57 lists · 48 events · 16 August 2026 to 23 October 2026

Archaludon ex / N's Zoroark ex

The cards in this deck

Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.

29 of 29 different cards60 cards

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The game plan

Published Data updated

We took 57 lists of this deck, handed in at 48 different tournaments, and counted every card in every one. For 48 of them we know how the day ended, and none won their tournament. 12 cards turn up in all of them, 39 slots out of 60. The other 21 are decided player by player, with 52 different cards turning up in them.

THE SHORT VERSION
  • 12 cards show up in all 57 lists, no exceptions: 39 of your 60 slots. Of those, 17 are Trainers, 14 are Pokémon and 8 are Energy. Start there. That leaves 21 slots for you to pick yourself.
  • Your big card is N's Zoroark ex, and its attack is Night Joker. The damage box is empty, and that is the point: what it hits for is worked out as you play it. The printed text tells you how, and we read it to you just below.
  • The sharpest disagreement is over Psyduck: 29 of the 57 lists run it. The table below has all 52 cards fighting over the 21 free slots.
  • Your attackers are Weak to Grass and Fire, and 34 of the 126 decks we track attack in one of those: Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Dragapult ex / Blaziken ex and Festival Lead, among others. They are listed at the bottom, with the card that does the damage.

What Archaludon ex / N's Zoroark ex looks like when you open the box

Across the 57 lists we counted, this deck runs 16 to 21 Pokémon, 29 to 36 Trainers and 8 to 12 Energy. Its attacks are paid for in Metal, Darkness and Fighting.

On results pages and on stream you will see it written « archaludon-zoroark ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

Look at the Energy: 8 to 12 out of 60, when half the 126 decks we track run 11 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.

It sets up fast. Archaludon ex is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.

Look at the Trainers: 29 to 36 cards out of 60, against a median of 31 across the 126 decks we track. Inside that, 9 to 15 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 14 to 22 Items you can play all of in the same turn. It also brings up to 3 Stadiums, and 119 of the 126 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
16–21
Trainers
29–36
Energy
8–12
Supporters
9–15
Items
14–22
Tools
0–4
Stadiums
1–3

A range means the lists disagree with each other.

What the cards in this deck's name actually do

Archaludon ex and N's Zoroark ex give this deck its name. Here is what is written on them.

Archaludon ex is in all 57 lists, 3 copies of it. Its Ability is called Assemble Alloy, and here is what is printed on it, word for word: « When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may attach up to 2 Basic {M} Energy cards from your discard pile to your {M} Pokémon in any way you like. »

N's Zoroark ex is in all 57 lists, 3 copies of it. Its Ability is called Trade, and here is what is printed on it, word for word: « You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw 2 cards. » Its attack Night Joker costs 2 Energy (Darkness and Darkness) and has no damage number printed next to it. That is why you will not find it in the attacker table lower down, which sorts by printed damage. Everything it does lives in its text: « Choose 1 of your Benched N's Pokémon's attacks and use it as this attack. »

How Archaludon ex / N's Zoroark ex actually wins

N's Zoroark ex attacks with Night Joker, and it needs 2 Darkness Energy attached. It has 280 HP. Its damage box is empty, so the table below, which sorts by printed damage, cannot rank it: its printed text above is where the counting happens.

The cost of Night Joker decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 2. On your own attachments alone, your first real swing lands on turn 2. Except you are not on your own. Archaludon ex, which the list runs 3 of, has an Ability called Assemble Alloy: it digs Energy out of your discard pile and puts it back on one of your Pokémon. Not whenever you feel like it, though. The card itself says when, so read it before you count on it. An Ability costs you nothing: not your attack, not your card for the turn. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.

Here is the detail that quietly loses games. To pull N's Zoroark ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.

Archaludon ex and N's Zoroark ex carry the "ex" suffix, and your opponent takes 2 Prize cards instead of one when one of them falls. They need 6 to win: 3 well-placed knockouts on those cards beat you, where it would take 6 anywhere else on your Bench.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
N's Zoroark ex
N's Zoroark exStage 1
280Night JokerChoose 1 of your Benched N's Pokémon's attacks and use it as this attack.—Grass ×22
Archaludon ex
Archaludon exStage 1
300Metal Defender220Fire ×22
Duraludon
DuraludonBasic
130Raging Hammer80+Fire ×22
Relicanth
RelicanthBasic
100Razor Fin30Grass ×21

The core: the 12 cards every list runs

These 12 cards appear in all 57 lists, without a single exception. That is 39 of the 60 slots. The other 21 are decided player by player.

Look at how those 39 slots break down: 17 Trainers, 14 Pokémon, 8 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 39 of the 60 slots are the same for everybody, when half the 126 decks we track fix 25 or fewer. Fewer choices left to you than usual, and fewer ways to get them wrong.

11 of those 12 cards do not sit at the same count from list to list: Duraludon (2 to 4), Archaludon ex (3 to 4) and N's Zoroark ex (2 to 4), plus 8 more. Add those spreads up and you get 19 copies the 57 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
2–4
Duraludon
Duraludon
SCR 106Pokémonleaves
3–4
Archaludon ex
Archaludon ex
SSP 130Pokémonleaves
2–4
N's Zoroark ex
N's Zoroark ex
JTG 98Pokémonstays
2–4
N's Zorua
N's Zorua
JTG 97Pokémonstays
1
Relicanth
Relicanth
TEF 84Pokémonleaves
3–4
Lillie's Determination
Lillie's Determination
MEG 119Trainerstays
3–4
Poké Pad
Poké Pad
POR 81Trainerstays
2–4
Boss's Orders
Boss's Orders
MEG 114Trainerstays
2–4
Ultra Ball
Ultra Ball
MEG 131Trainerstays
1–2
Night Stretcher
Night Stretcher
ASC 196Trainerleaves
1–2
Special Red Card
Special Red Card
CRI 82Trainerstays
8–12Metal EnergyMEE 16Energystays

The 52 cards that change from list to list

52 cards fight over the 21 slots that are left: 3 above three lists in four, 29 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Mega Mawile ex at 79 %, Fezandipiti ex at 77 % and Switch at 75 %. Add those to the core and you have the common build.

The dividing line runs through Psyduck, at 51 %: 29 of 57 players took it, 28 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Team Rocket's Watchtower (14 lists out of 57) and Jumbo Ice Cream (11 lists out of 57).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
79 %45/57
Mega Mawile ex
Mega Mawile ex
1MEG 94Pokémon
77 %44/57
Fezandipiti ex
Fezandipiti ex
1ASC 142Pokémon
75 %43/57
Switch
Switch
1–2MEG 130Trainer
74 %42/57
Meowth ex
Meowth ex
1POR 62Pokémon
72 %41/57
Judge
Judge
1–2POR 76Trainer
68 %39/57
Black Belt's Training
Black Belt's Training
1–2JTG 143Trainer
65 %37/57
Buddy-Buddy Poffin
Buddy-Buddy Poffin
1–4TEF 144Trainer
63 %36/57
Cyrano
Cyrano
1–3SSP 170Trainer
61 %35/57
Team Rocket's Petrel
Team Rocket's Petrel
1–3DRI 176Trainer
53 %30/57
Scoop Up Cyclone
Scoop Up Cyclone
1TWM 162Trainer
51 %29/57
Psyduck
Psyduck
1ASC 39Pokémon
51 %29/57
Air Balloon
Air Balloon
1–3ASC 181Trainer
46 %26/57
N's Castle
N's Castle
2JTG 152Trainer
46 %26/57
Kieran
Kieran
1TWM 154Trainer
46 %26/57
Magnetic Metal Energy
Magnetic Metal Energy
2–3CRI 85Energy
44 %25/57
Archaludon
Archaludon
1PFL 75Pokémon
44 %25/57
Philippe
Philippe
1CRI 79Trainer
35 %20/57
Pokégear 3.0
Pokégear 3.0
1–4SVI 186Trainer
32 %18/57
Battle Cage
Battle Cage
1–2PFL 85Trainer
30 %17/57
Budew
Budew
1ASC 16Pokémon
30 %17/57
Iron Defender
Iron Defender
2MEG 118Trainer
30 %17/57
Hero's Cape
Hero's Cape
1TEF 152Trainer
28 %16/57
Morty's Conviction
Morty's Conviction
1–4TEF 155Trainer
25 %14/57
Team Rocket's Watchtower
Team Rocket's Watchtower
1–2DRI 180Trainer
19 %11/57
Jumbo Ice Cream
Jumbo Ice Cream
1–3PFL 91Trainer
19 %11/57
Hilda
Hilda
1–2WHT 84Trainer
14 %8/57
Secret Box
Secret Box
1TWM 163Trainer
12 %7/57
Duskull
Duskull
2PRE 35Pokémon
12 %7/57
Dusclops
Dusclops
1–2PRE 36Pokémon
12 %7/57
Dusknoir
Dusknoir
1–2PRE 37Pokémon
12 %7/57
Rare Candy
Rare Candy
1–2MEG 125Trainer
9 %5/57
Handheld Fan
Handheld Fan
1–2TWM 150Trainer
7 %4/57
Ciphermaniac's Codebreaking
Ciphermaniac's Codebreaking
1TEF 145Trainer
5 %3/57
Duraludon
Duraludon
1PFL 74Pokémon
5 %3/57
Genesect
Genesect
1SFA 40Pokémon
5 %3/57
Patrat
Patrat
1CRI 70Pokémon
5 %3/57
Carmine
Carmine
1–4TWM 145Trainer
5 %3/57
Crushing Hammer
Crushing Hammer
4POR 71Trainer
5 %3/57
Enhanced Hammer
Enhanced Hammer
1TWM 148Trainer
4 %2/57
Full Metal Lab
Full Metal Lab
2TEF 148Trainer
4 %2/57
Rust Syndicate Grunt
Rust Syndicate Grunt
1PBL 81Trainer
2 %1/57
Archaludon
Archaludon
1SCR 107Pokémon
2 %1/57
Mega Skarmory ex
Mega Skarmory ex
1POR 55Pokémon
2 %1/57
Shaymin
Shaymin
1DRI 10Pokémon
2 %1/57
Transformation Tome
Transformation Tome
4CRI 83Trainer
2 %1/57
Brock's Scouting
Brock's Scouting
2JTG 146Trainer
2 %1/57
Xerosic's Machinations
Xerosic's Machinations
2SFA 64Trainer
2 %1/57
AZ's Tranquility
AZ's Tranquility
1CRI 76Trainer
2 %1/57
Energy Switch
Energy Switch
1MEG 115Trainer
2 %1/57
Harlequin
Harlequin
1WHT 83Trainer
2 %1/57
Lucky Helmet
Lucky Helmet
1TWM 158Trainer
2 %1/57
Unfair Stamp
Unfair Stamp
1TWM 165Trainer

The most common Archaludon ex / N's Zoroark ex list, all 60 cards

Here they are in full, ready to build. 39 slots come from the core, the cards all 57 lists run. The remaining 21 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 17 more cards to reach 60. The whole thing comes to 19 Pokémon, 31 Trainers and 10 Energy.

One thing to know before you build it: the 57 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.

The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.

Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
4DuraludonSCR 106Pokémonevery list
3Archaludon exSSP 130Pokémonevery list
3N's Zoroark exJTG 98Pokémonevery list
3N's ZoruaJTG 97Pokémonevery list
1RelicanthTEF 84Pokémonevery list
4Lillie's DeterminationMEG 119Trainerevery list
4Poké PadPOR 81Trainerevery list
3Boss's OrdersMEG 114Trainerevery list
3Ultra BallMEG 131Trainerevery list
2Night StretcherASC 196Trainerevery list
1Special Red CardCRI 82Trainerevery list
8Metal Energy—Energyevery list
1Mega Mawile exMEG 94Pokémon79 %
1Fezandipiti exASC 142Pokémon77 %
1SwitchMEG 130Trainer75 %
1Meowth exPOR 62Pokémon74 %
1JudgePOR 76Trainer72 %
1Black Belt's TrainingJTG 143Trainer68 %
2Buddy-Buddy PoffinTEF 144Trainer65 %
1CyranoSSP 170Trainer63 %
1Team Rocket's PetrelDRI 176Trainer61 %
1Scoop Up CycloneACE SPECTWM 162Trainer53 %
1PsyduckASC 39Pokémon51 %
2Air BalloonASC 181Trainer51 %
2N's CastleJTG 152Trainer46 %
1KieranTWM 154Trainer46 %
2Magnetic Metal EnergyCRI 85Energy46 %
1ArchaludonPFL 75Pokémon44 %
1PhilippeCRI 79Trainer44 %
Pokémon: 19
4 Duraludon SCR 106
3 Archaludon ex SSP 130
3 N's Zoroark ex JTG 98
3 N's Zorua JTG 97
1 Relicanth TEF 84
1 Mega Mawile ex MEG 94
1 Fezandipiti ex ASC 142
1 Meowth ex POR 62
1 Psyduck ASC 39
1 Archaludon PFL 75

Trainer: 31
4 Lillie's Determination MEG 119
4 Poké Pad POR 81
3 Boss's Orders MEG 114
3 Ultra Ball MEG 131
2 Night Stretcher ASC 196
1 Special Red Card CRI 82
1 Switch MEG 130
1 Judge POR 76
1 Black Belt's Training JTG 143
2 Buddy-Buddy Poffin TEF 144
1 Cyrano SSP 170
1 Team Rocket's Petrel DRI 176
1 Scoop Up Cyclone TWM 162
2 Air Balloon ASC 181
2 N's Castle JTG 152
1 Kieran TWM 154
1 Philippe CRI 79

Energy: 10
8 Metal Energy
2 Magnetic Metal Energy CRI 85

Total Cards: 60

How many different cards Archaludon ex / N's Zoroark ex needs, and how long it will last

You need 64 different cards to cover every version of this deck, 12 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.

56 of these 57 lists bring an ACE SPEC, and that is where they part ways: 30 took Scoop Up Cyclone, 17 took Hero's Cape and 8 took Secret Box. The flex table shows you all 4. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Scoop Up Cyclone and watch what the others do with theirs before you switch.

Then there is time. 4 of the 12 core cards carry the letter H, the one that goes at the next rotation: Duraludon, Archaludon ex, Relicanth and Night Stretcher. The core table marks every one of them. In copies, that is 10 of the 39 slots the core fills. Which day it lands, we do not know yet.

The printings in your deck.

Explore each printing in the catalogue, including its reference, set and printed text.

Explore the cards

Market observations include their source and date.

What Archaludon ex / N's Zoroark ex struggles against

The attackers in this deck are Weak to Grass and Fire, so they take DOUBLE damage from those types. 34 of the 126 decks we track attack in exactly those types.

Concretely, here is what is waiting for you: Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Dragapult ex / Blaziken ex and Festival Lead (Thwackey), plus 31 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.

This table counts one thing, Weakness, and that comes to 34 decks out of the 126 we track. The other 92 do not attack into yours, and this table says nothing about them. You will still run into them.

Going the other way, your attackers are Metal, Darkness and Fighting, and 63 of the decks we track have an attacker Weak to one of those: Dragapult ex, Latias ex / Mega Kangaskhan ex and N's Zoroark ex, among others. That is you doubling, for once. Second half of the table.

They double the damage they put on you

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Teal Mask Ogerpon ex / Meganium / Hydrapple exMeganiumGrass
Dragapult ex / Blaziken exBlaziken exFire
Festival LeadThwackeyGrass
CrustleCrustleGrass
Cynthia's Garchomp exCynthia's RoseradeGrass
Teal Mask Ogerpon ex / Meganium / Arboliva exArboliva exGrass
Beedrill exBeedrill exGrass
Team Rocket's Mewtwo exTeam Rocket's SpidopsGrass
Ethan's TyphlosionEthan's TyphlosionFire
Raging Bolt ex / Teal Mask Ogerpon exTeal Mask Ogerpon exGrass
Mega Venusaur exMega Venusaur exGrass
SeakingThwackeyGrass
Ceruledge exCeruledge exFire
Mega Charizard X exMega Charizard X exFire
Teal Mask Ogerpon ex / MeganiumMeganiumGrass
Lillie's Clefairy ex / Teal Mask Ogerpon exTeal Mask Ogerpon exGrass
Yanmega exYanmega exGrass
Mega Camerupt exMega Camerupt exFire
Decidueye exDecidueye exGrass
Team Rocket's SpidopsTeam Rocket's SpidopsGrass
Flareon ex / NoctowlFlareon exFire
Erika's VictreebelErika's VictreebelGrass
Sinistcha / Teal Mask Ogerpon exSinistchaGrass
Blaziken exBlaziken exFire
Blaziken ex / N's Zoroark exBlaziken exFire
Flareon exFlareon exFire
Ethan's MagcargoEthan's Ho-Oh exFire
Incineroar exIncineroar exFire
Hydrapple exHydrapple exGrass
Cinderace exCinderace exFire
Scovillain exCapsakidGrass
Greninja ex / Blaziken exBlaziken exFire
Scizor exScytherGrass
N's Zoroark ex / CrustleCrustleGrass

You double the damage you put on them

Harvested decks that attack into this deck's Weakness, and those whose Weakness this deck hits
DeckTheir cardType
Dragapult exMeowth exFighting
Latias ex / Mega Kangaskhan exLatias exDarkness
N's Zoroark exMunkidoriDarkness
SlowkingLatias exDarkness
DhelmiseBanetteDarkness
Dragapult ex / DusknoirDusknoirDarkness
Alakazam / DudunsparceAlakazamDarkness
Mega Sharpedo ex / ToxtricityToxtricityFighting
Alakazam / DusknoirAlakazamDarkness
Dragapult ex / Blaziken exMeowth exFighting
Mega Lopunny ex / DudunsparceMega Lopunny exFighting
Mega Lopunny ex / DusknoirMega Lopunny exFighting
Marnie's Grimmsnarl ex / FroslassFroslassMetal
Team Rocket's HonchkrowTeam Rocket's Porygon2Fighting
Team Rocket's Mewtwo exTeam Rocket's Mewtwo exDarkness
Mew exMew exDarkness
Dragapult ex / DudunsparceDudunsparceFighting
Mega Starmie ex / FroslassMega Froslass exMetal
Hop's TrevenantHop's SnorlaxFighting
Mega Chandelure exMega Chandelure exDarkness
ToxtricityToxtricityFighting
Mega Starmie ex / DusknoirDusknoirDarkness
Mega Manectric ex / EelektrikMega Manectric exFighting
Mega Kangaskhan ex / BouffalantMega Kangaskhan exFighting
Mega Absol exMega Kangaskhan exFighting
Cinccino exCinccino exFighting
ToxtricityToxtricityFighting
Lillie's Clefairy exLillie's Clefairy exMetal
Lillie's Clefairy ex / Teal Mask Ogerpon exLatias exDarkness
Mega Abomasnow exMega Abomasnow exMetal
Mega Froslass exMega Froslass exMetal
Mega Gengar exMega Gengar exFighting
Hop's Zacian exHop's SnorlaxFighting
Mega Lopunny exMega Lopunny exFighting
Froslass / MunkidoriFroslassMetal
EelektrikEelektrikFighting
Flareon ex / NoctowlEevee exFighting
Archaludon ex / DudunsparceDudunsparceFighting
AlakazamAlakazamDarkness
Iono's Bellibolt exIono's Bellibolt exFighting
Mega Diancie ex / DusknoirLatias exDarkness
Dragapult ex / FroslassFroslassMetal
Mega Froslass ex / DudunsparceMega Froslass exMetal
AzumarillAzumarillMetal
Raging Bolt ex / Iono's Bellibolt exIono's Bellibolt exFighting
JoltikJoltikFighting
Terapagos ex / NoctowlTerapagos exFighting
Mega Diancie exMega Diancie exMetal
Blissey exBlissey exFighting
Jellicent ex / DusknoirLatias exDarkness
Toxtricity / Brute BonnetToxtricityFighting
Team Rocket's Nidoking exTeam Rocket's Nidoking exFighting
Slaking exSlaking exFighting
SylveonSylveonMetal
Iron Thorns exIron Thorns exFighting
BronzongBronzongDarkness
Mega Manectric exMega Manectric exFighting
Mega Dragonite ex / EelektrikEelektrikFighting
Luxray exLuxray exFighting
DudunsparceDudunsparceFighting
Scovillain exDudunsparceFighting
Greninja ex / Blaziken exMeowth exFighting
FeraligatrMunkidoriDarkness

Questions people ask

What is the Archaludon ex / N's Zoroark ex deck list?
There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 57 tournament lists harvested between 16 August 2026 and 23 October 2026, 12 cards turn up in every single one, 39 slots out of 60. The remaining 21 change from player to player, with 52 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
57 lists, played across 48 different tournaments, harvested between 16 August 2026 and 23 October 2026 from play.limitlesstcg.com. All 57 were read card by card, and every card recognised.
Where do I start if I want to build Archaludon ex / N's Zoroark ex?
With the whole core: 12 cards, 39 slots. Inside it, buy the 17 Trainer slots and the 8 Energy first: they carry over into your next deck. Leave the 14 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Mega Mawile ex at 79 % and Fezandipiti ex at 77 %.
What beats Archaludon ex / N's Zoroark ex?
Its attackers are Weak to Grass and Fire, so they take double damage from an attacker of that type. 34 of the 126 decks we track play an attacker of that type: Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Dragapult ex / Blaziken ex, Festival Lead and Crustle, among others.
Will Archaludon ex / N's Zoroark ex survive the next rotation?
Not intact: 4 core cards out of 12 carry the letter H, starting with Duraludon, Archaludon ex, Relicanth and Night Stretcher.
Are a lot of people playing Archaludon ex / N's Zoroark ex?
We have read 57 lists of it, which puts it 66th of the 126 decks we track by lists read. The platform those tournaments run on counts 38 entries for it, 0.14 % of the field, across all its players. That figure is theirs.

Where all of this comes from

57 lists from play.limitlesstcg.com, played across 48 events, harvested between 16 August 2026 and 23 October 2026. The 64 cards named here were read against poko's own catalogue, built on the public TCGdex API.

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