Toxtricity / Brute Bonnet
The core cards
Here's the heart of the deck: the cards every single list runs. The remaining slots change from player to player, and you'll find them all counted further down. Tap any card to take a closer look.
9 of 9 different cards35 cards
The game plan
We took 13 lists of this deck, handed in at 13 different tournaments, and counted every card in every one. For 12 of them we know how the day ended, and none won their tournament. 9 cards turn up in all of them, 35 slots out of 60. The other 25 are decided player by player, with 41 different cards turning up in them.
- 9 cards show up in all 13 lists, no exceptions: 35 of your 60 slots. Of those, 15 are Trainers, 10 are Pokémon and 10 are Energy. Start there. That leaves 25 slots for you to pick yourself.
- Your big card is Toxtricity, 140 HP. Gentle Slap hits for 100. It needs 3 Energy, 2 Darkness and 1 Colorless attached.
- The sharpest disagreement is over Punk Helmet: 7 of the 13 lists run it. The table below has all 41 cards fighting over the 25 free slots.
- Your attackers are Weak to Fighting and Grass, and 33 of the 127 decks we track attack in one of those: Mega Lucario ex / Hariyama, Teal Mask Ogerpon ex / Meganium / Hydrapple ex and Festival Lead, among others. They are listed at the bottom, with the card that does the damage.
What Toxtricity / Brute Bonnet looks like when you open the box
Across the 13 lists we counted, this deck runs 16 to 19 Pokémon, 28 to 33 Trainers and 9 to 16 Energy. Its attacks are paid for in Darkness.
On results pages and on stream you will see it written « toxtricity-brute-bonnet ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 9 to 16 out of 60, when half the 127 decks we track run 11 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.
It sets up fast. Toxtricity is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.
Look at the Trainers: 28 to 33 cards out of 60, against a median of 31 across the 127 decks we track. Inside that, 10 to 14 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 13 to 18 Items you can play all of in the same turn. It also brings up to 3 Stadiums, and 119 of the 127 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 16–19
- Trainers
- 28–33
- Energy
- 9–16
- Supporters
- 10–14
- Items
- 13–18
- Tools
- 2–3
- Stadiums
- 0–3
A range means the lists disagree with each other.
What the cards in this deck's name actually do
Toxtricity and Brute Bonnet give this deck its name. Here is what is written on them.
Toxtricity is in all 13 lists, 3 copies of it. Its Ability is called Sinister Surge, and here is what is printed on it, word for word: « Once during your turn, you may use this Ability. Search your deck for a Basic {D} Energy card and attach it to 1 of your Benched {D} Pokémon. Then, shuffle your deck. If you attached Energy to a Pokémon in this way, place 2 damage counters on that Pokémon. »
Brute Bonnet is in all 13 lists, 2 copies of it. Its attack Poison Spray costs 1 Energy (Darkness) and has no damage number printed next to it. That is why you will not find it in the attacker table lower down, which sorts by printed damage. Everything it does lives in its text: « Your opponent's Active Pokémon is now Poisoned. »
How Toxtricity / Brute Bonnet actually wins
Toxtricity attacks with Gentle Slap for 100. It needs 3 Energy, 2 Darkness and 1 Colorless attached, and it has 140 HP.
The cost of Gentle Slap decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 3. On your own attachments alone, your first real swing lands on turn 3. Except it charges itself. Toxtricity, which the list runs 3 of, has an Ability called Sinister Surge: it goes into your deck for Energy and attaches it. An Ability costs you nothing: not your attack, not your card for the turn. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.
Here is the detail that quietly loses games. To pull Toxtricity back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.
Pecharunt ex carries the "ex" suffix, and your opponent takes 2 Prize cards instead of one when Pecharunt ex falls. They need 6 to win: 3 well-placed knockouts on that card beat you, where it would take 6 anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| ToxtricityStage 1 | 140 | Gentle Slap | 100 | Fighting ×2 | 2 | |
| Pecharunt exBasic | 190 | Irritated Outburst | 60× | Fighting ×2 | 1 | |
| Brute BonnetBasic | 120 | Relentless Punches | 50+ | Grass ×2 | 3 | |
| ToxelBasic | 70 | Playful Kick | 20 | Fighting ×2 | 1 |
The core: the 9 cards every list runs
These 9 cards appear in all 13 lists, without a single exception. That is 35 of the 60 slots. The other 25 are decided player by player.
Look at how those 35 slots break down: 15 Trainers, 10 Pokémon, 10 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 35 of the 60 slots are the same for everybody, when half the 127 decks we track fix 25 or fewer. Fewer choices left to you than usual, and fewer ways to get them wrong.
8 of those 9 cards do not sit at the same count from list to list: Toxel (3 to 4), Toxtricity (3 to 4) and Pecharunt ex (1 to 2), plus 5 more. Add those spreads up and you get 12 copies the 13 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind | Rotation |
|---|---|---|---|---|
| 3–4 | Toxel | PFL 67 | Pokémon | stays |
| 3–4 | Toxtricity | PFL 68 | Pokémon | stays |
| 2 | Brute Bonnet | TWM 118 | Pokémon | leaves |
| 1–2 | Pecharunt ex | SFA 39 | Pokémon | leaves |
| 3–4 | Lillie's Determination | MEG 119 | Trainer | stays |
| 2–4 | Poké Pad | POR 81 | Trainer | stays |
| 2–4 | Team Rocket's Petrel | DRI 176 | Trainer | stays |
| 2–4 | Boss's Orders | MEG 114 | Trainer | stays |
| 9–11 | Darkness Energy | MEE 15 | Energy | stays |
The 41 cards that change from list to list
41 cards fight over the 25 slots that are left: 10 above three lists in four, 17 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Munkidori at 92 %, Fezandipiti ex at 92 % and Air Balloon at 92 %, plus 7 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Punk Helmet, at 54 %: 7 of 13 players took it, 6 put something else there. The ones who run it bring 2 copies. Right at the bottom of the table, Switch (3 lists out of 13) and Shaymin (2 lists out of 13).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 92 %12/13 | Munkidori | 2–3 | TWM 95 | Pokémon |
| 92 %12/13 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 92 %12/13 | Air Balloon | 1–2 | ASC 181 | Trainer |
| 92 %12/13 | Energy Recycler | 1–2 | DRI 164 | Trainer |
| 92 %12/13 | Night Stretcher | 2–4 | ASC 196 | Trainer |
| 85 %11/13 | Chi-Yu | 1–2 | PBL 59 | Pokémon |
| 85 %11/13 | Pecharunt | 1 | SVP 149 | Pokémon |
| 85 %11/13 | Buddy-Buddy Poffin | 1–4 | TEF 144 | Trainer |
| 85 %11/13 | Team Rocket's Watchtower | 1–2 | DRI 180 | Trainer |
| 85 %11/13 | Ultra Ball | 1–2 | MEG 131 | Trainer |
| 69 %9/13 | Energy Switch | 1–2 | MEG 115 | Trainer |
| 62 %8/13 | Team Rocket's Factory | 1 | DRI 173 | Trainer |
| 54 %7/13 | Punk Helmet | 1–2 | PFL 92 | Trainer |
| 54 %7/13 | Dark Bell | 1–4 | PBL 75 | Trainer |
| 54 %7/13 | Xerosic's Machinations | 1 | SFA 64 | Trainer |
| 46 %6/13 | Budew | 1 | ASC 16 | Pokémon |
| 46 %6/13 | Mega Darkrai ex | 1–3 | PBL 48 | Pokémon |
| 46 %6/13 | Unfair Stamp | 1 | TWM 165 | Trainer |
| 38 %5/13 | Yveltal | 1–2 | MEG 88 | Pokémon |
| 38 %5/13 | Team Rocket's Transceiver | 1–4 | DRI 178 | Trainer |
| 38 %5/13 | Secret Box | 1 | TWM 163 | Trainer |
| 31 %4/13 | Tatsugiri | 1 | TWM 131 | Pokémon |
| 31 %4/13 | Pokégear 3.0 | 1–3 | SVI 186 | Trainer |
| 31 %4/13 | Special Red Card | 1 | CRI 82 | Trainer |
| 23 %3/13 | Switch | 1–2 | MEG 130 | Trainer |
| 15 %2/13 | Shaymin | 1 | DRI 10 | Pokémon |
| 15 %2/13 | Team Rocket's Sneasel | 1 | DRI 128 | Pokémon |
| 15 %2/13 | Hassel | 1–2 | TWM 151 | Trainer |
| 15 %2/13 | Judge | 1 | POR 76 | Trainer |
| 15 %2/13 | Precious Trolley | 1 | SSP 185 | Trainer |
| 8 %1/13 | Mega Dragalge ex | 3 | CRI 65 | Pokémon |
| 8 %1/13 | Skrelp | 3 | CRI 58 | Pokémon |
| 8 %1/13 | Yveltal ex | 1 | POR 53 | Pokémon |
| 8 %1/13 | Energy Search | 4 | POR 72 | Trainer |
| 8 %1/13 | Mega Signal | 3 | MEG 121 | Trainer |
| 8 %1/13 | Binding Mochi | 2 | PRE 95 | Trainer |
| 8 %1/13 | Lisia's Appeal | 2 | SSP 179 | Trainer |
| 8 %1/13 | Risky Ruins | 2 | MEG 127 | Trainer |
| 8 %1/13 | Brock's Scouting | 1 | JTG 146 | Trainer |
| 8 %1/13 | Sacred Ash | 1 | DRI 168 | Trainer |
| 8 %1/13 | Water Energy | 6 | MEE 3 | Energy |
How many different cards Toxtricity / Brute Bonnet needs, and how long it will last
You need 50 different cards to cover every version of this deck, 9 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.
All 13 lists bring an ACE SPEC, and that is where they part ways: 6 took Unfair Stamp, 5 took Secret Box and 2 took Precious Trolley. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Unfair Stamp and watch what the others do with theirs before you switch.
Then there is time. 2 of the 9 core cards carry the letter H, the one that goes at the next rotation: Brute Bonnet and Pecharunt ex. The core table marks every one of them. In copies, that is 3 of the 35 slots the core fills. Which day it lands, we do not know yet.
The printings in your deck.
Explore each printing in the catalogue, including its reference, set and printed text.
Market observations include their source and date.
What Toxtricity / Brute Bonnet struggles against
The attackers in this deck are Weak to Fighting and Grass, so they take DOUBLE damage from those types. 33 of the 127 decks we track attack in exactly those types.
Concretely, here is what is waiting for you: Mega Lucario ex / Hariyama, Teal Mask Ogerpon ex / Meganium / Hydrapple ex and Festival Lead (Thwackey), plus 30 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 33 decks out of the 127 we track. The other 94 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Darkness, and 26 of the decks we track have an attacker Weak to one of those: Latias ex / Mega Kangaskhan ex, N's Zoroark ex and Slowking, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Mega Lucario ex / Hariyama | Mega Lucario ex | Fighting |
| Teal Mask Ogerpon ex / Meganium / Hydrapple ex | Meganium | Grass |
| Festival Lead | Thwackey | Grass |
| Crustle | Crustle | Grass |
| Cynthia's Garchomp ex | Cynthia's Garchomp ex | Fighting |
| Mega Lucario ex | Mega Lucario ex | Fighting |
| Greninja ex | Greninja ex | Fighting |
| Teal Mask Ogerpon ex / Meganium / Arboliva ex | Arboliva ex | Grass |
| Beedrill ex | Beedrill ex | Grass |
| Team Rocket's Mewtwo ex | Team Rocket's Spidops | Grass |
| Seaking | Thwackey | Grass |
| Raging Bolt ex / Teal Mask Ogerpon ex | Teal Mask Ogerpon ex | Grass |
| Mega Venusaur ex | Mega Venusaur ex | Grass |
| Ceruledge ex | Solrock | Fighting |
| Okidogi / Barbaracle | Barbaracle | Fighting |
| Teal Mask Ogerpon ex / Meganium | Meganium | Grass |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Teal Mask Ogerpon ex | Grass |
| Yanmega ex | Yanmega ex | Grass |
| Mega Zygarde ex | Mega Zygarde ex | Fighting |
| Team Rocket's Spidops | Team Rocket's Spidops | Grass |
| Decidueye ex | Decidueye ex | Grass |
| Mega Zygarde ex / Barbaracle | Mega Zygarde ex | Fighting |
| Bloodmoon Ursaluna / Lunatone | Bloodmoon Ursaluna | Fighting |
| Erika's Victreebel | Erika's Victreebel | Grass |
| Sinistcha / Teal Mask Ogerpon ex | Sinistcha | Grass |
| Mamoswine ex | Mamoswine ex | Fighting |
| Paldean Tauros | Paldean Tauros | Fighting |
| Flygon ex | Flygon ex | Fighting |
| Hydrapple ex | Hydrapple ex | Grass |
| Scovillain ex | Capsakid | Grass |
| Greninja ex / Blaziken ex | Greninja ex | Fighting |
| Scizor ex | Scyther | Grass |
| N's Zoroark ex / Crustle | Crustle | Grass |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Latias ex / Mega Kangaskhan ex | Latias ex | Darkness |
| N's Zoroark ex | Munkidori | Darkness |
| Slowking | Latias ex | Darkness |
| Dhelmise | Banette | Darkness |
| Alakazam / Dudunsparce | Alakazam | Darkness |
| Dragapult ex / Dusknoir | Dusknoir | Darkness |
| Alakazam / Dusknoir | Alakazam | Darkness |
| Mega Lopunny ex / Dusknoir | Dusknoir | Darkness |
| Marnie's Grimmsnarl ex / Froslass | Munkidori | Darkness |
| Team Rocket's Mewtwo ex | Team Rocket's Mewtwo ex | Darkness |
| Mew ex | Mew ex | Darkness |
| Hop's Trevenant | Hop's Trevenant | Darkness |
| Mega Chandelure ex | Mega Chandelure ex | Darkness |
| Toxtricity | Munkidori | Darkness |
| Mega Starmie ex / Dusknoir | Dusknoir | Darkness |
| Mega Absol ex | Munkidori | Darkness |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Latias ex | Darkness |
| Froslass / Munkidori | Munkidori | Darkness |
| Alakazam | Alakazam | Darkness |
| Mega Diancie ex / Dusknoir | Latias ex | Darkness |
| Dragapult ex / Froslass | Munkidori | Darkness |
| Jellicent ex / Dusknoir | Latias ex | Darkness |
| Bronzong | Bronzong | Darkness |
| Dudunsparce | Elgyem | Darkness |
| Scovillain ex | Munkidori | Darkness |
| Feraligatr | Munkidori | Darkness |
Questions people ask
- What is the Toxtricity / Brute Bonnet deck list?
- There isn't one. Across 13 tournament lists harvested between 16 August 2026 and 21 October 2026, 9 cards turn up in every single one, 35 slots out of 60. The remaining 25 change from player to player, with 41 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 13 lists, played across 13 different tournaments, harvested between 16 August 2026 and 21 October 2026 from play.limitlesstcg.com. All 13 were read card by card, and every card recognised.
- Where do I start if I want to build Toxtricity / Brute Bonnet?
- With the whole core: 9 cards, 35 slots. Inside it, buy the 15 Trainer slots and the 10 Energy first: they carry over into your next deck. Leave the 10 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Munkidori at 92 % and Fezandipiti ex at 92 %.
- What beats Toxtricity / Brute Bonnet?
- Its attackers are Weak to Fighting and Grass, so they take double damage from an attacker of that type. 33 of the 127 decks we track play an attacker of that type: Mega Lucario ex / Hariyama, Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Festival Lead and Crustle, among others.
- Will Toxtricity / Brute Bonnet survive the next rotation?
- Not intact: 2 core cards out of 9 carry the letter H, starting with Brute Bonnet and Pecharunt ex.
- Are a lot of people playing Toxtricity / Brute Bonnet?
- We have read 13 lists of it, which puts it 112th of the 127 decks we track by lists read. The platform those tournaments run on counts 7 entries for it, 0.02 % of the field, across all its players. That figure is theirs.
Where all of this comes from
13 lists from play.limitlesstcg.com, played across 13 events, harvested between 16 August 2026 and 21 October 2026. The 50 cards named here were read against poko's own catalogue, built on the public TCGdex API.
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