49 lists · 49 events · 16 August 2026 to 20 October 2026

Archaludon ex / Dudunsparce

The cards in this deck

Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.

26 of 26 different cards60 cards

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The game plan

Published Data updated

We took 49 lists of this deck, handed in at 49 different tournaments, and counted every card in every one. For 38 of them we know how the day ended, and none won their tournament. 8 cards turn up in all of them, 35 slots out of 60. The other 25 are decided player by player, with 70 different cards turning up in them.

THE SHORT VERSION
  • 8 cards show up in all 49 lists, no exceptions: 35 of your 60 slots. Of those, 15 are Trainers, 10 are Pokémon and 10 are Energy. Start there. That leaves 25 slots for you to pick yourself.
  • Your big card is Archaludon ex, 300 HP. Metal Defender hits for 220. It needs 3 Metal Energy attached.
  • The sharpest disagreement is over Scoop Up Cyclone: 25 of the 49 lists run it. The table below has all 70 cards fighting over the 25 free slots.
  • Your attackers are Weak to Fire and Fighting, and 25 of the 125 decks we track attack in one of those: Mega Lucario ex / Hariyama, Dragapult ex / Blaziken ex and Cynthia's Garchomp ex, among others. They are listed at the bottom, with the card that does the damage.

What Archaludon ex / Dudunsparce looks like when you open the box

Across the 49 lists we counted, this deck runs 16 to 22 Pokémon, 28 to 34 Trainers and 8 to 13 Energy. Its attacks are paid for in Metal.

On results pages and on stream you will see it written « archaludon-dudunsparce ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

Look at the Energy: 8 to 13 out of 60, exactly the median of the 125 decks we track. It draws neither too much nor too little, so this is not where its games are won or lost.

It sets up fast. Archaludon ex is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.

Look at the Trainers: 28 to 34 cards out of 60, against a median of 31 across the 125 decks we track. Inside that, 8 to 13 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 12 to 19 Items you can play all of in the same turn. It also brings up to 5 Stadiums, and 21 of the 125 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
16–22
Trainers
28–34
Energy
8–13
Supporters
8–13
Items
12–19
Tools
0–4
Stadiums
2–5

A range means the lists disagree with each other.

What the cards in this deck's name actually do

Archaludon ex and Dudunsparce give this deck its name. Here is what is written on them.

Archaludon ex is in all 49 lists, 3 copies of it. Its Ability is called Assemble Alloy, and here is what is printed on it, word for word: « When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may attach up to 2 Basic {M} Energy cards from your discard pile to your {M} Pokémon in any way you like. »

Dudunsparce is in all 49 lists, 3 copies of it. Its Ability is called Run Away Draw, and here is what is printed on it, word for word: « Once during your turn, you may draw 3 cards. If you drew any cards in this way, shuffle this Pokémon and all attached cards into your deck. »

How Archaludon ex / Dudunsparce actually wins

Archaludon ex attacks with Metal Defender for 220. It needs 3 Metal Energy attached, and it has 300 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "During your opponent's next turn, this Pokémon has no Weakness."

The cost of Metal Defender decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 3. On your own attachments alone, your first real swing lands on turn 3. Except it charges itself. Archaludon ex, which the list runs 3 of, has an Ability called Assemble Alloy: it digs Energy out of your discard pile and puts it back on one of your Pokémon. Not whenever you feel like it, though. The card itself says when, so read it before you count on it. An Ability costs you nothing: not your attack, not your card for the turn. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.

Here is the detail that quietly loses games. To pull Archaludon ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.

Archaludon ex carries the "ex" suffix, and your opponent takes 2 Prize cards instead of one when Archaludon ex falls. They need 6 to win: 3 well-placed knockouts on that card beat you, where it would take 6 anywhere else on your Bench.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Archaludon ex
Archaludon exStage 1
300Metal Defender220Fire ×22
Dudunsparce
DudunsparceStage 1
140Land Crush90Fighting ×23
Duraludon
DuraludonBasic
130Raging Hammer80+Fire ×22

The core: the 8 cards every list runs

These 8 cards appear in all 49 lists, without a single exception. That is 35 of the 60 slots. The other 25 are decided player by player.

Look at how those 35 slots break down: 15 Trainers, 10 Pokémon, 10 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 35 of the 60 slots are the same for everybody, when half the 125 decks we track fix 26 or fewer. Fewer choices left to you than usual, and fewer ways to get them wrong.

8 of those 8 cards do not sit at the same count from list to list: Duraludon (2 to 4), Archaludon ex (2 to 4) and Dudunsparce (2 to 4), plus 5 more. Add those spreads up and you get 15 copies the 49 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
2–4
Duraludon
Duraludon
SCR 106Pokémonleaves
2–4
Archaludon ex
Archaludon ex
SSP 130Pokémonleaves
2–4
Dudunsparce
Dudunsparce
TEF 129Pokémonleaves
3–4
Lillie's Determination
Lillie's Determination
MEG 119Trainerstays
3–4
Poké Pad
Poké Pad
POR 81Trainerstays
2–4
Ultra Ball
Ultra Ball
MEG 131Trainerstays
2–4
Boss's Orders
Boss's Orders
MEG 114Trainerstays
8–11Metal EnergyMEE 8Energystays

The 70 cards that change from list to list

70 cards fight over the 25 slots that are left: 7 above three lists in four, 52 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Buddy-Buddy Poffin at 98 %, Night Stretcher at 98 % and Prism Tower at 92 %, plus 4 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Scoop Up Cyclone, at 51 %: 25 of 49 players took it, 24 put something else there. It is an ACE SPEC card, and you are allowed exactly one in your whole deck. The players who passed on it did not leave the slot empty: they put a different ACE SPEC there. Right at the bottom of the table, Dudunsparce ex (12 lists out of 49) and Patrat (12 lists out of 49).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
98 %48/49
Buddy-Buddy Poffin
Buddy-Buddy Poffin
1–4TEF 144Trainer
98 %48/49
Night Stretcher
Night Stretcher
1–4ASC 196Trainer
92 %45/49
Prism Tower
Prism Tower
1–4CRI 80Trainer
88 %43/49
Mega Mawile ex
Mega Mawile ex
1MEG 94Pokémon
86 %42/49
Dunsparce
Dunsparce
2–4JTG 120Pokémon
84 %41/49
Fan Rotom
Fan Rotom
1–2SCR 118Pokémon
82 %40/49
Relicanth
Relicanth
1–2TEF 84Pokémon
73 %36/49
Special Red Card
Special Red Card
1CRI 82Trainer
65 %32/49
Judge
Judge
1–3POR 76Trainer
53 %26/49
Fezandipiti ex
Fezandipiti ex
1ASC 142Pokémon
51 %25/49
Scoop Up Cyclone
Scoop Up Cyclone
1TWM 162Trainer
49 %24/49
Black Belt's Training
Black Belt's Training
1–2JTG 143Trainer
45 %22/49
Switch
Switch
1MEG 130Trainer
39 %19/49
Archaludon
Archaludon
1PFL 75Pokémon
39 %19/49
Meowth ex
Meowth ex
1POR 62Pokémon
31 %15/49
Dunsparce
Dunsparce
1–4TEF 128Pokémon
29 %14/49
Magnetic Metal Energy
Magnetic Metal Energy
1–2CRI 85Energy
27 %13/49
Iron Defender
Iron Defender
1–3MEG 118Trainer
24 %12/49
Dudunsparce ex
Dudunsparce ex
1JTG 121Pokémon
24 %12/49
Patrat
Patrat
1CRI 70Pokémon
24 %12/49
Philippe
Philippe
1–2CRI 79Trainer
22 %11/49
Explorer's Guidance
Explorer's Guidance
2–3TEF 147Trainer
22 %11/49
Jumbo Ice Cream
Jumbo Ice Cream
2–4PFL 91Trainer
22 %11/49
Air Balloon
Air Balloon
1–2ASC 181Trainer
22 %11/49
Battle Cage
Battle Cage
1–3PFL 85Trainer
22 %11/49
Hero's Cape
Hero's Cape
1TEF 152Trainer
22 %11/49
Tremendous Bomb
Tremendous Bomb
1–2PBL 82Trainer
18 %9/49
Pokégear 3.0
Pokégear 3.0
1–4SVI 186Trainer
14 %7/49
Full Metal Lab
Full Metal Lab
2TEF 148Trainer
14 %7/49
Repel
Repel
1MEG 126Trainer
14 %7/49
Unfair Stamp
Unfair Stamp
1TWM 165Trainer
12 %6/49
Psyduck
Psyduck
1ASC 39Pokémon
12 %6/49
Yveltal
Yveltal
130C 100Pokémon
12 %6/49
Xerosic's Machinations
Xerosic's Machinations
1SFA 64Trainer
10 %5/49
Shaymin
Shaymin
1DRI 10Pokémon
10 %5/49
Nighttime Mine
Nighttime Mine
2ASC 197Trainer
10 %5/49
Jamming Tower
Jamming Tower
1TWM 153Trainer
10 %5/49
Morty's Conviction
Morty's Conviction
1–3TEF 155Trainer
8 %4/49
Duraludon
Duraludon
1PFL 74Pokémon
8 %4/49
Team Rocket's Petrel
Team Rocket's Petrel
1–4DRI 176Trainer
8 %4/49
Iris's Fighting Spirit
Iris's Fighting Spirit
1–2JTG 149Trainer
6 %3/49
Genesect
Genesect
1SFA 40Pokémon
6 %3/49
Handheld Fan
Handheld Fan
3TWM 150Trainer
6 %3/49
Hand Trimmer
Hand Trimmer
2TEF 150Trainer
6 %3/49
Pokémon Catcher
Pokémon Catcher
2POR 82Trainer
6 %3/49
Hilda
Hilda
1WHT 84Trainer
6 %3/49
Lucian
Lucian
1TWM 157Trainer
6 %3/49
Secret Box
Secret Box
1TWM 163Trainer
4 %2/49
Bastiodon
Bastiodon
2PBL 62Pokémon
4 %2/49
Shieldon
Shieldon
2PBL 61Pokémon
4 %2/49
Genesect ex
Genesect ex
1BLK 67Pokémon
4 %2/49
Klefki
Klefki
1POR 59Pokémon
4 %2/49
Antique Armor Fossil
Antique Armor Fossil
3PBL 72Trainer
4 %2/49
Fossil Quarry
Fossil Quarry
2PBL 76Trainer
4 %2/49
Tool Scrapper
Tool Scrapper
1–2ASC 212Trainer
4 %2/49
Drayton
Drayton
1SSP 174Trainer
4 %2/49
Mist Energy
Mist Energy
2TEF 161Energy
2 %1/49
Piplup
Piplup
4PFL 27Pokémon
2 %1/49
Empoleon ex
Empoleon ex
3PFL 70Pokémon
2 %1/49
Prinplup
Prinplup
3PFL 28Pokémon
2 %1/49
Budew
Budew
2ASC 16Pokémon
2 %1/49
Archaludon
Archaludon
1SCR 107Pokémon
2 %1/49
Crushing Hammer
Crushing Hammer
2POR 71Trainer
2 %1/49
Naveen
Naveen
2POR 79Trainer
2 %1/49
Dawn
Dawn
1PFL 87Trainer
2 %1/49
Gravity Mountain
Gravity Mountain
1SSP 177Trainer
2 %1/49
Gwynn
Gwynn
1PBL 78Trainer
2 %1/49
Kieran
Kieran
1TWM 154Trainer
2 %1/49
Lucky Helmet
Lucky Helmet
1TWM 158Trainer
2 %1/49
Ruffian
Ruffian
1JTG 157Trainer

The most common Archaludon ex / Dudunsparce list, all 60 cards

Here they are in full, ready to build. 35 slots come from the core, the cards all 49 lists run. The remaining 25 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 18 more cards to reach 60. The whole thing comes to 20 Pokémon, 29 Trainers and 11 Energy.

One thing to know before you build it: the 49 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.

The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.

Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
4DuraludonSCR 106Pokémonevery list
3Archaludon exSSP 130Pokémonevery list
3DudunsparceTEF 129Pokémonevery list
4Lillie's DeterminationMEG 119Trainerevery list
4Poké PadPOR 81Trainerevery list
4Ultra BallMEG 131Trainerevery list
3Boss's OrdersMEG 114Trainerevery list
10Metal EnergyMEE 8Energyevery list
2Buddy-Buddy PoffinTEF 144Trainer98 %
2Night StretcherASC 196Trainer98 %
2Prism TowerCRI 80Trainer92 %
1Mega Mawile exMEG 94Pokémon88 %
3DunsparceJTG 120Pokémon86 %
1Fan RotomSCR 118Pokémon84 %
1RelicanthTEF 84Pokémon82 %
1Special Red CardCRI 82Trainer73 %
2JudgePOR 76Trainer65 %
1Fezandipiti exASC 142Pokémon53 %
1Scoop Up CycloneACE SPECTWM 162Trainer51 %
1Black Belt's TrainingJTG 143Trainer49 %
1SwitchMEG 130Trainer45 %
1ArchaludonPFL 75Pokémon39 %
1Meowth exPOR 62Pokémon39 %
1DunsparceTEF 128Pokémon31 %
1Magnetic Metal EnergyCRI 85Energy29 %
2Iron DefenderMEG 118Trainer27 %
Pokémon: 20
4 Duraludon SCR 106
3 Archaludon ex SSP 130
3 Dudunsparce TEF 129
1 Mega Mawile ex MEG 94
3 Dunsparce JTG 120
1 Fan Rotom SCR 118
1 Relicanth TEF 84
1 Fezandipiti ex ASC 142
1 Archaludon PFL 75
1 Meowth ex POR 62
1 Dunsparce TEF 128

Trainer: 29
4 Lillie's Determination MEG 119
4 Poké Pad POR 81
4 Ultra Ball MEG 131
3 Boss's Orders MEG 114
2 Buddy-Buddy Poffin TEF 144
2 Night Stretcher ASC 196
2 Prism Tower CRI 80
1 Special Red Card CRI 82
2 Judge POR 76
1 Scoop Up Cyclone TWM 162
1 Black Belt's Training JTG 143
1 Switch MEG 130
2 Iron Defender MEG 118

Energy: 11
10 Metal Energy MEE 8
1 Magnetic Metal Energy CRI 85

Total Cards: 60

How many different cards Archaludon ex / Dudunsparce needs, and how long it will last

You need 78 different cards to cover every version of this deck, 8 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.

46 of these 49 lists bring an ACE SPEC, and that is where they part ways: 25 took Scoop Up Cyclone, 11 took Hero's Cape and 7 took Unfair Stamp. The flex table shows you all 4. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Scoop Up Cyclone and watch what the others do with theirs before you switch.

Then there is time. 3 of the 8 core cards carry the letter H, the one that goes at the next rotation: Duraludon, Archaludon ex and Dudunsparce. The core table marks every one of them. In copies, that is 10 of the 35 slots the core fills. Which day it lands, we do not know yet.

The printings in your deck.

Explore each printing in the catalogue, including its reference, set and printed text.

Explore the cards

Market observations include their source and date.

What Archaludon ex / Dudunsparce struggles against

The attackers in this deck are Weak to Fire and Fighting, so they take DOUBLE damage from those types. 25 of the 125 decks we track attack in exactly those types.

Concretely, here is what is waiting for you: Mega Lucario ex / Hariyama, Dragapult ex / Blaziken ex and Cynthia's Garchomp ex, plus 22 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

This table counts one thing, Weakness, and that comes to 25 decks out of the 125 we track. The other 100 do not attack into yours, and this table says nothing about them. You will still run into them.

Going the other way, your attackers are Metal, and 16 of the decks we track have an attacker Weak to one of those: Dhelmise, Marnie's Grimmsnarl ex / Froslass and Mew ex, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Mega Lucario ex / HariyamaMega Lucario exFighting
Dragapult ex / Blaziken exBlaziken exFire
Cynthia's Garchomp exCynthia's Garchomp exFighting
Mega Lucario exMega Lucario exFighting
Greninja exGreninja exFighting
Ethan's TyphlosionEthan's TyphlosionFire
Ceruledge exCeruledge exFire
Okidogi / BarbaracleBarbaracleFighting
Mega Charizard X exMega Charizard X exFire
Mega Zygarde exMega Zygarde exFighting
Archaludon ex / N's Zoroark exRelicanthFighting
Mega Camerupt exMega Camerupt exFire
Bloodmoon Ursaluna / LunatoneBloodmoon UrsalunaFighting
Flareon ex / NoctowlFlareon exFire
Mega Zygarde ex / BarbaracleMega Zygarde exFighting
Mamoswine exMamoswine exFighting
Blaziken ex / N's Zoroark exBlaziken exFire
Blaziken exBlaziken exFire
Flareon exFlareon exFire
Ethan's MagcargoEthan's Ho-Oh exFire
Paldean TaurosPaldean TaurosFighting
Incineroar exIncineroar exFire
Flygon exFlygon exFighting
Cinderace exCinderace exFire
Greninja ex / Blaziken exBlaziken exFire

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
DhelmiseLillie's Clefairy exMetal
Marnie's Grimmsnarl ex / FroslassFroslassMetal
Mew exLillie's Clefairy exMetal
Mega Starmie ex / FroslassMega Froslass exMetal
Hop's TrevenantLillie's Clefairy exMetal
Lillie's Clefairy ex / Teal Mask Ogerpon exLillie's Clefairy exMetal
Lillie's Clefairy exLillie's Clefairy exMetal
Mega Abomasnow exMega Abomasnow exMetal
Mega Froslass exMega Froslass exMetal
Froslass / MunkidoriFroslassMetal
Dragapult ex / FroslassFroslassMetal
Mega Froslass ex / DudunsparceMega Froslass exMetal
AzumarillAzumarillMetal
Mega Diancie ex / DusknoirMega Diancie exMetal
Mega Diancie exMega Diancie exMetal
SylveonSylveonMetal

Questions people ask

What is the Archaludon ex / Dudunsparce deck list?
There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 49 tournament lists harvested between 16 August 2026 and 20 October 2026, 8 cards turn up in every single one, 35 slots out of 60. The remaining 25 change from player to player, with 70 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
49 lists, played across 49 different tournaments, harvested between 16 August 2026 and 20 October 2026 from play.limitlesstcg.com. All 49 were read card by card, and every card recognised.
Where do I start if I want to build Archaludon ex / Dudunsparce?
With the whole core: 8 cards, 35 slots. Inside it, buy the 15 Trainer slots and the 10 Energy first: they carry over into your next deck. Leave the 10 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Buddy-Buddy Poffin at 98 % and Night Stretcher at 98 %.
What beats Archaludon ex / Dudunsparce?
Its attackers are Weak to Fire and Fighting, so they take double damage from an attacker of that type. 25 of the 125 decks we track play an attacker of that type: Mega Lucario ex / Hariyama, Dragapult ex / Blaziken ex, Cynthia's Garchomp ex and Mega Lucario ex, among others.
Will Archaludon ex / Dudunsparce survive the next rotation?
Not intact: 3 core cards out of 8 carry the letter H, starting with Duraludon, Archaludon ex and Dudunsparce.
Are a lot of people playing Archaludon ex / Dudunsparce?
We have read 49 lists of it, which puts it 74th of the 125 decks we track by lists read. The platform those tournaments run on counts 21 entries for it, 0.08 % of the field, across all its players. That figure is theirs.

Where all of this comes from

49 lists from play.limitlesstcg.com, played across 49 events, harvested between 16 August 2026 and 20 October 2026. The 78 cards named here were read against poko's own catalogue, built on the public TCGdex API.

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