51 lists · 49 events · 16 August 2026 to 28 October 2026

Eelektrik

The cards in this deck

Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.

24 of 24 different cards60 cards

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The game plan

Published Data updated

We took 51 lists of this deck, handed in at 49 different tournaments, and counted every card in every one. For 39 of them we know how the day ended, and none won their tournament. 5 cards turn up in all of them, 20 slots out of 60. The other 40 are decided player by player, with 145 different cards turning up in them.

THE SHORT VERSION
  • 5 cards show up in all 51 lists, no exceptions: 20 of your 60 slots. Of those, 7 are Trainers, 6 are Pokémon and 7 are Energy. Start there. That leaves 40 slots for you to pick yourself.
  • Your big card is Eelektrik, 90 HP. Electric Ball hits for 50. It needs 3 Energy, 2 Lightning and 1 Colorless attached.
  • The sharpest disagreement is over Special Red Card: 25 of the 51 lists run it. The table below has all 145 cards fighting over the 40 free slots.
  • Your attackers are Weak to Fighting, and 13 of the 132 decks we track attack in that type: Mega Lucario ex / Hariyama, Cynthia's Garchomp ex and Mega Lucario ex, among others. They are listed at the bottom, with the card that does the damage.

What Eelektrik looks like when you open the box

Across the 51 lists we counted, this deck runs 10 to 25 Pokémon, 22 to 36 Trainers and 8 to 15 Energy. Its attacks are paid for in Lightning.

On results pages and on stream you will see it written « eelektrik-blk ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

The bit they tack on the end, « BLK », is a set code: Black Bolt. They spell it out because several cards share that name, and this deck plays that particular printing.

Look at the Energy: 8 to 15 out of 60, when half the 132 decks we track run 11 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.

It sets up fast. Eelektrik is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.

Look at the Trainers: 22 to 36 cards out of 60, against a median of 31 across the 132 decks we track. Inside that, 8 to 17 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 6 to 19 Items you can play all of in the same turn. It also brings up to 4 Stadiums, and 91 of the 132 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
10–25
Trainers
22–36
Energy
8–15
Supporters
8–17
Items
6–19
Tools
0–5
Stadiums
0–4

A range means the lists disagree with each other.

What the card in this deck's name actually does

Eelektrik gives this deck its name. Here is what is written on it.

Eelektrik is in all 51 lists, 3 copies of it. Its Ability is called Dynamotor, and here is what is printed on it, word for word: « Once during your turn, you may attach a Basic {L} Energy card from your discard pile to 1 of your Benched Pokémon. »

How Eelektrik actually wins

Eelektrik attacks with Electric Ball for 50. It needs 3 Energy, 2 Lightning and 1 Colorless attached, and it has 90 HP.

The cost of Electric Ball decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 3. On your own attachments alone, your first real swing lands on turn 3. Except it charges itself. Eelektrik, which the list runs 3 of, has an Ability called Dynamotor: it digs Energy out of your discard pile and puts it back on one of your Pokémon. An Ability costs you nothing: not your attack, not your card for the turn. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.

Here is the detail that quietly loses games. To pull Eelektrik back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.

Not one ex Pokémon in the core, and only 30 of the 132 decks we track are in that position. It is a hidden advantage: every knockout your opponent takes is worth a single Prize, so they need 6, where 3 would do against a deck stuffed with ex cards.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Eelektrik
EelektrikStage 1
90Electric Ball50Fighting ×22

The core: the 5 cards every list runs

These 5 cards appear in all 51 lists, without a single exception. That is 20 of the 60 slots. The other 40 are decided player by player.

Look at how those 20 slots break down: 7 Trainers, 6 Pokémon, 7 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 20 of the 60 slots are the same for everybody, when half the 132 decks we track fix 26 or more. This one leaves more room than most, and two players can build it very differently.

5 of those 5 cards do not sit at the same count from list to list: Eelektrik (3 to 4), Tynamo (3 to 4) and Lillie's Determination (2 to 4), plus 2 more. Add those spreads up and you get 15 copies the 51 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKind
3–4
Eelektrik
Eelektrik
ASC 60Pokémon
3–4
Tynamo
Tynamo
ASC 59Pokémon
2–4
Lillie's Determination
Lillie's Determination
MEG 119Trainer
1–4
Boss's Orders
Boss's Orders
MEG 114Trainer
4–12Lightning EnergyMEE 4Energy

The 145 cards that change from list to list

145 cards fight over the 40 slots that are left: 4 above three lists in four, 120 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Ultra Ball at 94 %, Buddy-Buddy Poffin at 82 % and Night Stretcher at 78 %, plus 1 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Special Red Card, at 49 %: 25 of 51 players took it, 26 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Iono's Kilowattrel (13 lists out of 51) and Iono's Wattrel (13 lists out of 51).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
94 %48/51
Ultra Ball
Ultra Ball
1–4MEG 131Trainer
82 %42/51
Buddy-Buddy Poffin
Buddy-Buddy Poffin
1–4TEF 144Trainer
78 %40/51
Night Stretcher
Night Stretcher
1–4ASC 196Trainer
76 %39/51
Poké Pad
Poké Pad
1–4POR 81Trainer
67 %34/51
Air Balloon
Air Balloon
1–3ASC 181Trainer
67 %34/51
Canari
Canari
1–4ASC 185Trainer
57 %29/51
Mega Eelektross ex
Mega Eelektross ex
1–3ASC 61Pokémon
57 %29/51
Battle Cage
Battle Cage
1–3PFL 85Trainer
57 %29/51
Voltaic Lightning Energy
Voltaic Lightning Energy
1–4PBL 84Energy
49 %25/51
Special Red Card
Special Red Card
1CRI 82Trainer
47 %24/51
Rare Candy
Rare Candy
1–3MEG 125Trainer
45 %23/51
Shaymin
Shaymin
1DRI 10Pokémon
39 %20/51
Mega Zeraora ex
Mega Zeraora ex
1–4PBL 27Pokémon
37 %19/51
Fezandipiti ex
Fezandipiti ex
1ASC 142Pokémon
35 %18/51
Team Rocket's Petrel
Team Rocket's Petrel
1–4DRI 176Trainer
33 %17/51Water Energy1–5MEE 3Energy
31 %16/51
Dragonair
Dragonair
2–3ASC 151Pokémon
31 %16/51
Dratini
Dratini
3–4ASC 150Pokémon
31 %16/51
Mega Dragonite ex
Mega Dragonite ex
2–4ASC 152Pokémon
31 %16/51
Wally's Compassion
Wally's Compassion
1–3MEG 132Trainer
31 %16/51
Xerosic's Machinations
Xerosic's Machinations
1SFA 64Trainer
29 %15/51
Crispin
Crispin
1–4SCR 133Trainer
29 %15/51
Switch
Switch
1–3MEG 130Trainer
29 %15/51
Hero's Cape
Hero's Cape
1TEF 152Trainer
27 %14/51
Cinderace
Cinderace
3–4MEG 28Pokémon
25 %13/51
Iono's Kilowattrel
Iono's Kilowattrel
1–2JTG 55Pokémon
25 %13/51
Iono's Wattrel
Iono's Wattrel
1–2JTG 54Pokémon
24 %12/51
Meowth ex
Meowth ex
1POR 62Pokémon
24 %12/51
Zeraora
Zeraora
1DRI 78Pokémon
24 %12/51
Powerglass
Powerglass
1–2SFA 63Trainer
22 %11/51
Gwynn
Gwynn
2PBL 78Trainer
20 %10/51
Budew
Budew
1–2ASC 16Pokémon
20 %10/51
Stunfisk
Stunfisk
1–2ASC 62Pokémon
20 %10/51
Unfair Stamp
Unfair Stamp
1TWM 165Trainer
20 %10/51Psychic Energy2–3MEE 5Energy
18 %9/51
Eevee
Eevee
2–3TWM 135Pokémon
18 %9/51
Sylveon
Sylveon
2PRE 40Pokémon
18 %9/51
Prism Tower
Prism Tower
2–3CRI 80Trainer
16 %8/51
Mega Manectric ex
Mega Manectric ex
1MEG 50Pokémon
16 %8/51
Psyduck
Psyduck
1ASC 39Pokémon
16 %8/51
Hilda
Hilda
1–3WHT 84Trainer
16 %8/51
Pokégear 3.0
Pokégear 3.0
1–4SVI 186Trainer
16 %8/51
Sacred Ash
Sacred Ash
1–2DRI 168Trainer
14 %7/51
Tatsugiri
Tatsugiri
1–2TWM 131Pokémon
14 %7/51
Carmine
Carmine
3–4TWM 145Trainer
14 %7/51
Dawn
Dawn
1–3PFL 87Trainer
12 %6/51
Electrike
Electrike
1–2MEG 49Pokémon
12 %6/51
Joltik
Joltik
1–2SCR 50Pokémon
12 %6/51
Energy Switch
Energy Switch
2MEG 115Trainer
12 %6/51
Judge
Judge
1POR 76Trainer
12 %6/51
Secret Box
Secret Box
1TWM 163Trainer
10 %5/51
Electrike
Electrike
1–2PBL 23Pokémon
10 %5/51
Mega Kangaskhan ex
Mega Kangaskhan ex
1–2MEG 104Pokémon
10 %5/51
Zekrom ex
Zekrom ex
1–2BLK 34Pokémon
10 %5/51
Explorer's Guidance
Explorer's Guidance
2–3TEF 147Trainer
10 %5/51
Jumbo Ice Cream
Jumbo Ice Cream
1–2PFL 91Trainer
10 %5/51
Precious Trolley
Precious Trolley
1SSP 185Trainer
8 %4/51
Mew ex
Mew ex
330C 66Pokémon
8 %4/51
Shinx
Shinx
2–3POR 26Pokémon
8 %4/51
Luxio
Luxio
2POR 27Pokémon
8 %4/51
Luxray ex
Luxray ex
2TWM 68Pokémon
8 %4/51
Emolga
Emolga
1CRI 30Pokémon
8 %4/51
Lillie's Clefairy ex
Lillie's Clefairy ex
1JTG 56Pokémon
8 %4/51
Manectric
Manectric
1PBL 24Pokémon
8 %4/51
Rayquaza
Rayquaza
1ASC 153Pokémon
8 %4/51
Wellspring Mask Ogerpon ex
Wellspring Mask Ogerpon ex
1TWM 64Pokémon
8 %4/51
AZ's Tranquility
AZ's Tranquility
1–2CRI 76Trainer
8 %4/51
Levincia
Levincia
2JTG 150Trainer
8 %4/51
Enhanced Hammer
Enhanced Hammer
1TWM 148Trainer
8 %4/51
Mega Signal
Mega Signal
1–3MEG 121Trainer
6 %3/51
Dudunsparce
Dudunsparce
2–3TEF 129Pokémon
6 %3/51
Vikavolt
Vikavolt
2–3PBL 26Pokémon
6 %3/51
Espeon ex
Espeon ex
1PRE 34Pokémon
6 %3/51
Latias ex
Latias ex
1–2SSP 76Pokémon
6 %3/51
Miraidon
Miraidon
1PBL 28Pokémon
6 %3/51
Scorbunny
Scorbunny
1–2MEG 26Pokémon
6 %3/51
Naveen
Naveen
4POR 79Trainer
6 %3/51
Energy Search
Energy Search
1–3POR 72Trainer
6 %3/51
Morty's Conviction
Morty's Conviction
1–2TEF 155Trainer
6 %3/51
Team Rocket's Watchtower
Team Rocket's Watchtower
1–2DRI 180Trainer
6 %3/51
Black Belt's Training
Black Belt's Training
1JTG 143Trainer
6 %3/51
Brilliant Blender
Brilliant Blender
1SSP 164Trainer
6 %3/51
Brock's Scouting
Brock's Scouting
1–2JTG 146Trainer
6 %3/51
Colress's Tenacity
Colress's Tenacity
1SFA 57Trainer
6 %3/51
Counter Gain
Counter Gain
1SSP 169Trainer
6 %3/51
Scramble Switch
Scramble Switch
1SSP 186Trainer
4 %2/51
Charjabug
Charjabug
4SCR 52Pokémon
4 %2/51
Dunsparce
Dunsparce
2–3JTG 120Pokémon
4 %2/51
Grubbin
Grubbin
3TEF 18Pokémon
4 %2/51
Delibird
Delibird
2MEG 105Pokémon
4 %2/51
Flutter Mane
Flutter Mane
1TEF 78Pokémon
4 %2/51
Iron Thorns ex
Iron Thorns ex
1TWM 77Pokémon
4 %2/51
Luxray
Luxray
1POR 28Pokémon
4 %2/51
Victini
Victini
1TEF 30Pokémon
4 %2/51
Zapdos
Zapdos
1TWM 65Pokémon
4 %2/51
Acerola's Mischief
Acerola's Mischief
3–4MEG 113Trainer
4 %2/51
Iris's Fighting Spirit
Iris's Fighting Spirit
1–2JTG 149Trainer
4 %2/51
Lucky Helmet
Lucky Helmet
2TWM 158Trainer
4 %2/51
Lumiose City
Lumiose City
1–2POR 77Trainer
4 %2/51
Cheren
Cheren
1WHT 81Trainer
4 %2/51
Crushing Hammer
Crushing Hammer
1POR 71Trainer
4 %2/51
Dusk Ball
Dusk Ball
1SSP 175Trainer
4 %2/51
Hassel
Hassel
1TWM 151Trainer
4 %2/51
Kofu
Kofu
1SCR 138Trainer
4 %2/51
Lana's Aid
Lana's Aid
1TWM 155Trainer
4 %2/51
Maximum Belt
Maximum Belt
1TEF 154Trainer
4 %2/51Fire Energy2MEE 2Energy
2 %1/51
Dunsparce
Dunsparce
3TEF 128Pokémon
2 %1/51
Electabuzz
Electabuzz
3TEF 53Pokémon
2 %1/51
Electivire ex
Electivire ex
3DRI 69Pokémon
2 %1/51
Grubbin
Grubbin
3PBL 2Pokémon
2 %1/51
Boltund
Boltund
2TEF 59Pokémon
2 %1/51
Charjabug
Charjabug
2TEF 55Pokémon
2 %1/51
Drakloak
Drakloak
2TWM 129Pokémon
2 %1/51
Dreepy
Dreepy
2TWM 128Pokémon
2 %1/51
N's Zoroark ex
N's Zoroark ex
2JTG 98Pokémon
2 %1/51
N's Zorua
N's Zorua
2JTG 97Pokémon
2 %1/51
Raboot
Raboot
2MEG 27Pokémon
2 %1/51
Yamper
Yamper
2TEF 58Pokémon
2 %1/51
Zeraora
Zeraora
2SCR 55Pokémon
2 %1/51
Cramorant
Cramorant
1TWM 58Pokémon
2 %1/51
Dudunsparce ex
Dudunsparce ex
1JTG 121Pokémon
2 %1/51
Miraidon ex
Miraidon ex
1ASC 73Pokémon
2 %1/51
Morpeko
Morpeko
1TWM 72Pokémon
2 %1/51
Patrat
Patrat
1CRI 70Pokémon
2 %1/51
Regigigas
Regigigas
1PRE 86Pokémon
2 %1/51
Snorlax
Snorlax
1POR 63Pokémon
2 %1/51
Sylveon ex
Sylveon ex
1SSP 86Pokémon
2 %1/51
Tapu Koko
Tapu Koko
1SSP 65Pokémon
2 %1/51
Tapu Koko
Tapu Koko
1ASC 67Pokémon
2 %1/51
Volcanion ex
Volcanion ex
1JTG 31Pokémon
2 %1/51
Clemont's Quick Wit
Clemont's Quick Wit
2SSP 167Trainer
2 %1/51
Kieran
Kieran
2TWM 154Trainer
2 %1/51
Larry's Skill
Larry's Skill
2PRE 115Trainer
2 %1/51
Amulet of Hope
Amulet of Hope
1SSP 162Trainer
2 %1/51
Cyrano
Cyrano
1SSP 170Trainer
2 %1/51
Eri
Eri
1TEF 146Trainer
2 %1/51
Grand Tree
Grand Tree
1SCR 136Trainer
2 %1/51
Gravity Mountain
Gravity Mountain
1SSP 177Trainer
2 %1/51
Hyper Aroma
Hyper Aroma
1TWM 152Trainer
2 %1/51
Jacinthe
Jacinthe
1POR 75Trainer
2 %1/51
Prime Catcher
Prime Catcher
1TEF 157Trainer
2 %1/51
Sacred Charm
Sacred Charm
1PFL 93Trainer
2 %1/51
Team Rocket's Transceiver
Team Rocket's Transceiver
1DRI 178Trainer
2 %1/51
Legacy Energy
Legacy Energy
1TWM 167Energy

The most common Eelektrik list, all 60 cards

Here they are in full, ready to build. 20 slots come from the core, the cards all 51 lists run. The remaining 40 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 19 more cards to reach 60. The whole thing comes to 19 Pokémon, 26 Trainers and 15 Energy.

One thing to know before you build it: the 51 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.

One thing to fix before you play: there is no ACE SPEC card in these 60. Players split that slot so many ways that none of their cards climbed high enough to get in, and 49 of the 51 lists carry one. Take Hero's Cape, the most chosen, and drop a card from the bottom of the table to make room.

The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.

Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
3EelektrikASC 60Pokémonevery list
3TynamoASC 59Pokémonevery list
4Lillie's DeterminationMEG 119Trainerevery list
3Boss's OrdersMEG 114Trainerevery list
7Lightning EnergyMEE 4Energyevery list
2Ultra BallMEG 131Trainer94 %
2Buddy-Buddy PoffinTEF 144Trainer82 %
2Night StretcherASC 196Trainer78 %
4Poké PadPOR 81Trainer76 %
2Air BalloonASC 181Trainer67 %
1CanariASC 185Trainer67 %
1Mega Eelektross exASC 61Pokémon57 %
2Battle CagePFL 85Trainer57 %
4Voltaic Lightning EnergyPBL 84Energy57 %
1Special Red CardCRI 82Trainer49 %
1Rare CandyMEG 125Trainer47 %
1ShayminDRI 10Pokémon45 %
4Mega Zeraora exPBL 27Pokémon39 %
1Fezandipiti exASC 142Pokémon37 %
1Team Rocket's PetrelDRI 176Trainer35 %
4Water EnergyMEE 3Energy33 %
3DragonairASC 151Pokémon31 %
3DratiniASC 150Pokémon31 %
1Wally's CompassionMEG 132Trainer31 %
Pokémon: 19
3 Eelektrik ASC 60
3 Tynamo ASC 59
1 Mega Eelektross ex ASC 61
1 Shaymin DRI 10
4 Mega Zeraora ex PBL 27
1 Fezandipiti ex ASC 142
3 Dragonair ASC 151
3 Dratini ASC 150

Trainer: 26
4 Lillie's Determination MEG 119
3 Boss's Orders MEG 114
2 Ultra Ball MEG 131
2 Buddy-Buddy Poffin TEF 144
2 Night Stretcher ASC 196
4 Poké Pad POR 81
2 Air Balloon ASC 181
1 Canari ASC 185
2 Battle Cage PFL 85
1 Special Red Card CRI 82
1 Rare Candy MEG 125
1 Team Rocket's Petrel DRI 176
1 Wally's Compassion MEG 132

Energy: 15
7 Lightning Energy MEE 4
4 Voltaic Lightning Energy PBL 84
4 Water Energy MEE 3

Total Cards: 60

How many different cards Eelektrik needs, and how long it will last

You need 150 different cards to cover every version of this deck, 5 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.

49 of these 51 lists bring an ACE SPEC, and that is where they part ways: 15 took Hero's Cape, 10 took Unfair Stamp and 6 took Secret Box. The flex table shows you all 12. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Hero's Cape and watch what the others do with theirs before you switch.

Then there is time, and the answer is a good one: not one of the 5 core cards carries the letter H, the one that goes at the next rotation. This deck walks through the change whole.

The printings in your deck.

Explore each printing in the catalogue, including its reference, set and printed text.

Explore the cards

Market observations include their source and date.

What Eelektrik struggles against

The attackers in this deck are Weak to Fighting, so they take DOUBLE damage from that type. 13 of the 132 decks we track attack in exactly that type.

Concretely, here is what is waiting for you: Mega Lucario ex / Hariyama, Cynthia's Garchomp ex and Mega Lucario ex, plus 10 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

This table counts one thing, Weakness, and that comes to 13 decks out of the 132 we track. The other 119 do not attack into yours, and this table says nothing about them. You will still run into them.

Going the other way, your attackers are Lightning, and 24 of the decks we track have an attacker Weak to one of those: Latias ex / Mega Kangaskhan ex, Mega Greninja ex and Team Rocket's Honchkrow, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Mega Lucario ex / HariyamaMega Lucario exFighting
Cynthia's Garchomp exCynthia's Garchomp exFighting
Mega Lucario exMega Lucario exFighting
Greninja exGreninja exFighting
Ceruledge exSolrockFighting
Okidogi / BarbaracleBarbaracleFighting
Mega Zygarde exMega Zygarde exFighting
Bloodmoon Ursaluna / LunatoneBloodmoon UrsalunaFighting
Mega Zygarde ex / BarbaracleMega Zygarde exFighting
Mamoswine exMamoswine exFighting
Paldean TaurosPaldean TaurosFighting
Flygon exFlygon exFighting
Greninja ex / Blaziken exGreninja exFighting

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Latias ex / Mega Kangaskhan exWellspring Mask Ogerpon exLightning
Mega Greninja exMega Greninja exLightning
Team Rocket's HonchkrowTeam Rocket's HonchkrowLightning
Team Rocket's Mewtwo exTeam Rocket's ArticunoLightning
ToucannonToucannonLightning
Mega Starmie exMega Starmie exLightning
Mega Starmie ex / FroslassMega Starmie exLightning
Mega Absol ex / Mega Audino exYveltalLightning
SeakingSeakingLightning
Mega Starmie ex / DusknoirMega Starmie exLightning
Yanmega exYanmega exLightning
Wellspring Mask Ogerpon ex / Fan RotomWellspring Mask Ogerpon exLightning
Flareon ex / NoctowlNoctowlLightning
Palafin exPalafin exLightning
RelicanthRelicanthLightning
Iono's Bellibolt exIono's KilowattrelLightning
Misty's GyaradosMisty's GyaradosLightning
Wailord exWailord exLightning
Terapagos ex / NoctowlNoctowlLightning
Mega Feraligatr exMega Feraligatr exLightning
Greninja ex / FroslassFrogadierLightning
Slaking exFan RotomLightning
FeraligatrFeraligatrLightning
Wailord exWailord exLightning

Questions people ask

What is the Eelektrik deck list?
There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 51 tournament lists harvested between 16 August 2026 and 28 October 2026, 5 cards turn up in every single one, 20 slots out of 60. The remaining 40 change from player to player, with 145 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
51 lists, played across 49 different tournaments, harvested between 16 August 2026 and 28 October 2026 from play.limitlesstcg.com. All 51 were read card by card, and every card recognised.
Where do I start if I want to build Eelektrik?
With the whole core: 5 cards, 20 slots. Inside it, buy the 7 Trainer slots and the 7 Energy first: they carry over into your next deck. Leave the 6 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Ultra Ball at 94 % and Buddy-Buddy Poffin at 82 %.
What beats Eelektrik?
Its attackers are Weak to Fighting, so they take double damage from an attacker of that type. 13 of the 132 decks we track play an attacker of that type: Mega Lucario ex / Hariyama, Cynthia's Garchomp ex, Mega Lucario ex and Greninja ex, among others.
Will Eelektrik survive the next rotation?
Yes, whole: not one of the 5 core cards carries the letter H. At equal price, that is the argument that should settle where your money goes.
Are a lot of people playing Eelektrik?
We have read 51 lists of it, which puts it 76th of the 132 decks we track by lists read. The platform those tournaments run on counts 32 entries for it, 0.1 % of the field, across all its players. That figure is theirs.

Where all of this comes from

51 lists from play.limitlesstcg.com, played across 49 events, harvested between 16 August 2026 and 28 October 2026. The 150 cards named here were read against poko's own catalogue, built on the public TCGdex API.

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