Mega Zygarde ex
The cards in this deck
Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.
19 of 19 different cards60 cards
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- In the deck ×1View card
- In the deck ×1View card
- In the deck ×3View card
- Fighting Energy
Fighting Energy
Printing not specifiedEnergyIn the deck ×14 - In the deck ×2View card
The game plan
We took 69 lists of this deck, handed in at 63 different tournaments, and counted every card in every one. For 55 of them we know how the day ended: 2 won theirs outright. The biggest was in front of 23 players. 2 cards turn up in all of them, 16 slots out of 60. The other 44 are decided player by player, with 115 different cards turning up in them.
- 2 cards show up in all 69 lists, no exceptions: 16 of your 60 slots. Of those, 0 are Trainers, 2 are Pokémon and 14 are Energy. Start there. That leaves 44 slots for you to pick yourself.
- Your big card is Mega Zygarde ex, 310 HP. Gaia Wave hits for 200. It needs 3 Fighting Energy attached.
- The sharpest disagreement is over Energy Switch: 35 of the 69 lists run it. The table below has all 115 cards fighting over the 44 free slots.
- Your attackers are Weak to Grass, and 21 of the 132 decks we track attack in that type: Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Festival Lead and Crustle, among others. They are listed at the bottom, with the card that does the damage.
What Mega Zygarde ex looks like when you open the box
Across the 69 lists we counted, this deck runs 6 to 18 Pokémon, 26 to 42 Trainers and 1 to 19 Energy. Its attacks are paid for in Fighting.
On results pages and on stream you will see it written « mega-zygarde-ex ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 1 to 19 out of 60, when half the 132 decks we track run 11 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.
Nothing here needs evolving — everything that attacks is a Basic Pokémon. Put it down, charge it, swing. That is as fast as the game gets, and it makes those turns where you draw nothing far less painful.
Look at the Trainers: 26 to 42 cards out of 60, against a median of 31 across the 132 decks we track. Inside that, 2 to 18 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 10 to 26 Items you can play all of in the same turn. It also brings up to 4 Stadiums, and 91 of the 132 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 6–18
- Trainers
- 26–42
- Energy
- 1–19
- Supporters
- 2–18
- Items
- 10–26
- Tools
- 0–5
- Stadiums
- 0–4
A range means the lists disagree with each other.
What the card in this deck's name actually does
Mega Zygarde ex gives this deck its name. Here is what is written on it.
Mega Zygarde ex is in all 69 lists, 2 copies of it. Its attack Nullifying Zero costs 5 Energy (Fighting, Fighting, Fighting, Fighting and Fighting) and has no damage number printed next to it. That is why you will not find it in the attacker table lower down, which sorts by printed damage. Everything it does lives in its text: « For each of your opponent's Pokémon, flip a coin. If heads, this attack does 150 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) »
How Mega Zygarde ex actually wins
Mega Zygarde ex attacks with Gaia Wave for 200. It needs 3 Fighting Energy attached, and it has 310 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance)."
The cost of Gaia Wave decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 3. On your own attachments alone, your first real swing lands on turn 3. Except you are not on your own. Cinderace, which the list runs 4 of, has an attack called Turbo Flare that goes into your deck for Energy and attaches it. That attack takes your attack for the turn, so count it as a setup turn. That is how this deck gets itself charged.
Here is the detail that quietly loses games. To pull Mega Zygarde ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.
Mega Zygarde ex is a Mega Evolution ex, and that is the most expensive rule in the game: your opponent takes 3 Prize cards instead of one the turn it goes down. They need 6 to win the game, so 2 well-placed knockouts on that card beat you, where it would take 6 knockouts anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| Mega Zygarde exBasic | 310 | Gaia Wave | 200 | Grass ×2 | 2 |
The core: the 2 cards every list runs
These 2 cards appear in all 69 lists, without a single exception. That is 16 of the 60 slots. The other 44 are decided player by player.
Look at how those 16 slots break down: 0 Trainers, 2 Pokémon, 14 Energy. Pokémon dominate, which is unusual: this deck needs bodies on the board, and it depends on any single attacker less than it looks.
2 of those 2 cards do not sit at the same count from list to list: Mega Zygarde ex (2 to 4) and Fighting Energy (1 to 16). Add those spreads up and you get 17 copies the 69 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind |
|---|---|---|---|
| 2–4 | Mega Zygarde ex | POR 47 | Pokémon |
| 1–16 | Fighting Energy | MEE 14 | Energy |
The 115 cards that change from list to list
115 cards fight over the 44 slots that are left: 8 above three lists in four, 85 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Lillie's Determination at 96 %, Team Rocket's Petrel at 93 % and Switch at 91 %, plus 5 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Energy Switch, at 51 %: 35 of 69 players took it, 34 put something else there. The ones who run it bring 4 copies. Right at the bottom of the table, Ultra Ball (17 lists out of 69) and Accompanying Flute (16 lists out of 69).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 96 %66/69 | Lillie's Determination | 1–4 | MEG 119 | Trainer |
| 93 %64/69 | Team Rocket's Petrel | 1–4 | DRI 176 | Trainer |
| 91 %63/69 | Switch | 1–4 | MEG 130 | Trainer |
| 86 %59/69 | Fighting Gong | 2–4 | MEG 116 | Trainer |
| 86 %59/69 | Core Memory | 1–2 | POR 70 | Trainer |
| 81 %56/69 | Cinderace | 4 | MEG 28 | Pokémon |
| 78 %54/69 | Mega Signal | 1–4 | MEG 121 | Trainer |
| 75 %52/69 | Boss's Orders | 1–4 | MEG 114 | Trainer |
| 71 %49/69 | Team Rocket's Watchtower | 1–3 | DRI 180 | Trainer |
| 54 %37/69 | Jumbo Ice Cream | 1–4 | PFL 91 | Trainer |
| 51 %35/69 | Energy Switch | 1–4 | MEG 115 | Trainer |
| 49 %34/69 | Rocky Fighting Energy | 1–4 | POR 87 | Energy |
| 48 %33/69 | Mega Audino ex | 1–4 | ASC 172 | Pokémon |
| 45 %31/69 | Pokégear 3.0 | 1–4 | SVI 186 | Trainer |
| 45 %31/69 | Hero's Cape | 1 | TEF 152 | Trainer |
| 45 %31/69 | Night Stretcher | 1–3 | ASC 196 | Trainer |
| 43 %30/69 | Pokémon Catcher | 1–4 | POR 82 | Trainer |
| 41 %28/69 | Premium Power Pro | 1–4 | MEG 124 | Trainer |
| 38 %26/69 | Lucian | 1–4 | TWM 157 | Trainer |
| 38 %26/69 | Waitress | 1–4 | ASC 215 | Trainer |
| 36 %25/69 | Harlequin | 1–4 | WHT 83 | Trainer |
| 36 %25/69 | Special Red Card | 1–2 | CRI 82 | Trainer |
| 35 %24/69 | Energy Coin | 3–4 | BLK 81 | Trainer |
| 32 %22/69 | Acerola's Mischief | 1–2 | MEG 113 | Trainer |
| 32 %22/69 | Redeemable Ticket | 1 | JTG 156 | Trainer |
| 30 %21/69 | Lively Stadium | 1–2 | SSP 180 | Trainer |
| 30 %21/69 | Xerosic's Machinations | 1–2 | SFA 64 | Trainer |
| 28 %19/69 | Roto-Stick | 2 | PRE 127 | Trainer |
| 28 %19/69 | Team Rocket's Factory | 1–2 | DRI 173 | Trainer |
| 26 %18/69 | Super Potion | 1–2 | JTG 158 | Trainer |
| 25 %17/69 | Ultra Ball | 1–4 | MEG 131 | Trainer |
| 23 %16/69 | Accompanying Flute | 1–2 | TWM 142 | Trainer |
| 23 %16/69 | Cook | 1 | TWM 147 | Trainer |
| 20 %14/69 | Latias ex | 1–3 | SSP 76 | Pokémon |
| 19 %13/69 | Judge | 1–2 | POR 76 | Trainer |
| 19 %13/69 | Survival Brace | 1 | TWM 164 | Trainer |
| 17 %12/69 | Backtrack Badge | 1–4 | PBL 74 | Trainer |
| 16 %11/69 | Meowth ex | 1–2 | POR 62 | Pokémon |
| 16 %11/69 | Team Rocket's Transceiver | 2–4 | DRI 178 | Trainer |
| 16 %11/69 | Wally's Compassion | 1–3 | MEG 132 | Trainer |
| 14 %10/69 | Mega Kangaskhan ex | 1–4 | MEG 104 | Pokémon |
| 13 %9/69 | Bianca's Devotion | 1 | TEF 142 | Trainer |
| 13 %9/69 | Cyrano | 1–4 | SSP 170 | Trainer |
| 12 %8/69 | Cornerstone Mask Ogerpon ex | 1–2 | TWM 112 | Pokémon |
| 12 %8/69 | Crushing Hammer | 3–4 | POR 71 | Trainer |
| 12 %8/69 | Iris's Fighting Spirit | 1–2 | JTG 149 | Trainer |
| 12 %8/69 | Rare Candy | 1–4 | MEG 125 | Trainer |
| 12 %8/69 | Morty's Conviction | 1 | TEF 155 | Trainer |
| 10 %7/69 | Poké Pad | 1–2 | POR 81 | Trainer |
| 10 %7/69 | Gravity Mountain | 1 | SSP 177 | Trainer |
| 10 %7/69 | Precious Trolley | 1 | SSP 185 | Trainer |
| 9 %6/69 | Air Balloon | 1–2 | ASC 181 | Trainer |
| 9 %6/69 | Secret Box | 1 | TWM 163 | Trainer |
| 7 %5/69 | Duskull | 3 | PRE 35 | Pokémon |
| 7 %5/69 | Dusknoir | 2 | PRE 37 | Pokémon |
| 7 %5/69 | Dusclops | 1 | PRE 36 | Pokémon |
| 7 %5/69 | Crispin | 2–4 | SCR 133 | Trainer |
| 7 %5/69 | Energy Search | 2 | POR 72 | Trainer |
| 7 %5/69 | Energy Recycler | 1–2 | DRI 164 | Trainer |
| 6 %4/69 | Budew | 1–2 | ASC 16 | Pokémon |
| 6 %4/69 | Lunatone | 2–3 | MEG 74 | Pokémon |
| 6 %4/69 | Solrock | 2–3 | MEG 75 | Pokémon |
| 6 %4/69 | Brock's Scouting | 1–4 | JTG 146 | Trainer |
| 6 %4/69 | Battle Cage | 1–2 | PFL 85 | Trainer |
| 6 %4/69 | Enhanced Hammer | 1–2 | TWM 148 | Trainer |
| 6 %4/69 | Scoop Up Cyclone | 1 | TWM 162 | Trainer |
| 6 %4/69 | Darkness Energy | 3–4 | MEE 7 | Energy |
| 4 %3/69 | Munkidori | 3 | TWM 95 | Pokémon |
| 4 %3/69 | Unfair Stamp | 1 | TWM 165 | Trainer |
| 4 %3/69 | Fire Energy | 3 | MEE 10 | Energy |
| 3 %2/69 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 3 %2/69 | Moltres | 1 | PFL 14 | Pokémon |
| 3 %2/69 | Raboot | 1 | MEG 27 | Pokémon |
| 3 %2/69 | Scorbunny | 1 | SCR 26 | Pokémon |
| 3 %2/69 | Transformation Tome | 1–4 | CRI 83 | Trainer |
| 3 %2/69 | Buddy-Buddy Poffin | 1 | TEF 144 | Trainer |
| 3 %2/69 | Lt. Surge's Bargain | 1 | MEG 120 | Trainer |
| 3 %2/69 | Nighttime Mine | 1 | ASC 197 | Trainer |
| 3 %2/69 | Poké Vital A | 1 | SFA 62 | Trainer |
| 3 %2/69 | Surfer | 1 | SSP 187 | Trainer |
| 3 %2/69 | Tool Scrapper | 1 | ASC 212 | Trainer |
| 3 %2/69 | Psychic Energy | 3–4 | MEE 5 | Energy |
| 1 %1/69 | Mega Hawlucha ex | 4 | ASC 116 | Pokémon |
| 1 %1/69 | Pikachu ex | 4 | SSP 57 | Pokémon |
| 1 %1/69 | Hariyama | 2 | MEG 73 | Pokémon |
| 1 %1/69 | Lillie's Clefairy ex | 2 | JTG 56 | Pokémon |
| 1 %1/69 | Makuhita | 2 | MEG 72 | Pokémon |
| 1 %1/69 | Mankey | 2 | PBL 42 | Pokémon |
| 1 %1/69 | Maschiff | 2 | PBL 57 | Pokémon |
| 1 %1/69 | Mega Zeraora ex | 2 | PBL 27 | Pokémon |
| 1 %1/69 | Abra | 1 | TWM 80 | Pokémon |
| 1 %1/69 | Annihilape | 1 | PBL 41 | Pokémon |
| 1 %1/69 | Landorus | 1 | POR 41 | Pokémon |
| 1 %1/69 | Mabosstiff | 1 | PBL 58 | Pokémon |
| 1 %1/69 | Marshadow | 1 | PBL 40 | Pokémon |
| 1 %1/69 | Primeape | 1 | PBL 43 | Pokémon |
| 1 %1/69 | Psyduck | 1 | ASC 39 | Pokémon |
| 1 %1/69 | Area Zero Underdepths | 4 | SCR 131 | Trainer |
| 1 %1/69 | Call Bell | 4 | SSP 165 | Trainer |
| 1 %1/69 | Ciphermaniac's Codebreaking | 4 | TEF 145 | Trainer |
| 1 %1/69 | N's PP Up | 2 | JTG 153 | Trainer |
| 1 %1/69 | Rescue Board | 2 | TEF 159 | Trainer |
| 1 %1/69 | AZ's Tranquility | 1 | CRI 76 | Trainer |
| 1 %1/69 | Black Belt's Training | 1 | JTG 143 | Trainer |
| 1 %1/69 | Brave Bangle | 1 | WHT 80 | Trainer |
| 1 %1/69 | Carmine | 1 | TWM 145 | Trainer |
| 1 %1/69 | Eri | 1 | TEF 146 | Trainer |
| 1 %1/69 | Lacey | 1 | SCR 139 | Trainer |
| 1 %1/69 | Pokémon Center Lady | 1 | MEG 123 | Trainer |
| 1 %1/69 | Prime Catcher | 1 | TEF 157 | Trainer |
| 1 %1/69 | Prism Tower | 1 | CRI 80 | Trainer |
| 1 %1/69 | Salvatore | 1 | TEF 160 | Trainer |
| 1 %1/69 | Scramble Switch | 1 | SSP 186 | Trainer |
| 1 %1/69 | Lightning Energy | 7 | MEE 4 | Energy |
| 1 %1/69 | Legacy Energy | 1 | TWM 167 | Energy |
The most common Mega Zygarde ex list, all 60 cards
Here they are in full, ready to build. 16 slots come from the core, the cards all 69 lists run. The remaining 44 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.
This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 17 more cards to reach 60. The whole thing comes to 7 Pokémon, 37 Trainers and 16 Energy.
One thing to know before you build it: the 69 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.
The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.
Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.
| Copies | Card | Printing | Kind | Where it comes from |
|---|---|---|---|---|
| 2 | Mega Zygarde ex | POR 47 | Pokémon | every list |
| 14 | Fighting Energy | — | Energy | every list |
| 4 | Lillie's Determination | MEG 119 | Trainer | 96 % |
| 4 | Team Rocket's Petrel | DRI 176 | Trainer | 93 % |
| 1 | Switch | MEG 130 | Trainer | 91 % |
| 4 | Fighting Gong | MEG 116 | Trainer | 86 % |
| 1 | Core Memory | POR 70 | Trainer | 86 % |
| 4 | Cinderace | MEG 28 | Pokémon | 81 % |
| 1 | Mega Signal | MEG 121 | Trainer | 78 % |
| 2 | Boss's Orders | MEG 114 | Trainer | 75 % |
| 3 | Team Rocket's Watchtower | DRI 180 | Trainer | 71 % |
| 4 | Jumbo Ice Cream | PFL 91 | Trainer | 54 % |
| 4 | Energy Switch | MEG 115 | Trainer | 51 % |
| 2 | Rocky Fighting Energy | POR 87 | Energy | 49 % |
| 1 | Mega Audino ex | ASC 172 | Pokémon | 48 % |
| 4 | Pokégear 3.0 | SVI 186 | Trainer | 45 % |
| 1 | Hero's CapeACE SPEC | TEF 152 | Trainer | 45 % |
| 1 | Night Stretcher | ASC 196 | Trainer | 45 % |
| 3 | Pokémon Catcher | POR 82 | Trainer | 43 % |
Pokémon: 7 2 Mega Zygarde ex POR 47 4 Cinderace MEG 28 1 Mega Audino ex ASC 172 Trainer: 37 4 Lillie's Determination MEG 119 4 Team Rocket's Petrel DRI 176 1 Switch MEG 130 4 Fighting Gong MEG 116 1 Core Memory POR 70 1 Mega Signal MEG 121 2 Boss's Orders MEG 114 3 Team Rocket's Watchtower DRI 180 4 Jumbo Ice Cream PFL 91 4 Energy Switch MEG 115 4 Pokégear 3.0 SVI 186 1 Hero's Cape TEF 152 1 Night Stretcher ASC 196 3 Pokémon Catcher POR 82 Energy: 16 14 Fighting Energy 2 Rocky Fighting Energy POR 87 Total Cards: 60
How many different cards Mega Zygarde ex needs, and how long it will last
You need 117 different cards to cover every version of this deck, 2 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.
All 69 lists bring an ACE SPEC, and that is where they part ways: 31 took Hero's Cape, 13 took Survival Brace and 7 took Precious Trolley. The flex table shows you all 10. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Hero's Cape and watch what the others do with theirs before you switch.
Then there is time, and the answer is a good one: not one of the 2 core cards carries the letter H, the one that goes at the next rotation. This deck walks through the change whole.
The printings in your deck.
Explore each printing in the catalogue, including its reference, set and printed text.
Market observations include their source and date.
What Mega Zygarde ex struggles against
The attackers in this deck are Weak to Grass, so they take DOUBLE damage from that type. 21 of the 132 decks we track attack in exactly that type.
Concretely, here is what is waiting for you: Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Festival Lead (Thwackey) and Crustle, plus 18 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 21 decks out of the 132 we track. The other 111 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Fighting, and 42 of the decks we track have an attacker Weak to one of those: Dragapult ex, Latias ex / Mega Kangaskhan ex and Slowking, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Teal Mask Ogerpon ex / Meganium / Hydrapple ex | Meganium | Grass |
| Festival Lead | Thwackey | Grass |
| Crustle | Crustle | Grass |
| Cynthia's Garchomp ex | Cynthia's Roserade | Grass |
| Teal Mask Ogerpon ex / Meganium / Arboliva ex | Arboliva ex | Grass |
| Beedrill ex | Beedrill ex | Grass |
| Team Rocket's Mewtwo ex | Team Rocket's Spidops | Grass |
| Seaking | Thwackey | Grass |
| Raging Bolt ex / Teal Mask Ogerpon ex | Teal Mask Ogerpon ex | Grass |
| Mega Venusaur ex | Mega Venusaur ex | Grass |
| Teal Mask Ogerpon ex / Meganium | Meganium | Grass |
| Yanmega ex | Yanmega ex | Grass |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Teal Mask Ogerpon ex | Grass |
| Team Rocket's Spidops | Team Rocket's Spidops | Grass |
| Decidueye ex | Decidueye ex | Grass |
| Sinistcha / Teal Mask Ogerpon ex | Sinistcha | Grass |
| Erika's Victreebel | Erika's Victreebel | Grass |
| Hydrapple ex | Hydrapple ex | Grass |
| Scovillain ex | Capsakid | Grass |
| Scizor ex | Scyther | Grass |
| N's Zoroark ex / Crustle | Crustle | Grass |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Dragapult ex | Meowth ex | Fighting |
| Latias ex / Mega Kangaskhan ex | Mega Kangaskhan ex | Fighting |
| Slowking | Mega Kangaskhan ex | Fighting |
| Alakazam / Dudunsparce | Dudunsparce | Fighting |
| Dragapult ex / Dusknoir | Meowth ex | Fighting |
| Mega Sharpedo ex / Toxtricity | Toxtricity | Fighting |
| Dragapult ex / Blaziken ex | Meowth ex | Fighting |
| Mega Lopunny ex / Dudunsparce | Mega Lopunny ex | Fighting |
| Mega Lopunny ex / Dusknoir | Mega Lopunny ex | Fighting |
| Team Rocket's Honchkrow | Team Rocket's Porygon2 | Fighting |
| Igglybuff | Igglybuff | Fighting |
| Hop's Trevenant | Hop's Snorlax | Fighting |
| Dragapult ex / Dudunsparce | Dudunsparce | Fighting |
| Toxtricity | Toxtricity | Fighting |
| Mega Manectric ex / Eelektrik | Mega Manectric ex | Fighting |
| Mega Absol ex | Mega Kangaskhan ex | Fighting |
| Mega Kangaskhan ex / Bouffalant | Mega Kangaskhan ex | Fighting |
| Cinccino ex | Cinccino ex | Fighting |
| Toxtricity | Toxtricity | Fighting |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Meowth ex | Fighting |
| Mega Gengar ex | Mega Gengar ex | Fighting |
| Mega Lopunny ex | Mega Lopunny ex | Fighting |
| Hop's Zacian ex | Hop's Snorlax | Fighting |
| Eelektrik | Eelektrik | Fighting |
| Flareon ex / Noctowl | Eevee ex | Fighting |
| Archaludon ex / Dudunsparce | Dudunsparce | Fighting |
| Iono's Bellibolt ex | Iono's Bellibolt ex | Fighting |
| Mega Froslass ex / Dudunsparce | Dudunsparce | Fighting |
| Raging Bolt ex / Iono's Bellibolt ex | Iono's Bellibolt ex | Fighting |
| Joltik | Joltik | Fighting |
| Terapagos ex / Noctowl | Terapagos ex | Fighting |
| Toxtricity / Brute Bonnet | Toxtricity | Fighting |
| Blissey ex | Blissey ex | Fighting |
| Mega Manectric ex | Mega Manectric ex | Fighting |
| Dudunsparce | Dudunsparce | Fighting |
| Team Rocket's Nidoking ex | Team Rocket's Nidoking ex | Fighting |
| Slaking ex | Slaking ex | Fighting |
| Mega Dragonite ex / Eelektrik | Eelektrik | Fighting |
| Luxray ex | Luxray ex | Fighting |
| Iron Thorns ex | Iron Thorns ex | Fighting |
| Scovillain ex | Dudunsparce | Fighting |
| Greninja ex / Blaziken ex | Meowth ex | Fighting |
Questions people ask
- What is the Mega Zygarde ex deck list?
- There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 69 tournament lists harvested between 16 August 2026 and 29 October 2026, 2 cards turn up in every single one, 16 slots out of 60. The remaining 44 change from player to player, with 115 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 69 lists, played across 63 different tournaments, harvested between 16 August 2026 and 29 October 2026 from play.limitlesstcg.com. All 69 were read card by card, and every card recognised.
- Where do I start if I want to build Mega Zygarde ex?
- With the whole core: 2 cards, 16 slots. Inside it, buy the 0 Trainer slots and the 14 Energy first: they carry over into your next deck. Leave the 2 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Lillie's Determination at 96 % and Team Rocket's Petrel at 93 %.
- What beats Mega Zygarde ex?
- Its attackers are Weak to Grass, so they take double damage from an attacker of that type. 21 of the 132 decks we track play an attacker of that type: Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Festival Lead, Crustle and Cynthia's Garchomp ex, among others.
- Will Mega Zygarde ex survive the next rotation?
- Yes, whole: not one of the 2 core cards carries the letter H. At equal price, that is the argument that should settle where your money goes.
- Are a lot of people playing Mega Zygarde ex?
- We have read 69 lists of it, which puts it 55th of the 132 decks we track by lists read. The platform those tournaments run on counts 54 entries for it, 0.17 % of the field, across all its players. That figure is theirs.
Where all of this comes from
69 lists from play.limitlesstcg.com, played across 63 events, harvested between 16 August 2026 and 29 October 2026. The 117 cards named here were read against poko's own catalogue, built on the public TCGdex API.
These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.
- ReadRarity symbols, countedThe symbol at the bottom of your card tells you which pile it came out of. Everyone shows you the symbols. We counted how many cards carry each one, set by set, so you can tell at a glance whether the card in your hand is one in three or one in eight hundred.
- ReadSet symbols and codesThree capital letters on a decklist, a small symbol at the bottom of a card. Here is every set with its printed code, its release date, how many cards it holds — and the Japanese set it was built from, which is the column nobody else publishes.
- ReadUpcoming sets and release datesThe next expansion already exists — it has been on sale in Japan for weeks. Here is what is in it, and the window our measured Japan-to-here gap puts it in. Plus every past release with its real date on both sides.
- ReadStandard rotation and regulation marksOne letter at the bottom of your card decides whether you are allowed to play it. Here is what it means, how many cards go at the next rotation, and — the part nobody counts — how many of them have no replacement waiting.
- ReadWhat to buy, countedBooster box, Elite Trainer Box, League Battle Deck: every shelf wants your money and none of them tells you what the decks people actually play are made of. We count that, off real tournament lists, and we tell you which product can even contain what you need.
- ReadReading a deck listWhat "the core of a deck" means, why a card sits at 62 %, what the copies column is telling you, and where every number on a deck page comes from. Read this once and the other fifty-seven pages read themselves.
- ReadMeta decksFor every deck in the format: the cards every list runs, the ones that change from player to player, and what it struggles against. Counted off real lists, recounted several times a day.
- ReadWorldsWhen and where Worlds is played, with which cards, and which decks players brought as soon as the standings go up.
- ReadWhat the boxes are worthWhat does a booster box, a bundle or an Elite Trainer Box cost? We take down the price of five thousand boxes every day and rank the priciest. And separately, the ones whose price rests on nothing solid — and why.