Meta deck44 lists · 38 events · 11 August 2026 to 4 September 2026

Mega Starmie ex / Dusknoir deck: the core, the flex slots, and what beats it

Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.

Pokémon · 20 cards
  • Staryu
    Staryu ×3
  • Dusclops
    Dusclops ×2
  • Dusknoir
    Dusknoir ×2
  • Duskull
    Duskull ×2
  • Mega Starmie ex
    Mega Starmie ex ×2
  • Meowth ex
    Meowth ex ×1
  • Budew
    Budew ×1
  • Fezandipiti ex
    Fezandipiti ex ×1
  • Munkidori
    Munkidori ×2
  • Mega Froslass ex
    Mega Froslass ex ×2
  • Snorunt
    Snorunt ×2
Trainers · 32 cards
  • Buddy-Buddy Poffin
    Buddy-Buddy Poffin ×4
  • Lillie's Determination
    Lillie's Determination ×4
  • Ultra Ball
    Ultra Ball ×4
  • Boss's Orders
    Boss's Orders ×3
  • Hilda
    Hilda ×3
  • Poké Pad
    Poké Pad ×3
  • Night Stretcher
    Night Stretcher ×2
  • Risky Ruins
    Risky Ruins ×2
  • Special Red Card
    Special Red Card ×1
  • Wally's Compassion
    Wally's Compassion ×2
  • Pokégear 3.0
    Pokégear 3.0 ×3
  • Salvatore
    Salvatore ×1
Energy · 8 cards
  • Water EnergyWater Energy ×3
  • Ignition Energy
    Ignition Energy ×2
  • Darkness EnergyDarkness Energy ×2
  • Legacy Energy
    Legacy Energy ×1

We took 44 lists of this deck, handed in at 38 different tournaments, and counted every card in every one. For 38 of them we know how the day ended, and none won their tournament. 11 cards turn up in all of them, 32 slots out of 60. The other 28 are decided player by player, with 63 different cards turning up in them.

Published Data updated
THE SHORT VERSION
  • 11 cards show up in all 44 lists, no exceptions: 32 of your 60 slots. Of those, 21 are Trainers, 11 are Pokémon and 0 are Energy. Start there. That leaves 28 slots for you to pick yourself.
  • Your big card is Mega Starmie ex, 330 HP. Nebula Beam hits for 210. It needs 3 Colorless Energy attached.
  • The sharpest disagreement is over Legacy Energy: 21 of the 44 lists run it. The table below has all 63 cards fighting over the 28 free slots.
  • Your attackers are Weak to Lightning and Darkness, and 18 of the 97 decks we track attack in one of those: N's Zoroark ex, Marnie's Grimmsnarl ex / Froslass and Team Rocket's Honchkrow, among others. They are listed at the bottom, with the card that does the damage.

What Mega Starmie ex / Dusknoir looks like when you open the box

Across the 44 lists we counted, this deck runs 15 to 24 Pokémon, 28 to 39 Trainers and 6 to 11 Energy. Its attacks are paid for in Psychic.

On results pages and on stream you will see it written « starmie-dusknoir ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

Look at the Energy: 6 to 11 out of 60, when half the 97 decks we track run 10 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.

It takes a while to set up. Dusknoir is a Stage 2 Pokémon: you put down the baby, you evolve it, and then you evolve it again. Three cards stacked before anything attacks. That is what the hardest-hitting decks cost you, and it is also where they crack — a fast opponent can bury you before the line is standing.

Look at the Trainers: 28 to 39 cards out of 60, against a median of 31 across the 97 decks we track. Inside that, 10 to 16 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 11 to 21 Items you can play all of in the same turn. It also brings up to 4 Stadiums, and 57 of the 97 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
15–24
Trainers
28–39
Energy
6–11
Supporters
10–16
Items
11–21
Tools
0–2
Stadiums
0–4

A range means the lists disagree with each other.

What the cards in this deck's name actually do

Mega Starmie ex and Dusknoir give this deck its name. Here is what is written on them.

Mega Starmie ex is in all 44 lists, 2 copies of it.

Dusknoir is in all 44 lists, 2 copies of it. Its Ability is called Cursed Blast, and here is what is printed on it, word for word: « Once during your turn, you may put 13 damage counters on 1 of your opponent's Pokémon. If you use this Ability, this Pokémon is Knocked Out. »

How Mega Starmie ex / Dusknoir actually wins

Mega Starmie ex attacks with Nebula Beam for 210. It needs 3 Colorless Energy attached, and it has 330 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "This attack's damage isn't affected by Weakness or Resistance, or by any effects on your opponent's Active Pokémon."

The cost of Nebula Beam decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 3. On your own attachments alone, your first real swing lands on turn 3. We have not found anything in this list that attaches Energy faster than that, so plan on holding out for 2 turns before you swing. Those turns still get played: you fill your Bench, you build your lines, and you keep something back to rebuild with when your attacker falls.

Energy is not your only clock. Duskull has to climb two steps before it becomes Dusknoir, and an evolution asleep at the bottom of your deck does you no good at all. The list has that covered. Hilda, which the list runs 3 of, goes into your deck for an evolution.

Here is the detail that quietly loses games. To pull Mega Starmie ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.

Mega Starmie ex is a Mega Evolution ex, and that is the most expensive rule in the game: your opponent takes 3 Prize cards instead of one the turn it goes down. They need 6 to win the game, so 2 well-placed knockouts on that card beat you, where it would take 6 knockouts anywhere else on your Bench.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Mega Starmie ex
Mega Starmie exStage 1
330Nebula Beam210Colorless + Colorless + ColorlessLightning ×22
Dusknoir
DusknoirStage 2
160Shadow Bind150Psychic + Psychic + ColorlessDarkness ×23
Dusclops
DusclopsStage 1
90Will-O-Wisp50Psychic + PsychicDarkness ×22
Duskull
DuskullBasic
60Mumble30Psychic + PsychicDarkness ×21

The core: the 11 cards every list runs

These 11 cards appear in all 44 lists, without a single exception. That is 32 of the 60 slots. The other 28 are decided player by player.

Look at how those 32 slots break down: 21 Trainers, 11 Pokémon, 0 Energy. Trainers outweigh everything else put together, which is the mark of a deck that goes and fetches its cards rather than waiting to draw them.

11 of those 11 cards do not sit at the same count from list to list: Staryu (2 to 4), Dusclops (1 to 3) and Dusknoir (1 to 3), plus 8 more. Add those spreads up and you get 21 copies the 44 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
2–4
Staryu
Staryu
POR 20Pokémonstays
1–3
Dusclops
Dusclops
PRE 36Pokémonleaves
1–3
Dusknoir
Dusknoir
PRE 37Pokémonleaves
1–4
Duskull
Duskull
PRE 35Pokémonleaves
2–3
Mega Starmie ex
Mega Starmie ex
POR 21Pokémonstays
2–4
Buddy-Buddy Poffin
Buddy-Buddy Poffin
TEF 144Trainerleaves
3–4
Lillie's Determination
Lillie's Determination
MEG 119Trainerstays
2–4
Ultra Ball
Ultra Ball
MEG 131Trainerstays
1–3
Boss's Orders
Boss's Orders
MEG 114Trainerstays
1–4
Hilda
Hilda
WHT 84Trainerstays
3–4
Poké Pad
Poké Pad
POR 81Trainerstays

The 63 cards that change from list to list

63 cards fight over the 28 slots that are left: 10 above three lists in four, 43 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Water Energy at 98 %, Ignition Energy at 98 % and Meowth ex at 93 %, plus 7 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Legacy Energy, at 48 %: 21 of 44 players took it, 23 put something else there. It is an ACE SPEC card, and you are allowed exactly one in your whole deck. The players who passed on it did not leave the slot empty: they put a different ACE SPEC there. Right at the bottom of the table, Bloodmoon Ursaluna ex (11 lists out of 44) and Handheld Fan (11 lists out of 44).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
98 %43/44Water Energy2–7MEE 3Energy
98 %43/44
Ignition Energy
Ignition Energy
1–3WHT 86Energy
93 %41/44
Meowth ex
Meowth ex
1–2POR 62Pokémon
93 %41/44
Night Stretcher
Night Stretcher
1–3ASC 196Trainer
86 %38/44
Budew
Budew
1–2ASC 16Pokémon
77 %34/44
Fezandipiti ex
Fezandipiti ex
1ASC 142Pokémon
77 %34/44
Risky Ruins
Risky Ruins
2–4MEG 127Trainer
77 %34/44
Special Red Card
Special Red Card
1–2CRI 82Trainer
75 %33/44
Munkidori
Munkidori
1–3TWM 95Pokémon
75 %33/44Darkness Energy1–3MEE 7Energy
70 %31/44
Wally's Compassion
Wally's Compassion
1–2MEG 132Trainer
61 %27/44
Pokégear 3.0
Pokégear 3.0
1–3SVI 186Trainer
55 %24/44
Mega Froslass ex
Mega Froslass ex
1–2ASC 47Pokémon
55 %24/44
Snorunt
Snorunt
1–3ASC 46Pokémon
48 %21/44
Legacy Energy
Legacy Energy
1TWM 167Energy
45 %20/44
Salvatore
Salvatore
1–2TEF 160Trainer
45 %20/44
Surfing Beach
Surfing Beach
1–3MEG 129Trainer
36 %16/44
Crispin
Crispin
1–2SCR 133Trainer
34 %15/44
Bubbly Water Energy
Bubbly Water Energy
1–3CRI 84Energy
30 %13/44
Latias ex
Latias ex
1SSP 76Pokémon
25 %11/44
Bloodmoon Ursaluna ex
Bloodmoon Ursaluna ex
1TWM 141Pokémon
25 %11/44
Handheld Fan
Handheld Fan
1–2TWM 150Trainer
25 %11/44
Team Rocket's Petrel
Team Rocket's Petrel
1–2DRI 176Trainer
23 %10/44
Air Balloon
Air Balloon
1ASC 181Trainer
23 %10/44
Judge
Judge
1POR 76Trainer
23 %10/44
Prime Catcher
Prime Catcher
1TEF 157Trainer
23 %10/44
Secret Box
Secret Box
1TWM 163Trainer
18 %8/44
Kieran
Kieran
1TWM 154Trainer
14 %6/44
Dawn
Dawn
1–2PFL 87Trainer
14 %6/44
Rare Candy
Rare Candy
1–3MEG 125Trainer
11 %5/44
Shaymin
Shaymin
1DRI 10Pokémon
11 %5/44
Switch
Switch
1–2MEG 130Trainer
9 %4/44
Dudunsparce
Dudunsparce
2–3TEF 129Pokémon
7 %3/44
Team Rocket's Golbat
Team Rocket's Golbat
3DRI 121Pokémon
7 %3/44
Team Rocket's Zubat
Team Rocket's Zubat
3DRI 120Pokémon
7 %3/44
Dunsparce
Dunsparce
2–3TEF 128Pokémon
7 %3/44
Team Rocket's Crobat ex
Team Rocket's Crobat ex
2DRI 122Pokémon
7 %3/44
Team Rocket's Mimikyu
Team Rocket's Mimikyu
1DRI 87Pokémon
7 %3/44
Team Rocket's Sneasel
Team Rocket's Sneasel
1DRI 128Pokémon
7 %3/44
Yveltal
Yveltal
1MEG 88Pokémon
7 %3/44
Energy Search
Energy Search
1POR 72Trainer
7 %3/44
Team Rocket's Energy
Team Rocket's Energy
2–3DRI 182Energy
5 %2/44
Froslass
Froslass
1TWM 53Pokémon
5 %2/44
Wellspring Mask Ogerpon ex
Wellspring Mask Ogerpon ex
1TWM 64Pokémon
5 %2/44
Brock's Scouting
Brock's Scouting
2JTG 146Trainer
5 %2/44
Colress's Tenacity
Colress's Tenacity
1SFA 57Trainer
5 %2/44
Nighttime Mine
Nighttime Mine
1ASC 197Trainer
5 %2/44
Surfer
Surfer
1SSP 187Trainer
5 %2/44
Prism Energy
Prism Energy
1ASC 216Energy
2 %1/44
Dunsparce
Dunsparce
3JTG 120Pokémon
2 %1/44
Dudunsparce ex
Dudunsparce ex
1JTG 121Pokémon
2 %1/44
Team Rocket's Articuno
Team Rocket's Articuno
1DRI 51Pokémon
2 %1/44
Crushing Hammer
Crushing Hammer
1POR 71Trainer
2 %1/44
Dark Bell
Dark Bell
1PBL 75Trainer
2 %1/44
Drayton
Drayton
1SSP 174Trainer
2 %1/44
Grand Tree
Grand Tree
1SCR 136Trainer
2 %1/44
Great Haul Net
Great Haul Net
1CRI 78Trainer
2 %1/44
Hero's Cape
Hero's Cape
1TEF 152Trainer
2 %1/44
Larry's Skill
Larry's Skill
1PRE 115Trainer
2 %1/44
Mega Signal
Mega Signal
1MEG 121Trainer
2 %1/44
Miracle Headset
Miracle Headset
1SSP 183Trainer
2 %1/44Psychic Energy2MEE 5Energy
2 %1/44
Telepathic Psychic Energy
Telepathic Psychic Energy
2POR 88Energy

The most common Mega Starmie ex / Dusknoir list, all 60 cards

Here they are in full, ready to build. 32 slots come from the core, the cards all 44 lists run. The remaining 28 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 16 more cards to reach 60. The whole thing comes to 20 Pokémon, 32 Trainers and 8 Energy.

One thing to know before you build it: the 44 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.

The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.

There is no price total on this page. The readings we have are Cardmarket's, in euros, and the shop link further down sends you to TCGplayer, which quotes in dollars. Putting a euro figure next to a dollar shop would be one currency too many. The French and German pages carry the total.

Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
3StaryuPOR 20Pokémonevery list
2DusclopsPRE 36Pokémonevery list
2DusknoirPRE 37Pokémonevery list
2DuskullPRE 35Pokémonevery list
2Mega Starmie exPOR 21Pokémonevery list
4Buddy-Buddy PoffinTEF 144Trainerevery list
4Lillie's DeterminationMEG 119Trainerevery list
4Ultra BallMEG 131Trainerevery list
3Boss's OrdersMEG 114Trainerevery list
3HildaWHT 84Trainerevery list
3Poké PadPOR 81Trainerevery list
3Water EnergyMEE 3Energy98 %
2Ignition EnergyWHT 86Energy98 %
1Meowth exPOR 62Pokémon93 %
2Night StretcherASC 196Trainer93 %
1BudewASC 16Pokémon86 %
1Fezandipiti exASC 142Pokémon77 %
2Risky RuinsMEG 127Trainer77 %
1Special Red CardCRI 82Trainer77 %
2MunkidoriTWM 95Pokémon75 %
2Darkness EnergyMEE 7Energy75 %
2Wally's CompassionMEG 132Trainer70 %
3Pokégear 3.0SVI 186Trainer61 %
2Mega Froslass exASC 47Pokémon55 %
2SnoruntASC 46Pokémon55 %
1Legacy EnergyACE SPECTWM 167Energy48 %
1SalvatoreTEF 160Trainer45 %

We have no fresh enough prices for this list, so we are not putting a number on it.

Pokémon: 20
3 Staryu POR 20
2 Dusclops PRE 36
2 Dusknoir PRE 37
2 Duskull PRE 35
2 Mega Starmie ex POR 21
1 Meowth ex POR 62
1 Budew ASC 16
1 Fezandipiti ex ASC 142
2 Munkidori TWM 95
2 Mega Froslass ex ASC 47
2 Snorunt ASC 46

Trainer: 32
4 Buddy-Buddy Poffin TEF 144
4 Lillie's Determination MEG 119
4 Ultra Ball MEG 131
3 Boss's Orders MEG 114
3 Hilda WHT 84
3 Poké Pad POR 81
2 Night Stretcher ASC 196
2 Risky Ruins MEG 127
1 Special Red Card CRI 82
2 Wally's Compassion MEG 132
3 Pokégear 3.0 SVI 186
1 Salvatore TEF 160

Energy: 8
3 Water Energy MEE 3
2 Ignition Energy WHT 86
2 Darkness Energy MEE 7
1 Legacy Energy TWM 167

Total Cards: 60

What Mega Starmie ex / Dusknoir costs to build, and how long it will last

You need 74 different cards to cover every version of this deck, 11 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.

All 44 lists bring an ACE SPEC, and that is where they part ways: 21 took Legacy Energy, 10 took Prime Catcher and 10 took Secret Box. The flex table shows you all 6. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Legacy Energy and watch what the others do with theirs before you switch.

Then there is time. 4 of the 11 core cards carry the letter H, the one that goes at the next rotation: Dusclops, Dusknoir, Duskull and Buddy-Buddy Poffin. The core table marks every one of them. In copies, that is 10 of the 32 slots the core fills. Which day it lands, we do not know yet.

What Mega Starmie ex / Dusknoir struggles against

The attackers in this deck are Weak to Lightning and Darkness, so they take DOUBLE damage from those types. 18 of the 97 decks we track attack in exactly those types.

Concretely, here is what is waiting for you: N's Zoroark ex, Marnie's Grimmsnarl ex / Froslass and Team Rocket's Honchkrow, plus 15 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

This table counts one thing, Weakness, and that comes to 18 decks out of the 97 we track. The other 79 do not attack into yours, and this table says nothing about them. You will still run into them.

Going the other way, your attackers are Psychic, and 15 of the decks we track have an attacker Weak to one of those: Dragapult ex / Blaziken ex, Mega Lucario ex and Mega Lucario ex / Hariyama, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
N's Zoroark exN's Zoroark exDarkness
Marnie's Grimmsnarl ex / FroslassMarnie's Grimmsnarl exDarkness
Team Rocket's HonchkrowTeam Rocket's HonchkrowDarkness
Mega Absol exMega Absol exDarkness
Mega Manectric ex / EelektrikMega Manectric exLightning
ToxtricityMega Absol exDarkness
Mega Sharpedo ex / ToxtricityMega Sharpedo exDarkness
Blaziken / N's Zoroark exN's Zoroark exDarkness
ToxtricityToxtricityDarkness
Marnie's Grimmsnarl exMarnie's Grimmsnarl exDarkness
Iono's Bellibolt exIono's Bellibolt exLightning
JoltikJoltikLightning
Archaludon ex / N's Zoroark exN's Zoroark exDarkness
Gengar exGengar exDarkness
Raging Bolt ex / Iono's Bellibolt exIono's Bellibolt exLightning
Dragapult ex / N's Zoroark exN's Zoroark exDarkness
Luxray exLuxray exLightning
N's Zoroark ex / CrustleN's Zoroark exDarkness

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Dragapult ex / Blaziken exBlaziken exWater
Mega Lucario exMega Lucario exPsychic
Mega Lucario ex / HariyamaMega Lucario exPsychic
Greninja exGreninja exPsychic
Ethan's TyphlosionEthan's TyphlosionWater
Ceruledge exCeruledge exWater
Blaziken / N's Zoroark exBlaziken exWater
Okidogi / BarbaracleOkidogiPsychic
Mega Charizard X exMega Charizard X exWater
Flareon ex / NoctowlFlareon exWater
Mega Camerupt exMega Camerupt exWater
Ethan's MagcargoEthan's Ho-Oh exWater
Blaziken exBlaziken exWater
Greninja ex / Blaziken exBlaziken exWater
Paldean TaurosPaldean TaurosPsychic

Questions people ask

What is the Mega Starmie ex / Dusknoir deck list?
There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 44 tournament lists harvested between 11 August 2026 and 4 September 2026, 11 cards turn up in every single one, 32 slots out of 60. The remaining 28 change from player to player, with 63 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
44 lists, played across 38 different tournaments, harvested between 11 August 2026 and 4 September 2026 from play.limitlesstcg.com. All 44 were read card by card, and every card recognised.
Where do I start if I want to build Mega Starmie ex / Dusknoir?
With the whole core: 11 cards, 32 slots. Inside it, buy the 21 Trainer slots and the 0 Energy first: they carry over into your next deck. Leave the 11 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Water Energy at 98 % and Ignition Energy at 98 %.
What beats Mega Starmie ex / Dusknoir?
Its attackers are Weak to Lightning and Darkness, so they take double damage from an attacker of that type. 18 of the 97 decks we track play an attacker of that type: N's Zoroark ex, Marnie's Grimmsnarl ex / Froslass, Team Rocket's Honchkrow and Mega Absol ex, among others.
Will Mega Starmie ex / Dusknoir survive the next rotation?
Not intact: 4 core cards out of 11 carry the letter H, starting with Dusclops, Dusknoir, Duskull and Buddy-Buddy Poffin.
Are a lot of people playing Mega Starmie ex / Dusknoir?
We have read 44 lists of it, which puts it 7th of the 97 decks we track by lists read. The platform those tournaments run on counts 187 entries for it, 0.46 % of the field, across all its players. That figure is theirs.

Where all of this comes from

44 lists from play.limitlesstcg.com, played across 38 events, harvested between 11 August 2026 and 4 September 2026. The 74 cards named here were read against poko's own catalogue, built on the public TCGdex API. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.

NOW YOUR OWN GAME

You've just read a page about the game. We can do far more with one match.

Everything above is about the game in general. The thing we're really good at is one single match: yours. When a game ends, Pokémon TCG Live leaves you a log — the written record of everything that happened, turn by turn. Paste it here and we'll replay each of your decisions hundreds of times, then tell you which one actually cost you the game.

It's free and there's no account to make. Your log stays in your browser: your browser is what replays the game.

READ THIS NEXT

These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.

Rarity symbols, countedThe symbol at the bottom of your card tells you which pile it came out of. Everyone shows you the symbols. We counted how many cards carry each one, set by set, so you can tell at a glance whether the card in your hand is one in three or one in eight hundred.ReadSet symbols and codesThree capital letters on a decklist, a small symbol at the bottom of a card. Here is every set with its printed code, its release date, how many cards it holds — and the Japanese set it was built from, which is the column nobody else publishes.ReadPokémon TCG Live: the format and your battle logRanked play is Standard, which means the cards in the client are the cards in a tournament hall — and a chunk of them expires at the next rotation. Here is what you are allowed to play, what is about to leave, and where the app keeps the record of every game you lose.ReadStandard rotation and regulation marksOne letter at the bottom of your card decides whether you are allowed to play it. Here is what it means, how many cards go at the next rotation, and — the part nobody counts — how many of them have no replacement waiting.ReadWhat to buy, countedBooster box, Elite Trainer Box, League Battle Deck: every shelf wants your money and none of them tells you what the decks people actually play are made of. We count that, off real tournament lists, and we tell you which product can even contain what you need.ReadDeck costs, countedEvery deck page on this site counts which cards a deck really needs. This page adds the part everyone asks next: what that core costs — priced off real marketplace readings when we have them, never invented — and where players actually buy the cards.ReadReading a deck listWhat "the core of a deck" means, why a card sits at 62 %, what the copies column is telling you, and where every number on a deck page comes from. Read this once and the other fifty-seven pages read themselves.ReadMeta decksFor every deck in the format: the cards every list runs, the ones that change from player to player, and what it struggles against. Counted off real lists, recounted several times a day.ReadWorldsWhen and where Worlds is played, with which cards, and which decks players brought as soon as the standings go up.ReadRelease timelineEvery set since Scarlet & Violet, newest first, with its release date, its card count, and what its sealed boxes cost today.ReadThe most expensive PokémonWhich Pokémon has the priciest card? We ranked them on what their cards actually sell for, and each Pokémon then gets its own page with every version and its price.ReadWhat the boxes are worthWhat does a booster box, a bundle or an Elite Trainer Box cost? We take down the price of five thousand boxes every day and rank the priciest. And separately, the ones whose price rests on nothing solid — and why.Read