Milotic ex
The core cards
Here's the heart of the deck: the cards every single list runs. The remaining slots change from player to player, and you'll find them all counted further down. Tap any card to take a closer look.
3 of 3 different cards24 cards
The game plan
We took 6 lists of this deck, handed in at 6 different tournaments, and counted every card in every one. For 4 of them we know how the day ended, and none won their tournament. 3 cards turn up in all of them, 24 slots out of 60. The other 36 are decided player by player, with 60 different cards turning up in them.
- 3 cards show up in all 6 lists, no exceptions: 24 of your 60 slots. Of those, 2 are Trainers, 2 are Pokémon and 20 are Energy. Start there. That leaves 36 slots for you to pick yourself.
- Your big card is Milotic ex, 270 HP. Hypno Splash hits for 160. It needs 3 Energy, 1 Water and 2 Colorless attached.
- The sharpest disagreement is over Feebas: 3 of the 6 lists run it. The table below has all 60 cards fighting over the 36 free slots.
- Your attackers are Weak to Lightning, and 9 of the 133 decks we track attack in that type: Mega Manectric ex / Eelektrik, Eelektrik and Iono's Bellibolt ex, among others. They are listed at the bottom, with the card that does the damage.
What Milotic ex looks like when you open the box
Across the 6 lists we counted, this deck runs 8 to 19 Pokémon, 25 to 41 Trainers and 10 to 20 Energy. Its attacks are paid for in Water.
On results pages and on stream you will see it written « milotic-ex ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 10 to 20 out of 60, when half the 133 decks we track run 11 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.
It sets up fast. Milotic ex is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.
Look at the Trainers: 25 to 41 cards out of 60, against a median of 31 across the 133 decks we track. Inside that, 13 to 18 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 10 to 21 Items you can play all of in the same turn. It also brings up to 3 Stadiums, and 125 of the 133 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 8–19
- Trainers
- 25–41
- Energy
- 10–20
- Supporters
- 13–18
- Items
- 10–21
- Tools
- 0–2
- Stadiums
- 2–3
A range means the lists disagree with each other.
What the card in this deck's name actually does
Milotic ex gives this deck its name. Here is what is written on it.
Milotic ex is in all 6 lists, 2 copies of it. Its Ability is called Sparkling Scales, and here is what is printed on it, word for word: « Prevent all damage from and effects of attacks from your opponent's Tera Pokémon done to this Pokémon. »
How Milotic ex actually wins
Milotic ex attacks with Hypno Splash for 160. It needs 3 Energy, 1 Water and 2 Colorless attached, and it has 270 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "Your opponent's Active Pokémon is now Asleep."
The cost of Hypno Splash decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 3. On your own attachments alone, your first real swing lands on turn 3. We have not found anything in this list that attaches Energy faster than that, so plan on holding out for 2 turns before you swing. Those turns still get played: you fill your Bench, you build your lines, and you keep something back to rebuild with when your attacker falls.
Energy is not your only clock. Feebas has to climb a step before it becomes Milotic ex, and an evolution asleep at the bottom of your deck does you no good at all. The list has that covered. Hilda, which the list runs 2 of, goes into your deck for an evolution. Careful, though: only 4 of the 6 lists bring it, so it is a choice, and players are still arguing about it.
Here is the detail that quietly loses games. To pull Milotic ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.
Milotic ex carries the "ex" suffix, and your opponent takes 2 Prize cards instead of one when Milotic ex falls. They need 6 to win: 3 well-placed knockouts on that card beat you, where it would take 6 anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| Milotic exStage 1 | 270 | Hypno Splash | 160 | Lightning ×2 | 2 |
The core: the 3 cards every list runs
These 3 cards appear in all 6 lists, without a single exception. That is 24 of the 60 slots. The other 36 are decided player by player.
Look at how those 24 slots break down: 2 Trainers, 2 Pokémon, 20 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 24 of the 60 slots are the same for everybody, when half the 133 decks we track fix 25 or more. This one leaves more room than most, and two players can build it very differently.
3 of those 3 cards do not sit at the same count from list to list: Milotic ex (2 to 4), Ultra Ball (2 to 4) and Water Energy (3 to 20). Add those spreads up and you get 21 copies the 6 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind | Rotation |
|---|---|---|---|---|
| 2–4 | Milotic ex | SSP 42 | Pokémon | leaves |
| 2–4 | Ultra Ball | MEG 131 | Trainer | stays |
| 3–20 | Water Energy | MEE 11 | Energy | stays |
The 60 cards that change from list to list
60 cards fight over the 36 slots that are left: 1 above three lists in four, 26 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Boss's Orders at 83 %. Add those to the core and you have the common build.
The dividing line runs through Feebas, at 50 %: 3 of 6 players took it, 3 put something else there. The ones who run it bring 2 copies. Right at the bottom of the table, Dudunsparce (1 list out of 6) and Dunsparce (1 list out of 6).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 83 %5/6 | Boss's Orders | 2–4 | MEG 114 | Trainer |
| 67 %4/6 | Buddy-Buddy Poffin | 2–4 | TEF 144 | Trainer |
| 67 %4/6 | Lillie's Determination | 3–4 | MEG 119 | Trainer |
| 67 %4/6 | Hilda | 2–3 | WHT 84 | Trainer |
| 67 %4/6 | Hero's Cape | 1 | TEF 152 | Trainer |
| 67 %4/6 | Bubbly Water Energy | 1–3 | CRI 84 | Energy |
| 50 %3/6 | Feebas | 2–4 | SSP 41 | Pokémon |
| 50 %3/6 | Pokégear 3.0 | 4 | SVI 186 | Trainer |
| 50 %3/6 | Battle Cage | 2–3 | PFL 85 | Trainer |
| 50 %3/6 | Special Red Card | 1 | CRI 82 | Trainer |
| 33 %2/6 | Cinderace | 4 | MEG 28 | Pokémon |
| 33 %2/6 | Snorunt | 4 | ASC 46 | Pokémon |
| 33 %2/6 | Kingdra ex | 3 | SFA 12 | Pokémon |
| 33 %2/6 | Mega Froslass ex | 3 | ASC 47 | Pokémon |
| 33 %2/6 | Seadra | 3 | SFA 11 | Pokémon |
| 33 %2/6 | Horsea | 2 | SFA 10 | Pokémon |
| 33 %2/6 | Aurorus | 1 | POR 24 | Pokémon |
| 33 %2/6 | Crushing Hammer | 3–4 | POR 71 | Trainer |
| 33 %2/6 | Jumbo Ice Cream | 2–4 | PFL 91 | Trainer |
| 33 %2/6 | Poké Pad | 2–4 | POR 81 | Trainer |
| 33 %2/6 | Rare Candy | 4 | MEG 125 | Trainer |
| 33 %2/6 | Team Rocket's Petrel | 2–4 | DRI 176 | Trainer |
| 33 %2/6 | Wally's Compassion | 4 | MEG 132 | Trainer |
| 33 %2/6 | Crispin | 3 | SCR 133 | Trainer |
| 33 %2/6 | Dawn | 3 | PFL 87 | Trainer |
| 33 %2/6 | Gwynn | 3 | PBL 78 | Trainer |
| 33 %2/6 | Larry's Skill | 3 | PRE 115 | Trainer |
| 33 %2/6 | Cyrano | 2 | SSP 170 | Trainer |
| 33 %2/6 | Misty's Vitality | 2 | PBL 80 | Trainer |
| 33 %2/6 | Prism Tower | 2 | CRI 80 | Trainer |
| 33 %2/6 | Secret Box | 1 | TWM 163 | Trainer |
| 33 %2/6 | Xerosic's Machinations | 1 | SFA 64 | Trainer |
| 33 %2/6 | Darkness Energy | 3–4 | MEE 15 | Energy |
| 33 %2/6 | Mist Energy | 1–2 | TEF 161 | Energy |
| 17 %1/6 | Dudunsparce | 3 | TEF 129 | Pokémon |
| 17 %1/6 | Dunsparce | 3 | TEF 128 | Pokémon |
| 17 %1/6 | Feebas | 3 | TWM 49 | Pokémon |
| 17 %1/6 | Munkidori | 3 | TWM 95 | Pokémon |
| 17 %1/6 | Buneary | 2 | PFL 83 | Pokémon |
| 17 %1/6 | Kyogre | 2 | MEG 34 | Pokémon |
| 17 %1/6 | Mega Lopunny ex | 2 | PFL 84 | Pokémon |
| 17 %1/6 | Bruxish | 1 | SSP 49 | Pokémon |
| 17 %1/6 | Dudunsparce ex | 1 | JTG 121 | Pokémon |
| 17 %1/6 | Fan Rotom | 1 | SCR 118 | Pokémon |
| 17 %1/6 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 17 %1/6 | Latias ex | 1 | SSP 76 | Pokémon |
| 17 %1/6 | Meowth ex | 1 | POR 62 | Pokémon |
| 17 %1/6 | AZ's Tranquility | 2 | CRI 76 | Trainer |
| 17 %1/6 | Dark Bell | 2 | PBL 75 | Trainer |
| 17 %1/6 | Night Stretcher | 2 | ASC 196 | Trainer |
| 17 %1/6 | Super Potion | 2 | JTG 158 | Trainer |
| 17 %1/6 | Bianca's Devotion | 1 | TEF 142 | Trainer |
| 17 %1/6 | Cook | 1 | TWM 147 | Trainer |
| 17 %1/6 | Enhanced Hammer | 1 | TWM 148 | Trainer |
| 17 %1/6 | Handheld Fan | 1 | TWM 150 | Trainer |
| 17 %1/6 | Lana's Aid | 1 | TWM 155 | Trainer |
| 17 %1/6 | Surfing Beach | 1 | MEG 129 | Trainer |
| 17 %1/6 | Team Rocket's Factory | 1 | DRI 173 | Trainer |
| 17 %1/6 | Ignition Energy | 2 | WHT 86 | Energy |
| 17 %1/6 | Psychic Energy | 1 | MEE 13 | Energy |
How many different cards Milotic ex needs, and how long it will last
You need 63 different cards to cover every version of this deck, 3 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.
All 6 lists bring an ACE SPEC, and that is where they part ways: 4 took Hero's Cape and 2 took Secret Box. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Hero's Cape and watch what the others do with theirs before you switch.
Then there is time. 1 of the 3 core cards carries the letter H, the one that goes at the next rotation: Milotic ex. The core table marks it. In copies, that is 2 of the 24 slots the core fills. Which day it lands, we do not know yet.
The printings in your deck.
Explore each printing in the catalogue, including its reference, set and printed text.
Market observations include their source and date.
What Milotic ex struggles against
The attackers in this deck are Weak to Lightning, so they take DOUBLE damage from that type. 9 of the 133 decks we track attack in exactly that type.
Concretely, here is what is waiting for you: Mega Manectric ex / Eelektrik, Eelektrik and Iono's Bellibolt ex, plus 6 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 9 decks out of the 133 we track. The other 124 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Water, and 13 of the decks we track have an attacker Weak to one of those: Dragapult ex / Blaziken ex, Ethan's Typhlosion and Ceruledge ex, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Mega Manectric ex / Eelektrik | Mega Manectric ex | Lightning |
| Eelektrik | Eelektrik | Lightning |
| Iono's Bellibolt ex | Iono's Bellibolt ex | Lightning |
| Joltik | Joltik | Lightning |
| Raging Bolt ex / Iono's Bellibolt ex | Iono's Bellibolt ex | Lightning |
| Mega Manectric ex | Mega Manectric ex | Lightning |
| Mega Dragonite ex / Eelektrik | Eelektrik | Lightning |
| Luxray ex | Luxray ex | Lightning |
| Iron Thorns ex | Iron Thorns ex | Lightning |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Dragapult ex / Blaziken ex | Blaziken ex | Water |
| Ethan's Typhlosion | Ethan's Typhlosion | Water |
| Ceruledge ex | Ceruledge ex | Water |
| Mega Charizard X ex | Mega Charizard X ex | Water |
| Mega Camerupt ex | Mega Camerupt ex | Water |
| Blaziken ex | Blaziken ex | Water |
| Flareon ex / Noctowl | Flareon ex | Water |
| Flareon ex | Flareon ex | Water |
| Blaziken ex / N's Zoroark ex | Blaziken ex | Water |
| Ethan's Magcargo | Ethan's Ho-Oh ex | Water |
| Incineroar ex | Incineroar ex | Water |
| Cinderace ex | Cinderace ex | Water |
| Greninja ex / Blaziken ex | Blaziken ex | Water |
Questions people ask
- What is the Milotic ex deck list?
- There isn't one. Across 6 tournament lists harvested between 16 August 2026 and 30 October 2026, 3 cards turn up in every single one, 24 slots out of 60. The remaining 36 change from player to player, with 60 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 6 lists, played across 6 different tournaments, harvested between 16 August 2026 and 30 October 2026 from play.limitlesstcg.com. All 6 were read card by card, and every card recognised.
- Where do I start if I want to build Milotic ex?
- With the whole core: 3 cards, 24 slots. Inside it, buy the 2 Trainer slots and the 20 Energy first: they carry over into your next deck. Leave the 2 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Boss's Orders at 83 %.
- What beats Milotic ex?
- Its attackers are Weak to Lightning, so they take double damage from an attacker of that type. 9 of the 133 decks we track play an attacker of that type: Mega Manectric ex / Eelektrik, Eelektrik, Iono's Bellibolt ex and Joltik, among others.
- Will Milotic ex survive the next rotation?
- Not intact: 1 core cards out of 3 carry the letter H, starting with Milotic ex.
- Are a lot of people playing Milotic ex?
- We have read 6 lists of it, which puts it 131st of the 133 decks we track by lists read. The platform those tournaments run on counts 5 entries for it, 0.01 % of the field, across all its players. That figure is theirs.
Where all of this comes from
6 lists from play.limitlesstcg.com, played across 6 events, harvested between 16 August 2026 and 30 October 2026. The 63 cards named here were read against poko's own catalogue, built on the public TCGdex API.
These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.
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