82 lists · 72 events · 11 August 2026 to 22 October 2026

Mega Chandelure ex

The cards in this deck

Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.

24 of 24 different cards60 cards

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The game plan

Published Data updated

We took 82 lists of this deck, handed in at 72 different tournaments, and counted every card in every one. For 80 of them we know how the day ended: 2 won theirs outright. The biggest was in front of 30 players. 7 cards turn up in all of them, 24 slots out of 60. The other 36 are decided player by player, with 88 different cards turning up in them.

THE SHORT VERSION
  • 7 cards show up in all 82 lists, no exceptions: 24 of your 60 slots. Of those, 7 are Trainers, 11 are Pokémon and 6 are Energy. Start there. That leaves 36 slots for you to pick yourself.
  • Your big card is Mega Chandelure ex, 350 HP. Phantom Maze starts at 130 and climbs 50 per Energy the Pokémon across the table needs to retreat. It needs 2 Psychic Energy attached.
  • The sharpest disagreement is over Legacy Energy: 41 of the 82 lists run it. The table below has all 88 cards fighting over the 36 free slots.
  • Your attackers are Weak to Darkness, and 19 of the 125 decks we track attack in that type: N's Zoroark ex, Mega Sharpedo ex / Toxtricity and Marnie's Grimmsnarl ex / Froslass, among others. They are listed at the bottom, with the card that does the damage.

What Mega Chandelure ex looks like when you open the box

Across the 82 lists we counted, this deck runs 17 to 23 Pokémon, 27 to 35 Trainers and 7 to 12 Energy. Its attacks are paid for in Psychic.

On results pages and on stream you will see it written « mega-chandelure-ex ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

Look at the Energy: 7 to 12 out of 60, when half the 125 decks we track run 11 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.

It takes a while to set up. Mega Chandelure ex is a Stage 2 Pokémon: you put down the baby, you evolve it, and then you evolve it again. Three cards stacked before anything attacks. That is what the hardest-hitting decks cost you, and it is also where they crack — a fast opponent can bury you before the line is standing.

Look at the Trainers: 27 to 35 cards out of 60, against a median of 31 across the 125 decks we track. Inside that, 9 to 17 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 8 to 19 Items you can play all of in the same turn. It also brings up to 4 Stadiums, and 87 of the 125 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
17–23
Trainers
27–35
Energy
7–12
Supporters
9–17
Items
8–19
Tools
0–4
Stadiums
0–4

A range means the lists disagree with each other.

What the card in this deck's name actually does

Mega Chandelure ex gives this deck its name. Here is what is written on it.

Mega Chandelure ex is in all 82 lists, 3 copies of it. Its Ability is called Binding Flame, and here is what is printed on it, word for word: « Your opponent's Active Pokémon's Retreat Cost is {C} more. »

How Mega Chandelure ex actually wins

Mega Chandelure ex attacks with Phantom Maze. It needs 2 Psychic Energy attached, and it has 350 HP. The damage box reads "130+": 130 to start with, and 50 more per Energy the Pokémon across the table needs to retreat.

The cost of Phantom Maze decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 2. On your own attachments alone, your first real swing lands on turn 2. We have not found anything in this list that attaches Energy faster than that, so plan on holding out for a turn before you swing. Those turns still get played: you fill your Bench, you build your lines, and you keep something back to rebuild with when your attacker falls.

Energy is not your only clock. Litwick has to climb two steps before it becomes Mega Chandelure ex, and an evolution asleep at the bottom of your deck does you no good at all. The list has that covered. Hilda, which the list runs 4 of, goes into your deck for an evolution. Careful, though: only 80 of the 82 lists bring it, so it is a choice, and players are still arguing about it.

Here is the detail that quietly loses games. To pull Mega Chandelure ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.

Mega Chandelure ex is a Mega Evolution ex, and that is the most expensive rule in the game: your opponent takes 3 Prize cards instead of one the turn it goes down. They need 6 to win the game, so 2 well-placed knockouts on that card beat you, where it would take 6 knockouts anywhere else on your Bench.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Mega Chandelure ex
Mega Chandelure exStage 2
350Phantom Maze130+Darkness ×22
Litwick
LitwickBasic
70Will-O-Wisp20Darkness ×21

The core: the 7 cards every list runs

These 7 cards appear in all 82 lists, without a single exception. That is 24 of the 60 slots. The other 36 are decided player by player.

Look at how those 24 slots break down: 7 Trainers, 11 Pokémon, 6 Energy. Pokémon dominate, which is unusual: this deck needs bodies on the board, and it depends on any single attacker less than it looks.

7 of those 7 cards do not sit at the same count from list to list: Lampent (2 to 4), Litwick (2 to 4) and Mega Chandelure ex (2 to 4), plus 4 more. Add those spreads up and you get 22 copies the 82 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKind
2–4
Lampent
Lampent
PBL 37Pokémon
2–4
Litwick
Litwick
PBL 36Pokémon
2–4
Mega Chandelure ex
Mega Chandelure ex
PBL 38Pokémon
1–4
Poké Pad
Poké Pad
POR 81Trainer
1–4
Boss's Orders
Boss's Orders
MEG 114Trainer
1–4
Telepathic Psychic Energy
Telepathic Psychic Energy
POR 88Energy
1–8Psychic EnergyMEE 5Energy

The 88 cards that change from list to list

88 cards fight over the 36 slots that are left: 11 above three lists in four, 66 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Lillie's Determination at 99 %, Air Balloon at 99 % and Hilda at 98 %, plus 8 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Legacy Energy, at 50 %: 41 of 82 players took it, 41 put something else there. It is an ACE SPEC card, and you are allowed exactly one in your whole deck. The players who passed on it did not leave the slot empty: they put a different ACE SPEC there. Right at the bottom of the table, Surfer (17 lists out of 82) and Battle Cage (15 lists out of 82).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
99 %81/82
Lillie's Determination
Lillie's Determination
2–4MEG 119Trainer
99 %81/82
Air Balloon
Air Balloon
1–3ASC 181Trainer
98 %80/82
Hilda
Hilda
3–4WHT 84Trainer
98 %80/82
Rare Candy
Rare Candy
2–4MEG 125Trainer
95 %78/82
Chandelure
Chandelure
1–4TWM 38Pokémon
95 %78/82Fire Energy1–3MEE 2Energy
88 %72/82
Elgyem
Elgyem
1–2BLK 40Pokémon
87 %71/82
Night Stretcher
Night Stretcher
1–3ASC 196Trainer
83 %68/82
Comfey
Comfey
1–2SCR 63Pokémon
83 %68/82
Lana's Aid
Lana's Aid
1–2TWM 155Trainer
82 %67/82
Xerosic's Machinations
Xerosic's Machinations
1–3SFA 64Trainer
68 %56/82
Shaymin
Shaymin
1DRI 10Pokémon
67 %55/82
Ultra Ball
Ultra Ball
1–4MEG 131Trainer
52 %43/82
Pokégear 3.0
Pokégear 3.0
1–4SVI 186Trainer
50 %41/82
Legacy Energy
Legacy Energy
1TWM 167Energy
43 %35/82
Clefairy
Clefairy
1POR 30Pokémon
40 %33/82
Buddy-Buddy Poffin
Buddy-Buddy Poffin
2–4TEF 144Trainer
38 %31/82
Psyduck
Psyduck
1ASC 39Pokémon
37 %30/82
Neo Upper Energy
Neo Upper Energy
1TEF 162Energy
34 %28/82
Lillie's Clefairy ex
Lillie's Clefairy ex
1–2JTG 56Pokémon
32 %26/82
Maractus
Maractus
1JTG 8Pokémon
29 %24/82
Dawn
Dawn
1–3PFL 87Trainer
21 %17/82
Surfer
Surfer
1SSP 187Trainer
18 %15/82
Battle Cage
Battle Cage
2–3PFL 85Trainer
15 %12/82
Meowth ex
Meowth ex
1POR 62Pokémon
13 %11/82
Mystery Garden
Mystery Garden
1–3MEG 122Trainer
13 %11/82
Wally's Compassion
Wally's Compassion
1–2MEG 132Trainer
12 %10/82
Flutter Mane
Flutter Mane
1TEF 78Pokémon
11 %9/82
Mr. Mime
Mr. Mime
1TEF 63Pokémon
11 %9/82
Wondrous Patch
Wondrous Patch
1–3PFL 94Trainer
11 %9/82
Handheld Fan
Handheld Fan
1–2TWM 150Trainer
10 %8/82
Fezandipiti ex
Fezandipiti ex
1ASC 142Pokémon
10 %8/82
Team Rocket's Watchtower
Team Rocket's Watchtower
1–2DRI 180Trainer
10 %8/82
Gravity Gemstone
Gravity Gemstone
1–2SCR 137Trainer
9 %7/82
Energy Search
Energy Search
1POR 72Trainer
7 %6/82
Budew
Budew
1ASC 16Pokémon
7 %6/82
Dedenne
Dedenne
1SSP 87Pokémon
6 %5/82
Drakloak
Drakloak
2–3TWM 129Pokémon
6 %5/82
Dreepy
Dreepy
2–3TWM 128Pokémon
6 %5/82
Dragapult ex
Dragapult ex
1TWM 130Pokémon
6 %5/82
Blowtorch
Blowtorch
1PFL 86Trainer
6 %5/82
Miracle Headset
Miracle Headset
1SSP 183Trainer
5 %4/82
Banette
Banette
1PBL 34Pokémon
5 %4/82
Latias ex
Latias ex
1SSP 76Pokémon
5 %4/82
Shuppet
Shuppet
1PBL 33Pokémon
5 %4/82
Ciphermaniac's Codebreaking
Ciphermaniac's Codebreaking
1–2TEF 145Trainer
5 %4/82
Prime Catcher
Prime Catcher
1TEF 157Trainer
5 %4/82
Special Red Card
Special Red Card
1CRI 82Trainer
4 %3/82
Jynx
Jynx
1–3PBL 32Pokémon
4 %3/82
Chi-Yu
Chi-Yu
1MEG 31Pokémon
4 %3/82
Nighttime Mine
Nighttime Mine
2–3ASC 197Trainer
4 %3/82
Jacinthe
Jacinthe
1POR 75Trainer
4 %3/82
Sacred Ash
Sacred Ash
1DRI 168Trainer
4 %3/82
Strange Timepiece
Strange Timepiece
1–3MEG 128Trainer
2 %2/82
Cubchoo
Cubchoo
1BLK 25Pokémon
2 %2/82
Mega Diancie ex
Mega Diancie ex
1PFL 41Pokémon
2 %2/82
Brock's Scouting
Brock's Scouting
2JTG 146Trainer
2 %2/82
Morty's Conviction
Morty's Conviction
2TEF 155Trainer
2 %2/82
Ruffian
Ruffian
2JTG 157Trainer
2 %2/82
Accompanying Flute
Accompanying Flute
1TWM 142Trainer
2 %2/82
Crispin
Crispin
1SCR 133Trainer
2 %2/82
Energy Retrieval
Energy Retrieval
1SVI 171Trainer
2 %2/82
Eri
Eri
1TEF 146Trainer
2 %2/82
Prism Energy
Prism Energy
2ASC 216Energy
1 %1/82
Abra
Abra
4MEG 54Pokémon
1 %1/82
Kadabra
Kadabra
4MEG 55Pokémon
1 %1/82
Alakazam
Alakazam
3MEG 56Pokémon
1 %1/82
Duskull
Duskull
3PRE 35Pokémon
1 %1/82
Dudunsparce
Dudunsparce
2TEF 129Pokémon
1 %1/82
Dunsparce
Dunsparce
2JTG 120Pokémon
1 %1/82
Dusclops
Dusclops
2PRE 36Pokémon
1 %1/82
Dusknoir
Dusknoir
2PRE 37Pokémon
1 %1/82
Beheeyem
Beheeyem
1BLK 41Pokémon
1 %1/82
Mew ex
Mew ex
130C 66Pokémon
1 %1/82
Pokémon Catcher
Pokémon Catcher
4POR 82Trainer
1 %1/82
Enhanced Hammer
Enhanced Hammer
2TWM 148Trainer
1 %1/82
Gwynn
Gwynn
2PBL 78Trainer
1 %1/82
AZ's Tranquility
AZ's Tranquility
1CRI 76Trainer
1 %1/82
Dark Bell
Dark Bell
1PBL 75Trainer
1 %1/82
Jamming Tower
Jamming Tower
1TWM 153Trainer
1 %1/82
Kieran
Kieran
1TWM 154Trainer
1 %1/82
Powerglass
Powerglass
1SFA 63Trainer
1 %1/82
Redeemable Ticket
Redeemable Ticket
1JTG 156Trainer
1 %1/82
Scoop Up Cyclone
Scoop Up Cyclone
1TWM 162Trainer
1 %1/82
Switch
Switch
1MEG 130Trainer
1 %1/82
Team Rocket's Petrel
Team Rocket's Petrel
1DRI 176Trainer
1 %1/82
Tool Scrapper
Tool Scrapper
1ASC 212Trainer
1 %1/82
Unfair Stamp
Unfair Stamp
1TWM 165Trainer

The most common Mega Chandelure ex list, all 60 cards

Here they are in full, ready to build. 24 slots come from the core, the cards all 82 lists run. The remaining 36 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 17 more cards to reach 60. The whole thing comes to 21 Pokémon, 29 Trainers and 10 Energy.

One thing to know before you build it: the 82 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.

The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.

Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
4LampentPBL 37Pokémonevery list
4LitwickPBL 36Pokémonevery list
3Mega Chandelure exPBL 38Pokémonevery list
4Poké PadPOR 81Trainerevery list
3Boss's OrdersMEG 114Trainerevery list
4Telepathic Psychic EnergyPOR 88Energyevery list
2Psychic EnergyMEE 5Energyevery list
4Lillie's DeterminationMEG 119Trainer99 %
2Air BalloonASC 181Trainer99 %
4HildaWHT 84Trainer98 %
2Rare CandyMEG 125Trainer98 %
4ChandelureTWM 38Pokémon95 %
3Fire EnergyMEE 2Energy95 %
1ElgyemBLK 40Pokémon88 %
2Night StretcherASC 196Trainer87 %
2ComfeySCR 63Pokémon83 %
1Lana's AidTWM 155Trainer83 %
2Xerosic's MachinationsSFA 64Trainer82 %
1ShayminDRI 10Pokémon68 %
2Ultra BallMEG 131Trainer67 %
3Pokégear 3.0SVI 186Trainer52 %
1Legacy EnergyACE SPECTWM 167Energy50 %
1ClefairyPOR 30Pokémon43 %
1PsyduckASC 39Pokémon38 %
Pokémon: 21
4 Lampent PBL 37
4 Litwick PBL 36
3 Mega Chandelure ex PBL 38
4 Chandelure TWM 38
1 Elgyem BLK 40
2 Comfey SCR 63
1 Shaymin DRI 10
1 Clefairy POR 30
1 Psyduck ASC 39

Trainer: 29
4 Poké Pad POR 81
3 Boss's Orders MEG 114
4 Lillie's Determination MEG 119
2 Air Balloon ASC 181
4 Hilda WHT 84
2 Rare Candy MEG 125
2 Night Stretcher ASC 196
1 Lana's Aid TWM 155
2 Xerosic's Machinations SFA 64
2 Ultra Ball MEG 131
3 Pokégear 3.0 SVI 186

Energy: 10
4 Telepathic Psychic Energy POR 88
2 Psychic Energy MEE 5
3 Fire Energy MEE 2
1 Legacy Energy TWM 167

Total Cards: 60

How many different cards Mega Chandelure ex needs, and how long it will last

You need 95 different cards to cover every version of this deck, 7 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.

All 82 lists bring an ACE SPEC, and that is where they part ways: 41 took Legacy Energy, 30 took Neo Upper Energy and 5 took Miracle Headset. The flex table shows you all 6. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Legacy Energy and watch what the others do with theirs before you switch.

Then there is time, and the answer is a good one: not one of the 7 core cards carries the letter H, the one that goes at the next rotation. This deck walks through the change whole.

The printings in your deck.

Explore each printing in the catalogue, including its reference, set and printed text.

Explore the cards

Market observations include their source and date.

What Mega Chandelure ex struggles against

The attackers in this deck are Weak to Darkness, so they take DOUBLE damage from that type. 19 of the 125 decks we track attack in exactly that type.

Concretely, here is what is waiting for you: N's Zoroark ex, Mega Sharpedo ex / Toxtricity and Marnie's Grimmsnarl ex / Froslass, plus 16 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

This table counts one thing, Weakness, and that comes to 19 decks out of the 125 we track. The other 106 do not attack into yours, and this table says nothing about them. You will still run into them.

Going the other way, your attackers are Psychic, and 6 of the decks we track have an attacker Weak to one of those: Mega Lucario ex / Hariyama, Mega Lucario ex and Greninja ex, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
N's Zoroark exN's Zoroark exDarkness
Mega Sharpedo ex / ToxtricityMega Sharpedo exDarkness
Marnie's Grimmsnarl ex / FroslassMarnie's Grimmsnarl exDarkness
Team Rocket's HonchkrowTeam Rocket's HonchkrowDarkness
ToxtricityMega Absol exDarkness
Mega Darkrai exMega Darkrai exDarkness
Mega Absol exMega Absol exDarkness
ToxtricityToxtricityDarkness
Hydreigon exHydreigon exDarkness
Marnie's Grimmsnarl exMarnie's Grimmsnarl exDarkness
Archaludon ex / N's Zoroark exN's Zoroark exDarkness
Mega Gengar exMega Gengar exDarkness
Blaziken ex / N's Zoroark exN's Zoroark exDarkness
Toxtricity / Brute BonnetToxtricityDarkness
Mega Sharpedo exMega Sharpedo exDarkness
Team Rocket's Nidoking exTeam Rocket's Nidoking exDarkness
TyranitarTyranitarDarkness
Dragapult ex / N's Zoroark exN's Zoroark exDarkness
N's Zoroark ex / CrustleN's Zoroark exDarkness

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Mega Lucario ex / HariyamaMega Lucario exPsychic
Mega Lucario exMega Lucario exPsychic
Greninja exGreninja exPsychic
Okidogi / BarbaracleOkidogiPsychic
Paldean TaurosPaldean TaurosPsychic
Greninja ex / Blaziken exGreninja exPsychic

Questions people ask

What is the Mega Chandelure ex deck list?
There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 82 tournament lists harvested between 11 August 2026 and 22 October 2026, 7 cards turn up in every single one, 24 slots out of 60. The remaining 36 change from player to player, with 88 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
82 lists, played across 72 different tournaments, harvested between 11 August 2026 and 22 October 2026 from play.limitlesstcg.com. All 82 were read card by card, and every card recognised.
Where do I start if I want to build Mega Chandelure ex?
With the whole core: 7 cards, 24 slots. Inside it, buy the 7 Trainer slots and the 6 Energy first: they carry over into your next deck. Leave the 11 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Lillie's Determination at 99 % and Air Balloon at 99 %.
What beats Mega Chandelure ex?
Its attackers are Weak to Darkness, so they take double damage from an attacker of that type. 19 of the 125 decks we track play an attacker of that type: N's Zoroark ex, Mega Sharpedo ex / Toxtricity, Marnie's Grimmsnarl ex / Froslass and Team Rocket's Honchkrow, among others.
Will Mega Chandelure ex survive the next rotation?
Yes, whole: not one of the 7 core cards carries the letter H. At equal price, that is the argument that should settle where your money goes.
Are a lot of people playing Mega Chandelure ex?
We have read 82 lists of it, which puts it 35th of the 125 decks we track by lists read. The platform those tournaments run on counts 157 entries for it, 0.57 % of the field, across all its players. That figure is theirs.

Where all of this comes from

82 lists from play.limitlesstcg.com, played across 72 events, harvested between 11 August 2026 and 22 October 2026. The 95 cards named here were read against poko's own catalogue, built on the public TCGdex API.

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