Meta deck32 lists · 32 events · 16 August 2026 to 1 September 2026

Hop's Zacian ex deck: the core, the flex slots, and what beats it

Here's the heart of the deck: the cards every single list runs. The remaining slots change from player to player, and you'll find them all counted further down. Tap any card to take a closer look.

Pokémon · 6 cards
  • Hop's Zacian ex
    Hop's Zacian ex ×4
  • Hop's Snorlax
    Hop's Snorlax ×2
Trainers · 16 cards
  • Hop's Choice Band
    Hop's Choice Band ×4
  • Lillie's Determination
    Lillie's Determination ×4
  • Postwick
    Postwick ×4
  • Boss's Orders
    Boss's Orders ×2
  • Hop's Bag
    Hop's Bag ×2

We took 32 lists of this deck, handed in at 32 different tournaments, and counted every card in every one. We know how every one of them finished that day: 2 won theirs outright. The biggest was in front of 22 players. 7 cards turn up in all of them, 22 slots out of 60. The other 38 are decided player by player, with 79 different cards turning up in them.

Published Data updated
THE SHORT VERSION
  • 7 cards show up in all 32 lists, no exceptions: 22 of your 60 slots. Of those, 16 are Trainers, 6 are Pokémon and 0 are Energy. Start there. That leaves 38 slots for you to pick yourself.
  • Your big card is Hop's Zacian ex, 230 HP. Brave Slash hits for 240. It needs 4 Energy, 3 Metal and 1 Colorless attached.
  • The sharpest disagreement is over Hop's Cramorant: 16 of the 32 lists run it. The table below has all 79 cards fighting over the 38 free slots.
  • Your attackers are Weak to Fire and Fighting, and 20 of the 97 decks we track attack in one of those: Dragapult ex / Blaziken ex, Mega Lucario ex and Mega Lucario ex / Hariyama, among others. They are listed at the bottom, with the card that does the damage.

What Hop's Zacian ex looks like when you open the box

Across the 32 lists we counted, this deck runs 12 to 20 Pokémon, 30 to 42 Trainers and 4 to 17 Energy. Its attacks are paid for in Metal.

On results pages and on stream you will see it written « hop-zacian ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

Look at the Energy: 4 to 17 out of 60, when half the 97 decks we track run 10 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.

Nothing here needs evolving — everything that attacks is a Basic Pokémon. Put it down, charge it, swing. That is as fast as the game gets, and it makes those turns where you draw nothing far less painful.

Look at the Trainers: 30 to 42 cards out of 60, against a median of 31 across the 97 decks we track. Inside that, 9 to 17 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 8 to 21 Items you can play all of in the same turn. It also brings up to 6 Stadiums, and 2 of the 97 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
12–20
Trainers
30–42
Energy
4–17
Supporters
9–17
Items
8–21
Tools
3–6
Stadiums
3–6

A range means the lists disagree with each other.

How Hop's Zacian ex actually wins

Hop's Zacian ex attacks with Brave Slash for 240. It needs 4 Energy, 3 Metal and 1 Colorless attached, and it has 230 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "During your next turn, this Pokémon can't use Brave Slash."

The cost of Brave Slash decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 4. On your own attachments alone, your first real swing lands on turn 4. Except you are not on your own. Philippe, which the list runs 4 of, digs Energy out of your discard pile and puts it back on one of your Pokémon. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.

Here is the detail that quietly loses games. To pull Hop's Zacian ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.

Hop's Zacian ex carries the "ex" suffix, and your opponent takes 2 Prize cards instead of one when Hop's Zacian ex falls. They need 6 to win: 3 well-placed knockouts on that card beat you, where it would take 6 anywhere else on your Bench.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Hop's Zacian ex
Hop's Zacian exBasic
230Brave Slash240Metal + Metal + Metal + ColorlessFire ×22
Hop's Snorlax
Hop's SnorlaxBasic
150Dynamic Press140Colorless + Colorless + ColorlessFighting ×24

The core: the 7 cards every list runs

These 7 cards appear in all 32 lists, without a single exception. That is 22 of the 60 slots. The other 38 are decided player by player.

Look at how those 22 slots break down: 16 Trainers, 6 Pokémon, 0 Energy. Trainers outweigh everything else put together, which is the mark of a deck that goes and fetches its cards rather than waiting to draw them.

7 of those 7 cards do not sit at the same count from list to list: Hop's Zacian ex (2 to 4), Hop's Snorlax (1 to 2) and Hop's Choice Band (3 to 4), plus 4 more. Add those spreads up and you get 12 copies the 32 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKind
2–4
Hop's Zacian ex
Hop's Zacian ex
JTG 111Pokémon
1–2
Hop's Snorlax
Hop's Snorlax
JTG 117Pokémon
3–4
Hop's Choice Band
Hop's Choice Band
JTG 148Trainer
2–4
Lillie's Determination
Lillie's Determination
MEG 119Trainer
3–4
Postwick
Postwick
JTG 154Trainer
2–4
Boss's Orders
Boss's Orders
MEG 114Trainer
1–4
Hop's Bag
Hop's Bag
JTG 147Trainer

The 79 cards that change from list to list

79 cards fight over the 38 slots that are left: 6 above three lists in four, 57 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Ultra Ball at 97 %, Switch at 88 % and Secret Box at 88 %, plus 3 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Hop's Cramorant, at 50 %: 16 of 32 players took it, 16 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Mist Energy (7 lists out of 32) and Mega Mawile ex (6 lists out of 32).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
97 %31/32
Ultra Ball
Ultra Ball
1–4MEG 131Trainer
88 %28/32
Switch
Switch
1–3MEG 130Trainer
88 %28/32
Secret Box
Secret Box
1TWM 163Trainer
81 %26/32
Latias ex
Latias ex
1–2SSP 76Pokémon
81 %26/32Metal Energy4–15MEE 8Energy
75 %24/32
Team Rocket's Petrel
Team Rocket's Petrel
1–4DRI 176Trainer
72 %23/32
Philippe
Philippe
1–4CRI 79Trainer
69 %22/32
Meowth ex
Meowth ex
1–2POR 62Pokémon
69 %22/32
Special Red Card
Special Red Card
1–2CRI 82Trainer
59 %19/32
Night Stretcher
Night Stretcher
1–3ASC 196Trainer
53 %17/32
Poké Pad
Poké Pad
2–4POR 81Trainer
50 %16/32
Hop's Cramorant
Hop's Cramorant
1–2JTG 138Pokémon
50 %16/32
Buddy-Buddy Poffin
Buddy-Buddy Poffin
1–4TEF 144Trainer
44 %14/32
Air Balloon
Air Balloon
1–2ASC 181Trainer
44 %14/32
Brock's Scouting
Brock's Scouting
1–2JTG 146Trainer
44 %14/32
Magnetic Metal Energy
Magnetic Metal Energy
1–2CRI 85Energy
41 %13/32
Fezandipiti ex
Fezandipiti ex
1ASC 142Pokémon
31 %10/32
N's Zorua
N's Zorua
2–4JTG 97Pokémon
31 %10/32
N's Zoroark ex
N's Zoroark ex
2–4JTG 98Pokémon
31 %10/32
Pokégear 3.0
Pokégear 3.0
1–4SVI 186Trainer
31 %10/32
Cyrano
Cyrano
1SSP 170Trainer
31 %10/32
Energy Search
Energy Search
1–2POR 72Trainer
22 %7/32
Mist Energy
Mist Energy
1–4TEF 161Energy
19 %6/32
Mega Mawile ex
Mega Mawile ex
1MEG 94Pokémon
19 %6/32
Surfer
Surfer
1–2SSP 187Trainer
16 %5/32
Munkidori
Munkidori
2–4TWM 95Pokémon
16 %5/32
Dudunsparce
Dudunsparce
3TEF 129Pokémon
16 %5/32
Dusclops
Dusclops
2PRE 36Pokémon
16 %5/32
Duskull
Duskull
2–3PRE 35Pokémon
16 %5/32
Bloodmoon Ursaluna ex
Bloodmoon Ursaluna ex
1TWM 141Pokémon
16 %5/32Darkness Energy2–5MEE 7Energy
13 %4/32
Dunsparce
Dunsparce
3JTG 120Pokémon
13 %4/32
Patrat
Patrat
1CRI 70Pokémon
13 %4/32
Psyduck
Psyduck
1ASC 39Pokémon
13 %4/32
Carmine
Carmine
1–3TWM 145Trainer
13 %4/32
Energy Switch
Energy Switch
1MEG 115Trainer
9 %3/32
Hop's Phantump
Hop's Phantump
3–4ASC 95Pokémon
9 %3/32
Duraludon
Duraludon
3SCR 106Pokémon
9 %3/32
Froslass
Froslass
3TWM 53Pokémon
9 %3/32
Hop's Trevenant
Hop's Trevenant
2–3ASC 96Pokémon
9 %3/32
Snorunt
Snorunt
3ASC 46Pokémon
9 %3/32
Archaludon ex
Archaludon ex
2SSP 130Pokémon
9 %3/32
Mega Kangaskhan ex
Mega Kangaskhan ex
1–2MEG 104Pokémon
9 %3/32
Archaludon
Archaludon
1SCR 107Pokémon
9 %3/32
Dusknoir
Dusknoir
1–3PRE 37Pokémon
9 %3/32
Lillie's Clefairy ex
Lillie's Clefairy ex
1JTG 56Pokémon
9 %3/32
Shaymin
Shaymin
1DRI 10Pokémon
9 %3/32
Yveltal
Yveltal
1MEG 88Pokémon
9 %3/32
Explorer's Guidance
Explorer's Guidance
2TEF 147Trainer
9 %3/32
Telepathic Psychic Energy
Telepathic Psychic Energy
2–4POR 88Energy
6 %2/32
Beldum
Beldum
2TEF 113Pokémon
6 %2/32
Metang
Metang
2TEF 114Pokémon
6 %2/32
Genesect
Genesect
1SFA 40Pokémon
6 %2/32
Team Rocket's Venture Bomb
Team Rocket's Venture Bomb
3–4DRI 179Trainer
6 %2/32
Judge
Judge
1–2POR 76Trainer
6 %2/32
Iris's Fighting Spirit
Iris's Fighting Spirit
1JTG 149Trainer
6 %2/32
Unfair Stamp
Unfair Stamp
1TWM 165Trainer
3 %1/32
Dunsparce
Dunsparce
3TEF 128Pokémon
3 %1/32
Fan Rotom
Fan Rotom
1SCR 118Pokémon
3 %1/32
Genesect ex
Genesect ex
1BLK 67Pokémon
3 %1/32
Hop's Dubwool
Hop's Dubwool
1JTG 136Pokémon
3 %1/32
Hop's Wooloo
Hop's Wooloo
1JTG 135Pokémon
3 %1/32
Mega Skarmory ex
Mega Skarmory ex
1POR 55Pokémon
3 %1/32
Metagross
Metagross
1CRI 61Pokémon
3 %1/32
Team Rocket's Transceiver
Team Rocket's Transceiver
4DRI 178Trainer
3 %1/32
Rare Candy
Rare Candy
3MEG 125Trainer
3 %1/32
Crispin
Crispin
2SCR 133Trainer
3 %1/32
Energy Recycler
Energy Recycler
2DRI 164Trainer
3 %1/32
Hassel
Hassel
2TWM 151Trainer
3 %1/32
Risky Ruins
Risky Ruins
2MEG 127Trainer
3 %1/32
Battle Cage
Battle Cage
1PFL 85Trainer
3 %1/32
Colress's Tenacity
Colress's Tenacity
1SFA 57Trainer
3 %1/32
Hilda
Hilda
1WHT 84Trainer
3 %1/32
Kieran
Kieran
1TWM 154Trainer
3 %1/32
Lana's Aid
Lana's Aid
1TWM 155Trainer
3 %1/32
Precious Trolley
Precious Trolley
1SSP 185Trainer
3 %1/32
Prime Catcher
Prime Catcher
1TEF 157Trainer
3 %1/32
Xerosic's Machinations
Xerosic's Machinations
1SFA 64Trainer
3 %1/32Psychic Energy2MEE 5Energy

What Hop's Zacian ex costs to build, and how long it will last

You need 86 different cards to cover every version of this deck, 7 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.

All 32 lists bring an ACE SPEC, and that is where they part ways: 28 took Secret Box, 2 took Unfair Stamp and 1 took Precious Trolley. The flex table shows you all 4. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Secret Box and watch what the others do with theirs before you switch.

Then there is time, and the answer is a good one: not one of the 7 core cards carries the letter H, the one that goes at the next rotation. This deck walks through the change whole.

What Hop's Zacian ex struggles against

The attackers in this deck are Weak to Fire and Fighting, so they take DOUBLE damage from those types. 20 of the 97 decks we track attack in exactly those types.

Concretely, here is what is waiting for you: Dragapult ex / Blaziken ex, Mega Lucario ex and Mega Lucario ex / Hariyama, plus 17 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

This table counts one thing, Weakness, and that comes to 20 decks out of the 97 we track. The other 77 do not attack into yours, and this table says nothing about them. You will still run into them.

Going the other way, your attackers are Metal, and 12 of the decks we track have an attacker Weak to one of those: Marnie's Grimmsnarl ex / Froslass, Dhelmise and Mega Starmie ex / Froslass, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Dragapult ex / Blaziken exBlaziken exFire
Mega Lucario exMega Lucario exFighting
Mega Lucario ex / HariyamaMega Lucario exFighting
Cynthia's Garchomp exCynthia's Garchomp exFighting
Greninja exGreninja exFighting
Ethan's TyphlosionEthan's TyphlosionFire
Ceruledge exCeruledge exFire
Blaziken / N's Zoroark exBlaziken exFire
Okidogi / BarbaracleBloodmoon UrsalunaFighting
Mega Charizard X exMega Charizard X exFire
Flareon ex / NoctowlFlareon exFire
Mega Zygarde ex / BarbaracleMega Zygarde exFighting
Bloodmoon Ursaluna / LunatoneBloodmoon UrsalunaFighting
Mega Camerupt exMega Camerupt exFire
Archaludon ex / N's Zoroark exRelicanthFighting
Ethan's MagcargoEthan's Ho-Oh exFire
Blaziken exBlaziken exFire
Greninja ex / Blaziken exBlaziken exFire
Paldean TaurosPaldean TaurosFighting
Flygon exFlygon exFighting

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Marnie's Grimmsnarl ex / FroslassFroslassMetal
DhelmiseLillie's Clefairy exMetal
Mega Starmie ex / FroslassMega Froslass exMetal
Lillie's Clefairy ex / Teal Mask Ogerpon exChien-PaoMetal
Froslass / MunkidoriFroslassMetal
Lillie's Clefairy exLillie's Clefairy exMetal
Mega Diancie ex / DusknoirMega Diancie exMetal
Mega Froslass ex / DudunsparceMega Froslass exMetal
AzumarillAzumarillMetal
Dragapult ex / FroslassFroslassMetal
SylveonSylveonMetal
Scovillain exFroslassMetal

Questions people ask

What is the Hop's Zacian ex deck list?
There isn't one. Across 32 tournament lists harvested between 16 August 2026 and 1 September 2026, 7 cards turn up in every single one, 22 slots out of 60. The remaining 38 change from player to player, with 79 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
32 lists, played across 32 different tournaments, harvested between 16 August 2026 and 1 September 2026 from play.limitlesstcg.com. All 32 were read card by card, and every card recognised.
Where do I start if I want to build Hop's Zacian ex?
With the whole core: 7 cards, 22 slots. Inside it, buy the 16 Trainer slots and the 0 Energy first: they carry over into your next deck. Leave the 6 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Ultra Ball at 97 % and Switch at 88 %.
What beats Hop's Zacian ex?
Its attackers are Weak to Fire and Fighting, so they take double damage from an attacker of that type. 20 of the 97 decks we track play an attacker of that type: Dragapult ex / Blaziken ex, Mega Lucario ex, Mega Lucario ex / Hariyama and Cynthia's Garchomp ex, among others.
Will Hop's Zacian ex survive the next rotation?
Yes, whole: not one of the 7 core cards carries the letter H. At equal price, that is the argument that should settle where your money goes.
Are a lot of people playing Hop's Zacian ex?
We have read 32 lists of it, which puts it 40th of the 97 decks we track by lists read. The platform those tournaments run on counts 66 entries for it, 0.16 % of the field, across all its players. That figure is theirs.

Where all of this comes from

32 lists from play.limitlesstcg.com, played across 32 events, harvested between 16 August 2026 and 1 September 2026. The 86 cards named here were read against poko's own catalogue, built on the public TCGdex API. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.

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READ THIS NEXT

These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.

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