Froslass / Munkidori deck: the core, the flex slots, and what beats it
Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.
- Munkidori ×4
- Snorunt ×4
- Froslass ×3
- Budew ×2
- Mega Froslass ex ×2
- Yveltal ×1
- Shaymin ×1
- Fezandipiti ex ×1
- Buddy-Buddy Poffin ×4
- Lillie's Determination ×4
- Poké Pad ×4
- Boss's Orders ×3
- Night Stretcher ×3
- Air Balloon ×2
- Pokégear 3.0 ×3
- Ultra Ball ×3
- Risky Ruins ×2
- Special Red Card ×1
- Crispin ×1
- Team Rocket's Petrel ×2
- Darkness EnergyDarkness Energy ×4
- Water EnergyWater Energy ×3
- Prism Energy ×3
We took 30 lists of this deck, handed in at 28 different tournaments, and counted every card in every one. For 23 of them we know how the day ended, and none won their tournament. 9 cards turn up in all of them, 33 slots out of 60. The other 27 are decided player by player, with 65 different cards turning up in them.
- 9 cards show up in all 30 lists, no exceptions: 33 of your 60 slots. Of those, 18 are Trainers, 11 are Pokémon and 4 are Energy. Start there. That leaves 27 slots for you to pick yourself.
- Your big card is Froslass, 90 HP. Frost Smash hits for 60. It needs 2 Energy, 1 Water and 1 Colorless attached.
- The sharpest disagreement is over Crispin: 16 of the 30 lists run it. The table below has all 65 cards fighting over the 27 free slots.
- Your attackers are Weak to Metal and Darkness, and 22 of the 97 decks we track attack in one of those: Mega Excadrill ex, Slowking and N's Zoroark ex, among others. They are listed at the bottom, with the card that does the damage.
What Froslass / Munkidori looks like when you open the box
Across the 30 lists we counted, this deck runs 16 to 21 Pokémon, 30 to 37 Trainers and 7 to 11 Energy. Its attacks are paid for in Water and Psychic.
On results pages and on stream you will see it written « froslass-munkidori ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 7 to 11 out of 60, when half the 97 decks we track run 10 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.
It sets up fast. Froslass is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.
Look at the Trainers: 30 to 37 cards out of 60, against a median of 31 across the 97 decks we track. Inside that, 8 to 14 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 13 to 23 Items you can play all of in the same turn. It also brings up to 3 Stadiums, and 91 of the 97 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 16–21
- Trainers
- 30–37
- Energy
- 7–11
- Supporters
- 8–14
- Items
- 13–23
- Tools
- 0–3
- Stadiums
- 0–3
A range means the lists disagree with each other.
What the cards in this deck's name actually do
Froslass and Munkidori give this deck its name. Here is what is written on them.
Froslass is in all 30 lists, 3 copies of it. Its Ability is called Freezing Shroud, and here is what is printed on it, word for word: « During Pokémon Checkup, put 1 damage counter on each Pokémon that has an Ability (both yours and your opponent's), except any Froslass. »
Munkidori is in all 30 lists, 4 copies of it. Its Ability is called Adrena-Brain, and here is what is printed on it, word for word: « Once during your turn, if this Pokémon has any {D} Energy attached, you may move up to 3 damage counters from 1 of your Pokémon to 1 of your opponent's Pokémon. »
How Froslass / Munkidori actually wins
Froslass attacks with Frost Smash for 60. It needs 2 Energy, 1 Water and 1 Colorless attached, and it has 90 HP.
The cost of Frost Smash decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 2. On your own attachments alone, your first real swing lands on turn 2. We have not found anything in this list that attaches Energy faster than that, so plan on holding out for a turn before you swing. Those turns still get played: you fill your Bench, you build your lines, and you keep something back to rebuild with when your attacker falls.
Good news on mobility: pulling Froslass back to the Bench costs you 1 Energy attached to it, and that is all. Retreating does not cost you your turn, so you step back and swing anyway. That matters enormously the day your opponent lands something nasty on it.
Not one ex Pokémon in the core, and only 21 of the 97 decks we track are in that position. It is a hidden advantage: every knockout your opponent takes is worth a single Prize, so they need 6, where 3 would do against a deck stuffed with ex cards.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| FroslassStage 1 | 90 | Frost Smash | 60 | Water + Colorless | Metal ×2 | 1 |
| MunkidoriBasic | 110 | Mind Bend | 60 | Psychic + Colorless | Darkness ×2 | 1 |
| SnoruntBasic | 70 | Chilly | 10 | Water | Metal ×2 | 1 |
The core: the 9 cards every list runs
These 9 cards appear in all 30 lists, without a single exception. That is 33 of the 60 slots. The other 27 are decided player by player.
Look at how those 33 slots break down: 18 Trainers, 11 Pokémon, 4 Energy. Trainers outweigh everything else put together, which is the mark of a deck that goes and fetches its cards rather than waiting to draw them.
9 of those 9 cards do not sit at the same count from list to list: Munkidori (3 to 4), Snorunt (3 to 4) and Froslass (3 to 4), plus 6 more. Add those spreads up and you get 18 copies the 30 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind | Rotation |
|---|---|---|---|---|
| 3–4 | Munkidori | TWM 95 | Pokémon | leaves |
| 3–4 | Snorunt | ASC 46 | Pokémon | stays |
| 3–4 | Froslass | TWM 53 | Pokémon | leaves |
| 1–4 | Buddy-Buddy Poffin | TEF 144 | Trainer | leaves |
| 3–4 | Lillie's Determination | MEG 119 | Trainer | stays |
| 2–4 | Poké Pad | POR 81 | Trainer | stays |
| 1–4 | Boss's Orders | MEG 114 | Trainer | stays |
| 2–4 | Night Stretcher | ASC 196 | Trainer | leaves |
| 2–6 | Darkness Energy | MEE 7 | Energy | stays |
The 65 cards that change from list to list
65 cards fight over the 27 slots that are left: 6 above three lists in four, 44 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Budew at 93 %, Mega Froslass ex at 90 % and Air Balloon at 90 %, plus 3 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Crispin, at 53 %: 16 of 30 players took it, 14 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Dark Bell (7 lists out of 30) and Nighttime Mine (7 lists out of 30).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 93 %28/30 | Budew | 1–3 | ASC 16 | Pokémon |
| 90 %27/30 | Mega Froslass ex | 1–2 | ASC 47 | Pokémon |
| 90 %27/30 | Air Balloon | 1–2 | ASC 181 | Trainer |
| 87 %26/30 | Water Energy | 1–5 | MEE 3 | Energy |
| 83 %25/30 | Pokégear 3.0 | 2–4 | SVI 186 | Trainer |
| 83 %25/30 | Ultra Ball | 1–4 | MEG 131 | Trainer |
| 70 %21/30 | Yveltal | 1–4 | MEG 88 | Pokémon |
| 63 %19/30 | Shaymin | 1 | DRI 10 | Pokémon |
| 60 %18/30 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 60 %18/30 | Prism Energy | 2–4 | ASC 216 | Energy |
| 57 %17/30 | Risky Ruins | 1–3 | MEG 127 | Trainer |
| 57 %17/30 | Special Red Card | 1 | CRI 82 | Trainer |
| 53 %16/30 | Crispin | 1–4 | SCR 133 | Trainer |
| 43 %13/30 | Team Rocket's Petrel | 1–4 | DRI 176 | Trainer |
| 40 %12/30 | Meowth ex | 1 | POR 62 | Pokémon |
| 37 %11/30 | Unfair Stamp | 1 | TWM 165 | Trainer |
| 37 %11/30 | Psychic Energy | 1–2 | MEE 5 | Energy |
| 33 %10/30 | Ting-Lu | 1–2 | TWM 110 | Pokémon |
| 33 %10/30 | Secret Box | 1 | TWM 163 | Trainer |
| 30 %9/30 | Wellspring Mask Ogerpon ex | 2 | TWM 64 | Pokémon |
| 27 %8/30 | Hilda | 1–3 | WHT 84 | Trainer |
| 23 %7/30 | Dark Bell | 2–3 | PBL 75 | Trainer |
| 23 %7/30 | Nighttime Mine | 1–2 | ASC 197 | Trainer |
| 20 %6/30 | Energy Search | 1 | POR 72 | Trainer |
| 17 %5/30 | Paldean Tauros | 1 | SSP 18 | Pokémon |
| 17 %5/30 | Crushing Hammer | 3–4 | POR 71 | Trainer |
| 17 %5/30 | Gwynn | 3 | PBL 78 | Trainer |
| 17 %5/30 | Team Rocket's Watchtower | 1–3 | DRI 180 | Trainer |
| 17 %5/30 | Larry's Skill | 1–2 | PRE 115 | Trainer |
| 17 %5/30 | Team Rocket's Factory | 1 | DRI 173 | Trainer |
| 17 %5/30 | Fire Energy | 2 | MEE 2 | Energy |
| 13 %4/30 | Bloodmoon Ursaluna ex | 1 | TWM 141 | Pokémon |
| 13 %4/30 | Counter Gain | 1 | SSP 169 | Trainer |
| 7 %2/30 | Uxie | 2 | SSP 78 | Pokémon |
| 7 %2/30 | Cornerstone Mask Ogerpon ex | 1 | TWM 112 | Pokémon |
| 7 %2/30 | Elgyem | 1 | BLK 40 | Pokémon |
| 7 %2/30 | Pecharunt ex | 1 | SFA 39 | Pokémon |
| 7 %2/30 | Yveltal | 1 | SFA 35 | Pokémon |
| 7 %2/30 | Dusk Ball | 4 | SSP 175 | Trainer |
| 7 %2/30 | Binding Mochi | 2 | PRE 95 | Trainer |
| 7 %2/30 | Hassel | 1–2 | TWM 151 | Trainer |
| 7 %2/30 | Judge | 2 | POR 76 | Trainer |
| 7 %2/30 | Colress's Tenacity | 1 | SFA 57 | Trainer |
| 7 %2/30 | Energy Switch | 1 | MEG 115 | Trainer |
| 7 %2/30 | Gravity Mountain | 1 | SSP 177 | Trainer |
| 7 %2/30 | Iris's Fighting Spirit | 1 | JTG 149 | Trainer |
| 7 %2/30 | Precious Trolley | 1 | SSP 185 | Trainer |
| 7 %2/30 | Prime Catcher | 1 | TEF 157 | Trainer |
| 7 %2/30 | Shadowy Darkness Energy | 2–4 | PBL 83 | Energy |
| 7 %2/30 | Legacy Energy | 1 | TWM 167 | Energy |
| 3 %1/30 | Eevee | 1 | SSP 143 | Pokémon |
| 3 %1/30 | Ethan's Sudowoodo | 1 | DRI 93 | Pokémon |
| 3 %1/30 | Lillie's Clefairy ex | 1 | JTG 56 | Pokémon |
| 3 %1/30 | Maractus | 1 | JTG 8 | Pokémon |
| 3 %1/30 | Psyduck | 1 | ASC 39 | Pokémon |
| 3 %1/30 | Sylveon | 1 | PRE 40 | Pokémon |
| 3 %1/30 | Tatsugiri | 1 | TWM 131 | Pokémon |
| 3 %1/30 | Team Rocket's Articuno | 1 | DRI 51 | Pokémon |
| 3 %1/30 | Morty's Conviction | 2 | TEF 155 | Trainer |
| 3 %1/30 | Brave Bangle | 1 | WHT 80 | Trainer |
| 3 %1/30 | Brock's Scouting | 1 | JTG 146 | Trainer |
| 3 %1/30 | Enhanced Hammer | 1 | TWM 148 | Trainer |
| 3 %1/30 | Janine's Secret Art | 1 | PRE 112 | Trainer |
| 3 %1/30 | Scoop Up Cyclone | 1 | TWM 162 | Trainer |
| 3 %1/30 | Switch | 1 | MEG 130 | Trainer |
The most common Froslass / Munkidori list, all 60 cards
Here they are in full, ready to build. 33 slots come from the core, the cards all 30 lists run. The remaining 27 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.
This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 14 more cards to reach 60. The whole thing comes to 18 Pokémon, 32 Trainers and 10 Energy.
One thing to know before you build it: the 30 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.
One thing to fix before you play: there is no ACE SPEC card in these 60. Players split that slot so many ways that none of their cards climbed high enough to get in, and 28 of the 30 lists carry one. Take Unfair Stamp, the most chosen, and drop a card from the bottom of the table to make room.
The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.
There is no price total on this page. The readings we have are Cardmarket's, in euros, and the shop link further down sends you to TCGplayer, which quotes in dollars. Putting a euro figure next to a dollar shop would be one currency too many. The French and German pages carry the total.
Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.
| Copies | Card | Printing | Kind | Where it comes from |
|---|---|---|---|---|
| 4 | Munkidori | TWM 95 | Pokémon | every list |
| 4 | Snorunt | ASC 46 | Pokémon | every list |
| 3 | Froslass | TWM 53 | Pokémon | every list |
| 4 | Buddy-Buddy Poffin | TEF 144 | Trainer | every list |
| 4 | Lillie's Determination | MEG 119 | Trainer | every list |
| 4 | Poké Pad | POR 81 | Trainer | every list |
| 3 | Boss's Orders | MEG 114 | Trainer | every list |
| 3 | Night Stretcher | ASC 196 | Trainer | every list |
| 4 | Darkness Energy | MEE 7 | Energy | every list |
| 2 | Budew | ASC 16 | Pokémon | 93 % |
| 2 | Mega Froslass ex | ASC 47 | Pokémon | 90 % |
| 2 | Air Balloon | ASC 181 | Trainer | 90 % |
| 3 | Water Energy | MEE 3 | Energy | 87 % |
| 3 | Pokégear 3.0 | SVI 186 | Trainer | 83 % |
| 3 | Ultra Ball | MEG 131 | Trainer | 83 % |
| 1 | Yveltal | MEG 88 | Pokémon | 70 % |
| 1 | Shaymin | DRI 10 | Pokémon | 63 % |
| 1 | Fezandipiti ex | ASC 142 | Pokémon | 60 % |
| 3 | Prism Energy | ASC 216 | Energy | 60 % |
| 2 | Risky Ruins | MEG 127 | Trainer | 57 % |
| 1 | Special Red Card | CRI 82 | Trainer | 57 % |
| 1 | Crispin | SCR 133 | Trainer | 53 % |
| 2 | Team Rocket's Petrel | DRI 176 | Trainer | 43 % |
We have no fresh enough prices for this list, so we are not putting a number on it.
Pokémon: 18 4 Munkidori TWM 95 4 Snorunt ASC 46 3 Froslass TWM 53 2 Budew ASC 16 2 Mega Froslass ex ASC 47 1 Yveltal MEG 88 1 Shaymin DRI 10 1 Fezandipiti ex ASC 142 Trainer: 32 4 Buddy-Buddy Poffin TEF 144 4 Lillie's Determination MEG 119 4 Poké Pad POR 81 3 Boss's Orders MEG 114 3 Night Stretcher ASC 196 2 Air Balloon ASC 181 3 Pokégear 3.0 SVI 186 3 Ultra Ball MEG 131 2 Risky Ruins MEG 127 1 Special Red Card CRI 82 1 Crispin SCR 133 2 Team Rocket's Petrel DRI 176 Energy: 10 4 Darkness Energy MEE 7 3 Water Energy MEE 3 3 Prism Energy ASC 216 Total Cards: 60
What Froslass / Munkidori costs to build, and how long it will last
You need 74 different cards to cover every version of this deck, 9 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.
28 of these 30 lists bring an ACE SPEC, and that is where they part ways: 11 took Unfair Stamp, 10 took Secret Box and 2 took Legacy Energy. The flex table shows you all 6. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Unfair Stamp and watch what the others do with theirs before you switch.
Then there is time. 4 of the 9 core cards carry the letter H, the one that goes at the next rotation: Munkidori, Froslass, Buddy-Buddy Poffin and Night Stretcher. The core table marks every one of them. In copies, that is 14 of the 33 slots the core fills. Which day it lands, we do not know yet.
What Froslass / Munkidori struggles against
The attackers in this deck are Weak to Metal and Darkness, so they take DOUBLE damage from those types. 22 of the 97 decks we track attack in exactly those types.
Concretely, here is what is waiting for you: Mega Excadrill ex, Slowking (Metagross) and N's Zoroark ex, plus 19 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 22 decks out of the 97 we track. The other 75 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Water and Psychic, and 15 of the decks we track have an attacker Weak to one of those: Dragapult ex / Blaziken ex, Mega Lucario ex and Mega Lucario ex / Hariyama, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Mega Excadrill ex | Mega Excadrill ex | Metal |
| Slowking | Metagross | Metal |
| N's Zoroark ex | N's Zoroark ex | Darkness |
| Marnie's Grimmsnarl ex / Froslass | Marnie's Grimmsnarl ex | Darkness |
| Team Rocket's Honchkrow | Team Rocket's Honchkrow | Darkness |
| Mega Absol ex | Mega Absol ex | Darkness |
| Toxtricity | Mega Absol ex | Darkness |
| Cinccino ex | Genesect ex | Metal |
| Mega Sharpedo ex / Toxtricity | Mega Sharpedo ex | Darkness |
| Steven's Metagross ex | Steven's Metagross ex | Metal |
| Blaziken / N's Zoroark ex | N's Zoroark ex | Darkness |
| Toxtricity | Toxtricity | Darkness |
| Metagross | Metagross | Metal |
| Hop's Zacian ex | Hop's Zacian ex | Metal |
| Marnie's Grimmsnarl ex | Marnie's Grimmsnarl ex | Darkness |
| Archaludon ex | Archaludon ex | Metal |
| Archaludon ex / N's Zoroark ex | N's Zoroark ex | Darkness |
| Archaludon ex / Dudunsparce | Archaludon ex | Metal |
| Gengar ex | Gengar ex | Darkness |
| Scizor ex | Genesect ex | Metal |
| Dragapult ex / N's Zoroark ex | N's Zoroark ex | Darkness |
| N's Zoroark ex / Crustle | N's Zoroark ex | Darkness |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Dragapult ex / Blaziken ex | Blaziken ex | Water |
| Mega Lucario ex | Mega Lucario ex | Psychic |
| Mega Lucario ex / Hariyama | Mega Lucario ex | Psychic |
| Greninja ex | Greninja ex | Psychic |
| Ethan's Typhlosion | Ethan's Typhlosion | Water |
| Ceruledge ex | Ceruledge ex | Water |
| Blaziken / N's Zoroark ex | Blaziken ex | Water |
| Okidogi / Barbaracle | Okidogi | Psychic |
| Mega Charizard X ex | Mega Charizard X ex | Water |
| Flareon ex / Noctowl | Flareon ex | Water |
| Mega Camerupt ex | Mega Camerupt ex | Water |
| Ethan's Magcargo | Ethan's Ho-Oh ex | Water |
| Blaziken ex | Blaziken ex | Water |
| Greninja ex / Blaziken ex | Blaziken ex | Water |
| Paldean Tauros | Paldean Tauros | Psychic |
Questions people ask
- What is the Froslass / Munkidori deck list?
- There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 30 tournament lists harvested between 11 August 2026 and 2 September 2026, 9 cards turn up in every single one, 33 slots out of 60. The remaining 27 change from player to player, with 65 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 30 lists, played across 28 different tournaments, harvested between 11 August 2026 and 2 September 2026 from play.limitlesstcg.com. All 30 were read card by card, and every card recognised.
- Where do I start if I want to build Froslass / Munkidori?
- With the whole core: 9 cards, 33 slots. Inside it, buy the 18 Trainer slots and the 4 Energy first: they carry over into your next deck. Leave the 11 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Budew at 93 % and Mega Froslass ex at 90 %.
- What beats Froslass / Munkidori?
- Its attackers are Weak to Metal and Darkness, so they take double damage from an attacker of that type. 22 of the 97 decks we track play an attacker of that type: Mega Excadrill ex, Slowking, N's Zoroark ex and Marnie's Grimmsnarl ex / Froslass, among others.
- Will Froslass / Munkidori survive the next rotation?
- Not intact: 4 core cards out of 9 carry the letter H, starting with Munkidori, Froslass, Buddy-Buddy Poffin and Night Stretcher.
- Are a lot of people playing Froslass / Munkidori?
- We have read 30 lists of it, which puts it 44th of the 97 decks we track by lists read. The platform those tournaments run on counts 107 entries for it, 0.26 % of the field, across all its players. That figure is theirs.
Where all of this comes from
30 lists from play.limitlesstcg.com, played across 28 events, harvested between 11 August 2026 and 2 September 2026. The 74 cards named here were read against poko's own catalogue, built on the public TCGdex API. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.
You've just read a page about the game. We can do far more with one match.
Everything above is about the game in general. The thing we're really good at is one single match: yours. When a game ends, Pokémon TCG Live leaves you a log — the written record of everything that happened, turn by turn. Paste it here and we'll replay each of your decisions hundreds of times, then tell you which one actually cost you the game.
It's free and there's no account to make. Your log stays in your browser: your browser is what replays the game.
These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.