Eelektrik
The cards in this deck
Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.
24 of 24 different cards60 cards
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The game plan
We took 51 lists of this deck, handed in at 49 different tournaments, and counted every card in every one. For 39 of them we know how the day ended, and none won their tournament. 5 cards turn up in all of them, 20 slots out of 60. The other 40 are decided player by player, with 145 different cards turning up in them.
- 5 cards show up in all 51 lists, no exceptions: 20 of your 60 slots. Of those, 7 are Trainers, 6 are Pokémon and 7 are Energy. Start there. That leaves 40 slots for you to pick yourself.
- Your big card is Eelektrik, 90 HP. Electric Ball hits for 50. It needs 3 Energy, 2 Lightning and 1 Colorless attached.
- The sharpest disagreement is over Special Red Card: 25 of the 51 lists run it. The table below has all 145 cards fighting over the 40 free slots.
- Your attackers are Weak to Fighting, and 13 of the 132 decks we track attack in that type: Mega Lucario ex / Hariyama, Cynthia's Garchomp ex and Mega Lucario ex, among others. They are listed at the bottom, with the card that does the damage.
What Eelektrik looks like when you open the box
Across the 51 lists we counted, this deck runs 10 to 25 Pokémon, 22 to 36 Trainers and 8 to 15 Energy. Its attacks are paid for in Lightning.
On results pages and on stream you will see it written « eelektrik-blk ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
The bit they tack on the end, « BLK », is a set code: Black Bolt. They spell it out because several cards share that name, and this deck plays that particular printing.
Look at the Energy: 8 to 15 out of 60, when half the 132 decks we track run 11 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.
It sets up fast. Eelektrik is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.
Look at the Trainers: 22 to 36 cards out of 60, against a median of 31 across the 132 decks we track. Inside that, 8 to 17 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 6 to 19 Items you can play all of in the same turn. It also brings up to 4 Stadiums, and 91 of the 132 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 10–25
- Trainers
- 22–36
- Energy
- 8–15
- Supporters
- 8–17
- Items
- 6–19
- Tools
- 0–5
- Stadiums
- 0–4
A range means the lists disagree with each other.
What the card in this deck's name actually does
Eelektrik gives this deck its name. Here is what is written on it.
Eelektrik is in all 51 lists, 3 copies of it. Its Ability is called Dynamotor, and here is what is printed on it, word for word: « Once during your turn, you may attach a Basic {L} Energy card from your discard pile to 1 of your Benched Pokémon. »
How Eelektrik actually wins
Eelektrik attacks with Electric Ball for 50. It needs 3 Energy, 2 Lightning and 1 Colorless attached, and it has 90 HP.
The cost of Electric Ball decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 3. On your own attachments alone, your first real swing lands on turn 3. Except it charges itself. Eelektrik, which the list runs 3 of, has an Ability called Dynamotor: it digs Energy out of your discard pile and puts it back on one of your Pokémon. An Ability costs you nothing: not your attack, not your card for the turn. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.
Here is the detail that quietly loses games. To pull Eelektrik back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.
Not one ex Pokémon in the core, and only 30 of the 132 decks we track are in that position. It is a hidden advantage: every knockout your opponent takes is worth a single Prize, so they need 6, where 3 would do against a deck stuffed with ex cards.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| EelektrikStage 1 | 90 | Electric Ball | 50 | Fighting ×2 | 2 |
The core: the 5 cards every list runs
These 5 cards appear in all 51 lists, without a single exception. That is 20 of the 60 slots. The other 40 are decided player by player.
Look at how those 20 slots break down: 7 Trainers, 6 Pokémon, 7 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 20 of the 60 slots are the same for everybody, when half the 132 decks we track fix 26 or more. This one leaves more room than most, and two players can build it very differently.
5 of those 5 cards do not sit at the same count from list to list: Eelektrik (3 to 4), Tynamo (3 to 4) and Lillie's Determination (2 to 4), plus 2 more. Add those spreads up and you get 15 copies the 51 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind |
|---|---|---|---|
| 3–4 | Eelektrik | ASC 60 | Pokémon |
| 3–4 | Tynamo | ASC 59 | Pokémon |
| 2–4 | Lillie's Determination | MEG 119 | Trainer |
| 1–4 | Boss's Orders | MEG 114 | Trainer |
| 4–12 | Lightning Energy | MEE 4 | Energy |
The 145 cards that change from list to list
145 cards fight over the 40 slots that are left: 4 above three lists in four, 120 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Ultra Ball at 94 %, Buddy-Buddy Poffin at 82 % and Night Stretcher at 78 %, plus 1 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Special Red Card, at 49 %: 25 of 51 players took it, 26 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Iono's Kilowattrel (13 lists out of 51) and Iono's Wattrel (13 lists out of 51).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 94 %48/51 | Ultra Ball | 1–4 | MEG 131 | Trainer |
| 82 %42/51 | Buddy-Buddy Poffin | 1–4 | TEF 144 | Trainer |
| 78 %40/51 | Night Stretcher | 1–4 | ASC 196 | Trainer |
| 76 %39/51 | Poké Pad | 1–4 | POR 81 | Trainer |
| 67 %34/51 | Air Balloon | 1–3 | ASC 181 | Trainer |
| 67 %34/51 | Canari | 1–4 | ASC 185 | Trainer |
| 57 %29/51 | Mega Eelektross ex | 1–3 | ASC 61 | Pokémon |
| 57 %29/51 | Battle Cage | 1–3 | PFL 85 | Trainer |
| 57 %29/51 | Voltaic Lightning Energy | 1–4 | PBL 84 | Energy |
| 49 %25/51 | Special Red Card | 1 | CRI 82 | Trainer |
| 47 %24/51 | Rare Candy | 1–3 | MEG 125 | Trainer |
| 45 %23/51 | Shaymin | 1 | DRI 10 | Pokémon |
| 39 %20/51 | Mega Zeraora ex | 1–4 | PBL 27 | Pokémon |
| 37 %19/51 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 35 %18/51 | Team Rocket's Petrel | 1–4 | DRI 176 | Trainer |
| 33 %17/51 | Water Energy | 1–5 | MEE 3 | Energy |
| 31 %16/51 | Dragonair | 2–3 | ASC 151 | Pokémon |
| 31 %16/51 | Dratini | 3–4 | ASC 150 | Pokémon |
| 31 %16/51 | Mega Dragonite ex | 2–4 | ASC 152 | Pokémon |
| 31 %16/51 | Wally's Compassion | 1–3 | MEG 132 | Trainer |
| 31 %16/51 | Xerosic's Machinations | 1 | SFA 64 | Trainer |
| 29 %15/51 | Crispin | 1–4 | SCR 133 | Trainer |
| 29 %15/51 | Switch | 1–3 | MEG 130 | Trainer |
| 29 %15/51 | Hero's Cape | 1 | TEF 152 | Trainer |
| 27 %14/51 | Cinderace | 3–4 | MEG 28 | Pokémon |
| 25 %13/51 | Iono's Kilowattrel | 1–2 | JTG 55 | Pokémon |
| 25 %13/51 | Iono's Wattrel | 1–2 | JTG 54 | Pokémon |
| 24 %12/51 | Meowth ex | 1 | POR 62 | Pokémon |
| 24 %12/51 | Zeraora | 1 | DRI 78 | Pokémon |
| 24 %12/51 | Powerglass | 1–2 | SFA 63 | Trainer |
| 22 %11/51 | Gwynn | 2 | PBL 78 | Trainer |
| 20 %10/51 | Budew | 1–2 | ASC 16 | Pokémon |
| 20 %10/51 | Stunfisk | 1–2 | ASC 62 | Pokémon |
| 20 %10/51 | Unfair Stamp | 1 | TWM 165 | Trainer |
| 20 %10/51 | Psychic Energy | 2–3 | MEE 5 | Energy |
| 18 %9/51 | Eevee | 2–3 | TWM 135 | Pokémon |
| 18 %9/51 | Sylveon | 2 | PRE 40 | Pokémon |
| 18 %9/51 | Prism Tower | 2–3 | CRI 80 | Trainer |
| 16 %8/51 | Mega Manectric ex | 1 | MEG 50 | Pokémon |
| 16 %8/51 | Psyduck | 1 | ASC 39 | Pokémon |
| 16 %8/51 | Hilda | 1–3 | WHT 84 | Trainer |
| 16 %8/51 | Pokégear 3.0 | 1–4 | SVI 186 | Trainer |
| 16 %8/51 | Sacred Ash | 1–2 | DRI 168 | Trainer |
| 14 %7/51 | Tatsugiri | 1–2 | TWM 131 | Pokémon |
| 14 %7/51 | Carmine | 3–4 | TWM 145 | Trainer |
| 14 %7/51 | Dawn | 1–3 | PFL 87 | Trainer |
| 12 %6/51 | Electrike | 1–2 | MEG 49 | Pokémon |
| 12 %6/51 | Joltik | 1–2 | SCR 50 | Pokémon |
| 12 %6/51 | Energy Switch | 2 | MEG 115 | Trainer |
| 12 %6/51 | Judge | 1 | POR 76 | Trainer |
| 12 %6/51 | Secret Box | 1 | TWM 163 | Trainer |
| 10 %5/51 | Electrike | 1–2 | PBL 23 | Pokémon |
| 10 %5/51 | Mega Kangaskhan ex | 1–2 | MEG 104 | Pokémon |
| 10 %5/51 | Zekrom ex | 1–2 | BLK 34 | Pokémon |
| 10 %5/51 | Explorer's Guidance | 2–3 | TEF 147 | Trainer |
| 10 %5/51 | Jumbo Ice Cream | 1–2 | PFL 91 | Trainer |
| 10 %5/51 | Precious Trolley | 1 | SSP 185 | Trainer |
| 8 %4/51 | Mew ex | 3 | 30C 66 | Pokémon |
| 8 %4/51 | Shinx | 2–3 | POR 26 | Pokémon |
| 8 %4/51 | Luxio | 2 | POR 27 | Pokémon |
| 8 %4/51 | Luxray ex | 2 | TWM 68 | Pokémon |
| 8 %4/51 | Emolga | 1 | CRI 30 | Pokémon |
| 8 %4/51 | Lillie's Clefairy ex | 1 | JTG 56 | Pokémon |
| 8 %4/51 | Manectric | 1 | PBL 24 | Pokémon |
| 8 %4/51 | Rayquaza | 1 | ASC 153 | Pokémon |
| 8 %4/51 | Wellspring Mask Ogerpon ex | 1 | TWM 64 | Pokémon |
| 8 %4/51 | AZ's Tranquility | 1–2 | CRI 76 | Trainer |
| 8 %4/51 | Levincia | 2 | JTG 150 | Trainer |
| 8 %4/51 | Enhanced Hammer | 1 | TWM 148 | Trainer |
| 8 %4/51 | Mega Signal | 1–3 | MEG 121 | Trainer |
| 6 %3/51 | Dudunsparce | 2–3 | TEF 129 | Pokémon |
| 6 %3/51 | Vikavolt | 2–3 | PBL 26 | Pokémon |
| 6 %3/51 | Espeon ex | 1 | PRE 34 | Pokémon |
| 6 %3/51 | Latias ex | 1–2 | SSP 76 | Pokémon |
| 6 %3/51 | Miraidon | 1 | PBL 28 | Pokémon |
| 6 %3/51 | Scorbunny | 1–2 | MEG 26 | Pokémon |
| 6 %3/51 | Naveen | 4 | POR 79 | Trainer |
| 6 %3/51 | Energy Search | 1–3 | POR 72 | Trainer |
| 6 %3/51 | Morty's Conviction | 1–2 | TEF 155 | Trainer |
| 6 %3/51 | Team Rocket's Watchtower | 1–2 | DRI 180 | Trainer |
| 6 %3/51 | Black Belt's Training | 1 | JTG 143 | Trainer |
| 6 %3/51 | Brilliant Blender | 1 | SSP 164 | Trainer |
| 6 %3/51 | Brock's Scouting | 1–2 | JTG 146 | Trainer |
| 6 %3/51 | Colress's Tenacity | 1 | SFA 57 | Trainer |
| 6 %3/51 | Counter Gain | 1 | SSP 169 | Trainer |
| 6 %3/51 | Scramble Switch | 1 | SSP 186 | Trainer |
| 4 %2/51 | Charjabug | 4 | SCR 52 | Pokémon |
| 4 %2/51 | Dunsparce | 2–3 | JTG 120 | Pokémon |
| 4 %2/51 | Grubbin | 3 | TEF 18 | Pokémon |
| 4 %2/51 | Delibird | 2 | MEG 105 | Pokémon |
| 4 %2/51 | Flutter Mane | 1 | TEF 78 | Pokémon |
| 4 %2/51 | Iron Thorns ex | 1 | TWM 77 | Pokémon |
| 4 %2/51 | Luxray | 1 | POR 28 | Pokémon |
| 4 %2/51 | Victini | 1 | TEF 30 | Pokémon |
| 4 %2/51 | Zapdos | 1 | TWM 65 | Pokémon |
| 4 %2/51 | Acerola's Mischief | 3–4 | MEG 113 | Trainer |
| 4 %2/51 | Iris's Fighting Spirit | 1–2 | JTG 149 | Trainer |
| 4 %2/51 | Lucky Helmet | 2 | TWM 158 | Trainer |
| 4 %2/51 | Lumiose City | 1–2 | POR 77 | Trainer |
| 4 %2/51 | Cheren | 1 | WHT 81 | Trainer |
| 4 %2/51 | Crushing Hammer | 1 | POR 71 | Trainer |
| 4 %2/51 | Dusk Ball | 1 | SSP 175 | Trainer |
| 4 %2/51 | Hassel | 1 | TWM 151 | Trainer |
| 4 %2/51 | Kofu | 1 | SCR 138 | Trainer |
| 4 %2/51 | Lana's Aid | 1 | TWM 155 | Trainer |
| 4 %2/51 | Maximum Belt | 1 | TEF 154 | Trainer |
| 4 %2/51 | Fire Energy | 2 | MEE 2 | Energy |
| 2 %1/51 | Dunsparce | 3 | TEF 128 | Pokémon |
| 2 %1/51 | Electabuzz | 3 | TEF 53 | Pokémon |
| 2 %1/51 | Electivire ex | 3 | DRI 69 | Pokémon |
| 2 %1/51 | Grubbin | 3 | PBL 2 | Pokémon |
| 2 %1/51 | Boltund | 2 | TEF 59 | Pokémon |
| 2 %1/51 | Charjabug | 2 | TEF 55 | Pokémon |
| 2 %1/51 | Drakloak | 2 | TWM 129 | Pokémon |
| 2 %1/51 | Dreepy | 2 | TWM 128 | Pokémon |
| 2 %1/51 | N's Zoroark ex | 2 | JTG 98 | Pokémon |
| 2 %1/51 | N's Zorua | 2 | JTG 97 | Pokémon |
| 2 %1/51 | Raboot | 2 | MEG 27 | Pokémon |
| 2 %1/51 | Yamper | 2 | TEF 58 | Pokémon |
| 2 %1/51 | Zeraora | 2 | SCR 55 | Pokémon |
| 2 %1/51 | Cramorant | 1 | TWM 58 | Pokémon |
| 2 %1/51 | Dudunsparce ex | 1 | JTG 121 | Pokémon |
| 2 %1/51 | Miraidon ex | 1 | ASC 73 | Pokémon |
| 2 %1/51 | Morpeko | 1 | TWM 72 | Pokémon |
| 2 %1/51 | Patrat | 1 | CRI 70 | Pokémon |
| 2 %1/51 | Regigigas | 1 | PRE 86 | Pokémon |
| 2 %1/51 | Snorlax | 1 | POR 63 | Pokémon |
| 2 %1/51 | Sylveon ex | 1 | SSP 86 | Pokémon |
| 2 %1/51 | Tapu Koko | 1 | SSP 65 | Pokémon |
| 2 %1/51 | Tapu Koko | 1 | ASC 67 | Pokémon |
| 2 %1/51 | Volcanion ex | 1 | JTG 31 | Pokémon |
| 2 %1/51 | Clemont's Quick Wit | 2 | SSP 167 | Trainer |
| 2 %1/51 | Kieran | 2 | TWM 154 | Trainer |
| 2 %1/51 | Larry's Skill | 2 | PRE 115 | Trainer |
| 2 %1/51 | Amulet of Hope | 1 | SSP 162 | Trainer |
| 2 %1/51 | Cyrano | 1 | SSP 170 | Trainer |
| 2 %1/51 | Eri | 1 | TEF 146 | Trainer |
| 2 %1/51 | Grand Tree | 1 | SCR 136 | Trainer |
| 2 %1/51 | Gravity Mountain | 1 | SSP 177 | Trainer |
| 2 %1/51 | Hyper Aroma | 1 | TWM 152 | Trainer |
| 2 %1/51 | Jacinthe | 1 | POR 75 | Trainer |
| 2 %1/51 | Prime Catcher | 1 | TEF 157 | Trainer |
| 2 %1/51 | Sacred Charm | 1 | PFL 93 | Trainer |
| 2 %1/51 | Team Rocket's Transceiver | 1 | DRI 178 | Trainer |
| 2 %1/51 | Legacy Energy | 1 | TWM 167 | Energy |
The most common Eelektrik list, all 60 cards
Here they are in full, ready to build. 20 slots come from the core, the cards all 51 lists run. The remaining 40 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.
This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 19 more cards to reach 60. The whole thing comes to 19 Pokémon, 26 Trainers and 15 Energy.
One thing to know before you build it: the 51 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.
One thing to fix before you play: there is no ACE SPEC card in these 60. Players split that slot so many ways that none of their cards climbed high enough to get in, and 49 of the 51 lists carry one. Take Hero's Cape, the most chosen, and drop a card from the bottom of the table to make room.
The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.
Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.
| Copies | Card | Printing | Kind | Where it comes from |
|---|---|---|---|---|
| 3 | Eelektrik | ASC 60 | Pokémon | every list |
| 3 | Tynamo | ASC 59 | Pokémon | every list |
| 4 | Lillie's Determination | MEG 119 | Trainer | every list |
| 3 | Boss's Orders | MEG 114 | Trainer | every list |
| 7 | Lightning Energy | MEE 4 | Energy | every list |
| 2 | Ultra Ball | MEG 131 | Trainer | 94 % |
| 2 | Buddy-Buddy Poffin | TEF 144 | Trainer | 82 % |
| 2 | Night Stretcher | ASC 196 | Trainer | 78 % |
| 4 | Poké Pad | POR 81 | Trainer | 76 % |
| 2 | Air Balloon | ASC 181 | Trainer | 67 % |
| 1 | Canari | ASC 185 | Trainer | 67 % |
| 1 | Mega Eelektross ex | ASC 61 | Pokémon | 57 % |
| 2 | Battle Cage | PFL 85 | Trainer | 57 % |
| 4 | Voltaic Lightning Energy | PBL 84 | Energy | 57 % |
| 1 | Special Red Card | CRI 82 | Trainer | 49 % |
| 1 | Rare Candy | MEG 125 | Trainer | 47 % |
| 1 | Shaymin | DRI 10 | Pokémon | 45 % |
| 4 | Mega Zeraora ex | PBL 27 | Pokémon | 39 % |
| 1 | Fezandipiti ex | ASC 142 | Pokémon | 37 % |
| 1 | Team Rocket's Petrel | DRI 176 | Trainer | 35 % |
| 4 | Water Energy | MEE 3 | Energy | 33 % |
| 3 | Dragonair | ASC 151 | Pokémon | 31 % |
| 3 | Dratini | ASC 150 | Pokémon | 31 % |
| 1 | Wally's Compassion | MEG 132 | Trainer | 31 % |
Pokémon: 19 3 Eelektrik ASC 60 3 Tynamo ASC 59 1 Mega Eelektross ex ASC 61 1 Shaymin DRI 10 4 Mega Zeraora ex PBL 27 1 Fezandipiti ex ASC 142 3 Dragonair ASC 151 3 Dratini ASC 150 Trainer: 26 4 Lillie's Determination MEG 119 3 Boss's Orders MEG 114 2 Ultra Ball MEG 131 2 Buddy-Buddy Poffin TEF 144 2 Night Stretcher ASC 196 4 Poké Pad POR 81 2 Air Balloon ASC 181 1 Canari ASC 185 2 Battle Cage PFL 85 1 Special Red Card CRI 82 1 Rare Candy MEG 125 1 Team Rocket's Petrel DRI 176 1 Wally's Compassion MEG 132 Energy: 15 7 Lightning Energy MEE 4 4 Voltaic Lightning Energy PBL 84 4 Water Energy MEE 3 Total Cards: 60
How many different cards Eelektrik needs, and how long it will last
You need 150 different cards to cover every version of this deck, 5 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.
49 of these 51 lists bring an ACE SPEC, and that is where they part ways: 15 took Hero's Cape, 10 took Unfair Stamp and 6 took Secret Box. The flex table shows you all 12. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Hero's Cape and watch what the others do with theirs before you switch.
Then there is time, and the answer is a good one: not one of the 5 core cards carries the letter H, the one that goes at the next rotation. This deck walks through the change whole.
The printings in your deck.
Explore each printing in the catalogue, including its reference, set and printed text.
Market observations include their source and date.
What Eelektrik struggles against
The attackers in this deck are Weak to Fighting, so they take DOUBLE damage from that type. 13 of the 132 decks we track attack in exactly that type.
Concretely, here is what is waiting for you: Mega Lucario ex / Hariyama, Cynthia's Garchomp ex and Mega Lucario ex, plus 10 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 13 decks out of the 132 we track. The other 119 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Lightning, and 24 of the decks we track have an attacker Weak to one of those: Latias ex / Mega Kangaskhan ex, Mega Greninja ex and Team Rocket's Honchkrow, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Mega Lucario ex / Hariyama | Mega Lucario ex | Fighting |
| Cynthia's Garchomp ex | Cynthia's Garchomp ex | Fighting |
| Mega Lucario ex | Mega Lucario ex | Fighting |
| Greninja ex | Greninja ex | Fighting |
| Ceruledge ex | Solrock | Fighting |
| Okidogi / Barbaracle | Barbaracle | Fighting |
| Mega Zygarde ex | Mega Zygarde ex | Fighting |
| Bloodmoon Ursaluna / Lunatone | Bloodmoon Ursaluna | Fighting |
| Mega Zygarde ex / Barbaracle | Mega Zygarde ex | Fighting |
| Mamoswine ex | Mamoswine ex | Fighting |
| Paldean Tauros | Paldean Tauros | Fighting |
| Flygon ex | Flygon ex | Fighting |
| Greninja ex / Blaziken ex | Greninja ex | Fighting |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Latias ex / Mega Kangaskhan ex | Wellspring Mask Ogerpon ex | Lightning |
| Mega Greninja ex | Mega Greninja ex | Lightning |
| Team Rocket's Honchkrow | Team Rocket's Honchkrow | Lightning |
| Team Rocket's Mewtwo ex | Team Rocket's Articuno | Lightning |
| Toucannon | Toucannon | Lightning |
| Mega Starmie ex | Mega Starmie ex | Lightning |
| Mega Starmie ex / Froslass | Mega Starmie ex | Lightning |
| Mega Absol ex / Mega Audino ex | Yveltal | Lightning |
| Seaking | Seaking | Lightning |
| Mega Starmie ex / Dusknoir | Mega Starmie ex | Lightning |
| Yanmega ex | Yanmega ex | Lightning |
| Wellspring Mask Ogerpon ex / Fan Rotom | Wellspring Mask Ogerpon ex | Lightning |
| Flareon ex / Noctowl | Noctowl | Lightning |
| Palafin ex | Palafin ex | Lightning |
| Relicanth | Relicanth | Lightning |
| Iono's Bellibolt ex | Iono's Kilowattrel | Lightning |
| Misty's Gyarados | Misty's Gyarados | Lightning |
| Wailord ex | Wailord ex | Lightning |
| Terapagos ex / Noctowl | Noctowl | Lightning |
| Mega Feraligatr ex | Mega Feraligatr ex | Lightning |
| Greninja ex / Froslass | Frogadier | Lightning |
| Slaking ex | Fan Rotom | Lightning |
| Feraligatr | Feraligatr | Lightning |
| Wailord ex | Wailord ex | Lightning |
Questions people ask
- What is the Eelektrik deck list?
- There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 51 tournament lists harvested between 16 August 2026 and 28 October 2026, 5 cards turn up in every single one, 20 slots out of 60. The remaining 40 change from player to player, with 145 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 51 lists, played across 49 different tournaments, harvested between 16 August 2026 and 28 October 2026 from play.limitlesstcg.com. All 51 were read card by card, and every card recognised.
- Where do I start if I want to build Eelektrik?
- With the whole core: 5 cards, 20 slots. Inside it, buy the 7 Trainer slots and the 7 Energy first: they carry over into your next deck. Leave the 6 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Ultra Ball at 94 % and Buddy-Buddy Poffin at 82 %.
- What beats Eelektrik?
- Its attackers are Weak to Fighting, so they take double damage from an attacker of that type. 13 of the 132 decks we track play an attacker of that type: Mega Lucario ex / Hariyama, Cynthia's Garchomp ex, Mega Lucario ex and Greninja ex, among others.
- Will Eelektrik survive the next rotation?
- Yes, whole: not one of the 5 core cards carries the letter H. At equal price, that is the argument that should settle where your money goes.
- Are a lot of people playing Eelektrik?
- We have read 51 lists of it, which puts it 76th of the 132 decks we track by lists read. The platform those tournaments run on counts 32 entries for it, 0.1 % of the field, across all its players. That figure is theirs.
Where all of this comes from
51 lists from play.limitlesstcg.com, played across 49 events, harvested between 16 August 2026 and 28 October 2026. The 150 cards named here were read against poko's own catalogue, built on the public TCGdex API.
These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.
- ReadRarity symbols, countedThe symbol at the bottom of your card tells you which pile it came out of. Everyone shows you the symbols. We counted how many cards carry each one, set by set, so you can tell at a glance whether the card in your hand is one in three or one in eight hundred.
- ReadSet symbols and codesThree capital letters on a decklist, a small symbol at the bottom of a card. Here is every set with its printed code, its release date, how many cards it holds — and the Japanese set it was built from, which is the column nobody else publishes.
- ReadUpcoming sets and release datesThe next expansion already exists — it has been on sale in Japan for weeks. Here is what is in it, and the window our measured Japan-to-here gap puts it in. Plus every past release with its real date on both sides.
- ReadStandard rotation and regulation marksOne letter at the bottom of your card decides whether you are allowed to play it. Here is what it means, how many cards go at the next rotation, and — the part nobody counts — how many of them have no replacement waiting.
- ReadWhat to buy, countedBooster box, Elite Trainer Box, League Battle Deck: every shelf wants your money and none of them tells you what the decks people actually play are made of. We count that, off real tournament lists, and we tell you which product can even contain what you need.
- ReadReading a deck listWhat "the core of a deck" means, why a card sits at 62 %, what the copies column is telling you, and where every number on a deck page comes from. Read this once and the other fifty-seven pages read themselves.
- ReadMeta decksFor every deck in the format: the cards every list runs, the ones that change from player to player, and what it struggles against. Counted off real lists, recounted several times a day.
- ReadWorldsWhen and where Worlds is played, with which cards, and which decks players brought as soon as the standings go up.
- ReadWhat the boxes are worthWhat does a booster box, a bundle or an Elite Trainer Box cost? We take down the price of five thousand boxes every day and rank the priciest. And separately, the ones whose price rests on nothing solid — and why.