Incineroar ex
The core cards
Here's the heart of the deck: the cards every single list runs. The remaining slots change from player to player, and you'll find them all counted further down. Tap any card to take a closer look.
14 of 14 different cards37 cards
- In the deck ×3View card
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- Fire EnergyIn the deck ×6View card
The game plan
We took 6 lists of this deck, handed in at 6 different tournaments, and counted every card in every one. We know how every one of them finished that day, and none won their tournament. 14 cards turn up in all of them, 37 slots out of 60. The other 23 are decided player by player, with 37 different cards turning up in them.
- 14 cards show up in all 6 lists, no exceptions: 37 of your 60 slots. Of those, 22 are Trainers, 9 are Pokémon and 6 are Energy. Start there. That leaves 23 slots for you to pick yourself.
- Your big card is Incineroar ex, 320 HP. Blaze Blast hits for 240. It needs 5 Energy, 1 Fire and 4 Colorless attached.
- The sharpest disagreement is over Munkidori: 3 of the 6 lists run it. The table below has all 37 cards fighting over the 23 free slots.
- Your attackers are Weak to Water, and 21 of the 122 decks we track attack in that type: Latias ex / Mega Kangaskhan ex, Mega Greninja ex and Marnie's Grimmsnarl ex / Froslass, among others. They are listed at the bottom, with the card that does the damage.
What Incineroar ex looks like when you open the box
Across the 6 lists we counted, this deck runs 18 to 22 Pokémon, 28 to 34 Trainers and 8 to 10 Energy. Its attacks are paid for in Fire.
On results pages and on stream you will see it written « incineroar-ex ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 8 to 10 out of 60, when half the 122 decks we track run 11 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.
It takes a while to set up. Incineroar ex is a Stage 2 Pokémon: you put down the baby, you evolve it, and then you evolve it again. Three cards stacked before anything attacks. That is what the hardest-hitting decks cost you, and it is also where they crack — a fast opponent can bury you before the line is standing.
Look at the Trainers: 28 to 34 cards out of 60, against a median of 31 across the 122 decks we track. Inside that, 9 to 12 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 14 to 21 Items you can play all of in the same turn.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 18–22
- Trainers
- 28–34
- Energy
- 8–10
- Supporters
- 9–12
- Items
- 14–21
- Tools
- 2–3
- Stadiums
- 0–2
A range means the lists disagree with each other.
What the card in this deck's name actually does
Incineroar ex gives this deck its name. Here is what is written on it.
Incineroar ex is in all 6 lists, 3 copies of it. Its Ability is called Hustle Play, and here is what is printed on it, word for word: « Attacks used by this Pokémon cost {C} less for each of your opponent's Benched Pokémon. »
How Incineroar ex actually wins
Incineroar ex attacks with Blaze Blast for 240. It needs 5 Energy, 1 Fire and 4 Colorless attached, and it has 320 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "Your opponent's Active Pokémon is now Burned."
The cost of Blaze Blast decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 5. On your own attachments alone, your first real swing lands on turn 5. Except you are not on your own. Crispin, a single copy in the list, looks at the top of your deck and attaches the Energy it finds there. One copy in the whole list, so do not build your turn around it. When it shows up it buys you a turn, and that is already a lot.
There is another trick in this list, and the whole of it happens in one turn. Team Rocket's Petrel goes into your deck for a Trainer card and puts it in your hand. Precious Trolley is one, and it puts as many Basic Pokémon as you like onto your Bench in one go. A full Bench on turn one is what decides the game in a deck with lines to build. One rule to know: Precious Trolley is an ACE SPEC card. You are allowed just ONE ACE SPEC in your whole deck, so a second copy is never coming, and taking this one means giving up every other. One detail that matters: Team Rocket's Petrel is a Supporter, so that turn you play no other Supporter. Items all still go through.
Here is the detail that quietly loses games. To pull Incineroar ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.
Incineroar ex and Fezandipiti ex carry the "ex" suffix, and your opponent takes 2 Prize cards instead of one when one of them falls. They need 6 to win: 3 well-placed knockouts on those cards beat you, where it would take 6 anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| Incineroar exStage 2 | 320 | Blaze Blast | 240 | Water ×2 | 2 | |
| TorracatStage 1 | 100 | Flare Strike | 80 | Water ×2 | 2 | |
| LittenBasic | 70 | Fake Out | 10 | Water ×2 | 2 |
The core: the 14 cards every list runs
These 14 cards appear in all 6 lists, without a single exception. That is 37 of the 60 slots. The other 23 are decided player by player.
Look at how those 37 slots break down: 22 Trainers, 9 Pokémon, 6 Energy. Trainers outweigh everything else put together, which is the mark of a deck that goes and fetches its cards rather than waiting to draw them.
9 of those 14 cards do not sit at the same count from list to list: Torracat (1 to 2), Ultra Ball (1 to 4) and Rare Candy (3 to 4), plus 6 more. Add those spreads up and you get 18 copies the 6 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind | Rotation |
|---|---|---|---|---|
| 3 | Incineroar ex | TEF 34 | Pokémon | leaves |
| 3 | Litten | TEF 32 | Pokémon | leaves |
| 1–2 | Torracat | TEF 33 | Pokémon | leaves |
| 1 | Fezandipiti ex | ASC 142 | Pokémon | leaves |
| 4 | Lillie's Determination | MEG 119 | Trainer | stays |
| 1–4 | Ultra Ball | MEG 131 | Trainer | stays |
| 3–4 | Rare Candy | MEG 125 | Trainer | stays |
| 1–2 | Accompanying Flute | TWM 142 | Trainer | leaves |
| 1–2 | Air Balloon | ASC 181 | Trainer | stays |
| 2–4 | Boss's Orders | MEG 114 | Trainer | stays |
| 1–4 | Night Stretcher | ASC 196 | Trainer | leaves |
| 2–4 | Poké Pad | POR 81 | Trainer | stays |
| 1 | Special Red Card | CRI 82 | Trainer | stays |
| 6–10 | Fire Energy | MEE 10 | Energy | stays |
The 37 cards that change from list to list
37 cards fight over the 23 slots that are left: 6 above three lists in four, 19 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Delphox at 83 %, Fennekin at 83 % and Magmar at 83 %, plus 3 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Munkidori, at 50 %: 3 of 6 players took it, 3 put something else there. The ones who run it bring 2 copies. Right at the bottom of the table, Cinderace (1 list out of 6) and Scorbunny (1 list out of 6).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 83 %5/6 | Delphox | 2 | CRI 13 | Pokémon |
| 83 %5/6 | Fennekin | 2 | CRI 11 | Pokémon |
| 83 %5/6 | Magmar | 1–2 | JTG 20 | Pokémon |
| 83 %5/6 | Magmortar | 1–2 | JTG 21 | Pokémon |
| 83 %5/6 | Braixen | 1 | CRI 12 | Pokémon |
| 83 %5/6 | Meowth ex | 1 | POR 62 | Pokémon |
| 67 %4/6 | Shaymin | 1 | DRI 10 | Pokémon |
| 50 %3/6 | Munkidori | 2 | TWM 95 | Pokémon |
| 50 %3/6 | Buddy-Buddy Poffin | 2–4 | TEF 144 | Trainer |
| 50 %3/6 | Team Rocket's Petrel | 3 | DRI 176 | Trainer |
| 50 %3/6 | Risky Ruins | 2 | MEG 127 | Trainer |
| 50 %3/6 | Crispin | 1 | SCR 133 | Trainer |
| 50 %3/6 | Energy Recycler | 1 | DRI 164 | Trainer |
| 50 %3/6 | Precious Trolley | 1 | SSP 185 | Trainer |
| 50 %3/6 | Darkness Energy | 3 | MEE 15 | Energy |
| 33 %2/6 | Victini | 1 | SSP 21 | Pokémon |
| 33 %2/6 | Maximum Belt | 1 | TEF 154 | Trainer |
| 33 %2/6 | Rosa's Encouragement | 1 | POR 84 | Trainer |
| 17 %1/6 | Cinderace | 4 | MEG 28 | Pokémon |
| 17 %1/6 | Scorbunny | 2 | MEG 26 | Pokémon |
| 17 %1/6 | Budew | 1 | ASC 16 | Pokémon |
| 17 %1/6 | Ninetales | 1 | CRI 9 | Pokémon |
| 17 %1/6 | Raboot | 1 | SCR 27 | Pokémon |
| 17 %1/6 | Togekiss | 1 | SSP 72 | Pokémon |
| 17 %1/6 | Togepi | 1 | SSP 70 | Pokémon |
| 17 %1/6 | Togetic | 1 | SSP 71 | Pokémon |
| 17 %1/6 | Vulpix | 1 | CRI 8 | Pokémon |
| 17 %1/6 | Gwynn | 2 | PBL 78 | Trainer |
| 17 %1/6 | Black Belt's Training | 1 | JTG 143 | Trainer |
| 17 %1/6 | Blowtorch | 1 | PFL 86 | Trainer |
| 17 %1/6 | Dawn | 1 | PFL 87 | Trainer |
| 17 %1/6 | Gravity Mountain | 1 | SSP 177 | Trainer |
| 17 %1/6 | Hilda | 1 | WHT 84 | Trainer |
| 17 %1/6 | Kieran | 1 | TWM 154 | Trainer |
| 17 %1/6 | Lana's Aid | 1 | TWM 155 | Trainer |
| 17 %1/6 | Secret Box | 1 | TWM 163 | Trainer |
| 17 %1/6 | Switch | 1 | MEG 130 | Trainer |
How many different cards Incineroar ex needs, and how long it will last
You need 51 different cards to cover every version of this deck, 14 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.
All 6 lists bring an ACE SPEC, and that is where they part ways: 3 took Precious Trolley, 2 took Maximum Belt and 1 took Secret Box. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Precious Trolley and watch what the others do with theirs before you switch.
Then there is time. 6 of the 14 core cards carry the letter H, the one that goes at the next rotation: Incineroar ex, Litten, Torracat and Fezandipiti ex, plus 2 more. The core table marks every one of them. In copies, that is 13 of the 37 slots the core fills. Which day it lands, we do not know yet.
The printings in your deck.
Explore each printing in the catalogue, including its reference, set and printed text.
Market observations include their source and date.
What Incineroar ex struggles against
The attackers in this deck are Weak to Water, so they take DOUBLE damage from that type. 21 of the 122 decks we track attack in exactly that type.
Concretely, here is what is waiting for you: Latias ex / Mega Kangaskhan ex (Wellspring Mask Ogerpon ex), Mega Greninja ex and Marnie's Grimmsnarl ex / Froslass, plus 18 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 21 decks out of the 122 we track. The other 101 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Fire, and 27 of the decks we track have an attacker Weak to one of those: Slowking, Mega Excadrill ex and Teal Mask Ogerpon ex / Meganium / Hydrapple ex, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Latias ex / Mega Kangaskhan ex | Wellspring Mask Ogerpon ex | Water |
| Mega Greninja ex | Mega Greninja ex | Water |
| Marnie's Grimmsnarl ex / Froslass | Froslass | Water |
| Team Rocket's Mewtwo ex | Team Rocket's Articuno | Water |
| Mega Starmie ex | Mega Starmie ex | Water |
| Mega Starmie ex / Froslass | Mega Starmie ex | Water |
| Seaking | Seaking | Water |
| Mega Starmie ex / Dusknoir | Mega Starmie ex | Water |
| Froslass / Munkidori | Froslass | Water |
| Mega Froslass ex | Mega Froslass ex | Water |
| Mega Abomasnow ex | Mega Abomasnow ex | Water |
| Wellspring Mask Ogerpon ex / Fan Rotom | Wellspring Mask Ogerpon ex | Water |
| Palafin ex | Palafin ex | Water |
| Dragapult ex / Froslass | Froslass | Water |
| Mega Froslass ex / Dudunsparce | Mega Froslass ex | Water |
| Wailord ex | Wailord ex | Water |
| Mega Feraligatr ex | Mega Feraligatr ex | Water |
| Wailord ex | Wailord ex | Water |
| Misty's Gyarados | Misty's Gyarados | Water |
| Feraligatr | Feraligatr | Water |
| Scovillain ex | Froslass | Water |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Slowking | Metagross | Fire |
| Mega Excadrill ex | Mega Excadrill ex | Fire |
| Teal Mask Ogerpon ex / Meganium / Hydrapple ex | Meganium | Fire |
| Festival Lead | Thwackey | Fire |
| Crustle | Crustle | Fire |
| Cynthia's Garchomp ex | Cynthia's Roserade | Fire |
| Team Rocket's Mewtwo ex | Team Rocket's Spidops | Fire |
| Teal Mask Ogerpon ex / Meganium / Arboliva ex | Arboliva ex | Fire |
| Beedrill ex | Beedrill ex | Fire |
| Steven's Metagross ex | Steven's Metagross ex | Fire |
| Raging Bolt ex / Teal Mask Ogerpon ex | Teal Mask Ogerpon ex | Fire |
| Seaking | Thwackey | Fire |
| Mega Venusaur ex | Mega Venusaur ex | Fire |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Teal Mask Ogerpon ex | Fire |
| Teal Mask Ogerpon ex / Meganium | Meganium | Fire |
| Doublade | Aegislash | Fire |
| Hop's Zacian ex | Hop's Zacian ex | Fire |
| Archaludon ex / N's Zoroark ex | Archaludon ex | Fire |
| Team Rocket's Spidops | Team Rocket's Spidops | Fire |
| Archaludon ex / Dudunsparce | Archaludon ex | Fire |
| Metagross | Metagross | Fire |
| Decidueye ex | Decidueye ex | Fire |
| Sinistcha / Teal Mask Ogerpon ex | Sinistcha | Fire |
| Archaludon ex | Archaludon ex | Fire |
| Erika's Victreebel | Erika's Victreebel | Fire |
| Scizor ex | Genesect ex | Fire |
| N's Zoroark ex / Crustle | Crustle | Fire |
Questions people ask
- What is the Incineroar ex deck list?
- There isn't one. Across 6 tournament lists harvested between 16 August 2026 and 9 October 2026, 14 cards turn up in every single one, 37 slots out of 60. The remaining 23 change from player to player, with 37 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 6 lists, played across 6 different tournaments, harvested between 16 August 2026 and 9 October 2026 from play.limitlesstcg.com. All 6 were read card by card, and every card recognised.
- Where do I start if I want to build Incineroar ex?
- With the whole core: 14 cards, 37 slots. Inside it, buy the 22 Trainer slots and the 6 Energy first: they carry over into your next deck. Leave the 9 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Delphox at 83 % and Fennekin at 83 %.
- What beats Incineroar ex?
- Its attackers are Weak to Water, so they take double damage from an attacker of that type. 21 of the 122 decks we track play an attacker of that type: Latias ex / Mega Kangaskhan ex, Mega Greninja ex, Marnie's Grimmsnarl ex / Froslass and Team Rocket's Mewtwo ex, among others.
- Will Incineroar ex survive the next rotation?
- Not intact: 6 core cards out of 14 carry the letter H, starting with Incineroar ex, Litten, Torracat and Fezandipiti ex, plus 2 more.
- Are a lot of people playing Incineroar ex?
- We have read 6 lists of it, which puts it 118th of the 122 decks we track by lists read. The platform those tournaments run on counts 4 entries for it, 0.02 % of the field, across all its players. That figure is theirs.
Where all of this comes from
6 lists from play.limitlesstcg.com, played across 6 events, harvested between 16 August 2026 and 9 October 2026. The 51 cards named here were read against poko's own catalogue, built on the public TCGdex API.
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