Mega Dragonite ex / Eelektrik
The cards in this deck
Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.
23 of 23 different cards60 cards
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The game plan
We took 10 lists of this deck, handed in at 9 different tournaments, and counted every card in every one. For 7 of them we know how the day ended, and none won their tournament. 10 cards turn up in all of them, 34 slots out of 60. The other 26 are decided player by player, with 57 different cards turning up in them.
- 10 cards show up in all 10 lists, no exceptions: 34 of your 60 slots. Of those, 10 are Trainers, 13 are Pokémon and 11 are Energy. Start there. That leaves 26 slots for you to pick yourself.
- Your big card is Mega Dragonite ex, 370 HP. Ryuno Glide hits for 330. It needs 3 Energy, 1 Water and 2 Lightning attached.
- The sharpest disagreement is over Mega Kangaskhan ex: 5 of the 10 lists run it. The table below has all 57 cards fighting over the 26 free slots.
- Your attackers are Weak to Fighting, and 13 of the 132 decks we track attack in that type: Mega Lucario ex / Hariyama, Cynthia's Garchomp ex and Mega Lucario ex, among others. They are listed at the bottom, with the card that does the damage.
What Mega Dragonite ex / Eelektrik looks like when you open the box
Across the 10 lists we counted, this deck runs 17 to 22 Pokémon, 27 to 32 Trainers and 9 to 12 Energy. Its attacks are paid for in Lightning and Water.
On results pages and on stream you will see it written « dragonite-eelektrik ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 9 to 12 out of 60, exactly the median of the 132 decks we track. It draws neither too much nor too little, so this is not where its games are won or lost.
It takes a while to set up. Mega Dragonite ex is a Stage 2 Pokémon: you put down the baby, you evolve it, and then you evolve it again. Three cards stacked before anything attacks. That is what the hardest-hitting decks cost you, and it is also where they crack — a fast opponent can bury you before the line is standing.
Look at the Trainers: 27 to 32 cards out of 60, against a median of 31 across the 132 decks we track. Inside that, 10 to 15 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 11 to 18 Items you can play all of in the same turn. It also brings up to 4 Stadiums, and 91 of the 132 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 17–22
- Trainers
- 27–32
- Energy
- 9–12
- Supporters
- 10–15
- Items
- 11–18
- Tools
- 0–3
- Stadiums
- 0–4
A range means the lists disagree with each other.
What the cards in this deck's name actually do
Mega Dragonite ex and Eelektrik give this deck its name. Here is what is written on them.
Mega Dragonite ex is in all 10 lists, 3 copies of it. Its Ability is called Sky Transport, and here is what is printed on it, word for word: « Once during your turn, you may use this Ability. Switch your Active Pokémon with 1 of your Benched Pokémon. »
Eelektrik is in all 10 lists, 2 copies of it. Its Ability is called Dynamotor, and here is what is printed on it, word for word: « Once during your turn, you may attach a Basic {L} Energy card from your discard pile to 1 of your Benched Pokémon. »
How Mega Dragonite ex / Eelektrik actually wins
Mega Dragonite ex attacks with Ryuno Glide for 330. It needs 3 Energy, 1 Water and 2 Lightning attached, and it has 370 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "Discard 2 Energy from this Pokémon."
The cost of Ryuno Glide decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 3. On your own attachments alone, your first real swing lands on turn 3. Except you are not on your own. Eelektrik, which the list runs 2 of, has an Ability called Dynamotor: it digs Energy out of your discard pile and puts it back on one of your Pokémon. An Ability costs you nothing: not your attack, not your card for the turn. Crispin does the same job. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.
Energy is not your only clock. Dratini has to climb two steps before it becomes Mega Dragonite ex, and an evolution asleep at the bottom of your deck does you no good at all. The list has that covered. Dragonair, which the list runs 3 of, has an Ability called Evolutionary Guidance: it goes into your deck for an evolution. Not whenever you feel like it, though. The card itself says when, so read it before you count on it.
Here is the detail that quietly loses games. To pull Mega Dragonite ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.
Mega Dragonite ex is a Mega Evolution ex, and that is the most expensive rule in the game: your opponent takes 3 Prize cards instead of one the turn it goes down. They need 6 to win the game, so 2 well-placed knockouts on that card beat you, where it would take 6 knockouts anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| Mega Dragonite exStage 2 | 370 | Ryuno Glide | 330 | none | 2 | |
| DragonairStage 1 | 100 | Tail Snap | 60 | none | 2 | |
| EelektrikStage 1 | 90 | Electric Ball | 50 | Fighting ×2 | 2 | |
| DratiniBasic | 80 | Headbutt | 30 | none | 2 |
The core: the 10 cards every list runs
These 10 cards appear in all 10 lists, without a single exception. That is 34 of the 60 slots. The other 26 are decided player by player.
Look at how those 34 slots break down: 10 Trainers, 13 Pokémon, 11 Energy. Pokémon dominate, which is unusual: this deck needs bodies on the board, and it depends on any single attacker less than it looks.
9 of those 10 cards do not sit at the same count from list to list: Dragonair (1 to 4), Dratini (2 to 4) and Mega Dragonite ex (2 to 3), plus 6 more. Add those spreads up and you get 16 copies the 10 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind |
|---|---|---|---|
| 1–4 | Dragonair | ASC 151 | Pokémon |
| 2–4 | Dratini | ASC 150 | Pokémon |
| 2–3 | Mega Dragonite ex | ASC 152 | Pokémon |
| 2 | Eelektrik | ASC 60 | Pokémon |
| 2–3 | Tynamo | ASC 59 | Pokémon |
| 3–4 | Lillie's Determination | MEG 119 | Trainer |
| 2–4 | Poké Pad | POR 81 | Trainer |
| 2–3 | Boss's Orders | MEG 114 | Trainer |
| 4–6 | Lightning Energy | MEE 4 | Energy |
| 2–5 | Water Energy | MEE 3 | Energy |
The 57 cards that change from list to list
57 cards fight over the 26 slots that are left: 4 above three lists in four, 37 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Ultra Ball at 90 %, Night Stretcher at 90 % and Crispin at 80 %, plus 1 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Mega Kangaskhan ex, at 50 %: 5 of 10 players took it, 5 put something else there. The ones who run it bring 2 copies. Right at the bottom of the table, Budew (2 lists out of 10) and Tatsugiri (2 lists out of 10).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 90 %9/10 | Ultra Ball | 1–4 | MEG 131 | Trainer |
| 90 %9/10 | Night Stretcher | 1–3 | ASC 196 | Trainer |
| 80 %8/10 | Crispin | 2–4 | SCR 133 | Trainer |
| 80 %8/10 | Rare Candy | 1–4 | MEG 125 | Trainer |
| 70 %7/10 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 60 %6/10 | Buddy-Buddy Poffin | 3–4 | TEF 144 | Trainer |
| 60 %6/10 | Wally's Compassion | 1–2 | MEG 132 | Trainer |
| 50 %5/10 | Mega Kangaskhan ex | 2 | MEG 104 | Pokémon |
| 50 %5/10 | Mega Eelektross ex | 1 | ASC 61 | Pokémon |
| 50 %5/10 | Special Red Card | 2 | CRI 82 | Trainer |
| 40 %4/10 | Dunsparce | 2–3 | JTG 120 | Pokémon |
| 40 %4/10 | Dudunsparce | 2 | TEF 129 | Pokémon |
| 40 %4/10 | Powerglass | 2 | SFA 63 | Trainer |
| 40 %4/10 | Air Balloon | 1–2 | ASC 181 | Trainer |
| 30 %3/10 | Latias ex | 1 | SSP 76 | Pokémon |
| 30 %3/10 | Meowth ex | 1 | POR 62 | Pokémon |
| 30 %3/10 | Shaymin | 1 | DRI 10 | Pokémon |
| 30 %3/10 | Dawn | 2–3 | PFL 87 | Trainer |
| 30 %3/10 | Team Rocket's Petrel | 2–4 | DRI 176 | Trainer |
| 30 %3/10 | Battle Cage | 1–2 | PFL 85 | Trainer |
| 20 %2/10 | Budew | 1 | ASC 16 | Pokémon |
| 20 %2/10 | Tatsugiri | 1 | TWM 131 | Pokémon |
| 20 %2/10 | Zekrom ex | 1 | BLK 34 | Pokémon |
| 20 %2/10 | Levincia | 4 | JTG 150 | Trainer |
| 20 %2/10 | Jumbo Ice Cream | 1–2 | PFL 91 | Trainer |
| 20 %2/10 | Lana's Aid | 1–2 | TWM 155 | Trainer |
| 20 %2/10 | Lumiose City | 2 | POR 77 | Trainer |
| 20 %2/10 | Precious Trolley | 1 | SSP 185 | Trainer |
| 20 %2/10 | Secret Box | 1 | TWM 163 | Trainer |
| 20 %2/10 | Legacy Energy | 1 | TWM 167 | Energy |
| 10 %1/10 | Froakie | 2 | CRI 20 | Pokémon |
| 10 %1/10 | Frogadier | 2 | CRI 21 | Pokémon |
| 10 %1/10 | Greninja ex | 2 | TWM 106 | Pokémon |
| 10 %1/10 | Mega Starmie ex | 2 | POR 21 | Pokémon |
| 10 %1/10 | Ninetales | 2 | CRI 9 | Pokémon |
| 10 %1/10 | Staryu | 2 | POR 20 | Pokémon |
| 10 %1/10 | Vulpix | 2 | CRI 8 | Pokémon |
| 10 %1/10 | Buneary | 1 | PFL 83 | Pokémon |
| 10 %1/10 | Mega Lopunny ex | 1 | PFL 84 | Pokémon |
| 10 %1/10 | Stunfisk | 1 | ASC 62 | Pokémon |
| 10 %1/10 | Volcanion ex | 1 | JTG 31 | Pokémon |
| 10 %1/10 | Team Rocket's Transceiver | 4 | DRI 178 | Trainer |
| 10 %1/10 | Brock's Scouting | 2 | JTG 146 | Trainer |
| 10 %1/10 | Hilda | 2 | WHT 84 | Trainer |
| 10 %1/10 | Pokégear 3.0 | 2 | SVI 186 | Trainer |
| 10 %1/10 | Team Rocket's Factory | 2 | DRI 173 | Trainer |
| 10 %1/10 | Black Belt's Training | 1 | JTG 143 | Trainer |
| 10 %1/10 | Grand Tree | 1 | SCR 136 | Trainer |
| 10 %1/10 | Hero's Cape | 1 | TEF 152 | Trainer |
| 10 %1/10 | Jamming Tower | 1 | TWM 153 | Trainer |
| 10 %1/10 | Judge | 1 | POR 76 | Trainer |
| 10 %1/10 | Kieran | 1 | TWM 154 | Trainer |
| 10 %1/10 | Maximum Belt | 1 | TEF 154 | Trainer |
| 10 %1/10 | Prism Tower | 1 | CRI 80 | Trainer |
| 10 %1/10 | Unfair Stamp | 1 | TWM 165 | Trainer |
| 10 %1/10 | Ignition Energy | 3 | WHT 86 | Energy |
| 10 %1/10 | Fire Energy | 2 | MEE 2 | Energy |
The most common Mega Dragonite ex / Eelektrik list, all 60 cards
Here they are in full, ready to build. 34 slots come from the core, the cards all 10 lists run. The remaining 26 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.
This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 13 more cards to reach 60. The whole thing comes to 22 Pokémon, 27 Trainers and 11 Energy.
One thing to know before you build it: the 10 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.
One thing to fix before you play: there is no ACE SPEC card in these 60. Players split that slot so many ways that none of their cards climbed high enough to get in, and 10 of the 10 lists carry one. Take Legacy Energy, the most chosen, and drop a card from the bottom of the table to make room.
The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.
Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.
| Copies | Card | Printing | Kind | Where it comes from |
|---|---|---|---|---|
| 3 | Dragonair | ASC 151 | Pokémon | every list |
| 3 | Dratini | ASC 150 | Pokémon | every list |
| 3 | Mega Dragonite ex | ASC 152 | Pokémon | every list |
| 2 | Eelektrik | ASC 60 | Pokémon | every list |
| 2 | Tynamo | ASC 59 | Pokémon | every list |
| 4 | Lillie's Determination | MEG 119 | Trainer | every list |
| 4 | Poké Pad | POR 81 | Trainer | every list |
| 2 | Boss's Orders | MEG 114 | Trainer | every list |
| 6 | Lightning Energy | MEE 4 | Energy | every list |
| 5 | Water Energy | MEE 3 | Energy | every list |
| 3 | Ultra Ball | MEG 131 | Trainer | 90 % |
| 1 | Night Stretcher | ASC 196 | Trainer | 90 % |
| 3 | Crispin | SCR 133 | Trainer | 80 % |
| 2 | Rare Candy | MEG 125 | Trainer | 80 % |
| 1 | Fezandipiti ex | ASC 142 | Pokémon | 70 % |
| 4 | Buddy-Buddy Poffin | TEF 144 | Trainer | 60 % |
| 1 | Wally's Compassion | MEG 132 | Trainer | 60 % |
| 2 | Mega Kangaskhan ex | MEG 104 | Pokémon | 50 % |
| 1 | Mega Eelektross ex | ASC 61 | Pokémon | 50 % |
| 2 | Special Red Card | CRI 82 | Trainer | 50 % |
| 3 | Dunsparce | JTG 120 | Pokémon | 40 % |
| 2 | Dudunsparce | TEF 129 | Pokémon | 40 % |
| 1 | Air Balloon | ASC 181 | Trainer | 40 % |
Pokémon: 22 3 Dragonair ASC 151 3 Dratini ASC 150 3 Mega Dragonite ex ASC 152 2 Eelektrik ASC 60 2 Tynamo ASC 59 1 Fezandipiti ex ASC 142 2 Mega Kangaskhan ex MEG 104 1 Mega Eelektross ex ASC 61 3 Dunsparce JTG 120 2 Dudunsparce TEF 129 Trainer: 27 4 Lillie's Determination MEG 119 4 Poké Pad POR 81 2 Boss's Orders MEG 114 3 Ultra Ball MEG 131 1 Night Stretcher ASC 196 3 Crispin SCR 133 2 Rare Candy MEG 125 4 Buddy-Buddy Poffin TEF 144 1 Wally's Compassion MEG 132 2 Special Red Card CRI 82 1 Air Balloon ASC 181 Energy: 11 6 Lightning Energy MEE 4 5 Water Energy MEE 3 Total Cards: 60
How many different cards Mega Dragonite ex / Eelektrik needs, and how long it will last
You need 67 different cards to cover every version of this deck, 10 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.
All 10 lists bring an ACE SPEC, and that is where they part ways: 2 took Legacy Energy, 2 took Precious Trolley and 2 took Secret Box. The flex table shows you all 7. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Legacy Energy and watch what the others do with theirs before you switch.
Then there is time, and the answer is a good one: not one of the 10 core cards carries the letter H, the one that goes at the next rotation. This deck walks through the change whole.
The printings in your deck.
Explore each printing in the catalogue, including its reference, set and printed text.
Market observations include their source and date.
What Mega Dragonite ex / Eelektrik struggles against
The attackers in this deck are Weak to Fighting, so they take DOUBLE damage from that type. 13 of the 132 decks we track attack in exactly that type.
Concretely, here is what is waiting for you: Mega Lucario ex / Hariyama, Cynthia's Garchomp ex and Mega Lucario ex, plus 10 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 13 decks out of the 132 we track. The other 119 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Lightning and Water, and 24 of the decks we track have an attacker Weak to one of those: Latias ex / Mega Kangaskhan ex, Mega Greninja ex and Team Rocket's Honchkrow, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Mega Lucario ex / Hariyama | Mega Lucario ex | Fighting |
| Cynthia's Garchomp ex | Cynthia's Garchomp ex | Fighting |
| Mega Lucario ex | Mega Lucario ex | Fighting |
| Greninja ex | Greninja ex | Fighting |
| Ceruledge ex | Solrock | Fighting |
| Okidogi / Barbaracle | Barbaracle | Fighting |
| Mega Zygarde ex | Mega Zygarde ex | Fighting |
| Bloodmoon Ursaluna / Lunatone | Bloodmoon Ursaluna | Fighting |
| Mega Zygarde ex / Barbaracle | Mega Zygarde ex | Fighting |
| Mamoswine ex | Mamoswine ex | Fighting |
| Paldean Tauros | Paldean Tauros | Fighting |
| Flygon ex | Flygon ex | Fighting |
| Greninja ex / Blaziken ex | Greninja ex | Fighting |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Latias ex / Mega Kangaskhan ex | Wellspring Mask Ogerpon ex | Lightning |
| Mega Greninja ex | Mega Greninja ex | Lightning |
| Team Rocket's Honchkrow | Team Rocket's Honchkrow | Lightning |
| Team Rocket's Mewtwo ex | Team Rocket's Articuno | Lightning |
| Toucannon | Toucannon | Lightning |
| Mega Starmie ex | Mega Starmie ex | Lightning |
| Mega Starmie ex / Froslass | Mega Starmie ex | Lightning |
| Mega Absol ex / Mega Audino ex | Yveltal | Lightning |
| Seaking | Seaking | Lightning |
| Mega Starmie ex / Dusknoir | Mega Starmie ex | Lightning |
| Yanmega ex | Yanmega ex | Lightning |
| Wellspring Mask Ogerpon ex / Fan Rotom | Wellspring Mask Ogerpon ex | Lightning |
| Flareon ex / Noctowl | Noctowl | Lightning |
| Palafin ex | Palafin ex | Lightning |
| Relicanth | Relicanth | Lightning |
| Iono's Bellibolt ex | Iono's Kilowattrel | Lightning |
| Misty's Gyarados | Misty's Gyarados | Lightning |
| Wailord ex | Wailord ex | Lightning |
| Terapagos ex / Noctowl | Noctowl | Lightning |
| Mega Feraligatr ex | Mega Feraligatr ex | Lightning |
| Greninja ex / Froslass | Frogadier | Lightning |
| Slaking ex | Fan Rotom | Lightning |
| Feraligatr | Feraligatr | Lightning |
| Wailord ex | Wailord ex | Lightning |
Questions people ask
- What is the Mega Dragonite ex / Eelektrik deck list?
- There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 10 tournament lists harvested between 16 August 2026 and 29 October 2026, 10 cards turn up in every single one, 34 slots out of 60. The remaining 26 change from player to player, with 57 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 10 lists, played across 9 different tournaments, harvested between 16 August 2026 and 29 October 2026 from play.limitlesstcg.com. All 10 were read card by card, and every card recognised.
- Where do I start if I want to build Mega Dragonite ex / Eelektrik?
- With the whole core: 10 cards, 34 slots. Inside it, buy the 10 Trainer slots and the 11 Energy first: they carry over into your next deck. Leave the 13 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Ultra Ball at 90 % and Night Stretcher at 90 %.
- What beats Mega Dragonite ex / Eelektrik?
- Its attackers are Weak to Fighting, so they take double damage from an attacker of that type. 13 of the 132 decks we track play an attacker of that type: Mega Lucario ex / Hariyama, Cynthia's Garchomp ex, Mega Lucario ex and Greninja ex, among others.
- Will Mega Dragonite ex / Eelektrik survive the next rotation?
- Yes, whole: not one of the 10 core cards carries the letter H. At equal price, that is the argument that should settle where your money goes.
- Are a lot of people playing Mega Dragonite ex / Eelektrik?
- We have read 10 lists of it, which puts it 121st of the 132 decks we track by lists read. The platform those tournaments run on counts 4 entries for it, 0.01 % of the field, across all its players. That figure is theirs.
Where all of this comes from
10 lists from play.limitlesstcg.com, played across 9 events, harvested between 16 August 2026 and 29 October 2026. The 67 cards named here were read against poko's own catalogue, built on the public TCGdex API.
These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.
- ReadRarity symbols, countedThe symbol at the bottom of your card tells you which pile it came out of. Everyone shows you the symbols. We counted how many cards carry each one, set by set, so you can tell at a glance whether the card in your hand is one in three or one in eight hundred.
- ReadSet symbols and codesThree capital letters on a decklist, a small symbol at the bottom of a card. Here is every set with its printed code, its release date, how many cards it holds — and the Japanese set it was built from, which is the column nobody else publishes.
- ReadUpcoming sets and release datesThe next expansion already exists — it has been on sale in Japan for weeks. Here is what is in it, and the window our measured Japan-to-here gap puts it in. Plus every past release with its real date on both sides.
- ReadStandard rotation and regulation marksOne letter at the bottom of your card decides whether you are allowed to play it. Here is what it means, how many cards go at the next rotation, and — the part nobody counts — how many of them have no replacement waiting.
- ReadWhat to buy, countedBooster box, Elite Trainer Box, League Battle Deck: every shelf wants your money and none of them tells you what the decks people actually play are made of. We count that, off real tournament lists, and we tell you which product can even contain what you need.
- ReadReading a deck listWhat "the core of a deck" means, why a card sits at 62 %, what the copies column is telling you, and where every number on a deck page comes from. Read this once and the other fifty-seven pages read themselves.
- ReadMeta decksFor every deck in the format: the cards every list runs, the ones that change from player to player, and what it struggles against. Counted off real lists, recounted several times a day.
- ReadWorldsWhen and where Worlds is played, with which cards, and which decks players brought as soon as the standings go up.
- ReadWhat the boxes are worthWhat does a booster box, a bundle or an Elite Trainer Box cost? We take down the price of five thousand boxes every day and rank the priciest. And separately, the ones whose price rests on nothing solid — and why.