Greninja ex
The cards in this deck
Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.
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The game plan
We took 99 lists of this deck, handed in at 85 different tournaments, and counted every card in every one. For 94 of them we know how the day ended: 6 won theirs outright. The biggest was in front of 346 players. 11 cards turn up in all of them, 34 slots out of 60. The other 26 are decided player by player, with 66 different cards turning up in them.
- 11 cards show up in all 99 lists, no exceptions: 34 of your 60 slots. Of those, 23 are Trainers, 2 are Pokémon and 9 are Energy. Start there. That leaves 26 slots for you to pick yourself.
- Your big card is Greninja ex, 310 HP. Shinobi Blade hits for 170. It needs 1 Water Energy attached.
- The sharpest disagreement is over Latias ex: 46 of the 99 lists run it. The table below has all 66 cards fighting over the 26 free slots.
- Your attackers are Weak to Psychic, and 30 of the 125 decks we track attack in that type: N's Zoroark ex, Latias ex / Mega Kangaskhan ex and Slowking, among others. They are listed at the bottom, with the card that does the damage.
What Greninja ex looks like when you open the box
Across the 99 lists we counted, this deck runs 15 to 24 Pokémon, 27 to 34 Trainers and 7 to 12 Energy. Its attacks are paid for in Water.
On results pages and on stream you will see it written « greninja-ex ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 7 to 12 out of 60, when half the 125 decks we track run 11 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.
It takes a while to set up. Greninja ex is a Stage 2 Pokémon: you put down the baby, you evolve it, and then you evolve it again. Three cards stacked before anything attacks. That is what the hardest-hitting decks cost you, and it is also where they crack — a fast opponent can bury you before the line is standing.
Look at the Trainers: 27 to 34 cards out of 60, against a median of 31 across the 125 decks we track. Inside that, 7 to 16 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 12 to 19 Items you can play all of in the same turn. It also brings up to 4 Stadiums, and 87 of the 125 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 15–24
- Trainers
- 27–34
- Energy
- 7–12
- Supporters
- 7–16
- Items
- 12–19
- Tools
- 0–2
- Stadiums
- 1–4
A range means the lists disagree with each other.
What the card in this deck's name actually does
Greninja ex gives this deck its name. Here is what is written on it.
Greninja ex is in all 99 lists, 2 copies of it. Its attack Mirage Barrage costs 3 Energy (Water, Colorless and Colorless) and has no damage number printed next to it. That is why you will not find it in the attacker table lower down, which sorts by printed damage. Everything it does lives in its text: « Discard 2 Energy from this Pokémon. This attack does 120 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) »
How Greninja ex actually wins
Greninja ex attacks with Shinobi Blade for 170. It needs 1 Water Energy attached, and it has 310 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "You may search your deck for a card and put it into your hand. Then, shuffle your deck."
One Energy to attack is enormous, and it means the attack cost will never be what slows you down. What slows you down here is getting Greninja ex up. Once the line is standing you swing every turn with nothing to recharge, and you can start again immediately when your attacker falls.
Energy is not your only clock. Froakie has to climb two steps before it becomes Greninja ex, and an evolution asleep at the bottom of your deck does you no good at all. The list has that covered. Hilda, which the list runs 2 of, goes into your deck for an evolution.
Good news on mobility: pulling Greninja ex back to the Bench costs you 1 Energy attached to it, and that is all. Retreating does not cost you your turn, so you step back and swing anyway. That matters enormously the day your opponent lands something nasty on it.
Greninja ex carries the "ex" suffix, and your opponent takes 2 Prize cards instead of one when Greninja ex falls. They need 6 to win: 3 well-placed knockouts on that card beat you, where it would take 6 anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| Greninja exStage 2 | 310 | Shinobi Blade | 170 | Psychic ×2 | 1 |
The core: the 11 cards every list runs
These 11 cards appear in all 99 lists, without a single exception. That is 34 of the 60 slots. The other 26 are decided player by player.
Look at how those 34 slots break down: 23 Trainers, 2 Pokémon, 9 Energy. Trainers outweigh everything else put together, which is the mark of a deck that goes and fetches its cards rather than waiting to draw them.
10 of those 11 cards do not sit at the same count from list to list: Buddy-Buddy Poffin (3 to 4), Lillie's Determination (1 to 4) and Poké Pad (1 to 4), plus 7 more. Add those spreads up and you get 28 copies the 99 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind | Rotation |
|---|---|---|---|---|
| 2 | Greninja ex | TWM 106 | Pokémon | leaves |
| 3–4 | Buddy-Buddy Poffin | TEF 144 | Trainer | leaves |
| 1–4 | Lillie's Determination | MEG 119 | Trainer | stays |
| 1–4 | Poké Pad | POR 81 | Trainer | stays |
| 1–4 | Rare Candy | MEG 125 | Trainer | stays |
| 2–4 | Ultra Ball | MEG 131 | Trainer | stays |
| 1–4 | Boss's Orders | MEG 114 | Trainer | stays |
| 1–4 | Hilda | WHT 84 | Trainer | stays |
| 1–3 | Night Stretcher | ASC 196 | Trainer | leaves |
| 3–9 | Water Energy | MEE 3 | Energy | stays |
| 2–4 | Ignition Energy | WHT 86 | Energy | stays |
The 66 cards that change from list to list
66 cards fight over the 26 slots that are left: 13 above three lists in four, 42 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Froakie at 99 %, Frogadier at 98 % and Fezandipiti ex at 98 %, plus 10 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Latias ex, at 46 %: 46 of 99 players took it, 53 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Jamming Tower (25 lists out of 99) and Greninja ex (19 lists out of 99).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 99 %98/99 | Froakie | 2–4 | CRI 20 | Pokémon |
| 98 %97/99 | Frogadier | 1–3 | CRI 21 | Pokémon |
| 98 %97/99 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 97 %96/99 | Dusclops | 1–2 | PRE 36 | Pokémon |
| 97 %96/99 | Dusknoir | 1–2 | PRE 37 | Pokémon |
| 97 %96/99 | Duskull | 2–3 | PRE 35 | Pokémon |
| 97 %96/99 | Meowth ex | 1–3 | POR 62 | Pokémon |
| 97 %96/99 | Colress's Tenacity | 1–3 | SFA 57 | Trainer |
| 97 %96/99 | Grand Tree | 1 | SCR 136 | Trainer |
| 88 %87/99 | Snorunt | 1–4 | ASC 46 | Pokémon |
| 88 %87/99 | Mega Froslass ex | 1–2 | ASC 47 | Pokémon |
| 84 %83/99 | Budew | 1–2 | ASC 16 | Pokémon |
| 83 %82/99 | Special Red Card | 1 | CRI 82 | Trainer |
| 69 %68/99 | Switch | 1–2 | MEG 130 | Trainer |
| 58 %57/99 | Mega Starmie ex | 1–2 | POR 21 | Pokémon |
| 58 %57/99 | Staryu | 1–2 | POR 20 | Pokémon |
| 46 %46/99 | Latias ex | 1 | SSP 76 | Pokémon |
| 42 %42/99 | Gravity Mountain | 1 | SSP 177 | Trainer |
| 42 %42/99 | Bubbly Water Energy | 1–2 | CRI 84 | Energy |
| 38 %38/99 | Team Rocket's Petrel | 1 | DRI 176 | Trainer |
| 37 %37/99 | Judge | 1–2 | POR 76 | Trainer |
| 35 %35/99 | Surfing Beach | 1 | MEG 129 | Trainer |
| 33 %33/99 | Air Balloon | 1–2 | ASC 181 | Trainer |
| 32 %32/99 | Wally's Compassion | 1–2 | MEG 132 | Trainer |
| 25 %25/99 | Jamming Tower | 1 | TWM 153 | Trainer |
| 19 %19/99 | Greninja ex | 1–2 | 30C 21 | Pokémon |
| 17 %17/99 | Mega Greninja ex | 1 | CRI 22 | Pokémon |
| 17 %17/99 | Shaymin | 1 | DRI 10 | Pokémon |
| 14 %14/99 | Salvatore | 1 | TEF 160 | Trainer |
| 12 %12/99 | Frogadier | 1–2 | TWM 57 | Pokémon |
| 12 %12/99 | Glalie | 1 | TWM 52 | Pokémon |
| 11 %11/99 | Sacred Ash | 1 | DRI 168 | Trainer |
| 9 %9/99 | AZ's Tranquility | 1 | CRI 76 | Trainer |
| 9 %9/99 | Surfer | 1 | SSP 187 | Trainer |
| 6 %6/99 | Dudunsparce | 1–2 | TEF 129 | Pokémon |
| 5 %5/99 | Kieran | 1 | TWM 154 | Trainer |
| 4 %4/99 | Dunsparce | 1–2 | JTG 120 | Pokémon |
| 4 %4/99 | Dawn | 1–2 | PFL 87 | Trainer |
| 3 %3/99 | Froakie | 1–3 | TWM 56 | Pokémon |
| 3 %3/99 | Hoothoot | 2–3 | SCR 114 | Pokémon |
| 3 %3/99 | Noctowl | 2–3 | SCR 115 | Pokémon |
| 3 %3/99 | Fan Rotom | 1–2 | SCR 118 | Pokémon |
| 3 %3/99 | Wellspring Mask Ogerpon ex | 1–2 | TWM 64 | Pokémon |
| 3 %3/99 | Patrat | 1 | CRI 70 | Pokémon |
| 3 %3/99 | Area Zero Underdepths | 1–3 | SCR 131 | Trainer |
| 3 %3/99 | Lucian | 1–2 | TWM 157 | Trainer |
| 2 %2/99 | Dunsparce | 1–2 | TEF 128 | Pokémon |
| 2 %2/99 | Dudunsparce ex | 1 | JTG 121 | Pokémon |
| 2 %2/99 | Genesect | 1 | SFA 40 | Pokémon |
| 2 %2/99 | Sparkling Crystal | 1 | SCR 142 | Trainer |
| 2 %2/99 | Xerosic's Machinations | 1 | SFA 64 | Trainer |
| 1 %1/99 | Buneary | 1 | PFL 83 | Pokémon |
| 1 %1/99 | Froslass | 1 | TWM 53 | Pokémon |
| 1 %1/99 | Mega Lopunny ex | 1 | PFL 84 | Pokémon |
| 1 %1/99 | Mew ex | 1 | 30C 66 | Pokémon |
| 1 %1/99 | Tatsugiri | 1 | TWM 131 | Pokémon |
| 1 %1/99 | Dark Bell | 2 | PBL 75 | Trainer |
| 1 %1/99 | Powerglass | 2 | SFA 63 | Trainer |
| 1 %1/99 | Briar | 1 | SCR 132 | Trainer |
| 1 %1/99 | Crispin | 1 | SCR 133 | Trainer |
| 1 %1/99 | Energy Switch | 1 | MEG 115 | Trainer |
| 1 %1/99 | Premium Power Pro | 1 | MEG 124 | Trainer |
| 1 %1/99 | Risky Ruins | 1 | MEG 127 | Trainer |
| 1 %1/99 | Team Rocket's Watchtower | 1 | DRI 180 | Trainer |
| 1 %1/99 | Psychic Energy | 2 | MEE 13 | Energy |
| 1 %1/99 | Enriching Energy | 1 | SSP 191 | Energy |
The most common Greninja ex list, all 60 cards
Here they are in full, ready to build. 34 slots come from the core, the cards all 99 lists run. The remaining 26 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.
This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 17 more cards to reach 60. The whole thing comes to 23 Pokémon, 28 Trainers and 9 Energy.
One thing to know before you build it: the 99 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.
The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.
Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.
| Copies | Card | Printing | Kind | Where it comes from |
|---|---|---|---|---|
| 2 | Greninja ex | TWM 106 | Pokémon | every list |
| 4 | Buddy-Buddy Poffin | TEF 144 | Trainer | every list |
| 4 | Lillie's Determination | MEG 119 | Trainer | every list |
| 3 | Poké Pad | POR 81 | Trainer | every list |
| 3 | Rare Candy | MEG 125 | Trainer | every list |
| 3 | Ultra Ball | MEG 131 | Trainer | every list |
| 2 | Boss's Orders | MEG 114 | Trainer | every list |
| 2 | Hilda | WHT 84 | Trainer | every list |
| 2 | Night Stretcher | ASC 196 | Trainer | every list |
| 6 | Water Energy | MEE 3 | Energy | every list |
| 3 | Ignition Energy | WHT 86 | Energy | every list |
| 3 | Froakie | CRI 20 | Pokémon | 99 % |
| 2 | Frogadier | CRI 21 | Pokémon | 98 % |
| 1 | Fezandipiti ex | ASC 142 | Pokémon | 98 % |
| 2 | Dusclops | PRE 36 | Pokémon | 97 % |
| 2 | Dusknoir | PRE 37 | Pokémon | 97 % |
| 2 | Duskull | PRE 35 | Pokémon | 97 % |
| 2 | Meowth ex | POR 62 | Pokémon | 97 % |
| 2 | Colress's Tenacity | SFA 57 | Trainer | 97 % |
| 1 | Grand TreeACE SPEC | SCR 136 | Trainer | 97 % |
| 2 | Snorunt | ASC 46 | Pokémon | 88 % |
| 1 | Mega Froslass ex | ASC 47 | Pokémon | 88 % |
| 1 | Budew | ASC 16 | Pokémon | 84 % |
| 1 | Special Red Card | CRI 82 | Trainer | 83 % |
| 1 | Switch | MEG 130 | Trainer | 69 % |
| 1 | Mega Starmie ex | POR 21 | Pokémon | 58 % |
| 1 | Staryu | POR 20 | Pokémon | 58 % |
| 1 | Latias ex | SSP 76 | Pokémon | 46 % |
Pokémon: 23 2 Greninja ex TWM 106 3 Froakie CRI 20 2 Frogadier CRI 21 1 Fezandipiti ex ASC 142 2 Dusclops PRE 36 2 Dusknoir PRE 37 2 Duskull PRE 35 2 Meowth ex POR 62 2 Snorunt ASC 46 1 Mega Froslass ex ASC 47 1 Budew ASC 16 1 Mega Starmie ex POR 21 1 Staryu POR 20 1 Latias ex SSP 76 Trainer: 28 4 Buddy-Buddy Poffin TEF 144 4 Lillie's Determination MEG 119 3 Poké Pad POR 81 3 Rare Candy MEG 125 3 Ultra Ball MEG 131 2 Boss's Orders MEG 114 2 Hilda WHT 84 2 Night Stretcher ASC 196 2 Colress's Tenacity SFA 57 1 Grand Tree SCR 136 1 Special Red Card CRI 82 1 Switch MEG 130 Energy: 9 6 Water Energy MEE 3 3 Ignition Energy WHT 86 Total Cards: 60
Which decks beat Greninja ex at tournaments
Here is how Greninja ex did against every other deck at tournaments. Real games, real players sitting across the table from each other, and the platform those tournaments run on counts them one by one. All of them were played after 30th Celebration became legal for tournaments, and we read the table on 21 October 2026.
The format matters more than people think. When the next set lands, decks get rebuilt around the new cards, and a matchup that leaned one way can swing the other. What you are reading holds for today's format.
We start with the opponent that gives you the most trouble, because that is where the work is before your next tournament. The further down the list you go, the better it goes for you.
Always look at the number of games next to the score. Six wins out of ten happens on its own, even with a middling deck: it is the same as flipping six heads in ten tries. Six hundred out of a thousand, and luck has nothing to do with it. Below 100 games we show nothing at all, because at that count half the matchups look like they lean one way when they lean nowhere.
Against Dragapult ex: over 152 games, 71 won and 80 lost. One ended with no winner.
How many different cards Greninja ex needs, and how long it will last
You need 77 different cards to cover every version of this deck, 11 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.
All 99 lists bring an ACE SPEC, and that is where they part ways: 96 took Grand Tree, 2 took Sparkling Crystal and 1 took Enriching Energy. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Grand Tree and watch what the others do with theirs before you switch.
Then there is time. 3 of the 11 core cards carry the letter H, the one that goes at the next rotation: Greninja ex, Buddy-Buddy Poffin and Night Stretcher. The core table marks every one of them. In copies, that is 8 of the 34 slots the core fills. Which day it lands, we do not know yet.
The printings in your deck.
Explore each printing in the catalogue, including its reference, set and printed text.
Market observations include their source and date.
What Greninja ex struggles against
The attackers in this deck are Weak to Psychic, so they take DOUBLE damage from that type. 30 of the 125 decks we track attack in exactly that type.
Concretely, here is what is waiting for you: N's Zoroark ex (Munkidori), Latias ex / Mega Kangaskhan ex and Slowking (Latias ex), plus 27 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 30 decks out of the 125 we track. The other 95 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Water, and 41 of the decks we track have an attacker Weak to one of those: Dragapult ex, Latias ex / Mega Kangaskhan ex and Slowking, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| N's Zoroark ex | Munkidori | Psychic |
| Latias ex / Mega Kangaskhan ex | Latias ex | Psychic |
| Slowking | Latias ex | Psychic |
| Dhelmise | Banette | Psychic |
| Dragapult ex / Dusknoir | Dusknoir | Psychic |
| Alakazam / Dudunsparce | Alakazam | Psychic |
| Alakazam / Dusknoir | Alakazam | Psychic |
| Mega Lopunny ex / Dusknoir | Dusknoir | Psychic |
| Marnie's Grimmsnarl ex / Froslass | Munkidori | Psychic |
| Team Rocket's Mewtwo ex | Team Rocket's Mewtwo ex | Psychic |
| Mew ex | Mew ex | Psychic |
| Hop's Trevenant | Hop's Trevenant | Psychic |
| Mega Chandelure ex | Mega Chandelure ex | Psychic |
| Toxtricity | Munkidori | Psychic |
| Mega Starmie ex / Dusknoir | Dusknoir | Psychic |
| Mega Absol ex | Munkidori | Psychic |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Latias ex | Psychic |
| Lillie's Clefairy ex | Lillie's Clefairy ex | Psychic |
| Froslass / Munkidori | Munkidori | Psychic |
| Alakazam | Alakazam | Psychic |
| Dragapult ex / Froslass | Munkidori | Psychic |
| Azumarill | Azumarill | Psychic |
| Mega Diancie ex / Dusknoir | Latias ex | Psychic |
| Mega Diancie ex | Mega Diancie ex | Psychic |
| Jellicent ex / Dusknoir | Latias ex | Psychic |
| Sylveon | Sylveon | Psychic |
| Bronzong | Bronzong | Psychic |
| Dudunsparce | Elgyem | Psychic |
| Scovillain ex | Munkidori | Psychic |
| Feraligatr | Munkidori | Psychic |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Dragapult ex | Meowth ex | Fighting |
| Latias ex / Mega Kangaskhan ex | Mega Kangaskhan ex | Fighting |
| Slowking | Mega Kangaskhan ex | Fighting |
| Dragapult ex / Dusknoir | Meowth ex | Fighting |
| Alakazam / Dudunsparce | Dudunsparce | Fighting |
| Mega Sharpedo ex / Toxtricity | Toxtricity | Fighting |
| Mega Lopunny ex / Dudunsparce | Mega Lopunny ex | Fighting |
| Dragapult ex / Blaziken ex | Meowth ex | Fighting |
| Mega Lopunny ex / Dusknoir | Mega Lopunny ex | Fighting |
| Team Rocket's Honchkrow | Team Rocket's Porygon2 | Fighting |
| Dragapult ex / Dudunsparce | Dudunsparce | Fighting |
| Hop's Trevenant | Hop's Snorlax | Fighting |
| Toxtricity | Toxtricity | Fighting |
| Mega Manectric ex / Eelektrik | Mega Manectric ex | Fighting |
| Mega Kangaskhan ex / Bouffalant | Mega Kangaskhan ex | Fighting |
| Mega Absol ex | Mega Kangaskhan ex | Fighting |
| Cinccino ex | Cinccino ex | Fighting |
| Toxtricity | Toxtricity | Fighting |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Meowth ex | Fighting |
| Hop's Zacian ex | Hop's Snorlax | Fighting |
| Eelektrik | Eelektrik | Fighting |
| Mega Lopunny ex | Mega Lopunny ex | Fighting |
| Mega Gengar ex | Mega Gengar ex | Fighting |
| Flareon ex / Noctowl | Eevee ex | Fighting |
| Archaludon ex / Dudunsparce | Dudunsparce | Fighting |
| Iono's Bellibolt ex | Iono's Bellibolt ex | Fighting |
| Mega Froslass ex / Dudunsparce | Dudunsparce | Fighting |
| Raging Bolt ex / Iono's Bellibolt ex | Iono's Bellibolt ex | Fighting |
| Joltik | Joltik | Fighting |
| Blissey ex | Blissey ex | Fighting |
| Terapagos ex / Noctowl | Terapagos ex | Fighting |
| Toxtricity / Brute Bonnet | Toxtricity | Fighting |
| Team Rocket's Nidoking ex | Team Rocket's Nidoking ex | Fighting |
| Slaking ex | Slaking ex | Fighting |
| Iron Thorns ex | Iron Thorns ex | Fighting |
| Mega Manectric ex | Mega Manectric ex | Fighting |
| Mega Dragonite ex / Eelektrik | Eelektrik | Fighting |
| Luxray ex | Luxray ex | Fighting |
| Dudunsparce | Dudunsparce | Fighting |
| Scovillain ex | Dudunsparce | Fighting |
| Greninja ex / Blaziken ex | Meowth ex | Fighting |
Questions people ask
- What is the Greninja ex deck list?
- There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 99 tournament lists harvested between 11 August 2026 and 21 October 2026, 11 cards turn up in every single one, 34 slots out of 60. The remaining 26 change from player to player, with 66 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 99 lists, played across 85 different tournaments, harvested between 11 August 2026 and 21 October 2026 from play.limitlesstcg.com. All 99 were read card by card, and every card recognised.
- Where do I start if I want to build Greninja ex?
- With the whole core: 11 cards, 34 slots. Inside it, buy the 23 Trainer slots and the 9 Energy first: they carry over into your next deck. Leave the 2 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Froakie at 99 % and Frogadier at 98 %.
- What beats Greninja ex?
- Its attackers are Weak to Psychic, so they take double damage from an attacker of that type. 30 of the 125 decks we track play an attacker of that type: N's Zoroark ex, Latias ex / Mega Kangaskhan ex, Slowking and Dhelmise, among others.
- Will Greninja ex survive the next rotation?
- Not intact: 3 core cards out of 11 carry the letter H, starting with Greninja ex, Buddy-Buddy Poffin and Night Stretcher.
- Are a lot of people playing Greninja ex?
- We have read 99 lists of it, which puts it 9th of the 125 decks we track by lists read. The platform those tournaments run on counts 282 entries for it, 1.05 % of the field, across all its players. That figure is theirs.
Where all of this comes from
99 lists from play.limitlesstcg.com, played across 85 events, harvested between 11 August 2026 and 21 October 2026. The 77 cards named here were read against poko's own catalogue, built on the public TCGdex API. The matchup counts come from the table play.limitlesstcg.com publishes deck by deck, read on 21 October 2026.
These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.
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- ReadSet symbols and codesThree capital letters on a decklist, a small symbol at the bottom of a card. Here is every set with its printed code, its release date, how many cards it holds — and the Japanese set it was built from, which is the column nobody else publishes.
- ReadUpcoming sets and release datesThe next expansion already exists — it has been on sale in Japan for weeks. Here is what is in it, and the window our measured Japan-to-here gap puts it in. Plus every past release with its real date on both sides.
- ReadStandard rotation and regulation marksOne letter at the bottom of your card decides whether you are allowed to play it. Here is what it means, how many cards go at the next rotation, and — the part nobody counts — how many of them have no replacement waiting.
- ReadWhat to buy, countedBooster box, Elite Trainer Box, League Battle Deck: every shelf wants your money and none of them tells you what the decks people actually play are made of. We count that, off real tournament lists, and we tell you which product can even contain what you need.
- ReadReading a deck listWhat "the core of a deck" means, why a card sits at 62 %, what the copies column is telling you, and where every number on a deck page comes from. Read this once and the other fifty-seven pages read themselves.
- ReadMeta decksFor every deck in the format: the cards every list runs, the ones that change from player to player, and what it struggles against. Counted off real lists, recounted several times a day.
- ReadWorldsWhen and where Worlds is played, with which cards, and which decks players brought as soon as the standings go up.
- ReadWhat the boxes are worthWhat does a booster box, a bundle or an Elite Trainer Box cost? We take down the price of five thousand boxes every day and rank the priciest. And separately, the ones whose price rests on nothing solid — and why.