95 lists · 83 events · 11 August 2026 to 24 October 2026

Toucannon

The core cards

Here's the heart of the deck: the cards every single list runs. The remaining slots change from player to player, and you'll find them all counted further down. Tap any card to take a closer look.

5 of 5 different cards14 cards

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The game plan

Published Data updated

We took 95 lists of this deck, handed in at 83 different tournaments, and counted every card in every one. We know how every one of them finished that day: 6 won theirs outright. The biggest was in front of 108 players. 5 cards turn up in all of them, 14 slots out of 60. The other 46 are decided player by player, with 140 different cards turning up in them.

THE SHORT VERSION
  • 5 cards show up in all 95 lists, no exceptions: 14 of your 60 slots. Of those, 5 are Trainers, 9 are Pokémon and 0 are Energy. Start there. That leaves 46 slots for you to pick yourself.
  • Your big card is Toucannon, 150 HP. Feather Rondo hits for 60+, and that symbol means the total is settled at the table. It needs 1 Colorless Energy attached.
  • The sharpest disagreement is over Sacred Ash: 48 of the 95 lists run it. The table below has all 140 cards fighting over the 46 free slots.
  • Your attackers are Weak to Lightning, and 9 of the 126 decks we track attack in that type: Mega Manectric ex / Eelektrik, Eelektrik and Iono's Bellibolt ex, among others. They are listed at the bottom, with the card that does the damage.

What Toucannon looks like when you open the box

Across the 95 lists we counted, this deck runs 17 to 26 Pokémon, 27 to 36 Trainers and 5 to 10 Energy. Its attacks do not ask for any particular type of Energy.

On results pages and on stream you will see it written « toucannon-pbl ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

The bit they tack on the end, « PBL », is a set code: Pitch Black. They spell it out because several cards share that name, and this deck plays that particular printing.

Look at the Energy: 5 to 10 out of 60, when half the 126 decks we track run 11 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.

It takes a while to set up. Toucannon is a Stage 2 Pokémon: you put down the baby, you evolve it, and then you evolve it again. Three cards stacked before anything attacks. That is what the hardest-hitting decks cost you, and it is also where they crack — a fast opponent can bury you before the line is standing.

Look at the Trainers: 27 to 36 cards out of 60, against a median of 31 across the 126 decks we track. Inside that, 6 to 14 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 12 to 23 Items you can play all of in the same turn. It also brings up to 4 Stadiums, and 88 of the 126 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
17–26
Trainers
27–36
Energy
5–10
Supporters
6–14
Items
12–23
Tools
0–4
Stadiums
2–4

A range means the lists disagree with each other.

What the card in this deck's name actually does

Toucannon gives this deck its name. Here is what is written on it.

Toucannon is in all 95 lists, 3 copies of it. Its Ability is called Aerial Draw, and here is what is printed on it, word for word: « Once during your turn, you may use this Ability. Draw a card. »

How Toucannon actually wins

Toucannon attacks with Feather Rondo. It needs 1 Colorless Energy attached, and it has 150 HP. Watch the damage box: "60+" is not a total. Here is what the card prints, word for word: "This attack does 20 more damage for each Benched Pokémon (both yours and your opponent's)."

One Energy to attack is enormous, and it means the attack cost will never be what slows you down. What slows you down here is getting Toucannon up. Once the line is standing you swing every turn with nothing to recharge, and you can start again immediately when your attacker falls.

Energy is not your only clock. Pikipek has to climb two steps before it becomes Toucannon, and an evolution asleep at the bottom of your deck does you no good at all. The list has that covered. Dawn, which the list runs 4 of, goes into your deck for an evolution. Careful, though: only 54 of the 95 lists bring it, so it is a choice, and players are still arguing about it.

Here is the detail that quietly loses games. To pull Toucannon back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.

Not one ex Pokémon in the core, and only 27 of the 126 decks we track are in that position. It is a hidden advantage: every knockout your opponent takes is worth a single Prize, so they need 6, where 3 would do against a deck stuffed with ex cards.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Toucannon
ToucannonStage 2
150Feather Rondo60+Lightning ×22
Trumbeak
TrumbeakStage 1
90Fly30Lightning ×21
Pikipek
PikipekBasic
70Double Stab10×Lightning ×21

The core: the 5 cards every list runs

These 5 cards appear in all 95 lists, without a single exception. That is 14 of the 60 slots. The other 46 are decided player by player.

Look at how those 14 slots break down: 5 Trainers, 9 Pokémon, 0 Energy. Pokémon dominate, which is unusual: this deck needs bodies on the board, and it depends on any single attacker less than it looks.

5 of those 5 cards do not sit at the same count from list to list: Pikipek (3 to 4), Toucannon (3 to 4) and Trumbeak (1 to 4), plus 2 more. Add those spreads up and you get 11 copies the 95 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKind
3–4
Pikipek
Pikipek
PBL 66Pokémon
3–4
Toucannon
Toucannon
PBL 68Pokémon
1–4
Trumbeak
Trumbeak
PBL 67Pokémon
1–4
Rare Candy
Rare Candy
MEG 125Trainer
1–4
Boss's Orders
Boss's Orders
MEG 114Trainer

The 140 cards that change from list to list

140 cards fight over the 46 slots that are left: 5 above three lists in four, 111 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Buddy-Buddy Poffin at 99 %, Poké Pad at 99 % and Fan Rotom at 95 %, plus 2 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Sacred Ash, at 51 %: 48 of 95 players took it, 47 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Latias ex (24 lists out of 95) and Lana's Aid (24 lists out of 95).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
99 %94/95
Buddy-Buddy Poffin
Buddy-Buddy Poffin
1–4TEF 144Trainer
99 %94/95
Poké Pad
Poké Pad
3–4POR 81Trainer
95 %90/95
Fan Rotom
Fan Rotom
1–2SCR 118Pokémon
89 %85/95
Lillie's Determination
Lillie's Determination
1–4MEG 119Trainer
86 %82/95
Night Stretcher
Night Stretcher
1–3ASC 196Trainer
64 %61/95
Area Zero Underdepths
Area Zero Underdepths
2–4SCR 131Trainer
59 %56/95
Noctowl
Noctowl
1–3SCR 115Pokémon
59 %56/95
Air Balloon
Air Balloon
1–4ASC 181Trainer
58 %55/95
Hoothoot
Hoothoot
1–3SCR 114Pokémon
57 %54/95
Dawn
Dawn
1–4PFL 87Trainer
55 %52/95
Shaymin
Shaymin
1DRI 10Pokémon
53 %50/95
Ultra Ball
Ultra Ball
1–4MEG 131Trainer
51 %48/95
Sacred Ash
Sacred Ash
1–2DRI 168Trainer
45 %43/95
Fezandipiti ex
Fezandipiti ex
1ASC 142Pokémon
42 %40/95
Brave Bangle
Brave Bangle
1–2WHT 80Trainer
40 %38/95
Battle Cage
Battle Cage
1–4PFL 85Trainer
38 %36/95
Special Red Card
Special Red Card
1CRI 82Trainer
36 %34/95
Mist Energy
Mist Energy
3–4TEF 161Energy
35 %33/95
Cornerstone Mask Ogerpon ex
Cornerstone Mask Ogerpon ex
1–2TWM 112Pokémon
35 %33/95Fighting Energy1–8MEE 6Energy
32 %30/95
Spiky Energy
Spiky Energy
3–4JTG 159Energy
31 %29/95Water Energy1–3MEE 3Energy
29 %28/95
Tatsugiri
Tatsugiri
1–2TWM 131Pokémon
29 %28/95
Crispin
Crispin
1–4SCR 133Trainer
29 %28/95
Kieran
Kieran
1–2TWM 154Trainer
29 %28/95
Legacy Energy
Legacy Energy
1TWM 167Energy
28 %27/95
Meowth ex
Meowth ex
1POR 62Pokémon
27 %26/95
Maximum Belt
Maximum Belt
1TEF 154Trainer
26 %25/95
Fighting Gong
Fighting Gong
2–4MEG 116Trainer
25 %24/95
Latias ex
Latias ex
1SSP 76Pokémon
25 %24/95
Lana's Aid
Lana's Aid
1TWM 155Trainer
25 %24/95Grass Energy1–10MEE 1Energy
24 %23/95
Patrat
Patrat
1CRI 70Pokémon
24 %23/95
Hassel
Hassel
1–4TWM 151Trainer
23 %22/95
Genesect
Genesect
1SFA 40Pokémon
23 %22/95
Wellspring Mask Ogerpon ex
Wellspring Mask Ogerpon ex
1–3TWM 64Pokémon
23 %22/95Psychic Energy1–5MEE 5Energy
20 %19/95
Chien-Pao
Chien-Pao
1SSP 56Pokémon
19 %18/95
Lillie's Clefairy ex
Lillie's Clefairy ex
1JTG 56Pokémon
19 %18/95
Hilda
Hilda
1–4WHT 84Trainer
17 %16/95
Dusknoir
Dusknoir
1–2PRE 37Pokémon
17 %16/95
Duskull
Duskull
1–2PRE 35Pokémon
17 %16/95
Dusclops
Dusclops
1–2PRE 36Pokémon
17 %16/95
Glass Trumpet
Glass Trumpet
1SCR 135Trainer
16 %15/95
Unfair Stamp
Unfair Stamp
1TWM 165Trainer
16 %15/95Fire Energy1–4MEE 2Energy
14 %13/95
Dudunsparce
Dudunsparce
2–3TEF 129Pokémon
14 %13/95
Terapagos ex
Terapagos ex
1–3SCR 128Pokémon
14 %13/95
Prime Catcher
Prime Catcher
1TEF 157Trainer
14 %13/95Lightning Energy1–5MEE 4Energy
13 %12/95
Teal Mask Ogerpon ex
Teal Mask Ogerpon ex
2–4TWM 25Pokémon
13 %12/95
Energy Switch
Energy Switch
1–2MEG 115Trainer
12 %11/95
Energy Search
Energy Search
1–2POR 72Trainer
11 %10/95
Hoothoot
Hoothoot
1–2PRE 77Pokémon
11 %10/95
Moltres
Moltres
1PFL 14Pokémon
8 %8/95
Dunsparce
Dunsparce
2–4JTG 120Pokémon
7 %7/95
Pikachu ex
Pikachu ex
1–2SSP 57Pokémon
6 %6/95
Budew
Budew
1–2ASC 16Pokémon
6 %6/95
Iron Leaves ex
Iron Leaves ex
1TEF 25Pokémon
6 %6/95
Psyduck
Psyduck
1ASC 39Pokémon
6 %6/95
Judge
Judge
1POR 76Trainer
5 %5/95
Dreepy
Dreepy
2–4TWM 128Pokémon
5 %5/95
Drakloak
Drakloak
2–4TWM 129Pokémon
5 %5/95
Dunsparce
Dunsparce
2TEF 128Pokémon
5 %5/95
Pokégear 3.0
Pokégear 3.0
1–3SVI 186Trainer
5 %5/95
Black Belt's Training
Black Belt's Training
1JTG 143Trainer
5 %5/95
Switch
Switch
1–2MEG 130Trainer
4 %4/95
Togekiss
Togekiss
1SSP 72Pokémon
4 %4/95
Togepi
Togepi
1SSP 70Pokémon
4 %4/95
Tera Orb
Tera Orb
1–2SSP 189Trainer
4 %4/95
Prism Energy
Prism Energy
1ASC 216Energy
3 %3/95
Maractus
Maractus
1JTG 8Pokémon
3 %3/95
Team Rocket's Petrel
Team Rocket's Petrel
1–4DRI 176Trainer
3 %3/95
Colress's Tenacity
Colress's Tenacity
1–2SFA 57Trainer
3 %3/95
Jamming Tower
Jamming Tower
1TWM 153Trainer
3 %3/95
Rosa's Encouragement
Rosa's Encouragement
1POR 84Trainer
3 %3/95
Secret Box
Secret Box
1TWM 163Trainer
3 %3/95
Sparkling Crystal
Sparkling Crystal
1SCR 142Trainer
3 %3/95
Enriching Energy
Enriching Energy
1SSP 191Energy
3 %3/95
Rocky Fighting Energy
Rocky Fighting Energy
1–2POR 87Energy
2 %2/95
Dragapult ex
Dragapult ex
2–3TWM 130Pokémon
2 %2/95
Empoleon ex
Empoleon ex
3PFL 70Pokémon
2 %2/95
Piplup
Piplup
3PFL 27Pokémon
2 %2/95
Solrock
Solrock
2–3MEG 75Pokémon
2 %2/95
Lunatone
Lunatone
2MEG 74Pokémon
2 %2/95
Hoothoot
Hoothoot
1TEF 126Pokémon
2 %2/95
Koraidon ex
Koraidon ex
1ASC 121Pokémon
2 %2/95
Mew ex
Mew ex
130C 66Pokémon
2 %2/95
Prinplup
Prinplup
1PFL 28Pokémon
2 %2/95
Crushing Hammer
Crushing Hammer
4POR 71Trainer
2 %2/95
AZ's Tranquility
AZ's Tranquility
2CRI 76Trainer
2 %2/95
Brock's Scouting
Brock's Scouting
2JTG 146Trainer
2 %2/95
Dusk Ball
Dusk Ball
2SSP 175Trainer
2 %2/95
Full Metal Lab
Full Metal Lab
2TEF 148Trainer
2 %2/95
Philippe
Philippe
2CRI 79Trainer
2 %2/95
Pokémon Catcher
Pokémon Catcher
2POR 82Trainer
2 %2/95
Jumbo Ice Cream
Jumbo Ice Cream
1PFL 91Trainer
2 %2/95
Surfer
Surfer
1SSP 187Trainer
2 %2/95
Team Rocket's Watchtower
Team Rocket's Watchtower
1DRI 180Trainer
2 %2/95
Xerosic's Machinations
Xerosic's Machinations
1SFA 64Trainer
2 %2/95Metal Energy8MEE 8Energy
1 %1/95
Swinub
Swinub
4JTG 77Pokémon
1 %1/95
Buneary
Buneary
3PFL 83Pokémon
1 %1/95
Mamoswine ex
Mamoswine ex
3JTG 79Pokémon
1 %1/95
Arboliva ex
Arboliva ex
2DRI 23Pokémon
1 %1/95
Cinderace
Cinderace
2MEG 28Pokémon
1 %1/95
Dolliv
Dolliv
2DRI 22Pokémon
1 %1/95
Dragonair
Dragonair
2ASC 151Pokémon
1 %1/95
Dratini
Dratini
2ASC 150Pokémon
1 %1/95
Mega Dragonite ex
Mega Dragonite ex
2ASC 152Pokémon
1 %1/95
Mega Lopunny ex
Mega Lopunny ex
2PFL 84Pokémon
1 %1/95
Piloswine
Piloswine
2JTG 78Pokémon
1 %1/95
Smoliv
Smoliv
2DRI 21Pokémon
1 %1/95
Bloodmoon Ursaluna ex
Bloodmoon Ursaluna ex
1TWM 141Pokémon
1 %1/95
Chi-Yu
Chi-Yu
1TWM 39Pokémon
1 %1/95
Deoxys
Deoxys
1CRI 34Pokémon
1 %1/95
Klinklang
Klinklang
1SCR 101Pokémon
1 %1/95
Rabsca
Rabsca
1TEF 24Pokémon
1 %1/95
Rellor
Rellor
1TEF 23Pokémon
1 %1/95
Skarmory
Skarmory
1PBL 60Pokémon
1 %1/95
Ting-Lu
Ting-Lu
1TWM 110Pokémon
1 %1/95
Togetic
Togetic
1SSP 71Pokémon
1 %1/95
Yveltal
Yveltal
130C 100Pokémon
1 %1/95
Nighttime Mine
Nighttime Mine
3ASC 197Trainer
1 %1/95
Team Rocket's Factory
Team Rocket's Factory
3DRI 173Trainer
1 %1/95
Wally's Compassion
Wally's Compassion
3MEG 132Trainer
1 %1/95
Gwynn
Gwynn
2PBL 78Trainer
1 %1/95
Handheld Fan
Handheld Fan
2TWM 150Trainer
1 %1/95
Levincia
Levincia
2JTG 150Trainer
1 %1/95
Backtrack Badge
Backtrack Badge
1PBL 74Trainer
1 %1/95
Deluxe Bomb
Deluxe Bomb
1SCR 134Trainer
1 %1/95
Forest of Vitality
Forest of Vitality
1MEG 117Trainer
1 %1/95
Grand Tree
Grand Tree
1SCR 136Trainer
1 %1/95
Hero's Cape
Hero's Cape
1TEF 152Trainer
1 %1/95
Lillie's Pearl
Lillie's Pearl
1JTG 151Trainer
1 %1/95
Poké Vital A
Poké Vital A
1SFA 62Trainer
1 %1/95
Powerglass
Powerglass
1SFA 63Trainer
1 %1/95
Tool Scrapper
Tool Scrapper
1ASC 212Trainer
1 %1/95
Wondrous Patch
Wondrous Patch
1PFL 94Trainer
1 %1/95
Telepathic Psychic Energy
Telepathic Psychic Energy
3POR 88Energy

Which decks beat Toucannon at tournaments

Here is how Toucannon did against every other deck at tournaments. Real games, real players sitting across the table from each other, and the platform those tournaments run on counts them one by one. All of them were played after 30th Celebration became legal for tournaments, and we read the table on 24 October 2026.

The format matters more than people think. When the next set lands, decks get rebuilt around the new cards, and a matchup that leaned one way can swing the other. What you are reading holds for today's format.

We start with the opponent that gives you the most trouble, because that is where the work is before your next tournament. The further down the list you go, the better it goes for you.

Always look at the number of games next to the score. Six wins out of ten happens on its own, even with a middling deck: it is the same as flipping six heads in ten tries. Six hundred out of a thousand, and luck has nothing to do with it. Below 100 games we show nothing at all, because at that count half the matchups look like they lean one way when they lean nowhere.

Against Dragapult ex: over 106 games, 35 won and 69 lost. 2 ended with no winner.

How many different cards Toucannon needs, and how long it will last

You need 145 different cards to cover every version of this deck, 5 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.

All 95 lists bring an ACE SPEC, and that is where they part ways: 28 took Legacy Energy, 26 took Maximum Belt and 15 took Unfair Stamp. The flex table shows you all 11. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Legacy Energy and watch what the others do with theirs before you switch.

Then there is time, and the answer is a good one: not one of the 5 core cards carries the letter H, the one that goes at the next rotation. This deck walks through the change whole.

The printings in your deck.

Explore each printing in the catalogue, including its reference, set and printed text.

Explore the cards

Market observations include their source and date.

What Toucannon struggles against

The attackers in this deck are Weak to Lightning, so they take DOUBLE damage from that type. 9 of the 126 decks we track attack in exactly that type.

Concretely, here is what is waiting for you: Mega Manectric ex / Eelektrik, Eelektrik and Iono's Bellibolt ex, plus 6 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

This table counts one thing, Weakness, and that comes to 9 decks out of the 126 we track. The other 117 do not attack into yours, and this table says nothing about them. You will still run into them.

Going the other way, none of the 126 decks we track have an attacker Weak to your types. So you are not going to win trades on Weakness — you will have to win them on raw damage.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Mega Manectric ex / EelektrikMega Manectric exLightning
EelektrikEelektrikLightning
Iono's Bellibolt exIono's Bellibolt exLightning
Raging Bolt ex / Iono's Bellibolt exIono's Bellibolt exLightning
JoltikJoltikLightning
Mega Manectric exMega Manectric exLightning
Iron Thorns exIron Thorns exLightning
Mega Dragonite ex / EelektrikEelektrikLightning
Luxray exLuxray exLightning

You double the damage you put on them

Nobody, for now.

Questions people ask

What is the Toucannon deck list?
There isn't one. Across 95 tournament lists harvested between 11 August 2026 and 24 October 2026, 5 cards turn up in every single one, 14 slots out of 60. The remaining 46 change from player to player, with 140 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
95 lists, played across 83 different tournaments, harvested between 11 August 2026 and 24 October 2026 from play.limitlesstcg.com. All 95 were read card by card, and every card recognised.
Where do I start if I want to build Toucannon?
With the whole core: 5 cards, 14 slots. Inside it, buy the 5 Trainer slots and the 0 Energy first: they carry over into your next deck. Leave the 9 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Buddy-Buddy Poffin at 99 % and Poké Pad at 99 %.
What beats Toucannon?
Its attackers are Weak to Lightning, so they take double damage from an attacker of that type. 9 of the 126 decks we track play an attacker of that type: Mega Manectric ex / Eelektrik, Eelektrik, Iono's Bellibolt ex and Raging Bolt ex / Iono's Bellibolt ex, among others.
Will Toucannon survive the next rotation?
Yes, whole: not one of the 5 core cards carries the letter H. At equal price, that is the argument that should settle where your money goes.
Are a lot of people playing Toucannon?
We have read 95 lists of it, which puts it 18th of the 126 decks we track by lists read. The platform those tournaments run on counts 245 entries for it, 0.84 % of the field, across all its players. That figure is theirs.

Where all of this comes from

95 lists from play.limitlesstcg.com, played across 83 events, harvested between 11 August 2026 and 24 October 2026. The 145 cards named here were read against poko's own catalogue, built on the public TCGdex API. The matchup counts come from the table play.limitlesstcg.com publishes deck by deck, read on 24 October 2026.

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