N's Zoroark ex / Crustle
The core cards
Here's the heart of the deck: the cards every single list runs. The remaining slots change from player to player, and you'll find them all counted further down. Tap any card to take a closer look.
10 of 10 different cards34 cards
The game plan
We took 6 lists of this deck, handed in at 6 different tournaments, and counted every card in every one. For 4 of them we know how the day ended, and none won their tournament. 10 cards turn up in all of them, 34 slots out of 60. The other 26 are decided player by player, with 38 different cards turning up in them.
- 10 cards show up in all 6 lists, no exceptions: 34 of your 60 slots. Of those, 12 are Trainers, 12 are Pokémon and 10 are Energy. Start there. That leaves 26 slots for you to pick yourself.
- Your big card is N's Zoroark ex, and its attack is Night Joker. The damage box is empty, and that is the point: what it hits for is worked out as you play it. The printed text tells you how, and we read it to you just below.
- The sharpest disagreement is over Pokémon Center Lady: 3 of the 6 lists run it. The table below has all 38 cards fighting over the 26 free slots.
- Your attackers are Weak to Grass and Fire, and 33 of the 126 decks we track attack in one of those: Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Dragapult ex / Blaziken ex and Festival Lead, among others. They are listed at the bottom, with the card that does the damage.
What N's Zoroark ex / Crustle looks like when you open the box
Across the 6 lists we counted, this deck runs 15 to 16 Pokémon, 32 to 37 Trainers and 8 to 13 Energy. Its attacks are paid for in Darkness and Grass.
On results pages and on stream you will see it written « zoroark-crustle ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 8 to 13 out of 60, exactly the median of the 126 decks we track. It draws neither too much nor too little, so this is not where its games are won or lost.
It sets up fast. Crustle is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.
Look at the Trainers: 32 to 37 cards out of 60, against a median of 31 across the 126 decks we track. Inside that, 11 to 18 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 11 to 23 Items you can play all of in the same turn. It also brings up to 3 Stadiums, and 119 of the 126 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 15–16
- Trainers
- 32–37
- Energy
- 8–13
- Supporters
- 11–18
- Items
- 11–23
- Tools
- 0–3
- Stadiums
- 0–3
A range means the lists disagree with each other.
What the cards in this deck's name actually do
N's Zoroark ex and Crustle give this deck its name. Here is what is written on them.
N's Zoroark ex is in all 6 lists, 3 copies of it. Its Ability is called Trade, and here is what is printed on it, word for word: « You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw 2 cards. » Its attack Night Joker costs 2 Energy (Darkness and Darkness) and has no damage number printed next to it. That is why you will not find it in the attacker table lower down, which sorts by printed damage. Everything it does lives in its text: « Choose 1 of your Benched N's Pokémon's attacks and use it as this attack. »
Crustle is in all 6 lists, 3 copies of it. Its Ability is called Mysterious Rock Inn, and here is what is printed on it, word for word: « Prevent all damage done to this Pokémon by attacks from your opponent's Pokémon ex. »
How N's Zoroark ex / Crustle actually wins
N's Zoroark ex attacks with Night Joker, and it needs 2 Darkness Energy attached. It has 280 HP. Its damage box is empty, so the table below, which sorts by printed damage, cannot rank it: its printed text above is where the counting happens.
The cost of Night Joker decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 2. On your own attachments alone, your first real swing lands on turn 2. Except you are not on your own. Crispin, which the list runs 2 of, looks at the top of your deck and attaches the Energy it finds there. N's PP Up does the same job. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.
Energy is not your only clock. Dwebble has to climb a step before it becomes Crustle, and an evolution asleep at the bottom of your deck does you no good at all. The list has that covered. Dwebble, which the list runs 3 of, has an attack called Ascension that goes into your deck for an evolution. That attack takes your attack for the turn, so count it as a setup turn.
Here is the detail that quietly loses games. To pull N's Zoroark ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.
N's Zoroark ex carries the "ex" suffix, and your opponent takes 2 Prize cards instead of one when N's Zoroark ex falls. They need 6 to win: 3 well-placed knockouts on that card beat you, where it would take 6 anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| N's Zoroark exStage 1 | 280 | Night JokerChoose 1 of your Benched N's Pokémon's attacks and use it as this attack. | — | Grass ×2 | 2 | |
| CrustleStage 1 | 150 | Superb Scissors | 120 | Fire ×2 | 3 | |
| N's ZoruaBasic | 70 | Scratch | 20 | Grass ×2 | 1 |
The core: the 10 cards every list runs
These 10 cards appear in all 6 lists, without a single exception. That is 34 of the 60 slots. The other 26 are decided player by player.
Look at how those 34 slots break down: 12 Trainers, 12 Pokémon, 10 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 34 of the 60 slots are the same for everybody, when half the 126 decks we track fix 25 or fewer. Fewer choices left to you than usual, and fewer ways to get them wrong.
8 of those 10 cards do not sit at the same count from list to list: Crustle (2 to 3), Dwebble (2 to 3) and Buddy-Buddy Poffin (2 to 4), plus 5 more. Add those spreads up and you get 14 copies the 6 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind | Rotation |
|---|---|---|---|---|
| 2–3 | Crustle | DRI 12 | Pokémon | stays |
| 2–3 | Dwebble | DRI 11 | Pokémon | stays |
| 3 | N's Zoroark ex | JTG 98 | Pokémon | stays |
| 3 | N's Zorua | JTG 97 | Pokémon | stays |
| 2–4 | Buddy-Buddy Poffin | TEF 144 | Trainer | leaves |
| 3–4 | Lillie's Determination | MEG 119 | Trainer | stays |
| 2–4 | Boss's Orders | MEG 114 | Trainer | stays |
| 2–4 | Crispin | SCR 133 | Trainer | leaves |
| 3–6 | Darkness Energy | MEE 7 | Energy | stays |
| 2–4 | Grass Energy | MEE 1 | Energy | stays |
The 38 cards that change from list to list
38 cards fight over the 26 slots that are left: 8 above three lists in four, 15 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Munkidori at 83 %, N's Reshiram at 83 % and N's Zekrom at 83 %, plus 5 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Pokémon Center Lady, at 50 %: 3 of 6 players took it, 3 put something else there. The ones who run it bring 3 copies. Right at the bottom of the table, Meowth ex (1 list out of 6) and Shaymin (1 list out of 6).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 83 %5/6 | Munkidori | 1–2 | TWM 95 | Pokémon |
| 83 %5/6 | N's Reshiram | 1–2 | JTG 116 | Pokémon |
| 83 %5/6 | N's Zekrom | 1 | ASC 155 | Pokémon |
| 83 %5/6 | Jumbo Ice Cream | 2–4 | PFL 91 | Trainer |
| 83 %5/6 | Ultra Ball | 1–3 | MEG 131 | Trainer |
| 83 %5/6 | Air Balloon | 1–2 | ASC 181 | Trainer |
| 83 %5/6 | N's PP Up | 2 | JTG 153 | Trainer |
| 83 %5/6 | Growing Grass Energy | 1–3 | POR 86 | Energy |
| 67 %4/6 | Poké Pad | 3–4 | POR 81 | Trainer |
| 67 %4/6 | N's Castle | 1–2 | JTG 152 | Trainer |
| 67 %4/6 | Special Red Card | 1 | CRI 82 | Trainer |
| 50 %3/6 | Pokémon Center Lady | 3 | MEG 123 | Trainer |
| 50 %3/6 | Energy Switch | 2 | MEG 115 | Trainer |
| 50 %3/6 | Night Stretcher | 1–2 | ASC 196 | Trainer |
| 50 %3/6 | Hero's Cape | 1 | TEF 152 | Trainer |
| 50 %3/6 | Secret Box | 1 | TWM 163 | Trainer |
| 33 %2/6 | Psyduck | 1 | ASC 39 | Pokémon |
| 33 %2/6 | Team Rocket's Petrel | 2–4 | DRI 176 | Trainer |
| 33 %2/6 | Switch | 1 | MEG 130 | Trainer |
| 33 %2/6 | Team Rocket's Factory | 1 | DRI 173 | Trainer |
| 33 %2/6 | Xerosic's Machinations | 1 | SFA 64 | Trainer |
| 33 %2/6 | Mist Energy | 2 | TEF 161 | Energy |
| 33 %2/6 | Shadowy Darkness Energy | 1–2 | PBL 83 | Energy |
| 17 %1/6 | Meowth ex | 1 | POR 62 | Pokémon |
| 17 %1/6 | Shaymin | 1 | DRI 10 | Pokémon |
| 17 %1/6 | Crushing Hammer | 4 | POR 71 | Trainer |
| 17 %1/6 | Gladion's Final Battle | 2 | PBL 77 | Trainer |
| 17 %1/6 | Hilda | 2 | WHT 84 | Trainer |
| 17 %1/6 | Team Rocket's Transceiver | 2 | DRI 178 | Trainer |
| 17 %1/6 | Black Belt's Training | 1 | JTG 143 | Trainer |
| 17 %1/6 | Brock's Scouting | 1 | JTG 146 | Trainer |
| 17 %1/6 | Eri | 1 | TEF 146 | Trainer |
| 17 %1/6 | Festival Grounds | 1 | TWM 149 | Trainer |
| 17 %1/6 | Gravity Mountain | 1 | SSP 177 | Trainer |
| 17 %1/6 | Lana's Aid | 1 | TWM 155 | Trainer |
| 17 %1/6 | Morty's Conviction | 1 | TEF 155 | Trainer |
| 17 %1/6 | Pokégear 3.0 | 1 | SVI 186 | Trainer |
| 17 %1/6 | Team Rocket's Watchtower | 1 | DRI 180 | Trainer |
How many different cards N's Zoroark ex / Crustle needs, and how long it will last
You need 48 different cards to cover every version of this deck, 10 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.
All 6 lists bring an ACE SPEC, and that is where they part ways: 3 took Hero's Cape and 3 took Secret Box. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Hero's Cape and watch what the others do with theirs before you switch.
Then there is time. 2 of the 10 core cards carry the letter H, the one that goes at the next rotation: Buddy-Buddy Poffin and Crispin. The core table marks every one of them. In copies, that is 6 of the 34 slots the core fills. Which day it lands, we do not know yet.
The printings in your deck.
Explore each printing in the catalogue, including its reference, set and printed text.
Market observations include their source and date.
What N's Zoroark ex / Crustle struggles against
The attackers in this deck are Weak to Grass and Fire, so they take DOUBLE damage from those types. 33 of the 126 decks we track attack in exactly those types.
Concretely, here is what is waiting for you: Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Dragapult ex / Blaziken ex and Festival Lead (Thwackey), plus 30 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 33 decks out of the 126 we track. The other 93 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Darkness and Grass, and 45 of the decks we track have an attacker Weak to one of those: Latias ex / Mega Kangaskhan ex, N's Zoroark ex and Slowking, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Teal Mask Ogerpon ex / Meganium / Hydrapple ex | Meganium | Grass |
| Dragapult ex / Blaziken ex | Blaziken ex | Fire |
| Festival Lead | Thwackey | Grass |
| Crustle | Crustle | Grass |
| Cynthia's Garchomp ex | Cynthia's Roserade | Grass |
| Teal Mask Ogerpon ex / Meganium / Arboliva ex | Arboliva ex | Grass |
| Beedrill ex | Beedrill ex | Grass |
| Team Rocket's Mewtwo ex | Team Rocket's Spidops | Grass |
| Ethan's Typhlosion | Ethan's Typhlosion | Fire |
| Raging Bolt ex / Teal Mask Ogerpon ex | Teal Mask Ogerpon ex | Grass |
| Mega Venusaur ex | Mega Venusaur ex | Grass |
| Seaking | Thwackey | Grass |
| Ceruledge ex | Ceruledge ex | Fire |
| Mega Charizard X ex | Mega Charizard X ex | Fire |
| Teal Mask Ogerpon ex / Meganium | Meganium | Grass |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Teal Mask Ogerpon ex | Grass |
| Yanmega ex | Yanmega ex | Grass |
| Mega Camerupt ex | Mega Camerupt ex | Fire |
| Decidueye ex | Decidueye ex | Grass |
| Team Rocket's Spidops | Team Rocket's Spidops | Grass |
| Flareon ex / Noctowl | Flareon ex | Fire |
| Erika's Victreebel | Erika's Victreebel | Grass |
| Sinistcha / Teal Mask Ogerpon ex | Sinistcha | Grass |
| Blaziken ex | Blaziken ex | Fire |
| Blaziken ex / N's Zoroark ex | Blaziken ex | Fire |
| Flareon ex | Flareon ex | Fire |
| Ethan's Magcargo | Ethan's Ho-Oh ex | Fire |
| Incineroar ex | Incineroar ex | Fire |
| Hydrapple ex | Hydrapple ex | Grass |
| Cinderace ex | Cinderace ex | Fire |
| Scovillain ex | Capsakid | Grass |
| Greninja ex / Blaziken ex | Blaziken ex | Fire |
| Scizor ex | Scyther | Grass |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Latias ex / Mega Kangaskhan ex | Latias ex | Darkness |
| N's Zoroark ex | N's Zoroark ex | Grass |
| Slowking | Latias ex | Darkness |
| Dhelmise | Banette | Darkness |
| Dragapult ex / Dusknoir | Dusknoir | Darkness |
| Alakazam / Dudunsparce | Alakazam | Darkness |
| Mega Lucario ex / Hariyama | Solrock | Grass |
| Mega Sharpedo ex / Toxtricity | Mega Sharpedo ex | Grass |
| Alakazam / Dusknoir | Alakazam | Darkness |
| Mega Lopunny ex / Dusknoir | Dusknoir | Darkness |
| Cynthia's Garchomp ex | Cynthia's Garchomp ex | Grass |
| Marnie's Grimmsnarl ex / Froslass | Marnie's Grimmsnarl ex | Grass |
| Team Rocket's Mewtwo ex | Team Rocket's Mewtwo ex | Darkness |
| Mew ex | Mew ex | Darkness |
| Hop's Trevenant | Hop's Trevenant | Darkness |
| Mega Chandelure ex | Mega Chandelure ex | Darkness |
| Ceruledge ex | Solrock | Grass |
| Toxtricity | Mega Absol ex | Grass |
| Mega Starmie ex / Dusknoir | Dusknoir | Darkness |
| Mega Darkrai ex | Mega Darkrai ex | Grass |
| Okidogi / Barbaracle | Barbaracle | Grass |
| Mega Absol ex | Mega Absol ex | Grass |
| Hydreigon ex | Hydreigon ex | Grass |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Latias ex | Darkness |
| Mega Zygarde ex | Mega Zygarde ex | Grass |
| Marnie's Grimmsnarl ex | Marnie's Grimmsnarl ex | Grass |
| Archaludon ex / N's Zoroark ex | N's Zoroark ex | Grass |
| Froslass / Munkidori | Munkidori | Darkness |
| Bloodmoon Ursaluna / Lunatone | Bloodmoon Ursaluna | Grass |
| Mega Zygarde ex / Barbaracle | Mega Zygarde ex | Grass |
| Alakazam | Alakazam | Darkness |
| Mamoswine ex | Mamoswine ex | Grass |
| Mega Diancie ex / Dusknoir | Latias ex | Darkness |
| Dragapult ex / Froslass | Munkidori | Darkness |
| Blaziken ex / N's Zoroark ex | N's Zoroark ex | Grass |
| Jellicent ex / Dusknoir | Latias ex | Darkness |
| Mega Sharpedo ex | Mega Sharpedo ex | Grass |
| Toxtricity / Brute Bonnet | Brute Bonnet | Grass |
| Flygon ex | Flygon ex | Grass |
| Bronzong | Bronzong | Darkness |
| Dudunsparce | Elgyem | Darkness |
| Scovillain ex | Munkidori | Darkness |
| Tyranitar | Tyranitar | Grass |
| Feraligatr | Munkidori | Darkness |
| Dragapult ex / N's Zoroark ex | N's Zoroark ex | Grass |
Questions people ask
- What is the N's Zoroark ex / Crustle deck list?
- There isn't one. Across 6 tournament lists harvested between 16 August 2026 and 29 August 2026, 10 cards turn up in every single one, 34 slots out of 60. The remaining 26 change from player to player, with 38 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 6 lists, played across 6 different tournaments, harvested between 16 August 2026 and 29 August 2026 from play.limitlesstcg.com. All 6 were read card by card, and every card recognised.
- Where do I start if I want to build N's Zoroark ex / Crustle?
- With the whole core: 10 cards, 34 slots. Inside it, buy the 12 Trainer slots and the 10 Energy first: they carry over into your next deck. Leave the 12 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Munkidori at 83 % and N's Reshiram at 83 %.
- What beats N's Zoroark ex / Crustle?
- Its attackers are Weak to Grass and Fire, so they take double damage from an attacker of that type. 33 of the 126 decks we track play an attacker of that type: Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Dragapult ex / Blaziken ex, Festival Lead and Crustle, among others.
- Will N's Zoroark ex / Crustle survive the next rotation?
- Not intact: 2 core cards out of 10 carry the letter H, starting with Buddy-Buddy Poffin and Crispin.
- Are a lot of people playing N's Zoroark ex / Crustle?
- We have read 6 lists of it, which puts it 126th of the 126 decks we track by lists read. The platform publishes no entry count for this archetype today.
Where all of this comes from
6 lists from play.limitlesstcg.com, played across 6 events, harvested between 16 August 2026 and 29 August 2026. The 48 cards named here were read against poko's own catalogue, built on the public TCGdex API.
These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.
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