Meta deck33 lists · 30 events · 11 August 2026 to 31 August 2026

N's Zoroark ex deck: the core, the flex slots, and what beats it

Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.

Pokémon · 19 cards
  • N's Zoroark ex
    N's Zoroark ex ×4
  • N's Zorua
    N's Zorua ×4
  • Munkidori
    Munkidori ×2
  • N's Zekrom
    N's Zekrom ×2
  • Fezandipiti ex
    Fezandipiti ex ×1
  • Pecharunt ex
    Pecharunt ex ×1
  • Yveltal
    Yveltal ×1
  • Meowth ex
    Meowth ex ×1
  • N's Reshiram
    N's Reshiram ×1
  • N's Darmanitan
    N's Darmanitan ×1
  • N's Darumaka
    N's Darumaka ×1
Trainers · 33 cards
  • Buddy-Buddy Poffin
    Buddy-Buddy Poffin ×4
  • Lillie's Determination
    Lillie's Determination ×4
  • Boss's Orders
    Boss's Orders ×3
  • Night Stretcher
    Night Stretcher ×2
  • Poké Pad
    Poké Pad ×2
  • Ultra Ball
    Ultra Ball ×2
  • N's PP Up
    N's PP Up ×3
  • Special Red Card
    Special Red Card ×1
  • Cyrano
    Cyrano ×2
  • N's Castle
    N's Castle ×2
  • Black Belt's Training
    Black Belt's Training ×1
  • Binding Mochi
    Binding Mochi ×2
  • Secret Box
    Secret Box ×1
  • Transformation Tome
    Transformation Tome ×4
Energy · 8 cards
  • Darkness EnergyDarkness Energy ×8

We took 33 lists of this deck, handed in at 30 different tournaments, and counted every card in every one. For 28 of them we know how the day ended: 8 won theirs outright. The biggest was in front of 244 players. 10 cards turn up in all of them, 35 slots out of 60. The other 25 are decided player by player, with 60 different cards turning up in them.

Published Data updated
THE SHORT VERSION
  • 10 cards show up in all 33 lists, no exceptions: 35 of your 60 slots. Of those, 17 are Trainers, 10 are Pokémon and 8 are Energy. Start there. That leaves 25 slots for you to pick yourself.
  • Your big card is N's Zoroark ex, and its attack is Night Joker. The damage box is empty, and that is the point: what it hits for is worked out as you play it. The printed text tells you how, and we read it to you just below.
  • The sharpest disagreement is over Tatsugiri: 15 of the 33 lists run it. The table below has all 60 cards fighting over the 25 free slots.
  • Your attackers are Weak to Grass and Darkness, and 30 of the 97 decks we track attack in one of those: Festival Lead, Marnie's Grimmsnarl ex / Froslass and Teal Mask Ogerpon ex / Meganium / Hydrapple ex, among others. They are listed at the bottom, with the card that does the damage.

What N's Zoroark ex looks like when you open the box

Across the 33 lists we counted, this deck runs 14 to 24 Pokémon, 28 to 38 Trainers and 7 to 8 Energy. Its attacks are paid for in Darkness and Psychic.

On results pages and on stream you will see it written « n-zoroark ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

Look at the Energy: 7 to 8 out of 60, when half the 97 decks we track run 10 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.

It sets up fast. N's Zoroark ex is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.

Look at the Trainers: 28 to 38 cards out of 60, against a median of 31 across the 97 decks we track. Inside that, 8 to 15 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 15 to 20 Items you can play all of in the same turn. It also brings up to 4 Stadiums, and 57 of the 97 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
14–24
Trainers
28–38
Energy
7–8
Supporters
8–15
Items
15–20
Tools
1–4
Stadiums
1–4

A range means the lists disagree with each other.

What the card in this deck's name actually does

N's Zoroark ex gives this deck its name. Here is what is written on it.

N's Zoroark ex is in all 33 lists, 4 copies of it. Its Ability is called Trade, and here is what is printed on it, word for word: « You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw 2 cards. » Its attack Night Joker costs 2 Energy (Darkness and Darkness) and has no damage number printed next to it. That is why you will not find it in the attacker table lower down, which sorts by printed damage. Everything it does lives in its text: « Choose 1 of your Benched N's Pokémon's attacks and use it as this attack. »

How N's Zoroark ex actually wins

N's Zoroark ex attacks with Night Joker, and it needs 2 Darkness Energy attached. It has 280 HP. Its damage box is empty, so the table below, which sorts by printed damage, cannot rank it: its printed text above is where the counting happens.

The cost of Night Joker decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 2. On your own attachments alone, your first real swing lands on turn 2. Except you are not on your own. N's PP Up, which the list runs 3 of, digs Energy out of your discard pile and puts it back on one of your Pokémon. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.

Here is the detail that quietly loses games. To pull N's Zoroark ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.

N's Zoroark ex carries the "ex" suffix, and your opponent takes 2 Prize cards instead of one when N's Zoroark ex falls. They need 6 to win: 3 well-placed knockouts on that card beat you, where it would take 6 anywhere else on your Bench.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
N's Zoroark ex
N's Zoroark exStage 1
280Night JokerChoose 1 of your Benched N's Pokémon's attacks and use it as this attack.Darkness + DarknessGrass ×22
Munkidori
MunkidoriBasic
110Mind Bend60Psychic + ColorlessDarkness ×21
N's Zorua
N's ZoruaBasic
70Scratch20DarknessGrass ×21

The core: the 10 cards every list runs

These 10 cards appear in all 33 lists, without a single exception. That is 35 of the 60 slots. The other 25 are decided player by player.

Look at how those 35 slots break down: 17 Trainers, 10 Pokémon, 8 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 35 of the 60 slots are the same for everybody, when half the 97 decks we track fix 34 or fewer. Fewer choices left to you than usual, and fewer ways to get them wrong.

9 of those 10 cards do not sit at the same count from list to list: N's Zoroark ex (3 to 4), N's Zorua (3 to 4) and Munkidori (1 to 3), plus 6 more. Add those spreads up and you get 18 copies the 33 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
3–4
N's Zoroark ex
N's Zoroark ex
JTG 98Pokémonstays
3–4
N's Zorua
N's Zorua
JTG 97Pokémonstays
1–3
Munkidori
Munkidori
TWM 95Pokémonleaves
3–4
Buddy-Buddy Poffin
Buddy-Buddy Poffin
TEF 144Trainerleaves
4
Lillie's Determination
Lillie's Determination
MEG 119Trainerstays
2–4
Boss's Orders
Boss's Orders
MEG 114Trainerstays
1–2
Night Stretcher
Night Stretcher
ASC 196Trainerleaves
1–4
Poké Pad
Poké Pad
POR 81Trainerstays
1–4
Ultra Ball
Ultra Ball
MEG 131Trainerstays
4–8Darkness EnergyMEE 7Energystays

The 60 cards that change from list to list

60 cards fight over the 25 slots that are left: 11 above three lists in four, 41 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: N's Zekrom at 94 %, N's PP Up at 94 % and Special Red Card at 94 %, plus 8 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Tatsugiri, at 45 %: 15 of 33 players took it, 18 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Air Balloon (8 lists out of 33) and Flutter Mane (6 lists out of 33).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
94 %31/33
N's Zekrom
N's Zekrom
1–2ASC 155Pokémon
94 %31/33
N's PP Up
N's PP Up
1–4JTG 153Trainer
94 %31/33
Special Red Card
Special Red Card
1–2CRI 82Trainer
91 %30/33
Fezandipiti ex
Fezandipiti ex
1ASC 142Pokémon
91 %30/33
Cyrano
Cyrano
1–3SSP 170Trainer
91 %30/33
N's Castle
N's Castle
1–2JTG 152Trainer
88 %29/33
Black Belt's Training
Black Belt's Training
1–2JTG 143Trainer
85 %28/33
Pecharunt ex
Pecharunt ex
1–2SFA 39Pokémon
85 %28/33
Yveltal
Yveltal
1–2MEG 88Pokémon
82 %27/33
Binding Mochi
Binding Mochi
1–2PRE 95Trainer
76 %25/33
Secret Box
Secret Box
1TWM 163Trainer
70 %23/33
Meowth ex
Meowth ex
1POR 62Pokémon
67 %22/33
Transformation Tome
Transformation Tome
3–4CRI 83Trainer
64 %21/33
N's Reshiram
N's Reshiram
1JTG 116Pokémon
61 %20/33
N's Darmanitan
N's Darmanitan
1JTG 27Pokémon
61 %20/33
N's Darumaka
N's Darumaka
1JTG 26Pokémon
45 %15/33
Tatsugiri
Tatsugiri
1–2TWM 131Pokémon
36 %12/33
Budew
Budew
1ASC 16Pokémon
33 %11/33
Team Rocket's Watchtower
Team Rocket's Watchtower
1–4DRI 180Trainer
24 %8/33
Air Balloon
Air Balloon
1–2ASC 181Trainer
18 %6/33
Flutter Mane
Flutter Mane
1TEF 78Pokémon
18 %6/33
Purrloin
Purrloin
1WHT 55Pokémon
15 %5/33
Xerosic's Machinations
Xerosic's Machinations
1SFA 64Trainer
12 %4/33
Babiri Berry
Babiri Berry
1SSP 163Trainer
12 %4/33
Hero's Cape
Hero's Cape
1TEF 152Trainer
12 %4/33
Janine's Secret Art
Janine's Secret Art
1–3PRE 112Trainer
9 %3/33
Judge
Judge
1–2POR 76Trainer
9 %3/33
Unfair Stamp
Unfair Stamp
1TWM 165Trainer
6 %2/33
Blaziken ex
Blaziken ex
3JTG 24Pokémon
6 %2/33
Torchic
Torchic
3DRI 40Pokémon
6 %2/33
Combusken
Combusken
2DRI 41Pokémon
6 %2/33
Blaziken
Blaziken
1DRI 42Pokémon
6 %2/33
Froslass
Froslass
1TWM 53Pokémon
6 %2/33
Lillie's Clefairy ex
Lillie's Clefairy ex
1JTG 56Pokémon
6 %2/33
Mega Absol ex
Mega Absol ex
1MEG 86Pokémon
6 %2/33
Moltres
Moltres
1PFL 14Pokémon
6 %2/33
Pecharunt
Pecharunt
1SVP 149Pokémon
6 %2/33
Snorunt
Snorunt
1ASC 46Pokémon
6 %2/33
Rare Candy
Rare Candy
3MEG 125Trainer
6 %2/33
Ciphermaniac's Codebreaking
Ciphermaniac's Codebreaking
1–2TEF 145Trainer
6 %2/33
Hilda
Hilda
1–2WHT 84Trainer
6 %2/33
Pokégear 3.0
Pokégear 3.0
1–2SVI 186Trainer
6 %2/33
Energy Switch
Energy Switch
1MEG 115Trainer
6 %2/33
Gravity Mountain
Gravity Mountain
1SSP 177Trainer
6 %2/33
Ruffian
Ruffian
1JTG 157Trainer
6 %2/33
Switch
Switch
1MEG 130Trainer
6 %2/33
Tool Scrapper
Tool Scrapper
1ASC 212Trainer
6 %2/33Fire Energy3MEE 2Energy
6 %2/33Psychic Energy1MEE 5Energy
3 %1/33
Cinderace
Cinderace
4MEG 28Pokémon
3 %1/33
Dedenne
Dedenne
1SSP 87Pokémon
3 %1/33
Drapion
Drapion
1POR 52Pokémon
3 %1/33
Shaymin
Shaymin
1DRI 10Pokémon
3 %1/33
Skorupi
Skorupi
1POR 51Pokémon
3 %1/33
Crushing Hammer
Crushing Hammer
4POR 71Trainer
3 %1/33
Dawn
Dawn
3PFL 87Trainer
3 %1/33
Punk Helmet
Punk Helmet
2PFL 92Trainer
3 %1/33
Crispin
Crispin
1SCR 133Trainer
3 %1/33
Lumiose City
Lumiose City
1POR 77Trainer
3 %1/33
Maximum Belt
Maximum Belt
1TEF 154Trainer

The most common N's Zoroark ex list, all 60 cards

Here they are in full, ready to build. 35 slots come from the core, the cards all 33 lists run. The remaining 25 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 16 more cards to reach 60. The whole thing comes to 19 Pokémon, 33 Trainers and 8 Energy.

One thing to know before you build it: the 33 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.

The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.

There is no price total on this page. The readings we have are Cardmarket's, in euros, and the shop link further down sends you to TCGplayer, which quotes in dollars. Putting a euro figure next to a dollar shop would be one currency too many. The French and German pages carry the total.

Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
4N's Zoroark exJTG 98Pokémonevery list
4N's ZoruaJTG 97Pokémonevery list
2MunkidoriTWM 95Pokémonevery list
4Buddy-Buddy PoffinTEF 144Trainerevery list
4Lillie's DeterminationMEG 119Trainerevery list
3Boss's OrdersMEG 114Trainerevery list
2Night StretcherASC 196Trainerevery list
2Poké PadPOR 81Trainerevery list
2Ultra BallMEG 131Trainerevery list
8Darkness EnergyMEE 7Energyevery list
2N's ZekromASC 155Pokémon94 %
3N's PP UpJTG 153Trainer94 %
1Special Red CardCRI 82Trainer94 %
1Fezandipiti exASC 142Pokémon91 %
2CyranoSSP 170Trainer91 %
2N's CastleJTG 152Trainer91 %
1Black Belt's TrainingJTG 143Trainer88 %
1Pecharunt exSFA 39Pokémon85 %
1YveltalMEG 88Pokémon85 %
2Binding MochiPRE 95Trainer82 %
1Secret BoxACE SPECTWM 163Trainer76 %
1Meowth exPOR 62Pokémon70 %
4Transformation TomeCRI 83Trainer67 %
1N's ReshiramJTG 116Pokémon64 %
1N's DarmanitanJTG 27Pokémon61 %
1N's DarumakaJTG 26Pokémon61 %

We have no fresh enough prices for this list, so we are not putting a number on it.

Pokémon: 19
4 N's Zoroark ex JTG 98
4 N's Zorua JTG 97
2 Munkidori TWM 95
2 N's Zekrom ASC 155
1 Fezandipiti ex ASC 142
1 Pecharunt ex SFA 39
1 Yveltal MEG 88
1 Meowth ex POR 62
1 N's Reshiram JTG 116
1 N's Darmanitan JTG 27
1 N's Darumaka JTG 26

Trainer: 33
4 Buddy-Buddy Poffin TEF 144
4 Lillie's Determination MEG 119
3 Boss's Orders MEG 114
2 Night Stretcher ASC 196
2 Poké Pad POR 81
2 Ultra Ball MEG 131
3 N's PP Up JTG 153
1 Special Red Card CRI 82
2 Cyrano SSP 170
2 N's Castle JTG 152
1 Black Belt's Training JTG 143
2 Binding Mochi PRE 95
1 Secret Box TWM 163
4 Transformation Tome CRI 83

Energy: 8
8 Darkness Energy MEE 7

Total Cards: 60

Which decks beat N's Zoroark ex at tournaments

Here is how N's Zoroark ex did against every other deck at tournaments. Real games, real players sitting across the table from each other, and the platform those tournaments run on counts them one by one. All of them were played after Pitch Black became legal for tournaments, and we read the table on 5 September 2026.

The format matters more than people think. When the next set lands, decks get rebuilt around the new cards, and a matchup that leaned one way can swing the other. What you are reading holds for today's format.

We start with the opponent that gives you the most trouble, because that is where the work is before your next tournament. The further down the list you go, the better it goes for you.

Always look at the number of games next to the score. Six wins out of ten happens on its own, even with a middling deck: it is the same as flipping six heads in ten tries. Six hundred out of a thousand, and luck has nothing to do with it. Below 100 games we show nothing at all, because at that count half the matchups look like they lean one way when they lean nowhere.

Against Cynthia's Garchomp ex: over 126 games, 37 won and 88 lost. One ended with no winner.

Against Festival Lead: over 524 games, 177 won and 344 lost. 3 ended with no winner.

Against Teal Mask Ogerpon ex / Meganium / Hydrapple ex: over 147 games, 52 won and 95 lost.

Against Latias ex / Mega Kangaskhan ex: over 179 games, 65 won and 112 lost. 2 ended with no winner.

Against Alakazam / Dudunsparce: over 555 games, 229 won and 320 lost. 6 ended with no winner.

Against Raging Bolt ex: over 239 games, 97 won and 136 lost. 6 ended with no winner.

Against Mega Lucario ex: over 167 games, 66 won and 97 lost. 4 ended with no winner.

Against Mega Excadrill ex: over 682 games, 295 won and 383 lost. 4 ended with no winner.

Against Slowking: over 538 games, 245 won and 287 lost. 6 ended with no winner.

Against Dragapult ex: over 723 games, 339 won and 364 lost. 20 ended with no winner.

Against Toucannon: over 224 games, 104 won and 118 lost. 2 ended with no winner.

Against Mega Lucario ex / Hariyama: over 190 games, 89 won and 99 lost. 2 ended with no winner.

Against Marnie's Grimmsnarl ex / Froslass: over 393 games, 202 won and 187 lost. 4 ended with no winner.

Against Dragapult ex / Blaziken ex: over 586 games, 318 won and 254 lost. 14 ended with no winner.

Against Team Rocket's Honchkrow: over 121 games, 61 won and 59 lost. One ended with no winner.

Against Dragapult ex / Dusknoir: over 534 games, 296 won and 232 lost. 6 ended with no winner.

Against Dhelmise: over 356 games, 220 won and 131 lost. 5 ended with no winner.

Against Mega Greninja ex: over 134 games, 83 won and 49 lost. 2 ended with no winner.

What N's Zoroark ex costs to build, and how long it will last

You need 70 different cards to cover every version of this deck, 10 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.

All 33 lists bring an ACE SPEC, and that is where they part ways: 25 took Secret Box, 4 took Hero's Cape and 3 took Unfair Stamp. The flex table shows you all 4. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Secret Box and watch what the others do with theirs before you switch.

Then there is time. 3 of the 10 core cards carry the letter H, the one that goes at the next rotation: Munkidori, Buddy-Buddy Poffin and Night Stretcher. The core table marks every one of them. In copies, that is 8 of the 35 slots the core fills. Which day it lands, we do not know yet.

What N's Zoroark ex struggles against

The attackers in this deck are Weak to Grass and Darkness, so they take DOUBLE damage from those types. 30 of the 97 decks we track attack in exactly those types.

Concretely, here is what is waiting for you: Festival Lead (Thwackey), Marnie's Grimmsnarl ex / Froslass and Teal Mask Ogerpon ex / Meganium / Hydrapple ex, plus 27 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

This table counts one thing, Weakness, and that comes to 30 decks out of the 97 we track. The other 67 do not attack into yours, and this table says nothing about them. You will still run into them.

Going the other way, your attackers are Darkness and Psychic, and 34 of the decks we track have an attacker Weak to one of those: Alakazam / Dudunsparce, Dragapult ex / Dusknoir and Slowking, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Festival LeadThwackeyGrass
Marnie's Grimmsnarl ex / FroslassMarnie's Grimmsnarl exDarkness
Teal Mask Ogerpon ex / Meganium / Hydrapple exMeganiumGrass
Team Rocket's HonchkrowTeam Rocket's HonchkrowDarkness
Cynthia's Garchomp exCynthia's RoseradeGrass
Beedrill exBeedrill exGrass
CrustleCrustleGrass
Mega Absol exMega Absol exDarkness
Team Rocket's Mewtwo exTeam Rocket's SpidopsGrass
Hop's TrevenantShayminGrass
Ethan's TyphlosionShayminGrass
ToxtricityMega Absol exDarkness
Teal Mask Ogerpon ex / Meganium / Arboliva exArboliva exGrass
Mega Venusaur exMega Venusaur exGrass
Mega Sharpedo ex / ToxtricityMega Sharpedo exDarkness
Blaziken / N's Zoroark exN's Zoroark exDarkness
ToxtricityToxtricityDarkness
Lillie's Clefairy ex / Teal Mask Ogerpon exIron Leaves exGrass
Marnie's Grimmsnarl exMarnie's Grimmsnarl exDarkness
Erika's VictreebelErika's VictreebelGrass
Teal Mask Ogerpon ex / MeganiumMeganiumGrass
SeakingThwackeyGrass
Decidueye exDecidueye exGrass
Archaludon ex / N's Zoroark exN's Zoroark exDarkness
Sinistcha / Teal Mask Ogerpon exSinistchaGrass
Gengar exGengar exDarkness
Team Rocket's SpidopsTeam Rocket's SpidopsGrass
Scizor exScytherGrass
Dragapult ex / N's Zoroark exN's Zoroark exDarkness
N's Zoroark ex / CrustleN's Zoroark exDarkness

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Alakazam / DudunsparceAlakazamDarkness
Dragapult ex / DusknoirDusknoirDarkness
SlowkingLatias exDarkness
Marnie's Grimmsnarl ex / FroslassMunkidoriDarkness
DhelmiseBanetteDarkness
Raging Bolt exLatias exDarkness
Mega Lucario exMega Lucario exPsychic
Mega Lucario ex / HariyamaMega Lucario exPsychic
Latias ex / Mega Kangaskhan exLatias exDarkness
Mega Chandelure exMega Chandelure exDarkness
Mega Absol exLatias exDarkness
Team Rocket's Mewtwo exTeam Rocket's Mewtwo exDarkness
Greninja exGreninja exPsychic
Hop's TrevenantHop's TrevenantDarkness
Mega Starmie ex / FroslassMunkidoriDarkness
Mega Lopunny ex / DusknoirDusknoirDarkness
ToxtricityMunkidoriDarkness
Dragapult ex / DudunsparceMunkidoriDarkness
Mega Starmie ex / DusknoirDusknoirDarkness
Blaziken / N's Zoroark exMunkidoriDarkness
Lillie's Clefairy ex / Teal Mask Ogerpon exLatias exDarkness
Alakazam / DusknoirAlakazamDarkness
Okidogi / BarbaracleOkidogiPsychic
Froslass / MunkidoriMunkidoriDarkness
Mega Diancie ex / DusknoirLatias exDarkness
AlakazamAlakazamDarkness
Jellicent ex / DusknoirLatias exDarkness
JoltikLatias exDarkness
DudunsparceElgyemDarkness
Dragapult ex / FroslassMunkidoriDarkness
Greninja ex / Blaziken exGreninja exPsychic
Paldean TaurosPaldean TaurosPsychic
FeraligatrMunkidoriDarkness
Scovillain exMunkidoriDarkness

Questions people ask

What is the N's Zoroark ex deck list?
There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 33 tournament lists harvested between 11 August 2026 and 31 August 2026, 10 cards turn up in every single one, 35 slots out of 60. The remaining 25 change from player to player, with 60 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
33 lists, played across 30 different tournaments, harvested between 11 August 2026 and 31 August 2026 from play.limitlesstcg.com. All 33 were read card by card, and every card recognised.
Where do I start if I want to build N's Zoroark ex?
With the whole core: 10 cards, 35 slots. Inside it, buy the 17 Trainer slots and the 8 Energy first: they carry over into your next deck. Leave the 10 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with N's Zekrom at 94 % and N's PP Up at 94 %.
What beats N's Zoroark ex?
Its attackers are Weak to Grass and Darkness, so they take double damage from an attacker of that type. 30 of the 97 decks we track play an attacker of that type: Festival Lead, Marnie's Grimmsnarl ex / Froslass, Teal Mask Ogerpon ex / Meganium / Hydrapple ex and Team Rocket's Honchkrow, among others.
Will N's Zoroark ex survive the next rotation?
Not intact: 3 core cards out of 10 carry the letter H, starting with Munkidori, Buddy-Buddy Poffin and Night Stretcher.
Are a lot of people playing N's Zoroark ex?
We have read 33 lists of it, which puts it 35th of the 97 decks we track by lists read. The platform those tournaments run on counts 2,117 entries for it, 5.19 % of the field, across all its players. That figure is theirs.

Where all of this comes from

33 lists from play.limitlesstcg.com, played across 30 events, harvested between 11 August 2026 and 31 August 2026. The 70 cards named here were read against poko's own catalogue, built on the public TCGdex API. The matchup counts come from the table play.limitlesstcg.com publishes deck by deck, read on 5 September 2026. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.

NOW YOUR OWN GAME

You've just read a page about the game. We can do far more with one match.

Everything above is about the game in general. The thing we're really good at is one single match: yours. When a game ends, Pokémon TCG Live leaves you a log — the written record of everything that happened, turn by turn. Paste it here and we'll replay each of your decisions hundreds of times, then tell you which one actually cost you the game.

It's free and there's no account to make. Your log stays in your browser: your browser is what replays the game.

READ THIS NEXT

These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.

Rarity symbols, countedThe symbol at the bottom of your card tells you which pile it came out of. Everyone shows you the symbols. We counted how many cards carry each one, set by set, so you can tell at a glance whether the card in your hand is one in three or one in eight hundred.ReadSet symbols and codesThree capital letters on a decklist, a small symbol at the bottom of a card. Here is every set with its printed code, its release date, how many cards it holds — and the Japanese set it was built from, which is the column nobody else publishes.ReadPokémon TCG Live: the format and your battle logRanked play is Standard, which means the cards in the client are the cards in a tournament hall — and a chunk of them expires at the next rotation. Here is what you are allowed to play, what is about to leave, and where the app keeps the record of every game you lose.ReadStandard rotation and regulation marksOne letter at the bottom of your card decides whether you are allowed to play it. Here is what it means, how many cards go at the next rotation, and — the part nobody counts — how many of them have no replacement waiting.ReadWhat to buy, countedBooster box, Elite Trainer Box, League Battle Deck: every shelf wants your money and none of them tells you what the decks people actually play are made of. We count that, off real tournament lists, and we tell you which product can even contain what you need.ReadDeck costs, countedEvery deck page on this site counts which cards a deck really needs. This page adds the part everyone asks next: what that core costs — priced off real marketplace readings when we have them, never invented — and where players actually buy the cards.ReadReading a deck listWhat "the core of a deck" means, why a card sits at 62 %, what the copies column is telling you, and where every number on a deck page comes from. Read this once and the other fifty-seven pages read themselves.ReadMeta decksFor every deck in the format: the cards every list runs, the ones that change from player to player, and what it struggles against. Counted off real lists, recounted several times a day.ReadWorldsWhen and where Worlds is played, with which cards, and which decks players brought as soon as the standings go up.ReadRelease timelineEvery set since Scarlet & Violet, newest first, with its release date, its card count, and what its sealed boxes cost today.ReadThe most expensive PokémonWhich Pokémon has the priciest card? We ranked them on what their cards actually sell for, and each Pokémon then gets its own page with every version and its price.ReadWhat the boxes are worthWhat does a booster box, a bundle or an Elite Trainer Box cost? We take down the price of five thousand boxes every day and rank the priciest. And separately, the ones whose price rests on nothing solid — and why.Read