Decidueye ex
The cards in this deck
Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.
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The game plan
We took 53 lists of this deck, handed in at 51 different tournaments, and counted every card in every one. For 43 of them we know how the day ended, and none won their tournament. 6 cards turn up in all of them, 18 slots out of 60. The other 42 are decided player by player, with 79 different cards turning up in them.
- 6 cards show up in all 53 lists, no exceptions: 18 of your 60 slots. Of those, 10 are Trainers, 8 are Pokémon and 0 are Energy. Start there. That leaves 42 slots for you to pick yourself.
- Your big card is Decidueye ex, 320 HP. Crushing Arrow hits for 240. It needs 4 Energy, 1 Grass and 3 Colorless attached.
- The sharpest disagreement is over Rowlet: 27 of the 53 lists run it. The table below has all 79 cards fighting over the 42 free slots.
- Your attackers are Weak to Fire, and 13 of the 125 decks we track attack in that type: Dragapult ex / Blaziken ex, Ethan's Typhlosion and Ceruledge ex, among others. They are listed at the bottom, with the card that does the damage.
What Decidueye ex looks like when you open the box
Across the 53 lists we counted, this deck runs 18 to 27 Pokémon, 26 to 36 Trainers and 4 to 11 Energy. Its attacks are paid for in Grass.
On results pages and on stream you will see it written « decidueye-ex ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 4 to 11 out of 60, when half the 125 decks we track run 11 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.
It takes a while to set up. Decidueye ex is a Stage 2 Pokémon: you put down the baby, you evolve it, and then you evolve it again. Three cards stacked before anything attacks. That is what the hardest-hitting decks cost you, and it is also where they crack — a fast opponent can bury you before the line is standing.
Look at the Trainers: 26 to 36 cards out of 60, against a median of 31 across the 125 decks we track. Inside that, 9 to 15 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 9 to 21 Items you can play all of in the same turn. It also brings up to 4 Stadiums, and 87 of the 125 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 18–27
- Trainers
- 26–36
- Energy
- 4–11
- Supporters
- 9–15
- Items
- 9–21
- Tools
- 0–5
- Stadiums
- 3–4
A range means the lists disagree with each other.
What the card in this deck's name actually does
Decidueye ex gives this deck its name. Here is what is written on it.
Decidueye ex is in all 53 lists, 3 copies of it. Its Ability is called Sniper's Eye, and here is what is printed on it, word for word: « If your opponent has exactly 4 cards in their hand, ignore all {C} Energy in the costs of attacks used by this Pokémon. »
How Decidueye ex actually wins
Decidueye ex attacks with Crushing Arrow for 240. It needs 4 Energy, 1 Grass and 3 Colorless attached, and it has 320 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "Discard an Energy from your opponent's Active Pokémon."
The cost of Crushing Arrow decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 4. On your own attachments alone, your first real swing lands on turn 4. We have not found anything in this list that attaches Energy faster than that, so plan on holding out for 3 turns before you swing. Those turns still get played: you fill your Bench, you build your lines, and you keep something back to rebuild with when your attacker falls.
Energy is not your only clock. Rowlet has to climb two steps before it becomes Decidueye ex, and an evolution asleep at the bottom of your deck does you no good at all. The list has that covered. Dawn, which the list runs 2 of, goes into your deck for an evolution. Careful, though: only 48 of the 53 lists bring it, so it is a choice, and players are still arguing about it.
Here is the detail that quietly loses games. To pull Decidueye ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.
Decidueye ex carries the "ex" suffix, and your opponent takes 2 Prize cards instead of one when Decidueye ex falls. They need 6 to win: 3 well-placed knockouts on that card beat you, where it would take 6 anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| Decidueye exStage 2 | 320 | Crushing Arrow | 240 | Fire ×2 | 2 | |
| VivillonStage 2 | 120 | Blow Through | 60+ | Fire ×2 | 1 | |
| DartrixStage 1 | 100 | Leafage | 20 | Fire ×2 | 2 |
The core: the 6 cards every list runs
These 6 cards appear in all 53 lists, without a single exception. That is 18 of the 60 slots. The other 42 are decided player by player.
Look at how those 18 slots break down: 10 Trainers, 8 Pokémon, 0 Energy. Trainers outweigh everything else put together, which is the mark of a deck that goes and fetches its cards rather than waiting to draw them.
6 of those 6 cards do not sit at the same count from list to list: Dartrix (2 to 4), Decidueye ex (3 to 4) and Vivillon (2 to 4), plus 3 more. Add those spreads up and you get 11 copies the 53 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind |
|---|---|---|---|
| 2–4 | Dartrix | POR 11 | Pokémon |
| 3–4 | Decidueye ex | POR 12 | Pokémon |
| 2–4 | Vivillon | POR 9 | Pokémon |
| 1–4 | Forest of Vitality | MEG 117 | Trainer |
| 2–4 | Lillie's Determination | MEG 119 | Trainer |
| 1–2 | Boss's Orders | MEG 114 | Trainer |
The 79 cards that change from list to list
79 cards fight over the 42 slots that are left: 8 above three lists in four, 50 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Grass Energy at 98 %, Poké Pad at 94 % and Dawn at 91 %, plus 5 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Rowlet, at 51 %: 27 of 53 players took it, 26 put something else there. The ones who run it bring 3 copies. Right at the bottom of the table, Spewpa (12 lists out of 53) and Secret Box (12 lists out of 53).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 98 %52/53 | Grass Energy | 1–10 | MEE 1 | Energy |
| 94 %50/53 | Poké Pad | 2–4 | POR 81 | Trainer |
| 91 %48/53 | Dawn | 1–4 | PFL 87 | Trainer |
| 89 %47/53 | Night Stretcher | 1–4 | ASC 196 | Trainer |
| 85 %45/53 | Bug Catching Set | 1–4 | TWM 143 | Trainer |
| 77 %41/53 | Spewpa | 1–3 | POR 8 | Pokémon |
| 77 %41/53 | Growing Grass Energy | 1–4 | POR 86 | Energy |
| 75 %40/53 | Relicanth | 1–2 | TEF 84 | Pokémon |
| 72 %38/53 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 70 %37/53 | Hilda | 1–2 | WHT 84 | Trainer |
| 66 %35/53 | Rowlet | 1–4 | SFA 3 | Pokémon |
| 66 %35/53 | Buddy-Buddy Poffin | 1–4 | TEF 144 | Trainer |
| 66 %35/53 | Ultra Ball | 1–3 | MEG 131 | Trainer |
| 58 %31/53 | Scatterbug | 1–4 | SSP 5 | Pokémon |
| 53 %28/53 | Meowth ex | 1–2 | POR 62 | Pokémon |
| 53 %28/53 | Judge | 1–4 | POR 76 | Trainer |
| 53 %28/53 | Air Balloon | 1–2 | ASC 181 | Trainer |
| 53 %28/53 | Ignition Energy | 1–4 | WHT 86 | Energy |
| 51 %27/53 | Rowlet | 1–4 | POR 10 | Pokémon |
| 43 %23/53 | Scatterbug | 1–3 | POR 7 | Pokémon |
| 36 %19/53 | Colress's Tenacity | 1–2 | SFA 57 | Trainer |
| 32 %17/53 | Budew | 1–2 | ASC 16 | Pokémon |
| 32 %17/53 | Celebi | 1–3 | MEG 12 | Pokémon |
| 32 %17/53 | Shaymin | 1 | DRI 10 | Pokémon |
| 30 %16/53 | Dudunsparce | 1–3 | TEF 129 | Pokémon |
| 30 %16/53 | Max Rod | 1 | PRE 116 | Trainer |
| 26 %14/53 | Dunsparce | 2–3 | JTG 120 | Pokémon |
| 26 %14/53 | Team Rocket's Petrel | 1–2 | DRI 176 | Trainer |
| 26 %14/53 | Lana's Aid | 1 | TWM 155 | Trainer |
| 23 %12/53 | Spewpa | 2–3 | SSP 6 | Pokémon |
| 23 %12/53 | Secret Box | 1 | TWM 163 | Trainer |
| 19 %10/53 | Crushing Hammer | 2–4 | POR 71 | Trainer |
| 19 %10/53 | Switch | 1–2 | MEG 130 | Trainer |
| 17 %9/53 | Rare Candy | 2–4 | MEG 125 | Trainer |
| 13 %7/53 | Decidueye | 1 | SFA 5 | Pokémon |
| 13 %7/53 | Rabsca | 1 | TEF 24 | Pokémon |
| 13 %7/53 | Handheld Fan | 1–2 | TWM 150 | Trainer |
| 13 %7/53 | Hero's Cape | 1 | TEF 152 | Trainer |
| 13 %7/53 | Sacred Ash | 1 | DRI 168 | Trainer |
| 11 %6/53 | Scoop Up Cyclone | 1 | TWM 162 | Trainer |
| 9 %5/53 | Patrat | 1 | CRI 70 | Pokémon |
| 8 %4/53 | Psyduck | 1 | ASC 39 | Pokémon |
| 8 %4/53 | Rellor | 1 | TEF 23 | Pokémon |
| 8 %4/53 | Gwynn | 1–3 | PBL 78 | Trainer |
| 8 %4/53 | Enriching Energy | 1 | SSP 191 | Energy |
| 6 %3/53 | Maractus | 1 | JTG 8 | Pokémon |
| 6 %3/53 | Rellor | 1 | DRI 24 | Pokémon |
| 6 %3/53 | Team Rocket's Watchtower | 1–2 | DRI 180 | Trainer |
| 6 %3/53 | Brock's Scouting | 1 | JTG 146 | Trainer |
| 6 %3/53 | Energy Search | 1–2 | POR 72 | Trainer |
| 6 %3/53 | Enhanced Hammer | 1 | TWM 148 | Trainer |
| 6 %3/53 | Prime Catcher | 1 | TEF 157 | Trainer |
| 4 %2/53 | Dunsparce | 2 | TEF 128 | Pokémon |
| 4 %2/53 | Iris's Fighting Spirit | 1–2 | JTG 149 | Trainer |
| 4 %2/53 | Pokégear 3.0 | 1–2 | SVI 186 | Trainer |
| 4 %2/53 | Surfer | 1–2 | SSP 187 | Trainer |
| 4 %2/53 | Battle Cage | 1 | PFL 85 | Trainer |
| 4 %2/53 | Dusk Ball | 1 | SSP 175 | Trainer |
| 4 %2/53 | Maximum Belt | 1 | TEF 154 | Trainer |
| 2 %1/53 | N's Zorua | 3 | JTG 97 | Pokémon |
| 2 %1/53 | Cottonee | 2 | WHT 4 | Pokémon |
| 2 %1/53 | Deerling | 2 | WHT 6 | Pokémon |
| 2 %1/53 | Latias ex | 2 | SSP 76 | Pokémon |
| 2 %1/53 | Mega Kangaskhan ex | 2 | MEG 104 | Pokémon |
| 2 %1/53 | N's Zoroark ex | 2 | JTG 98 | Pokémon |
| 2 %1/53 | Teal Mask Ogerpon ex | 2 | TWM 25 | Pokémon |
| 2 %1/53 | Arboliva ex | 1 | DRI 23 | Pokémon |
| 2 %1/53 | Dolliv | 1 | DRI 22 | Pokémon |
| 2 %1/53 | Sawsbuck | 1 | TEF 17 | Pokémon |
| 2 %1/53 | Smoliv | 1 | DRI 21 | Pokémon |
| 2 %1/53 | Tatsugiri | 1 | TWM 131 | Pokémon |
| 2 %1/53 | Whimsicott ex | 1 | WHT 5 | Pokémon |
| 2 %1/53 | Brave Bangle | 2 | WHT 80 | Trainer |
| 2 %1/53 | Ciphermaniac's Codebreaking | 1 | TEF 145 | Trainer |
| 2 %1/53 | Cyrano | 1 | SSP 170 | Trainer |
| 2 %1/53 | Morty's Conviction | 1 | TEF 155 | Trainer |
| 2 %1/53 | Rust Syndicate Grunt | 1 | PBL 81 | Trainer |
| 2 %1/53 | Special Red Card | 1 | CRI 82 | Trainer |
| 2 %1/53 | Legacy Energy | 1 | TWM 167 | Energy |
The most common Decidueye ex list, all 60 cards
Here they are in full, ready to build. 18 slots come from the core, the cards all 53 lists run. The remaining 42 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.
This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 19 more cards to reach 60. The whole thing comes to 19 Pokémon, 33 Trainers and 8 Energy.
One thing to know before you build it: the 53 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.
One thing to fix before you play: there is no ACE SPEC card in these 60. Players split that slot so many ways that none of their cards climbed high enough to get in, and 51 of the 53 lists carry one. Take Max Rod, the most chosen, and drop a card from the bottom of the table to make room.
The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.
Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.
| Copies | Card | Printing | Kind | Where it comes from |
|---|---|---|---|---|
| 3 | Dartrix | POR 11 | Pokémon | every list |
| 3 | Decidueye ex | POR 12 | Pokémon | every list |
| 2 | Vivillon | POR 9 | Pokémon | every list |
| 4 | Forest of Vitality | MEG 117 | Trainer | every list |
| 4 | Lillie's Determination | MEG 119 | Trainer | every list |
| 2 | Boss's Orders | MEG 114 | Trainer | every list |
| 4 | Grass Energy | MEE 1 | Energy | 98 % |
| 4 | Poké Pad | POR 81 | Trainer | 94 % |
| 2 | Dawn | PFL 87 | Trainer | 91 % |
| 2 | Night Stretcher | ASC 196 | Trainer | 89 % |
| 4 | Bug Catching Set | TWM 143 | Trainer | 85 % |
| 2 | Spewpa | POR 8 | Pokémon | 77 % |
| 2 | Growing Grass Energy | POR 86 | Energy | 77 % |
| 1 | Relicanth | TEF 84 | Pokémon | 75 % |
| 1 | Fezandipiti ex | ASC 142 | Pokémon | 72 % |
| 2 | Hilda | WHT 84 | Trainer | 70 % |
| 3 | Rowlet | SFA 3 | Pokémon | 66 % |
| 3 | Buddy-Buddy Poffin | TEF 144 | Trainer | 66 % |
| 3 | Ultra Ball | MEG 131 | Trainer | 66 % |
| 2 | Scatterbug | SSP 5 | Pokémon | 58 % |
| 1 | Meowth ex | POR 62 | Pokémon | 53 % |
| 2 | Judge | POR 76 | Trainer | 53 % |
| 1 | Air Balloon | ASC 181 | Trainer | 53 % |
| 2 | Ignition Energy | WHT 86 | Energy | 53 % |
| 1 | Rowlet | POR 10 | Pokémon | 51 % |
Pokémon: 19 3 Dartrix POR 11 3 Decidueye ex POR 12 2 Vivillon POR 9 2 Spewpa POR 8 1 Relicanth TEF 84 1 Fezandipiti ex ASC 142 3 Rowlet SFA 3 2 Scatterbug SSP 5 1 Meowth ex POR 62 1 Rowlet POR 10 Trainer: 33 4 Forest of Vitality MEG 117 4 Lillie's Determination MEG 119 2 Boss's Orders MEG 114 4 Poké Pad POR 81 2 Dawn PFL 87 2 Night Stretcher ASC 196 4 Bug Catching Set TWM 143 2 Hilda WHT 84 3 Buddy-Buddy Poffin TEF 144 3 Ultra Ball MEG 131 2 Judge POR 76 1 Air Balloon ASC 181 Energy: 8 4 Grass Energy MEE 1 2 Growing Grass Energy POR 86 2 Ignition Energy WHT 86 Total Cards: 60
How many different cards Decidueye ex needs, and how long it will last
You need 85 different cards to cover every version of this deck, 6 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.
51 of these 53 lists bring an ACE SPEC, and that is where they part ways: 16 took Max Rod, 12 took Secret Box and 7 took Hero's Cape. The flex table shows you all 8. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Max Rod and watch what the others do with theirs before you switch.
Then there is time, and the answer is a good one: not one of the 6 core cards carries the letter H, the one that goes at the next rotation. This deck walks through the change whole.
The printings in your deck.
Explore each printing in the catalogue, including its reference, set and printed text.
Market observations include their source and date.
What Decidueye ex struggles against
The attackers in this deck are Weak to Fire, so they take DOUBLE damage from that type. 13 of the 125 decks we track attack in exactly that type.
Concretely, here is what is waiting for you: Dragapult ex / Blaziken ex, Ethan's Typhlosion and Ceruledge ex, plus 10 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 13 decks out of the 125 we track. The other 112 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Grass, and 24 of the decks we track have an attacker Weak to one of those: N's Zoroark ex, Mega Lucario ex / Hariyama and Mega Sharpedo ex / Toxtricity, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Dragapult ex / Blaziken ex | Blaziken ex | Fire |
| Ethan's Typhlosion | Ethan's Typhlosion | Fire |
| Ceruledge ex | Ceruledge ex | Fire |
| Mega Charizard X ex | Mega Charizard X ex | Fire |
| Mega Camerupt ex | Mega Camerupt ex | Fire |
| Flareon ex / Noctowl | Flareon ex | Fire |
| Blaziken ex / N's Zoroark ex | Blaziken ex | Fire |
| Ethan's Magcargo | Ethan's Ho-Oh ex | Fire |
| Flareon ex | Flareon ex | Fire |
| Blaziken ex | Blaziken ex | Fire |
| Incineroar ex | Incineroar ex | Fire |
| Cinderace ex | Cinderace ex | Fire |
| Greninja ex / Blaziken ex | Blaziken ex | Fire |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| N's Zoroark ex | N's Zoroark ex | Grass |
| Mega Lucario ex / Hariyama | Solrock | Grass |
| Mega Sharpedo ex / Toxtricity | Mega Sharpedo ex | Grass |
| Cynthia's Garchomp ex | Cynthia's Garchomp ex | Grass |
| Marnie's Grimmsnarl ex / Froslass | Marnie's Grimmsnarl ex | Grass |
| Ceruledge ex | Solrock | Grass |
| Toxtricity | Mega Absol ex | Grass |
| Mega Darkrai ex | Mega Darkrai ex | Grass |
| Okidogi / Barbaracle | Barbaracle | Grass |
| Mega Absol ex | Mega Absol ex | Grass |
| Hydreigon ex | Hydreigon ex | Grass |
| Marnie's Grimmsnarl ex | Marnie's Grimmsnarl ex | Grass |
| Mega Zygarde ex | Mega Zygarde ex | Grass |
| Archaludon ex / N's Zoroark ex | N's Zoroark ex | Grass |
| Bloodmoon Ursaluna / Lunatone | Bloodmoon Ursaluna | Grass |
| Mega Zygarde ex / Barbaracle | Mega Zygarde ex | Grass |
| Mamoswine ex | Mamoswine ex | Grass |
| Blaziken ex / N's Zoroark ex | N's Zoroark ex | Grass |
| Flygon ex | Flygon ex | Grass |
| Mega Sharpedo ex | Mega Sharpedo ex | Grass |
| Toxtricity / Brute Bonnet | Brute Bonnet | Grass |
| Tyranitar | Tyranitar | Grass |
| Dragapult ex / N's Zoroark ex | N's Zoroark ex | Grass |
| N's Zoroark ex / Crustle | N's Zoroark ex | Grass |
Questions people ask
- What is the Decidueye ex deck list?
- There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 53 tournament lists harvested between 16 August 2026 and 19 October 2026, 6 cards turn up in every single one, 18 slots out of 60. The remaining 42 change from player to player, with 79 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 53 lists, played across 51 different tournaments, harvested between 16 August 2026 and 19 October 2026 from play.limitlesstcg.com. All 53 were read card by card, and every card recognised.
- Where do I start if I want to build Decidueye ex?
- With the whole core: 6 cards, 18 slots. Inside it, buy the 10 Trainer slots and the 0 Energy first: they carry over into your next deck. Leave the 8 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Grass Energy at 98 % and Poké Pad at 94 %.
- What beats Decidueye ex?
- Its attackers are Weak to Fire, so they take double damage from an attacker of that type. 13 of the 125 decks we track play an attacker of that type: Dragapult ex / Blaziken ex, Ethan's Typhlosion, Ceruledge ex and Mega Charizard X ex, among others.
- Will Decidueye ex survive the next rotation?
- Yes, whole: not one of the 6 core cards carries the letter H. At equal price, that is the argument that should settle where your money goes.
- Are a lot of people playing Decidueye ex?
- We have read 53 lists of it, which puts it 69th of the 125 decks we track by lists read. The platform those tournaments run on counts 26 entries for it, 0.1 % of the field, across all its players. That figure is theirs.
Where all of this comes from
53 lists from play.limitlesstcg.com, played across 51 events, harvested between 16 August 2026 and 19 October 2026. The 85 cards named here were read against poko's own catalogue, built on the public TCGdex API.
These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.
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- ReadWhat to buy, countedBooster box, Elite Trainer Box, League Battle Deck: every shelf wants your money and none of them tells you what the decks people actually play are made of. We count that, off real tournament lists, and we tell you which product can even contain what you need.
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- ReadMeta decksFor every deck in the format: the cards every list runs, the ones that change from player to player, and what it struggles against. Counted off real lists, recounted several times a day.
- ReadWorldsWhen and where Worlds is played, with which cards, and which decks players brought as soon as the standings go up.
- ReadWhat the boxes are worthWhat does a booster box, a bundle or an Elite Trainer Box cost? We take down the price of five thousand boxes every day and rank the priciest. And separately, the ones whose price rests on nothing solid — and why.