodmoon UrsalunaFighting
Marnie's Grimmsnarl exMarnie's Grimmsnarl exDarkness
Erika's VictreebelErika's VictreebelGrass
Mega Zygarde ex / BarbaracleMega Zygarde exFighting
Teal Mask Ogerpon ex / MeganiumMeganiumGrass
Bloodmoon Ursaluna / LunatoneBloodmoon UrsalunaFighting
SeakingThwackeyGrass
Decidueye exDecidueye exGrass
Archaludon ex / N's Zoroark exN's Zoroark exDarkness
Sinistcha / Teal Mask Ogerpon exSinistchaGrass
Greninja ex / Blaziken exGreninja exFighting
Gengar exGengar exDarkness
Paldean TaurosPaldean TaurosFighting
Team Rocket's SpidopsTeam Rocket's SpidopsGrass
Scizor exScytherGrass
Flygon exFlygon exFighting
Dragapult ex / N's Zoroark exN's Zoroark exDarkness
N's Zoroark ex / CrustleN's Zoroark exDarkness

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Alakazam / DudunsparceAlakazamDarkness
Dragapult ex / DusknoirDusknoirDarkness
SlowkingLatias exDarkness
N's Zoroark exMunkidoriDarkness
Marnie's Grimmsnarl ex / FroslassMunkidoriDarkness
DhelmiseBanetteDarkness
Raging Bolt exLatias exDarkness
Mega Lucario exMega Lucario exPsychic
Mega Lucario ex / HariyamaMega Lucario exPsychic
Latias ex / Mega Kangaskhan exLatias exDarkness
Mega Chandelure exMega Chandelure exDarkness
Team Rocket's Mewtwo exTeam Rocket's Mewtwo exDarkness
Greninja exGreninja exPsychic
Hop's TrevenantHop's TrevenantDarkness
Mega Starmie ex / FroslassMunkidoriDarkness
Mega Lopunny ex / DusknoirDusknoirDarkness
ToxtricityMunkidoriDarkness
Dragapult ex / DudunsparceMunkidoriDarkness
Mega Starmie ex / DusknoirDusknoirDarkness
Blaziken / N's Zoroark exMunkidoriDarkness
Lillie's Clefairy ex / Teal Mask Ogerpon exLatias exDarkness
Alakazam / DusknoirAlakazamDarkness
Okidogi / BarbaracleOkidogiPsychic
Froslass / MunkidoriMunkidoriDarkness
Mega Diancie ex / DusknoirLatias exDarkness
AlakazamAlakazamDarkness
Jellicent ex / DusknoirLatias exDarkness
JoltikLatias exDarkness
DudunsparceElgyemDarkness
Dragapult ex / FroslassMunkidoriDarkness
Greninja ex / Blaziken exGreninja exPsychic
Paldean TaurosPaldean TaurosPsychic
FeraligatrMunkidoriDarkness
Scovillain exMunkidoriDarkness

Questions people ask

What is the Mega Absol ex deck list?
There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 21 tournament lists harvested between 11 August 2026 and 4 September 2026, 9 cards turn up in every single one, 29 slots out of 60. The remaining 31 change from player to player, with 64 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
21 lists, played across 18 different tournaments, harvested between 11 August 2026 and 4 September 2026 from play.limitlesstcg.com. All 21 were read card by card, and every card recognised.
Where do I start if I want to build Mega Absol ex?
With the whole core: 9 cards, 29 slots. Inside it, buy the 14 Trainer slots and the 7 Energy first: they carry over into your next deck. Leave the 8 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Yveltal at 95 % and Fezandipiti ex at 95 %.
What beats Mega Absol ex?
Its attackers are Weak to Grass, Darkness and Fighting, so they take double damage from an attacker of that type. 40 of the 97 decks we track play an attacker of that type: Festival Lead, N's Zoroark ex, Marnie's Grimmsnarl ex / Froslass and Mega Lucario ex, among others.
Will Mega Absol ex survive the next rotation?
Not intact: 2 core cards out of 9 carry the letter H, starting with Munkidori and Latias ex.
Are a lot of people playing Mega Absol ex?
We have read 21 lists of it, which puts it 75th of the 97 decks we track by lists read. The platform those tournaments run on counts 384 entries for it, 0.94 % of the field, across all its players. That figure is theirs.

Where all of this comes from

21 lists from play.limitlesstcg.com, played across 18 events, harvested between 11 August 2026 and 4 September 2026. The 73 cards named here were read against poko's own catalogue, built on the public TCGdex API. The matchup counts come from the table play.limitlesstcg.com publishes deck by deck, read on 5 September 2026. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.

NOW YOUR OWN GAME

You've just read a page about the game. We can do far more with one match.

Everything above is about the game in general. The thing we're really good at is one single match: yours. When a game ends, Pokémon TCG Live leaves you a log — the written record of everything that happened, turn by turn. Paste it here and we'll replay each of your decisions hundreds of times, then tell you which one actually cost you the game.

It's free and there's no account to make. Your log stays in your browser: your browser is what replays the game.

READ THIS NEXT

These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.

Rarity symbols, countedThe symbol at the bottom of your card tells you which pile it came out of. Everyone shows you the symbols. We counted how many cards carry each one, set by set, so you can tell at a glance whether the card in your hand is one in three or one in eight hundred.ReadSet symbols and codesThree capital letters on a decklist, a small symbol at the bottom of a card. Here is every set with its printed code, its release date, how many cards it holds — and the Japanese set it was built from, which is the column nobody else publishes.ReadPokémon TCG Live: the format and your battle logRanked play is Standard, which means the cards in the client are the cards in a tournament hall — and a chunk of them expires at the next rotation. Here is what you are allowed to play, what is about to leave, and where the app keeps the record of every game you lose.ReadStandard rotation and regulation marksOne letter at the bottom of your card decides whether you are allowed to play it. Here is what it means, how many cards go at the next rotation, and — the part nobody counts — how many of them have no replacement waiting.ReadWhat to buy, countedBooster box, Elite Trainer Box, League Battle Deck: every shelf wants your money and none of them tells you what the decks people actually play are made of. We count that, off real tournament lists, and we tell you which product can even contain what you need.ReadDeck costs, countedEvery deck page on this site counts which cards a deck really needs. This page adds the part everyone asks next: what that core costs — priced off real marketplace readings when we have them, never invented — and where players actually buy the cards.ReadReading a deck listWhat "the core of a deck" means, why a card sits at 62 %, what the copies column is telling you, and where every number on a deck page comes from. Read this once and the other fifty-seven pages read themselves.ReadMeta decksFor every deck in the format: the cards every list runs, the ones that change from player to player, and what it struggles against. Counted off real lists, recounted several times a day.ReadWorldsWhen and where Worlds is played, with which cards, and which decks players brought as soon as the standings go up.ReadRelease timelineEvery set since Scarlet & Violet, newest first, with its release date, its card count, and what its sealed boxes cost today.ReadThe most expensive PokémonWhich Pokémon has the priciest card? We ranked them on what their cards actually sell for, and each Pokémon then gets its own page with every version and its price.ReadWhat the boxes are worthWhat does a booster box, a bundle or an Elite Trainer Box cost? We take down the price of five thousand boxes every day and rank the priciest. And separately, the ones whose price rests on nothing solid — and why.Read