Blaziken / N's Zoroark ex deck: the core, the flex slots, and what beats it
Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.
- Blaziken ex ×3
- Torchic ×3
- Combusken ×2
- N's Zoroark ex ×2
- N's Zorua ×2
- Tatsugiri ×2
- Blaziken ×1
- Fezandipiti ex ×1
- Lillie's Clefairy ex ×1
- Moltres ×1
- Munkidori ×1
- Pecharunt ×1
- N's Reshiram ×1
- Boss's Orders ×4
- Buddy-Buddy Poffin ×4
- Lillie's Determination ×4
- Poké Pad ×3
- Rare Candy ×3
- Ultra Ball ×3
- Hilda ×2
- Night Stretcher ×2
- Team Rocket's Watchtower ×2
- Air Balloon ×1
- Switch ×1
- Unfair Stamp ×1
- Special Red Card ×1
- Darkness EnergyDarkness Energy ×4
- Fire EnergyFire Energy ×3
- Psychic EnergyPsychic Energy ×1
We took 25 lists of this deck, handed in at 20 different tournaments, and counted every card in every one. For 24 of them we know how the day ended: one won it outright. The biggest was in front of 100 players. 26 cards turn up in all of them, 57 slots out of 60. The other 3 are decided player by player, with 9 different cards turning up in them.
- 26 cards show up in all 25 lists, no exceptions: 57 of your 60 slots. Of those, 30 are Trainers, 19 are Pokémon and 8 are Energy. Start there. That leaves 3 slots for you to pick yourself.
- Your big card is N's Zoroark ex, and its attack is Night Joker. The damage box is empty, and that is the point: what it hits for is worked out as you play it. The printed text tells you how, and we read it to you just below.
- The sharpest disagreement is over N's Reshiram: 18 of the 25 lists run it. The table below has all 9 cards fighting over the 3 free slots.
- Your attackers are Weak to Grass, Water and Darkness, and 49 of the 97 decks we track attack in one of those: Festival Lead, N's Zoroark ex and Marnie's Grimmsnarl ex / Froslass, among others. They are listed at the bottom, with the card that does the damage.
What Blaziken / N's Zoroark ex looks like when you open the box
Across the 25 lists we counted, this deck runs 21 to 22 Pokémon, 30 to 32 Trainers and 7 to 8 Energy. Its attacks are paid for in Fire, Darkness and Psychic.
On results pages and on stream you will see it written « blaziken-zoroark ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 7 to 8 out of 60, when half the 97 decks we track run 10 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.
It takes a while to set up. Blaziken is a Stage 2 Pokémon: you put down the baby, you evolve it, and then you evolve it again. Three cards stacked before anything attacks. That is what the hardest-hitting decks cost you, and it is also where they crack — a fast opponent can bury you before the line is standing.
Look at the Trainers: 30 to 32 cards out of 60, against a median of 31 across the 97 decks we track. Inside that, 9 to 11 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 17 to 18 Items you can play all of in the same turn.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 21–22
- Trainers
- 30–32
- Energy
- 7–8
- Supporters
- 9–11
- Items
- 17–18
- Tools
- 1
- Stadiums
- 1–2
A range means the lists disagree with each other.
What the cards in this deck's name actually do
Blaziken and N's Zoroark ex give this deck its name. Here is what is written on them.
Blaziken is in all 25 lists, 1 copy of it.
N's Zoroark ex is in all 25 lists, 2 copies of it. Its Ability is called Trade, and here is what is printed on it, word for word: « You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw 2 cards. » Its attack Night Joker costs 2 Energy (Darkness and Darkness) and has no damage number printed next to it. That is why you will not find it in the attacker table lower down, which sorts by printed damage. Everything it does lives in its text: « Choose 1 of your Benched N's Pokémon's attacks and use it as this attack. »
How Blaziken / N's Zoroark ex actually wins
N's Zoroark ex attacks with Night Joker, and it needs 2 Darkness Energy attached. It has 280 HP. Its damage box is empty, so the table below, which sorts by printed damage, cannot rank it: its printed text above is where the counting happens.
The cost of Night Joker decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 2. On your own attachments alone, your first real swing lands on turn 2. Except you are not on your own. Blaziken ex, which the list runs 3 of, has an Ability called Seething Spirit: it digs Energy out of your discard pile and puts it back on one of your Pokémon. An Ability costs you nothing: not your attack, not your card for the turn. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.
Energy is not your only clock. Torchic has to climb two steps before it becomes Blaziken, and an evolution asleep at the bottom of your deck does you no good at all. The list has that covered. Hilda, which the list runs 2 of, goes into your deck for an evolution.
Here is the detail that quietly loses games. To pull N's Zoroark ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.
Blaziken ex, N's Zoroark ex, Fezandipiti ex and Lillie's Clefairy ex carry the "ex" suffix, and your opponent takes 2 Prize cards instead of one when one of them falls. They need 6 to win: 3 well-placed knockouts on those cards beat you, where it would take 6 anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| N's Zoroark exStage 1 | 280 | Night JokerChoose 1 of your Benched N's Pokémon's attacks and use it as this attack. | — | Darkness + Darkness | Grass ×2 | 2 |
| Blaziken exStage 2 | 320 | Smolder-sault | 200 | Fire + Colorless | Water ×2 | 2 |
| BlazikenStage 2 | 170 | Inferno Kick Flurry | 120 | Fire + Fire + Colorless | Water ×2 | 2 |
| MunkidoriBasic | 110 | Mind Bend | 60 | Psychic + Colorless | Darkness ×2 | 1 |
The core: the 26 cards every list runs
These 26 cards appear in all 25 lists, without a single exception. That is 57 of the 60 slots. The other 3 are decided player by player.
Look at how those 57 slots break down: 30 Trainers, 19 Pokémon, 8 Energy. Trainers outweigh everything else put together, which is the mark of a deck that goes and fetches its cards rather than waiting to draw them.
9 of those 26 cards do not sit at the same count from list to list: Blaziken ex (2 to 3), N's Zorua (2 to 3) and Tatsugiri (1 to 2), plus 6 more. Add those spreads up and you get 10 copies the 25 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind | Rotation |
|---|---|---|---|---|
| 2–3 | Blaziken ex | JTG 24 | Pokémon | leaves |
| 3 | Torchic | DRI 40 | Pokémon | stays |
| 2 | Combusken | DRI 41 | Pokémon | stays |
| 2 | N's Zoroark ex | JTG 98 | Pokémon | stays |
| 2–3 | N's Zorua | JTG 97 | Pokémon | stays |
| 1–2 | Tatsugiri | TWM 131 | Pokémon | leaves |
| 1 | Blaziken | DRI 42 | Pokémon | stays |
| 1 | Fezandipiti ex | ASC 142 | Pokémon | leaves |
| 1 | Lillie's Clefairy ex | JTG 56 | Pokémon | stays |
| 1 | Moltres | PFL 14 | Pokémon | stays |
| 1–2 | Munkidori | TWM 95 | Pokémon | leaves |
| 3–4 | Boss's Orders | MEG 114 | Trainer | stays |
| 4 | Buddy-Buddy Poffin | TEF 144 | Trainer | leaves |
| 4 | Lillie's Determination | MEG 119 | Trainer | stays |
| 2–3 | Poké Pad | POR 81 | Trainer | stays |
| 3 | Rare Candy | MEG 125 | Trainer | stays |
| 3 | Ultra Ball | MEG 131 | Trainer | stays |
| 2 | Hilda | WHT 84 | Trainer | stays |
| 2 | Night Stretcher | ASC 196 | Trainer | leaves |
| 1–2 | Team Rocket's Watchtower | DRI 180 | Trainer | stays |
| 1 | Air Balloon | ASC 181 | Trainer | stays |
| 1 | Switch | MEG 130 | Trainer | stays |
| 1 | Unfair Stamp | TWM 165 | Trainer | leaves |
| 2–4 | Darkness Energy | MEE 7 | Energy | stays |
| 3–4 | Fire Energy | MEE 2 | Energy | stays |
| 1 | Psychic Energy | MEE 5 | Energy | stays |
The 9 cards that change from list to list
9 cards fight over the 3 slots that are left: 2 above three lists in four, 5 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Pecharunt at 84 % and Special Red Card at 84 %. Add those to the core and you have the common build.
The dividing line runs through N's Reshiram, at 72 %: 18 of 25 players took it, 7 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Team Rocket's Petrel (5 lists out of 25) and N's Zekrom (2 lists out of 25).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 84 %21/25 | Pecharunt | 1 | SVP 149 | Pokémon |
| 84 %21/25 | Special Red Card | 1 | CRI 82 | Trainer |
| 72 %18/25 | N's Reshiram | 1 | JTG 116 | Pokémon |
| 28 %7/25 | Chi-Yu | 1 | MEG 31 | Pokémon |
| 20 %5/25 | Team Rocket's Petrel | 1 | DRI 176 | Trainer |
| 8 %2/25 | N's Zekrom | 1 | ASC 155 | Pokémon |
| 8 %2/25 | Pecharunt ex | 1 | SFA 39 | Pokémon |
| 8 %2/25 | Shaymin | 1 | DRI 10 | Pokémon |
| 8 %2/25 | Yveltal | 1 | MEG 88 | Pokémon |
The most common Blaziken / N's Zoroark ex list, all 60 cards
Here they are in full, ready to build. 57 slots come from the core, the cards all 25 lists run. The remaining 3 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.
This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 3 more cards to reach 60. The whole thing comes to 21 Pokémon, 31 Trainers and 8 Energy.
One thing to know before you build it: the 25 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.
The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.
There is no price total on this page. The readings we have are Cardmarket's, in euros, and the shop link further down sends you to TCGplayer, which quotes in dollars. Putting a euro figure next to a dollar shop would be one currency too many. The French and German pages carry the total.
Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.
| Copies | Card | Printing | Kind | Where it comes from |
|---|---|---|---|---|
| 3 | Blaziken ex | JTG 24 | Pokémon | every list |
| 3 | Torchic | DRI 40 | Pokémon | every list |
| 2 | Combusken | DRI 41 | Pokémon | every list |
| 2 | N's Zoroark ex | JTG 98 | Pokémon | every list |
| 2 | N's Zorua | JTG 97 | Pokémon | every list |
| 2 | Tatsugiri | TWM 131 | Pokémon | every list |
| 1 | Blaziken | DRI 42 | Pokémon | every list |
| 1 | Fezandipiti ex | ASC 142 | Pokémon | every list |
| 1 | Lillie's Clefairy ex | JTG 56 | Pokémon | every list |
| 1 | Moltres | PFL 14 | Pokémon | every list |
| 1 | Munkidori | TWM 95 | Pokémon | every list |
| 4 | Boss's Orders | MEG 114 | Trainer | every list |
| 4 | Buddy-Buddy Poffin | TEF 144 | Trainer | every list |
| 4 | Lillie's Determination | MEG 119 | Trainer | every list |
| 3 | Poké Pad | POR 81 | Trainer | every list |
| 3 | Rare Candy | MEG 125 | Trainer | every list |
| 3 | Ultra Ball | MEG 131 | Trainer | every list |
| 2 | Hilda | WHT 84 | Trainer | every list |
| 2 | Night Stretcher | ASC 196 | Trainer | every list |
| 2 | Team Rocket's Watchtower | DRI 180 | Trainer | every list |
| 1 | Air Balloon | ASC 181 | Trainer | every list |
| 1 | Switch | MEG 130 | Trainer | every list |
| 1 | Unfair StampACE SPEC | TWM 165 | Trainer | every list |
| 4 | Darkness Energy | MEE 7 | Energy | every list |
| 3 | Fire Energy | MEE 2 | Energy | every list |
| 1 | Psychic Energy | MEE 5 | Energy | every list |
| 1 | Pecharunt | SVP 149 | Pokémon | 84 % |
| 1 | Special Red Card | CRI 82 | Trainer | 84 % |
| 1 | N's Reshiram | JTG 116 | Pokémon | 72 % |
We have no fresh enough prices for this list, so we are not putting a number on it.
Pokémon: 21 3 Blaziken ex JTG 24 3 Torchic DRI 40 2 Combusken DRI 41 2 N's Zoroark ex JTG 98 2 N's Zorua JTG 97 2 Tatsugiri TWM 131 1 Blaziken DRI 42 1 Fezandipiti ex ASC 142 1 Lillie's Clefairy ex JTG 56 1 Moltres PFL 14 1 Munkidori TWM 95 1 Pecharunt SVP 149 1 N's Reshiram JTG 116 Trainer: 31 4 Boss's Orders MEG 114 4 Buddy-Buddy Poffin TEF 144 4 Lillie's Determination MEG 119 3 Poké Pad POR 81 3 Rare Candy MEG 125 3 Ultra Ball MEG 131 2 Hilda WHT 84 2 Night Stretcher ASC 196 2 Team Rocket's Watchtower DRI 180 1 Air Balloon ASC 181 1 Switch MEG 130 1 Unfair Stamp TWM 165 1 Special Red Card CRI 82 Energy: 8 4 Darkness Energy MEE 7 3 Fire Energy MEE 2 1 Psychic Energy MEE 5 Total Cards: 60
What Blaziken / N's Zoroark ex costs to build, and how long it will last
You need 35 different cards to cover every version of this deck, 26 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.
Add Unfair Stamp: all 25 players picked the same one. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs.
Then there is time. 7 of the 26 core cards carry the letter H, the one that goes at the next rotation: Blaziken ex, Tatsugiri, Fezandipiti ex and Munkidori, plus 3 more. The core table marks every one of them. In copies, that is 14 of the 57 slots the core fills. Which day it lands, we do not know yet.
What Blaziken / N's Zoroark ex struggles against
The attackers in this deck are Weak to Grass, Water and Darkness, so they take DOUBLE damage from those types. 49 of the 97 decks we track attack in exactly those types.
Concretely, here is what is waiting for you: Festival Lead (Seaking), N's Zoroark ex and Marnie's Grimmsnarl ex / Froslass, plus 46 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 49 decks out of the 97 we track. The other 48 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Fire, Darkness and Psychic, and 59 of the decks we track have an attacker Weak to one of those: Mega Excadrill ex, Festival Lead and Alakazam / Dudunsparce, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Festival Lead | Seaking | Water |
| N's Zoroark ex | N's Zoroark ex | Darkness |
| Marnie's Grimmsnarl ex / Froslass | Marnie's Grimmsnarl ex | Darkness |
| Raging Bolt ex | Wellspring Mask Ogerpon ex | Water |
| Latias ex / Mega Kangaskhan ex | Wellspring Mask Ogerpon ex | Water |
| Mega Greninja ex | Mega Greninja ex | Water |
| Teal Mask Ogerpon ex / Meganium / Hydrapple ex | Meganium | Grass |
| Team Rocket's Honchkrow | Team Rocket's Honchkrow | Darkness |
| Cynthia's Garchomp ex | Cynthia's Roserade | Grass |
| Beedrill ex | Beedrill ex | Grass |
| Crustle | Crustle | Grass |
| Mega Absol ex | Mega Absol ex | Darkness |
| Team Rocket's Mewtwo ex | Team Rocket's Articuno | Water |
| Greninja ex | Froakie | Water |
| Hop's Trevenant | Shaymin | Grass |
| Ethan's Typhlosion | Shaymin | Grass |
| Mega Starmie ex / Froslass | Mega Starmie ex | Water |
| Toxtricity | Mega Absol ex | Darkness |
| Teal Mask Ogerpon ex / Meganium / Arboliva ex | Arboliva ex | Grass |
| Mega Venusaur ex | Mega Venusaur ex | Grass |
| Mega Starmie ex / Dusknoir | Mega Starmie ex | Water |
| Mega Starmie ex | Mega Starmie ex | Water |
| Mega Sharpedo ex / Toxtricity | Mega Sharpedo ex | Darkness |
| Toxtricity | Toxtricity | Darkness |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Iron Leaves ex | Grass |
| Froslass / Munkidori | Froslass | Water |
| Wailord ex | Wailord ex | Water |
| Wellspring Mask Ogerpon ex / Fan Rotom | Wellspring Mask Ogerpon ex | Water |
| Marnie's Grimmsnarl ex | Marnie's Grimmsnarl ex | Darkness |
| Erika's Victreebel | Erika's Victreebel | Grass |
| Mega Froslass ex / Dudunsparce | Mega Froslass ex | Water |
| Palafin ex | Palafin ex | Water |
| Teal Mask Ogerpon ex / Meganium | Meganium | Grass |
| Mega Feraligatr ex | Mega Feraligatr ex | Water |
| Seaking | Seaking | Water |
| Decidueye ex | Decidueye ex | Grass |
| Wailord ex | Wailord ex | Water |
| Archaludon ex / N's Zoroark ex | N's Zoroark ex | Darkness |
| Dragapult ex / Froslass | Froslass | Water |
| Sinistcha / Teal Mask Ogerpon ex | Sinistcha | Grass |
| Gengar ex | Gengar ex | Darkness |
| Terapagos ex / Noctowl | Wellspring Mask Ogerpon ex | Water |
| Misty's Gyarados | Misty's Gyarados | Water |
| Team Rocket's Spidops | Team Rocket's Spidops | Grass |
| Feraligatr | Feraligatr | Water |
| Scizor ex | Scyther | Grass |
| Dragapult ex / N's Zoroark ex | N's Zoroark ex | Darkness |
| Scovillain ex | Froslass | Water |
| N's Zoroark ex / Crustle | N's Zoroark ex | Darkness |
You double the damage you put on them
Questions people ask
- What is the Blaziken / N's Zoroark ex deck list?
- There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 25 tournament lists harvested between 11 August 2026 and 28 August 2026, 26 cards turn up in every single one, 57 slots out of 60. The remaining 3 change from player to player, with 9 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 25 lists, played across 20 different tournaments, harvested between 11 August 2026 and 28 August 2026 from play.limitlesstcg.com. All 25 were read card by card, and every card recognised.
- Where do I start if I want to build Blaziken / N's Zoroark ex?
- With the whole core: 26 cards, 57 slots. Inside it, buy the 30 Trainer slots and the 8 Energy first: they carry over into your next deck. Leave the 19 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Pecharunt at 84 % and Special Red Card at 84 %.
- What beats Blaziken / N's Zoroark ex?
- Its attackers are Weak to Grass, Water and Darkness, so they take double damage from an attacker of that type. 49 of the 97 decks we track play an attacker of that type: Festival Lead, N's Zoroark ex, Marnie's Grimmsnarl ex / Froslass and Raging Bolt ex, among others.
- Will Blaziken / N's Zoroark ex survive the next rotation?
- Not intact: 7 core cards out of 26 carry the letter H, starting with Blaziken ex, Tatsugiri, Fezandipiti ex and Munkidori, plus 3 more.
- Are a lot of people playing Blaziken / N's Zoroark ex?
- We have read 25 lists of it, which puts it 62nd of the 97 decks we track by lists read. The platform those tournaments run on counts 136 entries for it, 0.33 % of the field, across all its players. That figure is theirs.
Where all of this comes from
25 lists from play.limitlesstcg.com, played across 20 events, harvested between 11 August 2026 and 28 August 2026. The 35 cards named here were read against poko's own catalogue, built on the public TCGdex API. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.
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