Sinistcha / Teal Mask Ogerpon ex
The core cards
Here's the heart of the deck: the cards every single list runs. The remaining slots change from player to player, and you'll find them all counted further down. Tap any card to take a closer look.
6 of 6 different cards35 cards
The game plan
We took 45 lists of this deck, handed in at 43 different tournaments, and counted every card in every one. For 37 of them we know how the day ended, and none won their tournament. 6 cards turn up in all of them, 35 slots out of 60. The other 25 are decided player by player, with 65 different cards turning up in them.
- 6 cards show up in all 45 lists, no exceptions: 35 of your 60 slots. Of those, 11 are Trainers, 7 are Pokémon and 17 are Energy. Start there. That leaves 25 slots for you to pick yourself.
- Your big card is Sinistcha, 70 HP. Spill the Tea hits 70 per card you discard yourself to fire the attack. It needs 1 Grass Energy attached.
- The sharpest disagreement is over Energy Switch: 22 of the 45 lists run it. The table below has all 65 cards fighting over the 25 free slots.
- Your attackers are Weak to Fire, and 13 of the 126 decks we track attack in that type: Dragapult ex / Blaziken ex, Ethan's Typhlosion and Ceruledge ex, among others. They are listed at the bottom, with the card that does the damage.
What Sinistcha / Teal Mask Ogerpon ex looks like when you open the box
Across the 45 lists we counted, this deck runs 13 to 20 Pokémon, 24 to 31 Trainers and 12 to 20 Energy. Its attacks are paid for in Grass.
On results pages and on stream you will see it written « sinistcha-ogerpon ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 12 to 20 out of 60, when half the 126 decks we track run 11 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.
It sets up fast. Sinistcha is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.
Look at the Trainers: 24 to 31 cards out of 60, against a median of 31 across the 126 decks we track. Inside that, 5 to 12 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 12 to 20 Items you can play all of in the same turn. It also brings up to 4 Stadiums, and 87 of the 126 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 13–20
- Trainers
- 24–31
- Energy
- 12–20
- Supporters
- 5–12
- Items
- 12–20
- Tools
- 0–2
- Stadiums
- 0–4
A range means the lists disagree with each other.
What the cards in this deck's name actually do
Sinistcha and Teal Mask Ogerpon ex give this deck its name. Here is what is written on them.
Sinistcha is in all 45 lists, 3 copies of it. Its attack Cursed Drop costs 1 Energy (Grass) and has no damage number printed next to it. That is why you will not find it in the attacker table lower down, which sorts by printed damage. Everything it does lives in its text: « Put 4 damage counters on your opponent's Pokémon in any way you like. »
Teal Mask Ogerpon ex is in all 45 lists, 4 copies of it. Its Ability is called Teal Dance, and here is what is printed on it, word for word: « Once during your turn, you may attach a Basic {G} Energy card from your hand to this Pokémon. If you attached Energy to a Pokémon in this way, draw a card. »
How Sinistcha / Teal Mask Ogerpon ex actually wins
Sinistcha attacks with Spill the Tea. It needs 1 Grass Energy attached, and it has 70 HP. Watch the damage box. "70×" does not mean 70 damage: it means 70 per card you discard yourself to fire the attack. The total moves every turn.
One Energy to attack is enormous, and it means the attack cost will never be what slows you down. What slows you down here is getting Sinistcha up. Once the line is standing you swing every turn with nothing to recharge, and you can start again immediately when your attacker falls.
Good news on mobility: pulling Sinistcha back to the Bench costs you 1 Energy attached to it, and that is all. Retreating does not cost you your turn, so you step back and swing anyway. That matters enormously the day your opponent lands something nasty on it.
Teal Mask Ogerpon ex carries the "ex" suffix, and your opponent takes 2 Prize cards instead of one when Teal Mask Ogerpon ex falls. They need 6 to win: 3 well-placed knockouts on that card beat you, where it would take 6 anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| SinistchaStage 1 | 70 | Spill the Tea | 70× | Fire ×2 | 1 | |
| Teal Mask Ogerpon exBasic | 210 | Myriad Leaf Shower | 30+ | Fire ×2 | 1 |
The core: the 6 cards every list runs
These 6 cards appear in all 45 lists, without a single exception. That is 35 of the 60 slots. The other 25 are decided player by player.
Look at how those 35 slots break down: 11 Trainers, 7 Pokémon, 17 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 35 of the 60 slots are the same for everybody, when half the 126 decks we track fix 25 or fewer. Fewer choices left to you than usual, and fewer ways to get them wrong.
5 of those 6 cards do not sit at the same count from list to list: Teal Mask Ogerpon ex (3 to 4), Sinistcha (2 to 4) and Lillie's Determination (2 to 4), plus 2 more. Add those spreads up and you get 16 copies the 45 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind | Rotation |
|---|---|---|---|---|
| 3–4 | Teal Mask Ogerpon ex | TWM 25 | Pokémon | leaves |
| 2–4 | Sinistcha | TWM 22 | Pokémon | leaves |
| 4 | Bug Catching Set | TWM 143 | Trainer | leaves |
| 2–4 | Lillie's Determination | MEG 119 | Trainer | stays |
| 1–4 | Boss's Orders | MEG 114 | Trainer | stays |
| 12–20 | Grass Energy | MEE 1 | Energy | stays |
The 65 cards that change from list to list
65 cards fight over the 25 slots that are left: 5 above three lists in four, 48 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Sinistcha ex at 98 %, Poltchageist at 93 % and Night Stretcher at 91 %, plus 2 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Energy Switch, at 49 %: 22 of 45 players took it, 23 put something else there. The ones who run it bring 4 copies. Right at the bottom of the table, Shaymin (11 lists out of 45) and Briar (10 lists out of 45).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 98 %44/45 | Sinistcha ex | 1–2 | TWM 23 | Pokémon |
| 93 %42/45 | Poltchageist | 2–4 | PBL 5 | Pokémon |
| 91 %41/45 | Night Stretcher | 1–4 | ASC 196 | Trainer |
| 82 %37/45 | Ultra Ball | 1–4 | MEG 131 | Trainer |
| 78 %35/45 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 73 %33/45 | Poké Pad | 2–4 | POR 81 | Trainer |
| 71 %32/45 | Prime Catcher | 1 | TEF 157 | Trainer |
| 58 %26/45 | Forest of Vitality | 1–4 | MEG 117 | Trainer |
| 49 %22/45 | Energy Switch | 1–4 | MEG 115 | Trainer |
| 44 %20/45 | Tera Orb | 1–3 | SSP 189 | Trainer |
| 38 %17/45 | Flutter Mane | 1 | TEF 78 | Pokémon |
| 33 %15/45 | Lana's Aid | 1 | TWM 155 | Trainer |
| 31 %14/45 | Buddy-Buddy Poffin | 1–4 | TEF 144 | Trainer |
| 31 %14/45 | Special Red Card | 1 | CRI 82 | Trainer |
| 29 %13/45 | Team Rocket's Watchtower | 1–2 | DRI 180 | Trainer |
| 29 %13/45 | Naveen | 1–2 | POR 79 | Trainer |
| 27 %12/45 | Brock's Scouting | 1–2 | JTG 146 | Trainer |
| 24 %11/45 | Shaymin | 1 | DRI 10 | Pokémon |
| 22 %10/45 | Briar | 1 | SCR 132 | Trainer |
| 22 %10/45 | Tool Scrapper | 1 | ASC 212 | Trainer |
| 20 %9/45 | Pokégear 3.0 | 1–3 | SVI 186 | Trainer |
| 20 %9/45 | Lisia's Appeal | 1 | SSP 179 | Trainer |
| 20 %9/45 | Unfair Stamp | 1 | TWM 165 | Trainer |
| 18 %8/45 | Poltchageist | 1–4 | TWM 20 | Pokémon |
| 18 %8/45 | Judge | 1 | POR 76 | Trainer |
| 16 %7/45 | Meowth ex | 1–2 | POR 62 | Pokémon |
| 16 %7/45 | Carmine | 1–3 | TWM 145 | Trainer |
| 13 %6/45 | Iron Leaves ex | 1 | TEF 25 | Pokémon |
| 13 %6/45 | Xerosic's Machinations | 1 | SFA 64 | Trainer |
| 11 %5/45 | Iris's Fighting Spirit | 2–3 | JTG 149 | Trainer |
| 11 %5/45 | Area Zero Underdepths | 1–2 | SCR 131 | Trainer |
| 11 %5/45 | N's Plan | 1 | BLK 83 | Trainer |
| 9 %4/45 | Brave Bangle | 1–2 | WHT 80 | Trainer |
| 9 %4/45 | Prism Tower | 2 | CRI 80 | Trainer |
| 7 %3/45 | Budew | 1 | ASC 16 | Pokémon |
| 7 %3/45 | Team Rocket's Petrel | 1–4 | DRI 176 | Trainer |
| 7 %3/45 | Morty's Conviction | 1–2 | TEF 155 | Trainer |
| 4 %2/45 | Bayleef | 2 | MEG 9 | Pokémon |
| 4 %2/45 | Chikorita | 2 | MEG 8 | Pokémon |
| 4 %2/45 | Meganium | 2 | MEG 10 | Pokémon |
| 4 %2/45 | Noctowl | 2 | SCR 115 | Pokémon |
| 4 %2/45 | Celebi | 1 | MEG 12 | Pokémon |
| 4 %2/45 | Latias ex | 1 | SSP 76 | Pokémon |
| 4 %2/45 | Lillie's Clefairy ex | 1 | JTG 56 | Pokémon |
| 4 %2/45 | Mew ex | 1 | 30C 66 | Pokémon |
| 4 %2/45 | Patrat | 1 | CRI 70 | Pokémon |
| 4 %2/45 | Hassel | 2 | TWM 151 | Trainer |
| 4 %2/45 | Energy Retrieval | 1 | SVI 171 | Trainer |
| 4 %2/45 | Max Rod | 1 | PRE 116 | Trainer |
| 4 %2/45 | Sacred Ash | 1 | DRI 168 | Trainer |
| 2 %1/45 | Cinderace | 4 | MEG 28 | Pokémon |
| 2 %1/45 | Hoothoot | 2 | SCR 114 | Pokémon |
| 2 %1/45 | Hoothoot | 2 | TEF 126 | Pokémon |
| 2 %1/45 | Yanma | 2 | DRI 2 | Pokémon |
| 2 %1/45 | Yanmega ex | 2 | DRI 3 | Pokémon |
| 2 %1/45 | Bloodmoon Ursaluna ex | 1 | TWM 141 | Pokémon |
| 2 %1/45 | Psyduck | 1 | ASC 39 | Pokémon |
| 2 %1/45 | Explorer's Guidance | 2 | TEF 147 | Trainer |
| 2 %1/45 | Brilliant Blender | 1 | SSP 164 | Trainer |
| 2 %1/45 | Ciphermaniac's Codebreaking | 1 | TEF 145 | Trainer |
| 2 %1/45 | Dawn | 1 | PFL 87 | Trainer |
| 2 %1/45 | Kieran | 1 | TWM 154 | Trainer |
| 2 %1/45 | Surfer | 1 | SSP 187 | Trainer |
| 2 %1/45 | Psychic Energy | 2 | MEE 13 | Energy |
| 2 %1/45 | Legacy Energy | 1 | TWM 167 | Energy |
How many different cards Sinistcha / Teal Mask Ogerpon ex needs, and how long it will last
You need 71 different cards to cover every version of this deck, 6 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.
All 45 lists bring an ACE SPEC, and that is where they part ways: 32 took Prime Catcher, 9 took Unfair Stamp and 2 took Max Rod. The flex table shows you all 5. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Prime Catcher and watch what the others do with theirs before you switch.
Then there is time. 3 of the 6 core cards carry the letter H, the one that goes at the next rotation: Teal Mask Ogerpon ex, Sinistcha and Bug Catching Set. The core table marks every one of them. In copies, that is 11 of the 35 slots the core fills. Which day it lands, we do not know yet.
The printings in your deck.
Explore each printing in the catalogue, including its reference, set and printed text.
Market observations include their source and date.
What Sinistcha / Teal Mask Ogerpon ex struggles against
The attackers in this deck are Weak to Fire, so they take DOUBLE damage from that type. 13 of the 126 decks we track attack in exactly that type.
Concretely, here is what is waiting for you: Dragapult ex / Blaziken ex, Ethan's Typhlosion and Ceruledge ex, plus 10 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 13 decks out of the 126 we track. The other 113 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Grass, and 24 of the decks we track have an attacker Weak to one of those: N's Zoroark ex, Mega Lucario ex / Hariyama and Mega Sharpedo ex / Toxtricity, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Dragapult ex / Blaziken ex | Blaziken ex | Fire |
| Ethan's Typhlosion | Ethan's Typhlosion | Fire |
| Ceruledge ex | Ceruledge ex | Fire |
| Mega Charizard X ex | Mega Charizard X ex | Fire |
| Mega Camerupt ex | Mega Camerupt ex | Fire |
| Flareon ex / Noctowl | Flareon ex | Fire |
| Blaziken ex | Blaziken ex | Fire |
| Blaziken ex / N's Zoroark ex | Blaziken ex | Fire |
| Flareon ex | Flareon ex | Fire |
| Ethan's Magcargo | Ethan's Ho-Oh ex | Fire |
| Incineroar ex | Incineroar ex | Fire |
| Cinderace ex | Cinderace ex | Fire |
| Greninja ex / Blaziken ex | Blaziken ex | Fire |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| N's Zoroark ex | N's Zoroark ex | Grass |
| Mega Lucario ex / Hariyama | Solrock | Grass |
| Mega Sharpedo ex / Toxtricity | Mega Sharpedo ex | Grass |
| Cynthia's Garchomp ex | Cynthia's Garchomp ex | Grass |
| Marnie's Grimmsnarl ex / Froslass | Marnie's Grimmsnarl ex | Grass |
| Ceruledge ex | Solrock | Grass |
| Toxtricity | Mega Absol ex | Grass |
| Mega Darkrai ex | Mega Darkrai ex | Grass |
| Okidogi / Barbaracle | Barbaracle | Grass |
| Mega Absol ex | Mega Absol ex | Grass |
| Hydreigon ex | Hydreigon ex | Grass |
| Mega Zygarde ex | Mega Zygarde ex | Grass |
| Marnie's Grimmsnarl ex | Marnie's Grimmsnarl ex | Grass |
| Archaludon ex / N's Zoroark ex | N's Zoroark ex | Grass |
| Bloodmoon Ursaluna / Lunatone | Bloodmoon Ursaluna | Grass |
| Mega Zygarde ex / Barbaracle | Mega Zygarde ex | Grass |
| Mamoswine ex | Mamoswine ex | Grass |
| Blaziken ex / N's Zoroark ex | N's Zoroark ex | Grass |
| Toxtricity / Brute Bonnet | Brute Bonnet | Grass |
| Mega Sharpedo ex | Mega Sharpedo ex | Grass |
| Flygon ex | Flygon ex | Grass |
| Tyranitar | Tyranitar | Grass |
| Dragapult ex / N's Zoroark ex | N's Zoroark ex | Grass |
| N's Zoroark ex / Crustle | N's Zoroark ex | Grass |
When an attack does nothing at all
There are two ways to hurt the Pokémon across the table, and the game does not treat them the same. An attack with a number printed next to it deals damage. An attack with no number, whose text just says "place 2 damage counters", does what the rules call an effect. That matters, because a handful of Pokémon have an Ability that prevents the effects of your opponent's attacks, and their card spells it out in brackets: damage is not an effect.
This deck has an answer to that. Poltchageist has Hide 'n' Sneak, and 42 lists out of 45 play it. Against an attack that only places counters, that Pokémon takes nothing at all. Not one counter. An attack with a number printed next to it still puts its damage on it, mind you. Careful, though: the Ability protects the card that has it, and only that card. The rest of your bench takes everything.
Of the decks we track right now, 6 play an attack like that. They are in the table below, with the Pokémon carrying it. When you run into one, put that Pokémon in the Active Spot: the marker attack can no longer touch it. Your opponent will have to reach for printed-damage attacks — most of these decks carry some too. The wall buys you turns, it does not win the game for you.
The other way round, this deck attacks with counters too: Sinistcha with Cursed Drop, Sinistcha ex with Re-Brew and Poltchageist with Furtive Drop. Those attacks have no damage number printed next to them at all. In front of a Pokémon that shuts off effects, they place nothing. Zero.
Of the decks we track, 6 play a Pokémon like that, and they are in the table below. The day you see one come across the table, stop counting on your counters. You need an attack with a real number written on it. You have one: Spill the Tea, on Sinistcha, for 70×.
One of their attacks only places counters
| Deck | Their card | Their attack |
|---|---|---|
| Dhelmise | Sinistcha | Matcha Spin |
| Alakazam / Dudunsparce | Alakazam | Powerful Hand |
| Alakazam / Dusknoir | Alakazam | Powerful Hand |
| Gengar ex | Gengar ex | Chaotic Pain |
| Mega Gengar ex | Gengar ex | Chaotic Pain |
| Alakazam | Alakazam | Powerful Hand |
One of their Pokémon shuts effects off
| Deck | Their card | Their Ability |
|---|---|---|
| Dhelmise | Banette | Hide 'n' Sneak |
| Team Rocket's Honchkrow | Team Rocket's Articuno | Repelling Veil |
| Team Rocket's Mewtwo ex | Team Rocket's Articuno | Repelling Veil |
| Steven's Metagross ex | Empoleon ex | Emperor's Stance |
| Team Rocket's Spidops | Team Rocket's Articuno | Repelling Veil |
| Sylveon | Team Rocket's Articuno | Repelling Veil |
Questions people ask
- What is the Sinistcha / Teal Mask Ogerpon ex deck list?
- There isn't one. Across 45 tournament lists harvested between 16 August 2026 and 22 October 2026, 6 cards turn up in every single one, 35 slots out of 60. The remaining 25 change from player to player, with 65 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 45 lists, played across 43 different tournaments, harvested between 16 August 2026 and 22 October 2026 from play.limitlesstcg.com. All 45 were read card by card, and every card recognised.
- Where do I start if I want to build Sinistcha / Teal Mask Ogerpon ex?
- With the whole core: 6 cards, 35 slots. Inside it, buy the 11 Trainer slots and the 17 Energy first: they carry over into your next deck. Leave the 7 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Sinistcha ex at 98 % and Poltchageist at 93 %.
- What beats Sinistcha / Teal Mask Ogerpon ex?
- Its attackers are Weak to Fire, so they take double damage from an attacker of that type. 13 of the 126 decks we track play an attacker of that type: Dragapult ex / Blaziken ex, Ethan's Typhlosion, Ceruledge ex and Mega Charizard X ex, among others.
- Will Sinistcha / Teal Mask Ogerpon ex survive the next rotation?
- Not intact: 3 core cards out of 6 carry the letter H, starting with Teal Mask Ogerpon ex, Sinistcha and Bug Catching Set.
- Are a lot of people playing Sinistcha / Teal Mask Ogerpon ex?
- We have read 45 lists of it, which puts it 79th of the 126 decks we track by lists read. The platform those tournaments run on counts 19 entries for it, 0.07 % of the field, across all its players. That figure is theirs.
Where all of this comes from
45 lists from play.limitlesstcg.com, played across 43 events, harvested between 16 August 2026 and 22 October 2026. The 71 cards named here were read against poko's own catalogue, built on the public TCGdex API.
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