Meta deck26 lists · 24 events · 9 August 2026 to 5 September 2026

Mega Excadrill ex deck: the core, the flex slots, and what beats it

Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.

Pokémon · 19 cards
  • Drilbur
    Drilbur ×4
  • Metang
    Metang ×4
  • Genesect ex
    Genesect ex ×2
  • Mega Excadrill ex
    Mega Excadrill ex ×2
  • Metagross
    Metagross ×1
  • Beldum
    Beldum ×4
  • Fezandipiti ex
    Fezandipiti ex ×1
  • Mega Skarmory ex
    Mega Skarmory ex ×1
Trainers · 26 cards
  • Buddy-Buddy Poffin
    Buddy-Buddy Poffin ×4
  • Team Rocket's Petrel
    Team Rocket's Petrel ×4
  • Jumbo Ice Cream
    Jumbo Ice Cream ×2
  • Boss's Orders
    Boss's Orders ×3
  • Kieran
    Kieran ×1
  • Energy Recycler
    Energy Recycler ×1
  • Ultra Ball
    Ultra Ball ×1
  • Lillie's Determination
    Lillie's Determination ×4
  • Pokégear 3.0
    Pokégear 3.0 ×2
  • Air Balloon
    Air Balloon ×1
  • Special Red Card
    Special Red Card ×1
  • Team Rocket's Transceiver
    Team Rocket's Transceiver ×2
Energy · 15 cards
  • Metal EnergyMetal Energy ×15

We took 26 lists of this deck, handed in at 24 different tournaments, and counted every card in every one. For 24 of them we know how the day ended: 14 won theirs outright. The biggest was in front of 179 players. 8 cards turn up in all of them, 36 slots out of 60. The other 24 are decided player by player, with 41 different cards turning up in them.

Published Data updated
THE SHORT VERSION
  • 8 cards show up in all 26 lists, no exceptions: 36 of your 60 slots. Of those, 8 are Trainers, 13 are Pokémon and 15 are Energy. Start there. That leaves 24 slots for you to pick yourself.
  • Your big card is Mega Excadrill ex, 340 HP. Maximum Drilling hits for 200, and up to 330. It needs 3 Metal Energy attached.
  • The sharpest disagreement is over Team Rocket's Transceiver: 13 of the 26 lists run it. The table below has all 41 cards fighting over the 24 free slots.
  • Your attackers are Weak to Fire, and 10 of the 97 decks we track attack in that type: Dragapult ex / Blaziken ex, Ethan's Typhlosion and Ceruledge ex, among others. They are listed at the bottom, with the card that does the damage.

What Mega Excadrill ex looks like when you open the box

Across the 26 lists we counted, this deck runs 17 to 21 Pokémon, 22 to 29 Trainers and 13 to 18 Energy. Its attacks are paid for in Metal.

On results pages and on stream you will see it written « mega-excadrill-ex ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

Look at the Energy: 13 to 18 out of 60, when half the 97 decks we track run 10 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.

It takes a while to set up. Metagross is a Stage 2 Pokémon: you put down the baby, you evolve it, and then you evolve it again. Three cards stacked before anything attacks. That is what the hardest-hitting decks cost you, and it is also where they crack — a fast opponent can bury you before the line is standing.

Look at the Trainers: 22 to 29 cards out of 60, against a median of 31 across the 97 decks we track. Inside that, 8 to 14 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 10 to 16 Items you can play all of in the same turn.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
17–21
Trainers
22–29
Energy
13–18
Supporters
8–14
Items
10–16
Tools
1–3
Stadiums
0–2

A range means the lists disagree with each other.

How Mega Excadrill ex actually wins

Mega Excadrill ex attacks with Maximum Drilling. It needs 3 Metal Energy attached, and it has 340 HP. The damage box reads "200+", and that little symbol hides the real decision on this card: 200 to start with, 330 the moment it is carrying 2 Energy beyond the 3 in the cost.

The cost of Maximum Drilling decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 3. On your own attachments alone, your first real swing lands on turn 3. Except you are not on your own. Metang, which the list runs 4 of, has an Ability called Metal Maker: it looks at the top of your deck and attaches the Energy it finds there. An Ability costs you nothing: not your attack, not your card for the turn. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.

Energy is not your only clock. Beldum has to climb two steps before it becomes Metagross, and an evolution asleep at the bottom of your deck does you no good at all. The list has that covered. Genesect ex, which the list runs 2 of, has an Ability called Metallic Signal: it goes into your deck for an evolution.

Here is the detail that quietly loses games. To pull Mega Excadrill ex back to the Bench you have to discard 4 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 4 Energy you spent 4 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.

Mega Excadrill ex is a Mega Evolution ex, and that is the most expensive rule in the game: your opponent takes 3 Prize cards instead of one the turn it goes down. They need 6 to win the game, so 2 well-placed knockouts on that card beat you, where it would take 6 knockouts anywhere else on your Bench. Genesect ex carries the plain "ex" suffix, and give up 2. That is already a lot, and it is less than the Mega.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Mega Excadrill ex
Mega Excadrill exStage 1
340Maximum Drilling200+Metal + Metal + MetalFire ×24
Genesect ex
Genesect exBasic
220Protect Charge150Metal + Metal + ColorlessFire ×22
Metagross
MetagrossStage 2
180Metallic Hammer150+Metal + Metal + Metal + ColorlessFire ×23
Metang
MetangStage 1
100Beam60Metal + Colorless + ColorlessFire ×22

The core: the 8 cards every list runs

These 8 cards appear in all 26 lists, without a single exception. That is 36 of the 60 slots. The other 24 are decided player by player.

Look at how those 36 slots break down: 8 Trainers, 13 Pokémon, 15 Energy. Pokémon dominate, which is unusual: this deck needs bodies on the board, and it depends on any single attacker less than it looks.

6 of those 8 cards do not sit at the same count from list to list: Drilbur (2 to 4), Mega Excadrill ex (2 to 3) and Metagross (1 to 2), plus 3 more. Add those spreads up and you get 14 copies the 26 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
2–4
Drilbur
Drilbur
PBL 46Pokémonstays
4
Metang
Metang
TEF 114Pokémonleaves
2
Genesect ex
Genesect ex
BLK 67Pokémonstays
2–3
Mega Excadrill ex
Mega Excadrill ex
PBL 65Pokémonstays
1–2
Metagross
Metagross
CRI 61Pokémonstays
1–4
Buddy-Buddy Poffin
Buddy-Buddy Poffin
TEF 144Trainerleaves
2–4
Team Rocket's Petrel
Team Rocket's Petrel
DRI 176Trainerstays
13–18Metal EnergyMEE 8Energystays

The 41 cards that change from list to list

41 cards fight over the 24 slots that are left: 6 above three lists in four, 23 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Jumbo Ice Cream at 92 %, Boss's Orders at 88 % and Kieran at 88 %, plus 3 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Team Rocket's Transceiver, at 50 %: 13 of 26 players took it, 13 put something else there. The ones who run it bring 4 copies. Right at the bottom of the table, Shaymin (6 lists out of 26) and Team Rocket's Factory (6 lists out of 26).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
92 %24/26
Jumbo Ice Cream
Jumbo Ice Cream
1–4PFL 91Trainer
88 %23/26
Boss's Orders
Boss's Orders
1–4MEG 114Trainer
88 %23/26
Kieran
Kieran
1–2TWM 154Trainer
85 %22/26
Beldum
Beldum
4TEF 113Pokémon
85 %22/26
Energy Recycler
Energy Recycler
1–2DRI 164Trainer
85 %22/26
Ultra Ball
Ultra Ball
1–3MEG 131Trainer
65 %17/26
Fezandipiti ex
Fezandipiti ex
1ASC 142Pokémon
65 %17/26
Lillie's Determination
Lillie's Determination
2–4MEG 119Trainer
65 %17/26
Pokégear 3.0
Pokégear 3.0
1–4SVI 186Trainer
65 %17/26
Air Balloon
Air Balloon
1–2ASC 181Trainer
62 %16/26
Special Red Card
Special Red Card
1CRI 82Trainer
54 %14/26
Mega Skarmory ex
Mega Skarmory ex
1POR 55Pokémon
50 %13/26
Team Rocket's Transceiver
Team Rocket's Transceiver
2–4DRI 178Trainer
50 %13/26
Hero's Cape
Hero's Cape
1TEF 152Trainer
38 %10/26
Precious Trolley
Precious Trolley
1SSP 185Trainer
38 %10/26
Switch
Switch
1–2MEG 130Trainer
35 %9/26
Gravity Mountain
Gravity Mountain
1SSP 177Trainer
27 %7/26
Brave Bangle
Brave Bangle
1WHT 80Trainer
23 %6/26
Shaymin
Shaymin
1DRI 10Pokémon
23 %6/26
Team Rocket's Factory
Team Rocket's Factory
1–2DRI 173Trainer
19 %5/26
Judge
Judge
1–2POR 76Trainer
19 %5/26
Night Stretcher
Night Stretcher
1–2ASC 196Trainer
15 %4/26
Beldum
Beldum
4CRI 59Pokémon
15 %4/26
Community Center
Community Center
1TWM 146Trainer
12 %3/26
Flutter Mane
Flutter Mane
1TEF 78Pokémon
12 %3/26
Brock's Scouting
Brock's Scouting
2–4JTG 146Trainer
12 %3/26
Secret Box
Secret Box
1TWM 163Trainer
8 %2/26
Piplup
Piplup
1PFL 27Pokémon
8 %2/26
Steven's Skarmory
Steven's Skarmory
1DRI 142Pokémon
8 %2/26
Philippe
Philippe
1CRI 79Trainer
8 %2/26
Rare Candy
Rare Candy
1MEG 125Trainer
8 %2/26
Team Rocket's Watchtower
Team Rocket's Watchtower
1DRI 180Trainer
8 %2/26
Tool Scrapper
Tool Scrapper
1ASC 212Trainer
4 %1/26
Cornerstone Mask Ogerpon ex
Cornerstone Mask Ogerpon ex
1TWM 112Pokémon
4 %1/26
Empoleon ex
Empoleon ex
1PFL 70Pokémon
4 %1/26
Ethan's Pichu
Ethan's Pichu
1DRI 71Pokémon
4 %1/26
Meowth ex
Meowth ex
1POR 62Pokémon
4 %1/26
Full Metal Lab
Full Metal Lab
1TEF 148Trainer
4 %1/26
Handheld Fan
Handheld Fan
1TWM 150Trainer
4 %1/26
Pokémon Catcher
Pokémon Catcher
1POR 82Trainer
4 %1/26
Rocky Fighting Energy
Rocky Fighting Energy
2POR 87Energy

The most common Mega Excadrill ex list, all 60 cards

Here they are in full, ready to build. 36 slots come from the core, the cards all 26 lists run. The remaining 24 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 13 more cards to reach 60. The whole thing comes to 19 Pokémon, 26 Trainers and 15 Energy.

One thing to know before you build it: the 26 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.

One thing to fix before you play: there is no ACE SPEC card in these 60. Players split that slot so many ways that none of their cards climbed high enough to get in, and 26 of the 26 lists carry one. Take Hero's Cape, the most chosen, and drop a card from the bottom of the table to make room.

The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.

There is no price total on this page. The readings we have are Cardmarket's, in euros, and the shop link further down sends you to TCGplayer, which quotes in dollars. Putting a euro figure next to a dollar shop would be one currency too many. The French and German pages carry the total.

Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
4DrilburPBL 46Pokémonevery list
4MetangTEF 114Pokémonevery list
2Genesect exBLK 67Pokémonevery list
2Mega Excadrill exPBL 65Pokémonevery list
1MetagrossCRI 61Pokémonevery list
4Buddy-Buddy PoffinTEF 144Trainerevery list
4Team Rocket's PetrelDRI 176Trainerevery list
15Metal EnergyMEE 8Energyevery list
2Jumbo Ice CreamPFL 91Trainer92 %
3Boss's OrdersMEG 114Trainer88 %
1KieranTWM 154Trainer88 %
4BeldumTEF 113Pokémon85 %
1Energy RecyclerDRI 164Trainer85 %
1Ultra BallMEG 131Trainer85 %
1Fezandipiti exASC 142Pokémon65 %
4Lillie's DeterminationMEG 119Trainer65 %
2Pokégear 3.0SVI 186Trainer65 %
1Air BalloonASC 181Trainer65 %
1Special Red CardCRI 82Trainer62 %
1Mega Skarmory exPOR 55Pokémon54 %
2Team Rocket's TransceiverDRI 178Trainer50 %

We have no fresh enough prices for this list, so we are not putting a number on it.

Pokémon: 19
4 Drilbur PBL 46
4 Metang TEF 114
2 Genesect ex BLK 67
2 Mega Excadrill ex PBL 65
1 Metagross CRI 61
4 Beldum TEF 113
1 Fezandipiti ex ASC 142
1 Mega Skarmory ex POR 55

Trainer: 26
4 Buddy-Buddy Poffin TEF 144
4 Team Rocket's Petrel DRI 176
2 Jumbo Ice Cream PFL 91
3 Boss's Orders MEG 114
1 Kieran TWM 154
1 Energy Recycler DRI 164
1 Ultra Ball MEG 131
4 Lillie's Determination MEG 119
2 Pokégear 3.0 SVI 186
1 Air Balloon ASC 181
1 Special Red Card CRI 82
2 Team Rocket's Transceiver DRI 178

Energy: 15
15 Metal Energy MEE 8

Total Cards: 60

Which decks beat Mega Excadrill ex at tournaments

Here is how Mega Excadrill ex did against every other deck at tournaments. Real games, real players sitting across the table from each other, and the platform those tournaments run on counts them one by one. All of them were played after Pitch Black became legal for tournaments, and we read the table on 5 September 2026.

The format matters more than people think. When the next set lands, decks get rebuilt around the new cards, and a matchup that leaned one way can swing the other. What you are reading holds for today's format.

We start with the opponent that gives you the most trouble, because that is where the work is before your next tournament. The further down the list you go, the better it goes for you.

Always look at the number of games next to the score. Six wins out of ten happens on its own, even with a middling deck: it is the same as flipping six heads in ten tries. Six hundred out of a thousand, and luck has nothing to do with it. Below 100 games we show nothing at all, because at that count half the matchups look like they lean one way when they lean nowhere.

Against Ethan's Typhlosion: over 101 games, 20 won and 81 lost.

Against Alakazam / Dudunsparce: over 750 games, 185 won and 559 lost. 6 ended with no winner.

Against Mega Lucario ex: over 306 games, 105 won and 198 lost. 3 ended with no winner.

Against Slowking: over 818 games, 299 won and 508 lost. 11 ended with no winner.

Against Team Rocket's Honchkrow: over 165 games, 56 won and 108 lost. One ended with no winner.

Against Dragapult ex / Blaziken ex: over 841 games, 319 won and 514 lost. 8 ended with no winner.

Against Toucannon: over 358 games, 135 won and 220 lost. 3 ended with no winner.

Against Mega Chandelure ex: over 142 games, 51 won and 91 lost.

Against Teal Mask Ogerpon ex / Meganium / Hydrapple ex: over 192 games, 74 won and 117 lost. One ended with no winner.

Against Teal Mask Ogerpon ex / Meganium / Arboliva ex: over 101 games, 37 won and 63 lost. One ended with no winner.

Against Mega Lucario ex / Hariyama: over 285 games, 122 won and 163 lost.

Against Raging Bolt ex: over 330 games, 156 won and 172 lost. 2 ended with no winner.

Against Dragapult ex: over 1,076 games, 556 won and 506 lost. 14 ended with no winner.

Against Cynthia's Garchomp ex: over 146 games, 69 won and 76 lost. One ended with no winner.

Against Greninja ex: over 113 games, 54 won and 59 lost.

Against Festival Lead: over 847 games, 456 won and 382 lost. 9 ended with no winner.

Against Latias ex / Mega Kangaskhan ex: over 225 games, 114 won and 111 lost.

Against Mega Kangaskhan ex / Bouffalant: over 112 games, 56 won and 54 lost. 2 ended with no winner.

Against Dhelmise: over 576 games, 321 won and 249 lost. 6 ended with no winner.

Against Dragapult ex / Dusknoir: over 802 games, 452 won and 340 lost. 10 ended with no winner.

Against N's Zoroark ex: over 682 games, 383 won and 295 lost. 4 ended with no winner.

Against Marnie's Grimmsnarl ex / Froslass: over 563 games, 329 won and 231 lost. 3 ended with no winner.

Against Mega Absol ex: over 125 games, 71 won and 52 lost. 2 ended with no winner.

Against Beedrill ex: over 159 games, 101 won and 57 lost. One ended with no winner.

Against Mega Greninja ex: over 178 games, 117 won and 60 lost. One ended with no winner.

Against Team Rocket's Mewtwo ex: over 105 games, 78 won and 26 lost. One ended with no winner.

Against Crustle: over 118 games, 92 won and 24 lost. 2 ended with no winner.

What Mega Excadrill ex costs to build, and how long it will last

You need 49 different cards to cover every version of this deck, 8 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.

All 26 lists bring an ACE SPEC, and that is where they part ways: 13 took Hero's Cape, 10 took Precious Trolley and 3 took Secret Box. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Hero's Cape and watch what the others do with theirs before you switch.

Then there is time. 2 of the 8 core cards carry the letter H, the one that goes at the next rotation: Metang and Buddy-Buddy Poffin. The core table marks every one of them. In copies, that is 8 of the 36 slots the core fills. Which day it lands, we do not know yet.

What Mega Excadrill ex struggles against

The attackers in this deck are Weak to Fire, so they take DOUBLE damage from that type. 10 of the 97 decks we track attack in exactly that type.

Concretely, here is what is waiting for you: Dragapult ex / Blaziken ex, Ethan's Typhlosion and Ceruledge ex, plus 7 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

This table counts one thing, Weakness, and that comes to 10 decks out of the 97 we track. The other 87 do not attack into yours, and this table says nothing about them. You will still run into them.

Going the other way, your attackers are Metal, and 12 of the decks we track have an attacker Weak to one of those: Marnie's Grimmsnarl ex / Froslass, Dhelmise and Mega Starmie ex / Froslass, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Dragapult ex / Blaziken exBlaziken exFire
Ethan's TyphlosionEthan's TyphlosionFire
Ceruledge exCeruledge exFire
Blaziken / N's Zoroark exBlaziken exFire
Mega Charizard X exMega Charizard X exFire
Flareon ex / NoctowlFlareon exFire
Mega Camerupt exMega Camerupt exFire
Ethan's MagcargoEthan's Ho-Oh exFire
Blaziken exBlaziken exFire
Greninja ex / Blaziken exBlaziken exFire

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Marnie's Grimmsnarl ex / FroslassFroslassMetal
DhelmiseLillie's Clefairy exMetal
Mega Starmie ex / FroslassMega Froslass exMetal
Lillie's Clefairy ex / Teal Mask Ogerpon exChien-PaoMetal
Froslass / MunkidoriFroslassMetal
Lillie's Clefairy exLillie's Clefairy exMetal
Mega Diancie ex / DusknoirMega Diancie exMetal
Mega Froslass ex / DudunsparceMega Froslass exMetal
AzumarillAzumarillMetal
Dragapult ex / FroslassFroslassMetal
SylveonSylveonMetal
Scovillain exFroslassMetal

Questions people ask

What is the Mega Excadrill ex deck list?
There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 26 tournament lists harvested between 9 August 2026 and 5 September 2026, 8 cards turn up in every single one, 36 slots out of 60. The remaining 24 change from player to player, with 41 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
26 lists, played across 24 different tournaments, harvested between 9 August 2026 and 5 September 2026 from play.limitlesstcg.com. All 26 were read card by card, and every card recognised.
Where do I start if I want to build Mega Excadrill ex?
With the whole core: 8 cards, 36 slots. Inside it, buy the 8 Trainer slots and the 15 Energy first: they carry over into your next deck. Leave the 13 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Jumbo Ice Cream at 92 % and Boss's Orders at 88 %.
What beats Mega Excadrill ex?
Its attackers are Weak to Fire, so they take double damage from an attacker of that type. 10 of the 97 decks we track play an attacker of that type: Dragapult ex / Blaziken ex, Ethan's Typhlosion, Ceruledge ex and Blaziken / N's Zoroark ex, among others.
Will Mega Excadrill ex survive the next rotation?
Not intact: 2 core cards out of 8 carry the letter H, starting with Metang and Buddy-Buddy Poffin.
Are a lot of people playing Mega Excadrill ex?
We have read 26 lists of it, which puts it 60th of the 97 decks we track by lists read. The platform those tournaments run on counts 2,991 entries for it, 7.33 % of the field, across all its players. That figure is theirs.

Where all of this comes from

26 lists from play.limitlesstcg.com, played across 24 events, harvested between 9 August 2026 and 5 September 2026. The 49 cards named here were read against poko's own catalogue, built on the public TCGdex API. The matchup counts come from the table play.limitlesstcg.com publishes deck by deck, read on 5 September 2026. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.

NOW YOUR OWN GAME

You've just read a page about the game. We can do far more with one match.

Everything above is about the game in general. The thing we're really good at is one single match: yours. When a game ends, Pokémon TCG Live leaves you a log — the written record of everything that happened, turn by turn. Paste it here and we'll replay each of your decisions hundreds of times, then tell you which one actually cost you the game.

It's free and there's no account to make. Your log stays in your browser: your browser is what replays the game.

READ THIS NEXT

These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.

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