Meta deck23 lists · 20 events · 16 August 2026 to 3 September 2026

Archaludon ex / N's Zoroark ex deck: the core, the flex slots, and what beats it

Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.

Pokémon · 19 cards
  • Duraludon
    Duraludon ×4
  • Archaludon ex
    Archaludon ex ×3
  • N's Zoroark ex
    N's Zoroark ex ×3
  • N's Zorua
    N's Zorua ×3
  • Fezandipiti ex
    Fezandipiti ex ×1
  • Relicanth
    Relicanth ×1
  • Mega Mawile ex
    Mega Mawile ex ×1
  • Psyduck
    Psyduck ×1
  • Meowth ex
    Meowth ex ×1
  • Archaludon
    Archaludon ×1
Trainers · 31 cards
  • Lillie's Determination
    Lillie's Determination ×4
  • Boss's Orders
    Boss's Orders ×3
  • Poké Pad
    Poké Pad ×3
  • Ultra Ball
    Ultra Ball ×3
  • Night Stretcher
    Night Stretcher ×2
  • Special Red Card
    Special Red Card ×1
  • Buddy-Buddy Poffin
    Buddy-Buddy Poffin ×2
  • Team Rocket's Petrel
    Team Rocket's Petrel ×1
  • Cyrano
    Cyrano ×2
  • Judge
    Judge ×1
  • Switch
    Switch ×1
  • Scoop Up Cyclone
    Scoop Up Cyclone ×1
  • N's Castle
    N's Castle ×2
  • Kieran
    Kieran ×1
  • Philippe
    Philippe ×1
  • Air Balloon
    Air Balloon ×1
  • Jumbo Ice Cream
    Jumbo Ice Cream ×2
Energy · 10 cards
  • Metal EnergyMetal Energy ×8
  • Magnetic Metal Energy
    Magnetic Metal Energy ×2

We took 23 lists of this deck, handed in at 20 different tournaments, and counted every card in every one. For 22 of them we know how the day ended, and none won their tournament. 13 cards turn up in all of them, 39 slots out of 60. The other 21 are decided player by player, with 44 different cards turning up in them.

Published Data updated
THE SHORT VERSION
  • 13 cards show up in all 23 lists, no exceptions: 39 of your 60 slots. Of those, 16 are Trainers, 15 are Pokémon and 8 are Energy. Start there. That leaves 21 slots for you to pick yourself.
  • Your big card is N's Zoroark ex, and its attack is Night Joker. The damage box is empty, and that is the point: what it hits for is worked out as you play it. The printed text tells you how, and we read it to you just below.
  • The sharpest disagreement is over N's Castle: 12 of the 23 lists run it. The table below has all 44 cards fighting over the 21 free slots.
  • Your attackers are Weak to Grass and Fire, and 28 of the 97 decks we track attack in one of those: Festival Lead, Dragapult ex / Blaziken ex and Teal Mask Ogerpon ex / Meganium / Hydrapple ex, among others. They are listed at the bottom, with the card that does the damage.

What Archaludon ex / N's Zoroark ex looks like when you open the box

Across the 23 lists we counted, this deck runs 16 to 20 Pokémon, 30 to 35 Trainers and 9 to 12 Energy. Its attacks are paid for in Metal, Darkness and Fighting.

On results pages and on stream you will see it written « archaludon-zoroark ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

Look at the Energy: 9 to 12 out of 60, when half the 97 decks we track run 10 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.

It sets up fast. Archaludon ex is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.

Look at the Trainers: 30 to 35 cards out of 60, against a median of 31 across the 97 decks we track. Inside that, 9 to 15 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 14 to 22 Items you can play all of in the same turn.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
16–20
Trainers
30–35
Energy
9–12
Supporters
9–15
Items
14–22
Tools
0–4
Stadiums
2

A range means the lists disagree with each other.

What the cards in this deck's name actually do

Archaludon ex and N's Zoroark ex give this deck its name. Here is what is written on them.

Archaludon ex is in all 23 lists, 3 copies of it. Its Ability is called Assemble Alloy, and here is what is printed on it, word for word: « When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may attach up to 2 Basic {M} Energy cards from your discard pile to your {M} Pokémon in any way you like. »

N's Zoroark ex is in all 23 lists, 3 copies of it. Its Ability is called Trade, and here is what is printed on it, word for word: « You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw 2 cards. » Its attack Night Joker costs 2 Energy (Darkness and Darkness) and has no damage number printed next to it. That is why you will not find it in the attacker table lower down, which sorts by printed damage. Everything it does lives in its text: « Choose 1 of your Benched N's Pokémon's attacks and use it as this attack. »

How Archaludon ex / N's Zoroark ex actually wins

N's Zoroark ex attacks with Night Joker, and it needs 2 Darkness Energy attached. It has 280 HP. Its damage box is empty, so the table below, which sorts by printed damage, cannot rank it: its printed text above is where the counting happens.

The cost of Night Joker decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 2. On your own attachments alone, your first real swing lands on turn 2. Except you are not on your own. Archaludon ex, which the list runs 3 of, has an Ability called Assemble Alloy: it digs Energy out of your discard pile and puts it back on one of your Pokémon. Not whenever you feel like it, though. The card itself says when, so read it before you count on it. An Ability costs you nothing: not your attack, not your card for the turn. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.

Here is the detail that quietly loses games. To pull N's Zoroark ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.

Archaludon ex, N's Zoroark ex and Fezandipiti ex carry the "ex" suffix, and your opponent takes 2 Prize cards instead of one when one of them falls. They need 6 to win: 3 well-placed knockouts on those cards beat you, where it would take 6 anywhere else on your Bench.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
N's Zoroark ex
N's Zoroark exStage 1
280Night JokerChoose 1 of your Benched N's Pokémon's attacks and use it as this attack.Darkness + DarknessGrass ×22
Archaludon ex
Archaludon exStage 1
300Metal Defender220Metal + Metal + MetalFire ×22
Duraludon
DuraludonBasic
130Raging Hammer80+Metal + Metal + ColorlessFire ×22
Relicanth
RelicanthBasic
100Razor Fin30Fighting + ColorlessGrass ×21

The core: the 13 cards every list runs

These 13 cards appear in all 23 lists, without a single exception. That is 39 of the 60 slots. The other 21 are decided player by player.

Look at how those 39 slots break down: 16 Trainers, 15 Pokémon, 8 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 39 of the 60 slots are the same for everybody, when half the 97 decks we track fix 34 or fewer. Fewer choices left to you than usual, and fewer ways to get them wrong.

10 of those 13 cards do not sit at the same count from list to list: Duraludon (2 to 4), Archaludon ex (3 to 4) and N's Zoroark ex (2 to 4), plus 7 more. Add those spreads up and you get 18 copies the 23 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
2–4
Duraludon
Duraludon
SCR 106Pokémonleaves
3–4
Archaludon ex
Archaludon ex
SSP 130Pokémonleaves
2–4
N's Zoroark ex
N's Zoroark ex
JTG 98Pokémonstays
2–4
N's Zorua
N's Zorua
JTG 97Pokémonstays
1
Fezandipiti ex
Fezandipiti ex
ASC 142Pokémonleaves
1
Relicanth
Relicanth
TEF 84Pokémonleaves
3–4
Lillie's Determination
Lillie's Determination
MEG 119Trainerstays
2–4
Boss's Orders
Boss's Orders
MEG 114Trainerstays
3–4
Poké Pad
Poké Pad
POR 81Trainerstays
2–4
Ultra Ball
Ultra Ball
MEG 131Trainerstays
2
Night Stretcher
Night Stretcher
ASC 196Trainerleaves
1–2
Special Red Card
Special Red Card
CRI 82Trainerstays
8–12Metal EnergyMEE 8Energystays

The 44 cards that change from list to list

44 cards fight over the 21 slots that are left: 5 above three lists in four, 24 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Buddy-Buddy Poffin at 83 %, Team Rocket's Petrel at 83 % and Cyrano at 78 %, plus 2 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through N's Castle, at 52 %: 12 of 23 players took it, 11 put something else there. The ones who run it bring 2 copies. Right at the bottom of the table, Handheld Fan (5 lists out of 23) and Dusclops (4 lists out of 23).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
83 %19/23
Buddy-Buddy Poffin
Buddy-Buddy Poffin
1–4TEF 144Trainer
83 %19/23
Team Rocket's Petrel
Team Rocket's Petrel
1–3DRI 176Trainer
78 %18/23
Cyrano
Cyrano
1–3SSP 170Trainer
78 %18/23
Judge
Judge
1–2POR 76Trainer
78 %18/23
Switch
Switch
1MEG 130Trainer
70 %16/23
Scoop Up Cyclone
Scoop Up Cyclone
1TWM 162Trainer
65 %15/23
Mega Mawile ex
Mega Mawile ex
1MEG 94Pokémon
65 %15/23
Psyduck
Psyduck
1ASC 39Pokémon
57 %13/23
Meowth ex
Meowth ex
1POR 62Pokémon
52 %12/23
N's Castle
N's Castle
2JTG 152Trainer
52 %12/23
Kieran
Kieran
1TWM 154Trainer
48 %11/23
Archaludon
Archaludon
1PFL 75Pokémon
48 %11/23
Philippe
Philippe
1CRI 79Trainer
48 %11/23
Magnetic Metal Energy
Magnetic Metal Energy
2CRI 85Energy
43 %10/23
Air Balloon
Air Balloon
1–2ASC 181Trainer
39 %9/23
Jumbo Ice Cream
Jumbo Ice Cream
1–3PFL 91Trainer
39 %9/23
Black Belt's Training
Black Belt's Training
1JTG 143Trainer
30 %7/23
Team Rocket's Watchtower
Team Rocket's Watchtower
2DRI 180Trainer
30 %7/23
Hilda
Hilda
1–2WHT 84Trainer
26 %6/23
Secret Box
Secret Box
1TWM 163Trainer
22 %5/23
Handheld Fan
Handheld Fan
1–2TWM 150Trainer
17 %4/23
Dusclops
Dusclops
1–2PRE 36Pokémon
17 %4/23
Duskull
Duskull
2PRE 35Pokémon
17 %4/23
Dusknoir
Dusknoir
1–2PRE 37Pokémon
17 %4/23
Rare Candy
Rare Candy
1–2MEG 125Trainer
13 %3/23
Budew
Budew
1ASC 16Pokémon
13 %3/23
Duraludon
Duraludon
1PFL 74Pokémon
13 %3/23
Genesect
Genesect
1SFA 40Pokémon
13 %3/23
Patrat
Patrat
1CRI 70Pokémon
13 %3/23
Crushing Hammer
Crushing Hammer
4POR 71Trainer
13 %3/23
Pokégear 3.0
Pokégear 3.0
3–4SVI 186Trainer
13 %3/23
Battle Cage
Battle Cage
2PFL 85Trainer
13 %3/23
Iron Defender
Iron Defender
2MEG 118Trainer
13 %3/23
Enhanced Hammer
Enhanced Hammer
1TWM 148Trainer
9 %2/23
Rust Syndicate Grunt
Rust Syndicate Grunt
1PBL 81Trainer
4 %1/23
Archaludon
Archaludon
1SCR 107Pokémon
4 %1/23
Carmine
Carmine
4TWM 145Trainer
4 %1/23
Transformation Tome
Transformation Tome
4CRI 83Trainer
4 %1/23
Brock's Scouting
Brock's Scouting
2JTG 146Trainer
4 %1/23
Full Metal Lab
Full Metal Lab
2TEF 148Trainer
4 %1/23
Energy Switch
Energy Switch
1MEG 115Trainer
4 %1/23
Harlequin
Harlequin
1WHT 83Trainer
4 %1/23
Hero's Cape
Hero's Cape
1TEF 152Trainer
4 %1/23
Lucky Helmet
Lucky Helmet
1TWM 158Trainer

The most common Archaludon ex / N's Zoroark ex list, all 60 cards

Here they are in full, ready to build. 39 slots come from the core, the cards all 23 lists run. The remaining 21 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 16 more cards to reach 60. The whole thing comes to 19 Pokémon, 31 Trainers and 10 Energy.

One thing to know before you build it: the 23 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.

The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.

There is no price total on this page. The readings we have are Cardmarket's, in euros, and the shop link further down sends you to TCGplayer, which quotes in dollars. Putting a euro figure next to a dollar shop would be one currency too many. The French and German pages carry the total.

Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
4DuraludonSCR 106Pokémonevery list
3Archaludon exSSP 130Pokémonevery list
3N's Zoroark exJTG 98Pokémonevery list
3N's ZoruaJTG 97Pokémonevery list
1Fezandipiti exASC 142Pokémonevery list
1RelicanthTEF 84Pokémonevery list
4Lillie's DeterminationMEG 119Trainerevery list
3Boss's OrdersMEG 114Trainerevery list
3Poké PadPOR 81Trainerevery list
3Ultra BallMEG 131Trainerevery list
2Night StretcherASC 196Trainerevery list
1Special Red CardCRI 82Trainerevery list
8Metal EnergyMEE 8Energyevery list
2Buddy-Buddy PoffinTEF 144Trainer83 %
1Team Rocket's PetrelDRI 176Trainer83 %
2CyranoSSP 170Trainer78 %
1JudgePOR 76Trainer78 %
1SwitchMEG 130Trainer78 %
1Scoop Up CycloneACE SPECTWM 162Trainer70 %
1Mega Mawile exMEG 94Pokémon65 %
1PsyduckASC 39Pokémon65 %
1Meowth exPOR 62Pokémon57 %
2N's CastleJTG 152Trainer52 %
1KieranTWM 154Trainer52 %
1ArchaludonPFL 75Pokémon48 %
1PhilippeCRI 79Trainer48 %
2Magnetic Metal EnergyCRI 85Energy48 %
1Air BalloonASC 181Trainer43 %
2Jumbo Ice CreamPFL 91Trainer39 %

We have no fresh enough prices for this list, so we are not putting a number on it.

Pokémon: 19
4 Duraludon SCR 106
3 Archaludon ex SSP 130
3 N's Zoroark ex JTG 98
3 N's Zorua JTG 97
1 Fezandipiti ex ASC 142
1 Relicanth TEF 84
1 Mega Mawile ex MEG 94
1 Psyduck ASC 39
1 Meowth ex POR 62
1 Archaludon PFL 75

Trainer: 31
4 Lillie's Determination MEG 119
3 Boss's Orders MEG 114
3 Poké Pad POR 81
3 Ultra Ball MEG 131
2 Night Stretcher ASC 196
1 Special Red Card CRI 82
2 Buddy-Buddy Poffin TEF 144
1 Team Rocket's Petrel DRI 176
2 Cyrano SSP 170
1 Judge POR 76
1 Switch MEG 130
1 Scoop Up Cyclone TWM 162
2 N's Castle JTG 152
1 Kieran TWM 154
1 Philippe CRI 79
1 Air Balloon ASC 181
2 Jumbo Ice Cream PFL 91

Energy: 10
8 Metal Energy MEE 8
2 Magnetic Metal Energy CRI 85

Total Cards: 60

What Archaludon ex / N's Zoroark ex costs to build, and how long it will last

You need 57 different cards to cover every version of this deck, 13 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.

All 23 lists bring an ACE SPEC, and that is where they part ways: 16 took Scoop Up Cyclone, 6 took Secret Box and 1 took Hero's Cape. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Scoop Up Cyclone and watch what the others do with theirs before you switch.

Then there is time. 5 of the 13 core cards carry the letter H, the one that goes at the next rotation: Duraludon, Archaludon ex, Fezandipiti ex and Relicanth, plus 1 more. The core table marks every one of them. In copies, that is 11 of the 39 slots the core fills. Which day it lands, we do not know yet.

What Archaludon ex / N's Zoroark ex struggles against

The attackers in this deck are Weak to Grass and Fire, so they take DOUBLE damage from those types. 28 of the 97 decks we track attack in exactly those types.

Concretely, here is what is waiting for you: Festival Lead (Thwackey), Dragapult ex / Blaziken ex and Teal Mask Ogerpon ex / Meganium / Hydrapple ex, plus 25 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

This table counts one thing, Weakness, and that comes to 28 decks out of the 97 we track. The other 69 do not attack into yours, and this table says nothing about them. You will still run into them.

Going the other way, your attackers are Metal, Darkness and Fighting, and 52 of the decks we track have an attacker Weak to one of those: Dragapult ex, Alakazam / Dudunsparce and Dragapult ex / Blaziken ex, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Festival LeadThwackeyGrass
Dragapult ex / Blaziken exBlaziken exFire
Teal Mask Ogerpon ex / Meganium / Hydrapple exMeganiumGrass
Cynthia's Garchomp exCynthia's RoseradeGrass
Beedrill exBeedrill exGrass
CrustleCrustleGrass
Team Rocket's Mewtwo exTeam Rocket's SpidopsGrass
Hop's TrevenantShayminGrass
Ethan's TyphlosionEthan's TyphlosionFire
Ceruledge exCeruledge exFire
Teal Mask Ogerpon ex / Meganium / Arboliva exArboliva exGrass
Mega Venusaur exMega Venusaur exGrass
Blaziken / N's Zoroark exBlaziken exFire
Lillie's Clefairy ex / Teal Mask Ogerpon exIron Leaves exGrass
Mega Charizard X exMega Charizard X exFire
Flareon ex / NoctowlFlareon exFire
Erika's VictreebelErika's VictreebelGrass
Teal Mask Ogerpon ex / MeganiumMeganiumGrass
SeakingThwackeyGrass
Decidueye exDecidueye exGrass
Mega Camerupt exMega Camerupt exFire
Ethan's MagcargoEthan's Ho-Oh exFire
Sinistcha / Teal Mask Ogerpon exSinistchaGrass
Blaziken exBlaziken exFire
Greninja ex / Blaziken exBlaziken exFire
Team Rocket's SpidopsTeam Rocket's SpidopsGrass
Scizor exScytherGrass
N's Zoroark ex / CrustleCrustleGrass

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Dragapult exMeowth exFighting
Alakazam / DudunsparceAlakazamDarkness
Dragapult ex / Blaziken exMeowth exFighting
Dragapult ex / DusknoirDusknoirDarkness
SlowkingLatias exDarkness
N's Zoroark exMunkidoriDarkness
Marnie's Grimmsnarl ex / FroslassFroslassMetal
DhelmiseBanetteDarkness
Raging Bolt exLatias exDarkness
Latias ex / Mega Kangaskhan exLatias exDarkness
Team Rocket's HonchkrowTeam Rocket's Porygon2Fighting
Mega Chandelure exMega Chandelure exDarkness
Beedrill exDudunsparceFighting
Mega Absol exLatias exDarkness
Team Rocket's Mewtwo exTeam Rocket's Mewtwo exDarkness
Mega Kangaskhan ex / BouffalantMega Kangaskhan exFighting
Mega Manectric ex / EelektrikMega Manectric exFighting
Hop's TrevenantHop's SnorlaxFighting
Mega Starmie ex / FroslassMega Froslass exMetal
Mega Lopunny ex / DudunsparceMega Lopunny exFighting
Mega Lopunny ex / DusknoirMega Lopunny exFighting
ToxtricityToxtricityFighting
Dragapult ex / DudunsparceDudunsparceFighting
Mega Starmie ex / DusknoirDusknoirDarkness
Cinccino exCinccino exFighting
Mega Sharpedo ex / ToxtricityToxtricityFighting
Blaziken / N's Zoroark exMunkidoriDarkness
ToxtricityToxtricityFighting
Lillie's Clefairy ex / Teal Mask Ogerpon exLatias exDarkness
Alakazam / DusknoirAlakazamDarkness
Froslass / MunkidoriFroslassMetal
Lillie's Clefairy exLillie's Clefairy exMetal
Flareon ex / NoctowlEevee exFighting
Mega Diancie ex / DusknoirLatias exDarkness
Hop's Zacian exHop's SnorlaxFighting
Mega Froslass ex / DudunsparceMega Froslass exMetal
Iono's Bellibolt exIono's Bellibolt exFighting
AzumarillAzumarillMetal
AlakazamAlakazamDarkness
Jellicent ex / DusknoirLatias exDarkness
JoltikJoltikFighting
Archaludon ex / DudunsparceDudunsparceFighting
DudunsparceDudunsparceFighting
Dragapult ex / FroslassFroslassMetal
Greninja ex / Blaziken exMeowth exFighting
SylveonSylveonMetal
Gengar exGengar exFighting
Terapagos ex / NoctowlTerapagos exFighting
FeraligatrMunkidoriDarkness
Raging Bolt ex / Iono's Bellibolt exIono's Bellibolt exFighting
Luxray exLuxray exFighting
Scovillain exDudunsparceFighting

Questions people ask

What is the Archaludon ex / N's Zoroark ex deck list?
There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 23 tournament lists harvested between 16 August 2026 and 3 September 2026, 13 cards turn up in every single one, 39 slots out of 60. The remaining 21 change from player to player, with 44 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
23 lists, played across 20 different tournaments, harvested between 16 August 2026 and 3 September 2026 from play.limitlesstcg.com. All 23 were read card by card, and every card recognised.
Where do I start if I want to build Archaludon ex / N's Zoroark ex?
With the whole core: 13 cards, 39 slots. Inside it, buy the 16 Trainer slots and the 8 Energy first: they carry over into your next deck. Leave the 15 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Buddy-Buddy Poffin at 83 % and Team Rocket's Petrel at 83 %.
What beats Archaludon ex / N's Zoroark ex?
Its attackers are Weak to Grass and Fire, so they take double damage from an attacker of that type. 28 of the 97 decks we track play an attacker of that type: Festival Lead, Dragapult ex / Blaziken ex, Teal Mask Ogerpon ex / Meganium / Hydrapple ex and Cynthia's Garchomp ex, among others.
Will Archaludon ex / N's Zoroark ex survive the next rotation?
Not intact: 5 core cards out of 13 carry the letter H, starting with Duraludon, Archaludon ex, Fezandipiti ex and Relicanth, plus 1 more.
Are a lot of people playing Archaludon ex / N's Zoroark ex?
We have read 23 lists of it, which puts it 70th of the 97 decks we track by lists read. The platform those tournaments run on counts 23 entries for it, 0.06 % of the field, across all its players. That figure is theirs.

Where all of this comes from

23 lists from play.limitlesstcg.com, played across 20 events, harvested between 16 August 2026 and 3 September 2026. The 57 cards named here were read against poko's own catalogue, built on the public TCGdex API. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.

NOW YOUR OWN GAME

You've just read a page about the game. We can do far more with one match.

Everything above is about the game in general. The thing we're really good at is one single match: yours. When a game ends, Pokémon TCG Live leaves you a log — the written record of everything that happened, turn by turn. Paste it here and we'll replay each of your decisions hundreds of times, then tell you which one actually cost you the game.

It's free and there's no account to make. Your log stays in your browser: your browser is what replays the game.

READ THIS NEXT

These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.

Rarity symbols, countedThe symbol at the bottom of your card tells you which pile it came out of. Everyone shows you the symbols. We counted how many cards carry each one, set by set, so you can tell at a glance whether the card in your hand is one in three or one in eight hundred.ReadSet symbols and codesThree capital letters on a decklist, a small symbol at the bottom of a card. Here is every set with its printed code, its release date, how many cards it holds — and the Japanese set it was built from, which is the column nobody else publishes.ReadPokémon TCG Live: the format and your battle logRanked play is Standard, which means the cards in the client are the cards in a tournament hall — and a chunk of them expires at the next rotation. Here is what you are allowed to play, what is about to leave, and where the app keeps the record of every game you lose.ReadStandard rotation and regulation marksOne letter at the bottom of your card decides whether you are allowed to play it. Here is what it means, how many cards go at the next rotation, and — the part nobody counts — how many of them have no replacement waiting.ReadWhat to buy, countedBooster box, Elite Trainer Box, League Battle Deck: every shelf wants your money and none of them tells you what the decks people actually play are made of. We count that, off real tournament lists, and we tell you which product can even contain what you need.ReadDeck costs, countedEvery deck page on this site counts which cards a deck really needs. This page adds the part everyone asks next: what that core costs — priced off real marketplace readings when we have them, never invented — and where players actually buy the cards.ReadReading a deck listWhat "the core of a deck" means, why a card sits at 62 %, what the copies column is telling you, and where every number on a deck page comes from. Read this once and the other fifty-seven pages read themselves.ReadMeta decksFor every deck in the format: the cards every list runs, the ones that change from player to player, and what it struggles against. Counted off real lists, recounted several times a day.ReadWorldsWhen and where Worlds is played, with which cards, and which decks players brought as soon as the standings go up.ReadRelease timelineEvery set since Scarlet & Violet, newest first, with its release date, its card count, and what its sealed boxes cost today.ReadThe most expensive PokémonWhich Pokémon has the priciest card? We ranked them on what their cards actually sell for, and each Pokémon then gets its own page with every version and its price.ReadWhat the boxes are worthWhat does a booster box, a bundle or an Elite Trainer Box cost? We take down the price of five thousand boxes every day and rank the priciest. And separately, the ones whose price rests on nothing solid — and why.Read