Iono's Bellibolt ex
The cards in this deck
Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.
19 of 19 different cards60 cards
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The game plan
We took 48 lists of this deck, handed in at 46 different tournaments, and counted every card in every one. For 43 of them we know how the day ended, and none won their tournament. 8 cards turn up in all of them, 35 slots out of 60. The other 25 are decided player by player, with 57 different cards turning up in them.
- 8 cards show up in all 48 lists, no exceptions: 35 of your 60 slots. Of those, 5 are Trainers, 14 are Pokémon and 16 are Energy. Start there. That leaves 25 slots for you to pick yourself.
- Your big card is Iono's Bellibolt ex, 280 HP. Thunderous Bolt hits for 230. It needs 4 Energy, 3 Lightning and 1 Colorless attached.
- The sharpest disagreement is over Mega Zeraora ex: 22 of the 48 lists run it. The table below has all 57 cards fighting over the 25 free slots.
- Your attackers are Weak to Fighting and Lightning, and 22 of the 125 decks we track attack in one of those: Mega Lucario ex / Hariyama, Greninja ex and Ceruledge ex, among others. They are listed at the bottom, with the card that does the damage.
What Iono's Bellibolt ex looks like when you open the box
Across the 48 lists we counted, this deck runs 14 to 19 Pokémon, 22 to 32 Trainers and 12 to 20 Energy. Its attacks are paid for in Lightning.
On results pages and on stream you will see it written « iono-bellibolt ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 12 to 20 out of 60, when half the 125 decks we track run 11 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.
It sets up fast. Iono's Bellibolt ex is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.
Look at the Trainers: 22 to 32 cards out of 60, against a median of 31 across the 125 decks we track. Inside that, 7 to 13 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 10 to 16 Items you can play all of in the same turn. It also brings up to 4 Stadiums, and 87 of the 125 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 14–19
- Trainers
- 22–32
- Energy
- 12–20
- Supporters
- 7–13
- Items
- 10–16
- Tools
- 0–2
- Stadiums
- 2–4
A range means the lists disagree with each other.
What the card in this deck's name actually does
Iono's Bellibolt ex gives this deck its name. Here is what is written on it.
Iono's Bellibolt ex is in all 48 lists, 3 copies of it. Its Ability is called Electric Streamer, and here is what is printed on it, word for word: « As often as you like during your turn, you may attach a Basic {L} Energy card from your hand to 1 of your Iono's Pokémon. »
How Iono's Bellibolt ex actually wins
Iono's Bellibolt ex attacks with Thunderous Bolt for 230. It needs 4 Energy, 3 Lightning and 1 Colorless attached, and it has 280 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "During your next turn, this Pokémon can't attack."
The cost of Thunderous Bolt decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 4. On your own attachments alone, your first real swing lands on turn 4. Except it charges itself. Iono's Bellibolt ex, which the list runs 3 of, has an Ability called Electric Streamer: it attaches Energy from your hand on top of the one you already play. An Ability costs you nothing: not your attack, not your card for the turn. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.
Here is the detail that quietly loses games. To pull Iono's Bellibolt ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.
Iono's Bellibolt ex carries the "ex" suffix, and your opponent takes 2 Prize cards instead of one when Iono's Bellibolt ex falls. They need 6 to win: 3 well-placed knockouts on that card beat you, where it would take 6 anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| Iono's Bellibolt exStage 1 | 280 | Thunderous Bolt | 230 | Fighting ×2 | 2 | |
| Iono's KilowattrelStage 1 | 120 | Mach Bolt | 70 | Lightning ×2 | 1 | |
| Iono's TadbulbBasic | 60 | Tiny Charge | 30 | Fighting ×2 | 2 | |
| Iono's VoltorbBasic | 70 | Voltaic Chain | 20+ | Fighting ×2 | 1 |
The core: the 8 cards every list runs
These 8 cards appear in all 48 lists, without a single exception. That is 35 of the 60 slots. The other 25 are decided player by player.
Look at how those 35 slots break down: 5 Trainers, 14 Pokémon, 16 Energy. Pokémon dominate, which is unusual: this deck needs bodies on the board, and it depends on any single attacker less than it looks.
8 of those 8 cards do not sit at the same count from list to list: Iono's Bellibolt ex (2 to 3), Iono's Kilowattrel (2 to 4) and Iono's Tadbulb (2 to 4), plus 5 more. Add those spreads up and you get 24 copies the 48 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind |
|---|---|---|---|
| 2–3 | Iono's Bellibolt ex | JTG 53 | Pokémon |
| 2–4 | Iono's Kilowattrel | JTG 55 | Pokémon |
| 2–4 | Iono's Tadbulb | JTG 52 | Pokémon |
| 2–4 | Iono's Wattrel | JTG 54 | Pokémon |
| 1–4 | Iono's Voltorb | JTG 47 | Pokémon |
| 2–4 | Levincia | JTG 150 | Trainer |
| 2–4 | Canari | ASC 185 | Trainer |
| 10–20 | Lightning Energy | MEE 4 | Energy |
The 57 cards that change from list to list
57 cards fight over the 25 slots that are left: 6 above three lists in four, 42 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Buddy-Buddy Poffin at 98 %, Ultra Ball at 98 % and Boss's Orders at 98 %, plus 3 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Mega Zeraora ex, at 46 %: 22 of 48 players took it, 26 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Stunfisk (12 lists out of 48) and Special Red Card (11 lists out of 48).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 98 %47/48 | Buddy-Buddy Poffin | 2–4 | TEF 144 | Trainer |
| 98 %47/48 | Ultra Ball | 2–4 | MEG 131 | Trainer |
| 98 %47/48 | Boss's Orders | 2–3 | MEG 114 | Trainer |
| 94 %45/48 | Lillie's Determination | 2–4 | MEG 119 | Trainer |
| 85 %41/48 | Energy Retrieval | 1–4 | SVI 171 | Trainer |
| 75 %36/48 | Night Stretcher | 1–4 | ASC 196 | Trainer |
| 67 %32/48 | Voltaic Lightning Energy | 1–4 | PBL 84 | Energy |
| 60 %29/48 | Judge | 1–2 | POR 76 | Trainer |
| 56 %27/48 | Poké Pad | 2–4 | POR 81 | Trainer |
| 46 %22/48 | Mega Zeraora ex | 1–2 | PBL 27 | Pokémon |
| 44 %21/48 | Scramble Switch | 1 | SSP 186 | Trainer |
| 38 %18/48 | Air Balloon | 1–2 | ASC 181 | Trainer |
| 33 %16/48 | Team Rocket's Petrel | 1–2 | DRI 176 | Trainer |
| 31 %15/48 | Max Rod | 1 | PRE 116 | Trainer |
| 29 %14/48 | Shaymin | 1 | DRI 10 | Pokémon |
| 25 %12/48 | Stunfisk | 1 | ASC 62 | Pokémon |
| 23 %11/48 | Special Red Card | 1–2 | CRI 82 | Trainer |
| 19 %9/48 | Tool Scrapper | 1 | ASC 212 | Trainer |
| 17 %8/48 | Pokégear 3.0 | 1–4 | SVI 186 | Trainer |
| 17 %8/48 | Energy Recycler | 1–2 | DRI 164 | Trainer |
| 15 %7/48 | Clemont's Quick Wit | 1 | SSP 167 | Trainer |
| 15 %7/48 | Lana's Aid | 1–2 | TWM 155 | Trainer |
| 13 %6/48 | Zeraora | 1 | DRI 78 | Pokémon |
| 13 %6/48 | Brave Bangle | 1–2 | WHT 80 | Trainer |
| 13 %6/48 | Secret Box | 1 | TWM 163 | Trainer |
| 13 %6/48 | Switch | 1 | MEG 130 | Trainer |
| 8 %4/48 | N's Plan | 1–2 | BLK 83 | Trainer |
| 8 %4/48 | Hilda | 1 | WHT 84 | Trainer |
| 8 %4/48 | Xerosic's Machinations | 1 | SFA 64 | Trainer |
| 6 %3/48 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 6 %3/48 | Iono's Electrode | 1 | JTG 48 | Pokémon |
| 6 %3/48 | Meowth ex | 1 | POR 62 | Pokémon |
| 6 %3/48 | Transformation Tome | 4 | CRI 83 | Trainer |
| 6 %3/48 | Energy Search | 1–2 | POR 72 | Trainer |
| 6 %3/48 | Lucian | 1–2 | TWM 157 | Trainer |
| 6 %3/48 | Sacred Ash | 1 | DRI 168 | Trainer |
| 4 %2/48 | Budew | 1 | ASC 16 | Pokémon |
| 4 %2/48 | Psyduck | 1 | ASC 39 | Pokémon |
| 4 %2/48 | Tatsugiri | 1 | TWM 131 | Pokémon |
| 4 %2/48 | Zekrom ex | 1 | BLK 34 | Pokémon |
| 4 %2/48 | Carmine | 2–3 | TWM 145 | Trainer |
| 4 %2/48 | Handheld Fan | 1–2 | TWM 150 | Trainer |
| 4 %2/48 | Harlequin | 1–2 | WHT 83 | Trainer |
| 4 %2/48 | Gwynn | 1 | PBL 78 | Trainer |
| 4 %2/48 | Prime Catcher | 1 | TEF 157 | Trainer |
| 2 %1/48 | Electrike | 2 | MEG 49 | Pokémon |
| 2 %1/48 | Manectric | 1 | PBL 24 | Pokémon |
| 2 %1/48 | Mega Manectric ex | 1 | MEG 50 | Pokémon |
| 2 %1/48 | Explorer's Guidance | 4 | TEF 147 | Trainer |
| 2 %1/48 | Ciphermaniac's Codebreaking | 3 | TEF 145 | Trainer |
| 2 %1/48 | Battle Cage | 1 | PFL 85 | Trainer |
| 2 %1/48 | Black Belt's Training | 1 | JTG 143 | Trainer |
| 2 %1/48 | Gladion's Final Battle | 1 | PBL 77 | Trainer |
| 2 %1/48 | Hyper Aroma | 1 | TWM 152 | Trainer |
| 2 %1/48 | Larry's Skill | 1 | PRE 115 | Trainer |
| 2 %1/48 | Survival Brace | 1 | TWM 164 | Trainer |
| 2 %1/48 | Unfair Stamp | 1 | TWM 165 | Trainer |
The most common Iono's Bellibolt ex list, all 60 cards
Here they are in full, ready to build. 35 slots come from the core, the cards all 48 lists run. The remaining 25 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.
This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 11 more cards to reach 60. The whole thing comes to 15 Pokémon, 27 Trainers and 18 Energy.
One thing to know before you build it: the 48 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.
The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.
Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.
| Copies | Card | Printing | Kind | Where it comes from |
|---|---|---|---|---|
| 3 | Iono's Bellibolt ex | JTG 53 | Pokémon | every list |
| 3 | Iono's Kilowattrel | JTG 55 | Pokémon | every list |
| 3 | Iono's Tadbulb | JTG 52 | Pokémon | every list |
| 3 | Iono's Wattrel | JTG 54 | Pokémon | every list |
| 2 | Iono's Voltorb | JTG 47 | Pokémon | every list |
| 3 | Levincia | JTG 150 | Trainer | every list |
| 2 | Canari | ASC 185 | Trainer | every list |
| 16 | Lightning Energy | MEE 4 | Energy | every list |
| 4 | Buddy-Buddy Poffin | TEF 144 | Trainer | 98 % |
| 3 | Ultra Ball | MEG 131 | Trainer | 98 % |
| 2 | Boss's Orders | MEG 114 | Trainer | 98 % |
| 4 | Lillie's Determination | MEG 119 | Trainer | 94 % |
| 3 | Energy Retrieval | SVI 171 | Trainer | 85 % |
| 2 | Night Stretcher | ASC 196 | Trainer | 75 % |
| 2 | Voltaic Lightning Energy | PBL 84 | Energy | 67 % |
| 1 | Judge | POR 76 | Trainer | 60 % |
| 2 | Poké Pad | POR 81 | Trainer | 56 % |
| 1 | Mega Zeraora ex | PBL 27 | Pokémon | 46 % |
| 1 | Scramble SwitchACE SPEC | SSP 186 | Trainer | 44 % |
Pokémon: 15 3 Iono's Bellibolt ex JTG 53 3 Iono's Kilowattrel JTG 55 3 Iono's Tadbulb JTG 52 3 Iono's Wattrel JTG 54 2 Iono's Voltorb JTG 47 1 Mega Zeraora ex PBL 27 Trainer: 27 3 Levincia JTG 150 2 Canari ASC 185 4 Buddy-Buddy Poffin TEF 144 3 Ultra Ball MEG 131 2 Boss's Orders MEG 114 4 Lillie's Determination MEG 119 3 Energy Retrieval SVI 171 2 Night Stretcher ASC 196 1 Judge POR 76 2 Poké Pad POR 81 1 Scramble Switch SSP 186 Energy: 18 16 Lightning Energy MEE 4 2 Voltaic Lightning Energy PBL 84 Total Cards: 60
How many different cards Iono's Bellibolt ex needs, and how long it will last
You need 65 different cards to cover every version of this deck, 8 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.
47 of these 48 lists bring an ACE SPEC, and that is where they part ways: 21 took Scramble Switch, 15 took Max Rod and 6 took Secret Box. The flex table shows you all 7. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Scramble Switch and watch what the others do with theirs before you switch.
Then there is time, and the answer is a good one: not one of the 8 core cards carries the letter H, the one that goes at the next rotation. This deck walks through the change whole.
The printings in your deck.
Explore each printing in the catalogue, including its reference, set and printed text.
Market observations include their source and date.
What Iono's Bellibolt ex struggles against
The attackers in this deck are Weak to Fighting and Lightning, so they take DOUBLE damage from those types. 22 of the 125 decks we track attack in exactly those types.
Concretely, here is what is waiting for you: Mega Lucario ex / Hariyama, Greninja ex and Ceruledge ex (Solrock), plus 19 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 22 decks out of the 125 we track. The other 103 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Lightning, and 20 of the decks we track have an attacker Weak to one of those: Latias ex / Mega Kangaskhan ex, Mega Starmie ex and Seaking, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Mega Lucario ex / Hariyama | Mega Lucario ex | Fighting |
| Greninja ex | Greninja ex | Fighting |
| Ceruledge ex | Solrock | Fighting |
| Mega Manectric ex / Eelektrik | Mega Manectric ex | Lightning |
| Mega Lucario ex | Mega Lucario ex | Fighting |
| Cynthia's Garchomp ex | Cynthia's Garchomp ex | Fighting |
| Okidogi / Barbaracle | Barbaracle | Fighting |
| Mega Zygarde ex | Mega Zygarde ex | Fighting |
| Bloodmoon Ursaluna / Lunatone | Bloodmoon Ursaluna | Fighting |
| Archaludon ex / N's Zoroark ex | Relicanth | Fighting |
| Eelektrik | Eelektrik | Lightning |
| Joltik | Joltik | Lightning |
| Mega Zygarde ex / Barbaracle | Mega Zygarde ex | Fighting |
| Mamoswine ex | Mamoswine ex | Fighting |
| Iron Thorns ex | Iron Thorns ex | Lightning |
| Paldean Tauros | Paldean Tauros | Fighting |
| Greninja ex / Blaziken ex | Greninja ex | Fighting |
| Raging Bolt ex / Iono's Bellibolt ex | Iono's Bellibolt ex | Lightning |
| Flygon ex | Flygon ex | Fighting |
| Mega Manectric ex | Mega Manectric ex | Lightning |
| Mega Dragonite ex / Eelektrik | Eelektrik | Lightning |
| Luxray ex | Luxray ex | Lightning |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Latias ex / Mega Kangaskhan ex | Wellspring Mask Ogerpon ex | Lightning |
| Mega Starmie ex | Mega Starmie ex | Lightning |
| Seaking | Seaking | Lightning |
| Mega Greninja ex | Mega Greninja ex | Lightning |
| Mega Starmie ex / Dusknoir | Mega Starmie ex | Lightning |
| Team Rocket's Honchkrow | Team Rocket's Honchkrow | Lightning |
| Team Rocket's Mewtwo ex | Team Rocket's Articuno | Lightning |
| Mega Starmie ex / Froslass | Mega Starmie ex | Lightning |
| Toucannon | Toucannon | Lightning |
| Yanmega ex | Yanmega ex | Lightning |
| Flareon ex / Noctowl | Noctowl | Lightning |
| Wellspring Mask Ogerpon ex / Fan Rotom | Wellspring Mask Ogerpon ex | Lightning |
| Palafin ex | Palafin ex | Lightning |
| Wailord ex | Wailord ex | Lightning |
| Mega Feraligatr ex | Mega Feraligatr ex | Lightning |
| Misty's Gyarados | Misty's Gyarados | Lightning |
| Terapagos ex / Noctowl | Noctowl | Lightning |
| Wailord ex | Wailord ex | Lightning |
| Feraligatr | Feraligatr | Lightning |
| Slaking ex | Fan Rotom | Lightning |
Questions people ask
- What is the Iono's Bellibolt ex deck list?
- There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 48 tournament lists harvested between 16 August 2026 and 22 October 2026, 8 cards turn up in every single one, 35 slots out of 60. The remaining 25 change from player to player, with 57 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 48 lists, played across 46 different tournaments, harvested between 16 August 2026 and 22 October 2026 from play.limitlesstcg.com. All 48 were read card by card, and every card recognised.
- Where do I start if I want to build Iono's Bellibolt ex?
- With the whole core: 8 cards, 35 slots. Inside it, buy the 5 Trainer slots and the 16 Energy first: they carry over into your next deck. Leave the 14 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Buddy-Buddy Poffin at 98 % and Ultra Ball at 98 %.
- What beats Iono's Bellibolt ex?
- Its attackers are Weak to Fighting and Lightning, so they take double damage from an attacker of that type. 22 of the 125 decks we track play an attacker of that type: Mega Lucario ex / Hariyama, Greninja ex, Ceruledge ex and Mega Manectric ex / Eelektrik, among others.
- Will Iono's Bellibolt ex survive the next rotation?
- Yes, whole: not one of the 8 core cards carries the letter H. At equal price, that is the argument that should settle where your money goes.
- Are a lot of people playing Iono's Bellibolt ex?
- We have read 48 lists of it, which puts it 77th of the 125 decks we track by lists read. The platform publishes no entry count for this archetype today.
Where all of this comes from
48 lists from play.limitlesstcg.com, played across 46 events, harvested between 16 August 2026 and 22 October 2026. The 65 cards named here were read against poko's own catalogue, built on the public TCGdex API.
These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.
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- ReadSet symbols and codesThree capital letters on a decklist, a small symbol at the bottom of a card. Here is every set with its printed code, its release date, how many cards it holds — and the Japanese set it was built from, which is the column nobody else publishes.
- ReadUpcoming sets and release datesThe next expansion already exists — it has been on sale in Japan for weeks. Here is what is in it, and the window our measured Japan-to-here gap puts it in. Plus every past release with its real date on both sides.
- ReadStandard rotation and regulation marksOne letter at the bottom of your card decides whether you are allowed to play it. Here is what it means, how many cards go at the next rotation, and — the part nobody counts — how many of them have no replacement waiting.
- ReadWhat to buy, countedBooster box, Elite Trainer Box, League Battle Deck: every shelf wants your money and none of them tells you what the decks people actually play are made of. We count that, off real tournament lists, and we tell you which product can even contain what you need.
- ReadReading a deck listWhat "the core of a deck" means, why a card sits at 62 %, what the copies column is telling you, and where every number on a deck page comes from. Read this once and the other fifty-seven pages read themselves.
- ReadMeta decksFor every deck in the format: the cards every list runs, the ones that change from player to player, and what it struggles against. Counted off real lists, recounted several times a day.
- ReadWorldsWhen and where Worlds is played, with which cards, and which decks players brought as soon as the standings go up.
- ReadWhat the boxes are worthWhat does a booster box, a bundle or an Elite Trainer Box cost? We take down the price of five thousand boxes every day and rank the priciest. And separately, the ones whose price rests on nothing solid — and why.