Wailord ex deck: the core, the flex slots, and what beats it
Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.
- Wailmer ×4
- Wailord ex ×3
- Munkidori ×4
- Meowth ex ×1
- Dunsparce ×1
- Lillie's Determination ×4
- Misty's Vitality ×4
- Poké Pad ×4
- Ultra Ball ×4
- Boss's Orders ×2
- Heavy Baton ×2
- Jumbo Ice Cream ×4
- Surfing Beach ×2
- Secret Box ×1
- Hilda ×2
- Pokégear 3.0 ×4
- Water EnergyWater Energy ×8
- Bubbly Water Energy ×2
- Darkness EnergyDarkness Energy ×4
We took 20 lists of this deck, handed in at 18 different tournaments, and counted every card in every one. We know how every one of them finished that day: 2 won theirs outright. The biggest was in front of 103 players. 7 cards turn up in all of them, 31 slots out of 60. The other 29 are decided player by player, with 61 different cards turning up in them.
- 7 cards show up in all 20 lists, no exceptions: 31 of your 60 slots. Of those, 16 are Trainers, 7 are Pokémon and 8 are Energy. Start there. That leaves 29 slots for you to pick yourself.
- Your big card is Wailord ex, 380 HP. Falling Down hits for 270. It needs 5 Water Energy attached.
- The sharpest disagreement is over Munkidori: 10 of the 20 lists run it. The table below has all 61 cards fighting over the 29 free slots.
- Your attackers are Weak to Lightning, and 5 of the 97 decks we track attack in that type: Mega Manectric ex / Eelektrik, Iono's Bellibolt ex and Joltik, among others. They are listed at the bottom, with the card that does the damage.
What Wailord ex looks like when you open the box
Across the 20 lists we counted, this deck runs 10 to 20 Pokémon, 28 to 39 Trainers and 11 to 14 Energy. Its attacks are paid for in Water.
On results pages and on stream you will see it written « wailord-ex-pbl ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
The bit they tack on the end, « PBL », is a set code: Pitch Black. They spell it out because several cards share that name, and this deck plays that particular printing.
Look at the Energy: 11 to 14 out of 60, when half the 97 decks we track run 10 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.
It sets up fast. Wailord ex is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.
Look at the Trainers: 28 to 39 cards out of 60, against a median of 31 across the 97 decks we track. Inside that, 10 to 16 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 8 to 22 Items you can play all of in the same turn. It also brings up to 3 Stadiums, and 91 of the 97 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 10–20
- Trainers
- 28–39
- Energy
- 11–14
- Supporters
- 10–16
- Items
- 8–22
- Tools
- 2–4
- Stadiums
- 0–3
A range means the lists disagree with each other.
How Wailord ex actually wins
Wailord ex attacks with Falling Down for 270. It needs 5 Water Energy attached, and it has 380 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "This Pokémon is now Asleep."
The cost of Falling Down decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 5. On your own attachments alone, your first real swing lands on turn 5. Except you are not on your own. Misty's Vitality, which the list runs 4 of, goes into your deck for Energy and attaches it. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.
Energy is not your only clock. Wailmer has to climb a step before it becomes Wailord ex, and an evolution asleep at the bottom of your deck does you no good at all. The list has that covered. Hilda, which the list runs 2 of, goes into your deck for an evolution. Careful, though: only 11 of the 20 lists bring it, so it is a choice, and players are still arguing about it.
Here is the detail that quietly loses games. To pull Wailord ex back to the Bench you have to discard 4 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 4 Energy you spent 4 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.
Wailord ex carries the "ex" suffix, and your opponent takes 2 Prize cards instead of one when Wailord ex falls. They need 6 to win: 3 well-placed knockouts on that card beat you, where it would take 6 anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| Wailord exStage 1 | 380 | Falling Down | 270 | Water + Water + Water + Water + Water | Lightning ×2 | 4 |
| WailmerBasic | 130 | Wave Splash | 80 | Water + Water + Water | Lightning ×2 | 4 |
The core: the 7 cards every list runs
These 7 cards appear in all 20 lists, without a single exception. That is 31 of the 60 slots. The other 29 are decided player by player.
Look at how those 31 slots break down: 16 Trainers, 7 Pokémon, 8 Energy. Trainers outweigh everything else put together, which is the mark of a deck that goes and fetches its cards rather than waiting to draw them.
7 of those 7 cards do not sit at the same count from list to list: Wailmer (3 to 4), Wailord ex (3 to 4) and Lillie's Determination (3 to 4), plus 4 more. Add those spreads up and you get 11 copies the 20 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind |
|---|---|---|---|
| 3–4 | Wailmer | PBL 15 | Pokémon |
| 3–4 | Wailord ex | PBL 16 | Pokémon |
| 3–4 | Lillie's Determination | MEG 119 | Trainer |
| 2–4 | Misty's Vitality | PBL 80 | Trainer |
| 3–4 | Poké Pad | POR 81 | Trainer |
| 2–4 | Ultra Ball | MEG 131 | Trainer |
| 7–10 | Water Energy | MEE 3 | Energy |
The 61 cards that change from list to list
61 cards fight over the 29 slots that are left: 5 above three lists in four, 45 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Boss's Orders at 95 %, Bubbly Water Energy at 95 % and Heavy Baton at 90 %, plus 2 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Munkidori, at 50 %: 10 of 20 players took it, 10 put something else there. The ones who run it bring 4 copies. Right at the bottom of the table, AZ's Tranquility (4 lists out of 20) and Great Haul Net (4 lists out of 20).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 95 %19/20 | Boss's Orders | 1–3 | MEG 114 | Trainer |
| 95 %19/20 | Bubbly Water Energy | 1–4 | CRI 84 | Energy |
| 90 %18/20 | Heavy Baton | 1–4 | TEF 151 | Trainer |
| 85 %17/20 | Jumbo Ice Cream | 2–4 | PFL 91 | Trainer |
| 75 %15/20 | Surfing Beach | 1–3 | MEG 129 | Trainer |
| 65 %13/20 | Secret Box | 1 | TWM 163 | Trainer |
| 55 %11/20 | Hilda | 1–3 | WHT 84 | Trainer |
| 50 %10/20 | Munkidori | 1–4 | TWM 95 | Pokémon |
| 50 %10/20 | Meowth ex | 1 | POR 62 | Pokémon |
| 50 %10/20 | Pokégear 3.0 | 1–4 | SVI 186 | Trainer |
| 50 %10/20 | Darkness Energy | 2–4 | MEE 7 | Energy |
| 45 %9/20 | Cinderace | 4 | MEG 28 | Pokémon |
| 45 %9/20 | Team Rocket's Petrel | 2–4 | DRI 176 | Trainer |
| 40 %8/20 | Dunsparce | 1–3 | JTG 120 | Pokémon |
| 40 %8/20 | Dudunsparce | 1–3 | TEF 129 | Pokémon |
| 35 %7/20 | Night Stretcher | 1–2 | ASC 196 | Trainer |
| 20 %4/20 | AZ's Tranquility | 2 | CRI 76 | Trainer |
| 20 %4/20 | Great Haul Net | 1 | CRI 78 | Trainer |
| 20 %4/20 | Special Red Card | 1 | CRI 82 | Trainer |
| 15 %3/20 | Psyduck | 1 | ASC 39 | Pokémon |
| 15 %3/20 | Buddy-Buddy Poffin | 2–4 | TEF 144 | Trainer |
| 15 %3/20 | Call Bell | 3 | SSP 165 | Trainer |
| 15 %3/20 | Air Balloon | 2 | ASC 181 | Trainer |
| 15 %3/20 | Dark Bell | 2 | PBL 75 | Trainer |
| 15 %3/20 | Hero's Cape | 1 | TEF 152 | Trainer |
| 15 %3/20 | Lana's Aid | 1 | TWM 155 | Trainer |
| 10 %2/20 | Vulpix | 2–3 | CRI 8 | Pokémon |
| 10 %2/20 | Ninetales | 2 | CRI 9 | Pokémon |
| 10 %2/20 | Alomomola | 1 | BLK 24 | Pokémon |
| 10 %2/20 | Crispin | 2–3 | SCR 133 | Trainer |
| 10 %2/20 | Energy Recycler | 1 | DRI 164 | Trainer |
| 10 %2/20 | Kieran | 1 | TWM 154 | Trainer |
| 10 %2/20 | Prime Catcher | 1 | TEF 157 | Trainer |
| 10 %2/20 | Fire Energy | 3 | MEE 2 | Energy |
| 5 %1/20 | Mega Kangaskhan ex | 4 | MEG 104 | Pokémon |
| 5 %1/20 | Budew | 2 | ASC 16 | Pokémon |
| 5 %1/20 | Dewgong | 2 | POR 19 | Pokémon |
| 5 %1/20 | Seel | 2 | POR 18 | Pokémon |
| 5 %1/20 | Delibird | 1 | MEG 105 | Pokémon |
| 5 %1/20 | Dudunsparce ex | 1 | JTG 121 | Pokémon |
| 5 %1/20 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 5 %1/20 | Goldeen | 1 | PBL 13 | Pokémon |
| 5 %1/20 | Kyurem | 1 | SFA 47 | Pokémon |
| 5 %1/20 | Moltres | 1 | PFL 14 | Pokémon |
| 5 %1/20 | Seaking | 1 | PBL 14 | Pokémon |
| 5 %1/20 | Volbeat | 1 | TWM 9 | Pokémon |
| 5 %1/20 | Wailord | 1 | JTG 41 | Pokémon |
| 5 %1/20 | Gravity Mountain | 2 | SSP 177 | Trainer |
| 5 %1/20 | Judge | 2 | POR 76 | Trainer |
| 5 %1/20 | Kofu | 2 | SCR 138 | Trainer |
| 5 %1/20 | Bianca's Devotion | 1 | TEF 142 | Trainer |
| 5 %1/20 | Brock's Scouting | 1 | JTG 146 | Trainer |
| 5 %1/20 | Drayton | 1 | SSP 174 | Trainer |
| 5 %1/20 | Poké Vital A | 1 | SFA 62 | Trainer |
| 5 %1/20 | Pokémon Center Lady | 1 | MEG 123 | Trainer |
| 5 %1/20 | Surfer | 1 | SSP 187 | Trainer |
| 5 %1/20 | Switch | 1 | MEG 130 | Trainer |
| 5 %1/20 | Team Rocket's Factory | 1 | DRI 173 | Trainer |
| 5 %1/20 | Metal Energy | 2 | MEE 8 | Energy |
| 5 %1/20 | Legacy Energy | 1 | TWM 167 | Energy |
| 5 %1/20 | Magnetic Metal Energy | 1 | CRI 85 | Energy |
The most common Wailord ex list, all 60 cards
Here they are in full, ready to build. 31 slots come from the core, the cards all 20 lists run. The remaining 29 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.
This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 12 more cards to reach 60. The whole thing comes to 13 Pokémon, 33 Trainers and 14 Energy.
One thing to know before you build it: the 20 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.
The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.
There is no price total on this page. The readings we have are Cardmarket's, in euros, and the shop link further down sends you to TCGplayer, which quotes in dollars. Putting a euro figure next to a dollar shop would be one currency too many. The French and German pages carry the total.
Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.
| Copies | Card | Printing | Kind | Where it comes from |
|---|---|---|---|---|
| 4 | Wailmer | PBL 15 | Pokémon | every list |
| 3 | Wailord ex | PBL 16 | Pokémon | every list |
| 4 | Lillie's Determination | MEG 119 | Trainer | every list |
| 4 | Misty's Vitality | PBL 80 | Trainer | every list |
| 4 | Poké Pad | POR 81 | Trainer | every list |
| 4 | Ultra Ball | MEG 131 | Trainer | every list |
| 8 | Water Energy | MEE 3 | Energy | every list |
| 2 | Boss's Orders | MEG 114 | Trainer | 95 % |
| 2 | Bubbly Water Energy | CRI 84 | Energy | 95 % |
| 2 | Heavy Baton | TEF 151 | Trainer | 90 % |
| 4 | Jumbo Ice Cream | PFL 91 | Trainer | 85 % |
| 2 | Surfing Beach | MEG 129 | Trainer | 75 % |
| 1 | Secret BoxACE SPEC | TWM 163 | Trainer | 65 % |
| 2 | Hilda | WHT 84 | Trainer | 55 % |
| 4 | Munkidori | TWM 95 | Pokémon | 50 % |
| 1 | Meowth ex | POR 62 | Pokémon | 50 % |
| 4 | Pokégear 3.0 | SVI 186 | Trainer | 50 % |
| 4 | Darkness Energy | MEE 7 | Energy | 50 % |
| 1 | Dunsparce | JTG 120 | Pokémon | 40 % |
We have no fresh enough prices for this list, so we are not putting a number on it.
Pokémon: 13 4 Wailmer PBL 15 3 Wailord ex PBL 16 4 Munkidori TWM 95 1 Meowth ex POR 62 1 Dunsparce JTG 120 Trainer: 33 4 Lillie's Determination MEG 119 4 Misty's Vitality PBL 80 4 Poké Pad POR 81 4 Ultra Ball MEG 131 2 Boss's Orders MEG 114 2 Heavy Baton TEF 151 4 Jumbo Ice Cream PFL 91 2 Surfing Beach MEG 129 1 Secret Box TWM 163 2 Hilda WHT 84 4 Pokégear 3.0 SVI 186 Energy: 14 8 Water Energy MEE 3 2 Bubbly Water Energy CRI 84 4 Darkness Energy MEE 7 Total Cards: 60
What Wailord ex costs to build, and how long it will last
You need 68 different cards to cover every version of this deck, 7 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.
All 20 lists bring an ACE SPEC, and that is where they part ways: 13 took Secret Box, 3 took Hero's Cape and 2 took Prime Catcher. The flex table shows you all 5. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Secret Box and watch what the others do with theirs before you switch.
Then there is time, and the answer is a good one: not one of the 7 core cards carries the letter H, the one that goes at the next rotation. This deck walks through the change whole.
What Wailord ex struggles against
The attackers in this deck are Weak to Lightning, so they take DOUBLE damage from that type. 5 of the 97 decks we track attack in exactly that type.
Concretely, here is what is waiting for you: Mega Manectric ex / Eelektrik, Iono's Bellibolt ex and Joltik, plus 2 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 5 decks out of the 97 we track. The other 92 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Water, and 10 of the decks we track have an attacker Weak to one of those: Dragapult ex / Blaziken ex, Ethan's Typhlosion and Ceruledge ex, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Mega Manectric ex / Eelektrik | Mega Manectric ex | Lightning |
| Iono's Bellibolt ex | Iono's Bellibolt ex | Lightning |
| Joltik | Joltik | Lightning |
| Raging Bolt ex / Iono's Bellibolt ex | Iono's Bellibolt ex | Lightning |
| Luxray ex | Luxray ex | Lightning |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Dragapult ex / Blaziken ex | Blaziken ex | Water |
| Ethan's Typhlosion | Ethan's Typhlosion | Water |
| Ceruledge ex | Ceruledge ex | Water |
| Blaziken / N's Zoroark ex | Blaziken ex | Water |
| Mega Charizard X ex | Mega Charizard X ex | Water |
| Flareon ex / Noctowl | Flareon ex | Water |
| Mega Camerupt ex | Mega Camerupt ex | Water |
| Ethan's Magcargo | Ethan's Ho-Oh ex | Water |
| Blaziken ex | Blaziken ex | Water |
| Greninja ex / Blaziken ex | Blaziken ex | Water |
Questions people ask
- What is the Wailord ex deck list?
- There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 20 tournament lists harvested on 11 August 2026, 7 cards turn up in every single one, 31 slots out of 60. The remaining 29 change from player to player, with 61 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 20 lists, played across 18 different tournaments, harvested on 11 August 2026 from play.limitlesstcg.com. All 20 were read card by card, and every card recognised.
- Where do I start if I want to build Wailord ex?
- With the whole core: 7 cards, 31 slots. Inside it, buy the 16 Trainer slots and the 8 Energy first: they carry over into your next deck. Leave the 7 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Boss's Orders at 95 % and Bubbly Water Energy at 95 %.
- What beats Wailord ex?
- Its attackers are Weak to Lightning, so they take double damage from an attacker of that type. 5 of the 97 decks we track play an attacker of that type: Mega Manectric ex / Eelektrik, Iono's Bellibolt ex, Joltik and Raging Bolt ex / Iono's Bellibolt ex, among others.
- Will Wailord ex survive the next rotation?
- Yes, whole: not one of the 7 core cards carries the letter H. At equal price, that is the argument that should settle where your money goes.
- Are a lot of people playing Wailord ex?
- We have read 20 lists of it, which puts it 80th of the 97 decks we track by lists read. The platform those tournaments run on counts 76 entries for it, 0.19 % of the field, across all its players. That figure is theirs.
Where all of this comes from
20 lists from play.limitlesstcg.com, played across 18 events, harvested on 11 August 2026. The 68 cards named here were read against poko's own catalogue, built on the public TCGdex API. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.
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