Meta deck33 lists · 30 events · 11 August 2026 to 5 September 2026

Mega Chandelure ex deck: the core, the flex slots, and what beats it

Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.

Pokémon · 21 cards
  • Lampent
    Lampent ×4
  • Litwick
    Litwick ×4
  • Mega Chandelure ex
    Mega Chandelure ex ×3
  • Chandelure
    Chandelure ×4
  • Elgyem
    Elgyem ×1
  • Comfey
    Comfey ×2
  • Shaymin
    Shaymin ×1
  • Maractus
    Maractus ×1
  • Clefairy
    Clefairy ×1
Trainers · 30 cards
  • Boss's Orders
    Boss's Orders ×4
  • Hilda
    Hilda ×4
  • Poké Pad
    Poké Pad ×4
  • Rare Candy
    Rare Candy ×3
  • Night Stretcher
    Night Stretcher ×2
  • Lillie's Determination
    Lillie's Determination ×4
  • Air Balloon
    Air Balloon ×2
  • Xerosic's Machinations
    Xerosic's Machinations ×2
  • Buddy-Buddy Poffin
    Buddy-Buddy Poffin ×2
  • Lana's Aid
    Lana's Aid ×1
  • Ultra Ball
    Ultra Ball ×2
Energy · 9 cards
  • Telepathic Psychic Energy
    Telepathic Psychic Energy ×4
  • Psychic EnergyPsychic Energy ×2
  • Fire EnergyFire Energy ×3

We took 33 lists of this deck, handed in at 30 different tournaments, and counted every card in every one. For 31 of them we know how the day ended: one won it outright. The biggest was in front of 10 players. 10 cards turn up in all of them, 34 slots out of 60. The other 26 are decided player by player, with 63 different cards turning up in them.

Published Data updated
THE SHORT VERSION
  • 10 cards show up in all 33 lists, no exceptions: 34 of your 60 slots. Of those, 17 are Trainers, 11 are Pokémon and 6 are Energy. Start there. That leaves 26 slots for you to pick yourself.
  • Your big card is Mega Chandelure ex, 350 HP. Phantom Maze starts at 130 and climbs 50 per Energy the Pokémon across the table needs to retreat. It needs 2 Psychic Energy attached.
  • The sharpest disagreement is over Clefairy: 15 of the 33 lists run it. The table below has all 63 cards fighting over the 26 free slots.
  • Your attackers are Weak to Darkness, and 13 of the 97 decks we track attack in that type: N's Zoroark ex, Marnie's Grimmsnarl ex / Froslass and Team Rocket's Honchkrow, among others. They are listed at the bottom, with the card that does the damage.

What Mega Chandelure ex looks like when you open the box

Across the 33 lists we counted, this deck runs 17 to 23 Pokémon, 27 to 35 Trainers and 7 to 12 Energy. Its attacks are paid for in Psychic.

On results pages and on stream you will see it written « mega-chandelure-ex ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

Look at the Energy: 7 to 12 out of 60, exactly the median of the 97 decks we track. It draws neither too much nor too little, so this is not where its games are won or lost.

It takes a while to set up. Mega Chandelure ex is a Stage 2 Pokémon: you put down the baby, you evolve it, and then you evolve it again. Three cards stacked before anything attacks. That is what the hardest-hitting decks cost you, and it is also where they crack — a fast opponent can bury you before the line is standing.

Look at the Trainers: 27 to 35 cards out of 60, against a median of 31 across the 97 decks we track. Inside that, 9 to 16 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 8 to 19 Items you can play all of in the same turn. It also brings up to 3 Stadiums, and 91 of the 97 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
17–23
Trainers
27–35
Energy
7–12
Supporters
9–16
Items
8–19
Tools
0–3
Stadiums
0–3

A range means the lists disagree with each other.

What the card in this deck's name actually does

Mega Chandelure ex gives this deck its name. Here is what is written on it.

Mega Chandelure ex is in all 33 lists, 3 copies of it. Its Ability is called Binding Flame, and here is what is printed on it, word for word: « Your opponent's Active Pokémon's Retreat Cost is {C} more. »

How Mega Chandelure ex actually wins

Mega Chandelure ex attacks with Phantom Maze. It needs 2 Psychic Energy attached, and it has 350 HP. The damage box reads "130+": 130 to start with, and 50 more per Energy the Pokémon across the table needs to retreat.

The cost of Phantom Maze decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 2. On your own attachments alone, your first real swing lands on turn 2. We have not found anything in this list that attaches Energy faster than that, so plan on holding out for a turn before you swing. Those turns still get played: you fill your Bench, you build your lines, and you keep something back to rebuild with when your attacker falls.

Energy is not your only clock. Litwick has to climb two steps before it becomes Mega Chandelure ex, and an evolution asleep at the bottom of your deck does you no good at all. The list has that covered. Hilda, which the list runs 4 of, goes into your deck for an evolution.

Here is the detail that quietly loses games. To pull Mega Chandelure ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.

Mega Chandelure ex is a Mega Evolution ex, and that is the most expensive rule in the game: your opponent takes 3 Prize cards instead of one the turn it goes down. They need 6 to win the game, so 2 well-placed knockouts on that card beat you, where it would take 6 knockouts anywhere else on your Bench.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Mega Chandelure ex
Mega Chandelure exStage 2
350Phantom Maze130+Psychic + PsychicDarkness ×22
Litwick
LitwickBasic
70Will-O-Wisp20PsychicDarkness ×21

The core: the 10 cards every list runs

These 10 cards appear in all 33 lists, without a single exception. That is 34 of the 60 slots. The other 26 are decided player by player.

Look at how those 34 slots break down: 17 Trainers, 11 Pokémon, 6 Energy. Trainers outweigh everything else put together, which is the mark of a deck that goes and fetches its cards rather than waiting to draw them.

10 of those 10 cards do not sit at the same count from list to list: Lampent (2 to 4), Litwick (2 to 4) and Mega Chandelure ex (2 to 4), plus 7 more. Add those spreads up and you get 20 copies the 33 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
2–4
Lampent
Lampent
PBL 37Pokémonstays
2–4
Litwick
Litwick
PBL 36Pokémonstays
2–4
Mega Chandelure ex
Mega Chandelure ex
PBL 38Pokémonstays
2–4
Boss's Orders
Boss's Orders
MEG 114Trainerstays
3–4
Hilda
Hilda
WHT 84Trainerstays
2–4
Poké Pad
Poké Pad
POR 81Trainerstays
2–4
Rare Candy
Rare Candy
MEG 125Trainerstays
1–3
Night Stretcher
Night Stretcher
ASC 196Trainerleaves
2–4
Telepathic Psychic Energy
Telepathic Psychic Energy
POR 88Energystays
1–4Psychic EnergyMEE 5Energystays

The 63 cards that change from list to list

63 cards fight over the 26 slots that are left: 7 above three lists in four, 47 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Lillie's Determination at 97 %, Air Balloon at 97 % and Chandelure at 94 %, plus 4 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Clefairy, at 45 %: 15 of 33 players took it, 18 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Psyduck (8 lists out of 33) and Lillie's Clefairy ex (7 lists out of 33).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
97 %32/33
Lillie's Determination
Lillie's Determination
3–4MEG 119Trainer
97 %32/33
Air Balloon
Air Balloon
1–3ASC 181Trainer
94 %31/33
Chandelure
Chandelure
2–4TWM 38Pokémon
94 %31/33Fire Energy2–3MEE 2Energy
85 %28/33
Xerosic's Machinations
Xerosic's Machinations
1–3SFA 64Trainer
82 %27/33
Elgyem
Elgyem
1–2BLK 40Pokémon
76 %25/33
Comfey
Comfey
1–2SCR 63Pokémon
73 %24/33
Buddy-Buddy Poffin
Buddy-Buddy Poffin
2–4TEF 144Trainer
73 %24/33
Lana's Aid
Lana's Aid
1–2TWM 155Trainer
70 %23/33
Shaymin
Shaymin
1DRI 10Pokémon
70 %23/33
Ultra Ball
Ultra Ball
1–4MEG 131Trainer
58 %19/33
Maractus
Maractus
1JTG 8Pokémon
45 %15/33
Clefairy
Clefairy
1POR 30Pokémon
42 %14/33
Legacy Energy
Legacy Energy
1TWM 167Energy
30 %10/33
Dawn
Dawn
2–3PFL 87Trainer
30 %10/33
Neo Upper Energy
Neo Upper Energy
1TEF 162Energy
24 %8/33
Psyduck
Psyduck
1ASC 39Pokémon
21 %7/33
Lillie's Clefairy ex
Lillie's Clefairy ex
1JTG 56Pokémon
18 %6/33
Pokégear 3.0
Pokégear 3.0
1–4SVI 186Trainer
15 %5/33
Fezandipiti ex
Fezandipiti ex
1ASC 142Pokémon
15 %5/33
Battle Cage
Battle Cage
2–3PFL 85Trainer
15 %5/33
Team Rocket's Watchtower
Team Rocket's Watchtower
1–2DRI 180Trainer
15 %5/33
Wondrous Patch
Wondrous Patch
1–3PFL 94Trainer
15 %5/33
Handheld Fan
Handheld Fan
1–2TWM 150Trainer
12 %4/33
Drakloak
Drakloak
2–3TWM 129Pokémon
12 %4/33
Dreepy
Dreepy
2–3TWM 128Pokémon
12 %4/33
Dragapult ex
Dragapult ex
1TWM 130Pokémon
12 %4/33
Wally's Compassion
Wally's Compassion
1–2MEG 132Trainer
12 %4/33
Miracle Headset
Miracle Headset
1SSP 183Trainer
9 %3/33
Budew
Budew
1ASC 16Pokémon
9 %3/33
Dedenne
Dedenne
1SSP 87Pokémon
9 %3/33
Flutter Mane
Flutter Mane
1TEF 78Pokémon
9 %3/33
Nighttime Mine
Nighttime Mine
2–3ASC 197Trainer
9 %3/33
Gravity Gemstone
Gravity Gemstone
1SCR 137Trainer
9 %3/33
Jacinthe
Jacinthe
1POR 75Trainer
9 %3/33
Mystery Garden
Mystery Garden
1–3MEG 122Trainer
9 %3/33
Prime Catcher
Prime Catcher
1TEF 157Trainer
9 %3/33
Strange Timepiece
Strange Timepiece
1–3MEG 128Trainer
6 %2/33
Chi-Yu
Chi-Yu
1MEG 31Pokémon
6 %2/33
Latias ex
Latias ex
1SSP 76Pokémon
6 %2/33
Meowth ex
Meowth ex
1POR 62Pokémon
6 %2/33
Morty's Conviction
Morty's Conviction
2TEF 155Trainer
6 %2/33
Accompanying Flute
Accompanying Flute
1TWM 142Trainer
6 %2/33
Special Red Card
Special Red Card
1CRI 82Trainer
3 %1/33
Abra
Abra
4MEG 54Pokémon
3 %1/33
Kadabra
Kadabra
4MEG 55Pokémon
3 %1/33
Alakazam
Alakazam
3MEG 56Pokémon
3 %1/33
Duskull
Duskull
3PRE 35Pokémon
3 %1/33
Dusclops
Dusclops
2PRE 36Pokémon
3 %1/33
Dusknoir
Dusknoir
2PRE 37Pokémon
3 %1/33
Cubchoo
Cubchoo
1BLK 25Pokémon
3 %1/33
Mega Diancie ex
Mega Diancie ex
1PFL 41Pokémon
3 %1/33
AZ's Tranquility
AZ's Tranquility
1CRI 76Trainer
3 %1/33
Crispin
Crispin
1SCR 133Trainer
3 %1/33
Energy Search
Energy Search
1POR 72Trainer
3 %1/33
Eri
Eri
1TEF 146Trainer
3 %1/33
Powerglass
Powerglass
1SFA 63Trainer
3 %1/33
Redeemable Ticket
Redeemable Ticket
1JTG 156Trainer
3 %1/33
Scoop Up Cyclone
Scoop Up Cyclone
1TWM 162Trainer
3 %1/33
Surfer
Surfer
1SSP 187Trainer
3 %1/33
Team Rocket's Petrel
Team Rocket's Petrel
1DRI 176Trainer
3 %1/33
Unfair Stamp
Unfair Stamp
1TWM 165Trainer
3 %1/33
Prism Energy
Prism Energy
2ASC 216Energy

The most common Mega Chandelure ex list, all 60 cards

Here they are in full, ready to build. 34 slots come from the core, the cards all 33 lists run. The remaining 26 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 13 more cards to reach 60. The whole thing comes to 21 Pokémon, 30 Trainers and 9 Energy.

One thing to know before you build it: the 33 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.

One thing to fix before you play: there is no ACE SPEC card in these 60. Players split that slot so many ways that none of their cards climbed high enough to get in, and 33 of the 33 lists carry one. Take Legacy Energy, the most chosen, and drop a card from the bottom of the table to make room.

The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.

There is no price total on this page. The readings we have are Cardmarket's, in euros, and the shop link further down sends you to TCGplayer, which quotes in dollars. Putting a euro figure next to a dollar shop would be one currency too many. The French and German pages carry the total.

Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
4LampentPBL 37Pokémonevery list
4LitwickPBL 36Pokémonevery list
3Mega Chandelure exPBL 38Pokémonevery list
4Boss's OrdersMEG 114Trainerevery list
4HildaWHT 84Trainerevery list
4Poké PadPOR 81Trainerevery list
3Rare CandyMEG 125Trainerevery list
2Night StretcherASC 196Trainerevery list
4Telepathic Psychic EnergyPOR 88Energyevery list
2Psychic EnergyMEE 5Energyevery list
4Lillie's DeterminationMEG 119Trainer97 %
2Air BalloonASC 181Trainer97 %
4ChandelureTWM 38Pokémon94 %
3Fire EnergyMEE 2Energy94 %
2Xerosic's MachinationsSFA 64Trainer85 %
1ElgyemBLK 40Pokémon82 %
2ComfeySCR 63Pokémon76 %
2Buddy-Buddy PoffinTEF 144Trainer73 %
1Lana's AidTWM 155Trainer73 %
1ShayminDRI 10Pokémon70 %
2Ultra BallMEG 131Trainer70 %
1MaractusJTG 8Pokémon58 %
1ClefairyPOR 30Pokémon45 %

We have no fresh enough prices for this list, so we are not putting a number on it.

Pokémon: 21
4 Lampent PBL 37
4 Litwick PBL 36
3 Mega Chandelure ex PBL 38
4 Chandelure TWM 38
1 Elgyem BLK 40
2 Comfey SCR 63
1 Shaymin DRI 10
1 Maractus JTG 8
1 Clefairy POR 30

Trainer: 30
4 Boss's Orders MEG 114
4 Hilda WHT 84
4 Poké Pad POR 81
3 Rare Candy MEG 125
2 Night Stretcher ASC 196
4 Lillie's Determination MEG 119
2 Air Balloon ASC 181
2 Xerosic's Machinations SFA 64
2 Buddy-Buddy Poffin TEF 144
1 Lana's Aid TWM 155
2 Ultra Ball MEG 131

Energy: 9
4 Telepathic Psychic Energy POR 88
2 Psychic Energy MEE 5
3 Fire Energy MEE 2

Total Cards: 60

Which decks beat Mega Chandelure ex at tournaments

Here is how Mega Chandelure ex did against every other deck at tournaments. Real games, real players sitting across the table from each other, and the platform those tournaments run on counts them one by one. All of them were played after Pitch Black became legal for tournaments, and we read the table on 5 September 2026.

The format matters more than people think. When the next set lands, decks get rebuilt around the new cards, and a matchup that leaned one way can swing the other. What you are reading holds for today's format.

We start with the opponent that gives you the most trouble, because that is where the work is before your next tournament. The further down the list you go, the better it goes for you.

Always look at the number of games next to the score. Six wins out of ten happens on its own, even with a middling deck: it is the same as flipping six heads in ten tries. Six hundred out of a thousand, and luck has nothing to do with it. Below 100 games we show nothing at all, because at that count half the matchups look like they lean one way when they lean nowhere.

Against Festival Lead: over 127 games, 40 won and 86 lost. One ended with no winner.

Against Alakazam / Dudunsparce: over 104 games, 39 won and 65 lost.

Against Dragapult ex / Dusknoir: over 108 games, 45 won and 62 lost. One ended with no winner.

Against Dragapult ex: over 160 games, 75 won and 84 lost. One ended with no winner.

Against Dragapult ex / Blaziken ex: over 116 games, 54 won and 60 lost. 2 ended with no winner.

Against Mega Excadrill ex: over 142 games, 91 won and 51 lost.

What Mega Chandelure ex costs to build, and how long it will last

You need 73 different cards to cover every version of this deck, 10 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.

All 33 lists bring an ACE SPEC, and that is where they part ways: 14 took Legacy Energy, 10 took Neo Upper Energy and 4 took Miracle Headset. The flex table shows you all 6. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Legacy Energy and watch what the others do with theirs before you switch.

Then there is time. 1 of the 10 core cards carries the letter H, the one that goes at the next rotation: Night Stretcher. The core table marks it. In copies, that is 2 of the 34 slots the core fills. Which day it lands, we do not know yet.

What Mega Chandelure ex struggles against

The attackers in this deck are Weak to Darkness, so they take DOUBLE damage from that type. 13 of the 97 decks we track attack in exactly that type.

Concretely, here is what is waiting for you: N's Zoroark ex, Marnie's Grimmsnarl ex / Froslass and Team Rocket's Honchkrow, plus 10 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

This table counts one thing, Weakness, and that comes to 13 decks out of the 97 we track. The other 84 do not attack into yours, and this table says nothing about them. You will still run into them.

Going the other way, your attackers are Psychic, and 6 of the decks we track have an attacker Weak to one of those: Mega Lucario ex, Mega Lucario ex / Hariyama and Greninja ex, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
N's Zoroark exN's Zoroark exDarkness
Marnie's Grimmsnarl ex / FroslassMarnie's Grimmsnarl exDarkness
Team Rocket's HonchkrowTeam Rocket's HonchkrowDarkness
Mega Absol exMega Absol exDarkness
ToxtricityMega Absol exDarkness
Mega Sharpedo ex / ToxtricityMega Sharpedo exDarkness
Blaziken / N's Zoroark exN's Zoroark exDarkness
ToxtricityToxtricityDarkness
Marnie's Grimmsnarl exMarnie's Grimmsnarl exDarkness
Archaludon ex / N's Zoroark exN's Zoroark exDarkness
Gengar exGengar exDarkness
Dragapult ex / N's Zoroark exN's Zoroark exDarkness
N's Zoroark ex / CrustleN's Zoroark exDarkness

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Mega Lucario exMega Lucario exPsychic
Mega Lucario ex / HariyamaMega Lucario exPsychic
Greninja exGreninja exPsychic
Okidogi / BarbaracleOkidogiPsychic
Greninja ex / Blaziken exGreninja exPsychic
Paldean TaurosPaldean TaurosPsychic

Questions people ask

What is the Mega Chandelure ex deck list?
There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 33 tournament lists harvested between 11 August 2026 and 5 September 2026, 10 cards turn up in every single one, 34 slots out of 60. The remaining 26 change from player to player, with 63 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
33 lists, played across 30 different tournaments, harvested between 11 August 2026 and 5 September 2026 from play.limitlesstcg.com. All 33 were read card by card, and every card recognised.
Where do I start if I want to build Mega Chandelure ex?
With the whole core: 10 cards, 34 slots. Inside it, buy the 17 Trainer slots and the 6 Energy first: they carry over into your next deck. Leave the 11 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Lillie's Determination at 97 % and Air Balloon at 97 %.
What beats Mega Chandelure ex?
Its attackers are Weak to Darkness, so they take double damage from an attacker of that type. 13 of the 97 decks we track play an attacker of that type: N's Zoroark ex, Marnie's Grimmsnarl ex / Froslass, Team Rocket's Honchkrow and Mega Absol ex, among others.
Will Mega Chandelure ex survive the next rotation?
Not intact: 1 core cards out of 10 carry the letter H, starting with Night Stretcher.
Are a lot of people playing Mega Chandelure ex?
We have read 33 lists of it, which puts it 37th of the 97 decks we track by lists read. The platform those tournaments run on counts 464 entries for it, 1.14 % of the field, across all its players. That figure is theirs.

Where all of this comes from

33 lists from play.limitlesstcg.com, played across 30 events, harvested between 11 August 2026 and 5 September 2026. The 73 cards named here were read against poko's own catalogue, built on the public TCGdex API. The matchup counts come from the table play.limitlesstcg.com publishes deck by deck, read on 5 September 2026. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.

NOW YOUR OWN GAME

You've just read a page about the game. We can do far more with one match.

Everything above is about the game in general. The thing we're really good at is one single match: yours. When a game ends, Pokémon TCG Live leaves you a log — the written record of everything that happened, turn by turn. Paste it here and we'll replay each of your decisions hundreds of times, then tell you which one actually cost you the game.

It's free and there's no account to make. Your log stays in your browser: your browser is what replays the game.

READ THIS NEXT

These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.

Rarity symbols, countedThe symbol at the bottom of your card tells you which pile it came out of. Everyone shows you the symbols. We counted how many cards carry each one, set by set, so you can tell at a glance whether the card in your hand is one in three or one in eight hundred.ReadSet symbols and codesThree capital letters on a decklist, a small symbol at the bottom of a card. Here is every set with its printed code, its release date, how many cards it holds — and the Japanese set it was built from, which is the column nobody else publishes.ReadPokémon TCG Live: the format and your battle logRanked play is Standard, which means the cards in the client are the cards in a tournament hall — and a chunk of them expires at the next rotation. Here is what you are allowed to play, what is about to leave, and where the app keeps the record of every game you lose.ReadStandard rotation and regulation marksOne letter at the bottom of your card decides whether you are allowed to play it. Here is what it means, how many cards go at the next rotation, and — the part nobody counts — how many of them have no replacement waiting.ReadWhat to buy, countedBooster box, Elite Trainer Box, League Battle Deck: every shelf wants your money and none of them tells you what the decks people actually play are made of. We count that, off real tournament lists, and we tell you which product can even contain what you need.ReadDeck costs, countedEvery deck page on this site counts which cards a deck really needs. This page adds the part everyone asks next: what that core costs — priced off real marketplace readings when we have them, never invented — and where players actually buy the cards.ReadReading a deck listWhat "the core of a deck" means, why a card sits at 62 %, what the copies column is telling you, and where every number on a deck page comes from. Read this once and the other fifty-seven pages read themselves.ReadMeta decksFor every deck in the format: the cards every list runs, the ones that change from player to player, and what it struggles against. Counted off real lists, recounted several times a day.ReadWorldsWhen and where Worlds is played, with which cards, and which decks players brought as soon as the standings go up.ReadRelease timelineEvery set since Scarlet & Violet, newest first, with its release date, its card count, and what its sealed boxes cost today.ReadThe most expensive PokémonWhich Pokémon has the priciest card? We ranked them on what their cards actually sell for, and each Pokémon then gets its own page with every version and its price.ReadWhat the boxes are worthWhat does a booster box, a bundle or an Elite Trainer Box cost? We take down the price of five thousand boxes every day and rank the priciest. And separately, the ones whose price rests on nothing solid — and why.Read