75 lists · 66 events · 16 August 2026 to 22 October 2026

Gengar ex

The cards in this deck

Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.

25 of 25 different cards60 cards

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The game plan

Published Data updated

We took 75 lists of this deck, handed in at 66 different tournaments, and counted every card in every one. For 70 of them we know how the day ended, and none won their tournament. 4 cards turn up in all of them, 20 slots out of 60. The other 40 are decided player by player, with 88 different cards turning up in them.

THE SHORT VERSION
  • 4 cards show up in all 75 lists, no exceptions: 20 of your 60 slots. Of those, 11 are Trainers, 0 are Pokémon and 9 are Energy. Start there. That leaves 40 slots for you to pick yourself.
  • There is no single card carrying this deck. It wins by stacking small hits rather than landing one big one.
  • The sharpest disagreement is over Dawn: 35 of the 75 lists run it. The table below has all 88 cards fighting over the 40 free slots.
  • Of the 125 decks we track, not one attacks into your attackers' Weakness. That is a real luxury, and it will not last forever.

What Gengar ex looks like when you open the box

Across the 75 lists we counted, this deck runs 16 to 24 Pokémon, 26 to 37 Trainers and 6 to 12 Energy. Its attacks do not ask for any particular type of Energy.

On results pages and on stream you will see it written « gengar-ex ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

Look at the Energy: 6 to 12 out of 60, when half the 125 decks we track run 11 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.

Nothing here needs evolving — everything that attacks is a Basic Pokémon. Put it down, charge it, swing. That is as fast as the game gets, and it makes those turns where you draw nothing far less painful.

Look at the Trainers: 26 to 37 cards out of 60, against a median of 31 across the 125 decks we track. Inside that, 7 to 17 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 11 to 22 Items you can play all of in the same turn. It also brings up to 5 Stadiums, and 21 of the 125 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
16–24
Trainers
26–37
Energy
6–12
Supporters
7–17
Items
11–22
Tools
0–3
Stadiums
0–5

A range means the lists disagree with each other.

What the card in this deck's name actually does

Gengar ex gives this deck its name. Here is what is written on it.

Gengar ex is in 58 of the 75 lists, 77 % of players, 3 copies of it. Its Ability is called Fainting Spell, and here is what is printed on it, word for word: « If this Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon, flip a coin. If heads, the Attacking Pokémon is Knocked Out. » Its attack Chaotic Pain costs 2 Energy (Darkness and Darkness) and has no damage number printed next to it. That is why you will not find it in the attacker table lower down, which sorts by printed damage. Everything it does lives in its text: « Place 13 damage counters on 1 of your opponent's Pokémon. »

How Gengar ex actually wins

No single card wins this one on its own — the attackers take turns.

When no attacker dominates, you win by picking, every single turn, the one that puts your opponent in the worst spot. It is harder to pilot than a one-bomb deck, and much harder to hate out.

Check the Retreat column below. It tells you how much Energy you will have to discard to pull each attacker back, and an attacker that is expensive to pull back is an attacker you send up once.

Not one ex Pokémon in the core, and only 26 of the 125 decks we track are in that position. It is a hidden advantage: every knockout your opponent takes is worth a single Prize, so they need 6, where 3 would do against a deck stuffed with ex cards.

The core: the 4 cards every list runs

These 4 cards appear in all 75 lists, without a single exception. That is 20 of the 60 slots. The other 40 are decided player by player.

Look at how those 20 slots break down: 11 Trainers, 0 Pokémon, 9 Energy. Trainers outweigh everything else put together, which is the mark of a deck that goes and fetches its cards rather than waiting to draw them.

4 of those 4 cards do not sit at the same count from list to list: Buddy-Buddy Poffin (2 to 4), Lillie's Determination (3 to 4) and Rare Candy (1 to 4), plus 1 more. Add those spreads up and you get 14 copies the 75 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKindRotation
2–4
Buddy-Buddy Poffin
Buddy-Buddy Poffin
TEF 144Trainerleaves
3–4
Lillie's Determination
Lillie's Determination
MEG 119Trainerstays
1–4
Rare Candy
Rare Candy
MEG 125Trainerstays
2–10Darkness EnergyMEE 7Energystays

The 88 cards that change from list to list

88 cards fight over the 40 slots that are left: 10 above three lists in four, 64 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Poké Pad at 99 %, Ultra Ball at 93 % and Boss's Orders at 93 %, plus 7 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Dawn, at 47 %: 35 of 75 players took it, 40 put something else there. The ones who run it bring 2 copies. Right at the bottom of the table, Budew (19 lists out of 75) and Chi-Yu (19 lists out of 75).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
99 %74/75
Poké Pad
Poké Pad
1–4POR 81Trainer
93 %70/75
Ultra Ball
Ultra Ball
1–4MEG 131Trainer
93 %70/75
Boss's Orders
Boss's Orders
1–3MEG 114Trainer
92 %69/75
Night Stretcher
Night Stretcher
1–3ASC 196Trainer
85 %64/75
Gastly
Gastly
2–4POR 48Pokémon
85 %64/75
Pecharunt ex
Pecharunt ex
1–2SFA 39Pokémon
83 %62/75
Haunter
Haunter
1–4PFL 55Pokémon
77 %58/75
Gengar ex
Gengar ex
3–430C 90Pokémon
77 %58/75
Mega Gengar ex
Mega Gengar ex
1–3PFL 56Pokémon
77 %58/75
Munkidori
Munkidori
1–3TWM 95Pokémon
60 %45/75
Fezandipiti ex
Fezandipiti ex
1ASC 142Pokémon
59 %44/75
Team Rocket's Petrel
Team Rocket's Petrel
1–4DRI 176Trainer
57 %43/75
Toxel
Toxel
1–3PFL 67Pokémon
57 %43/75
Toxtricity
Toxtricity
1–2PFL 68Pokémon
57 %43/75
Air Balloon
Air Balloon
1–3ASC 181Trainer
47 %35/75
Dawn
Dawn
1–4PFL 87Trainer
47 %35/75
Special Red Card
Special Red Card
1CRI 82Trainer
45 %34/75
Energy Recycler
Energy Recycler
1–2DRI 164Trainer
41 %31/75
Tatsugiri
Tatsugiri
1TWM 131Pokémon
41 %31/75
Grand Tree
Grand Tree
1SCR 136Trainer
39 %29/75
Shaymin
Shaymin
1DRI 10Pokémon
32 %24/75
Team Rocket's Watchtower
Team Rocket's Watchtower
1–3DRI 180Trainer
31 %23/75
Janine's Secret Art
Janine's Secret Art
1–4PRE 112Trainer
31 %23/75
Unfair Stamp
Unfair Stamp
1TWM 165Trainer
25 %19/75
Budew
Budew
1–2ASC 16Pokémon
25 %19/75
Chi-Yu
Chi-Yu
1PBL 59Pokémon
24 %18/75
Colress's Tenacity
Colress's Tenacity
2–3SFA 57Trainer
23 %17/75
Bastiodon
Bastiodon
2–3PBL 62Pokémon
23 %17/75
Gengar ex
Gengar ex
3TEF 104Pokémon
23 %17/75
Dudunsparce
Dudunsparce
1–3TEF 129Pokémon
23 %17/75
Shieldon
Shieldon
1–2PBL 61Pokémon
23 %17/75
Antique Armor Fossil
Antique Armor Fossil
3PBL 72Trainer
23 %17/75
Fossil Quarry
Fossil Quarry
2–3PBL 76Trainer
23 %17/75
Morty's Conviction
Morty's Conviction
1TEF 155Trainer
23 %17/75
Shadowy Darkness Energy
Shadowy Darkness Energy
1–4PBL 83Energy
21 %16/75
Handheld Fan
Handheld Fan
1–3TWM 150Trainer
20 %15/75
Yveltal
Yveltal
1–2MEG 88Pokémon
19 %14/75
Dunsparce
Dunsparce
1–3JTG 120Pokémon
19 %14/75
Haunter
Haunter
1–4POR 49Pokémon
19 %14/75
Sacred Ash
Sacred Ash
1DRI 168Trainer
17 %13/75
Xerosic's Machinations
Xerosic's Machinations
1–2SFA 64Trainer
16 %12/75
Gastly
Gastly
2–4PFL 54Pokémon
16 %12/75
Grimsley's Move
Grimsley's Move
1–4PFL 90Trainer
16 %12/75
Secret Box
Secret Box
1TWM 163Trainer
15 %11/75
Dark Bell
Dark Bell
1–2PBL 75Trainer
12 %9/75
Psyduck
Psyduck
1ASC 39Pokémon
12 %9/75
Team Rocket's Factory
Team Rocket's Factory
1–2DRI 173Trainer
11 %8/75
Academy at Night
Academy at Night
2–3SFA 54Trainer
11 %8/75
Judge
Judge
1–2POR 76Trainer
9 %7/75
Meowth ex
Meowth ex
1POR 62Pokémon
9 %7/75
Crushing Hammer
Crushing Hammer
2–4POR 71Trainer
9 %7/75
Enhanced Hammer
Enhanced Hammer
1–2TWM 148Trainer
9 %7/75
Hilda
Hilda
1–3WHT 84Trainer
9 %7/75
Magnetic Metal Energy
Magnetic Metal Energy
1CRI 85Energy
8 %6/75
Pokégear 3.0
Pokégear 3.0
1–3SVI 186Trainer
8 %6/75
Punk Helmet
Punk Helmet
1–2PFL 92Trainer
8 %6/75
Risky Ruins
Risky Ruins
2–4MEG 127Trainer
8 %6/75
Nighttime Mine
Nighttime Mine
1ASC 197Trainer
7 %5/75
Battle Cage
Battle Cage
1–3PFL 85Trainer
5 %4/75
Dunsparce
Dunsparce
1–3TEF 128Pokémon
5 %4/75
Team Rocket's Sneasel
Team Rocket's Sneasel
1DRI 128Pokémon
5 %4/75
Binding Mochi
Binding Mochi
1PRE 95Trainer
3 %2/75
Haunter
Haunter
1–2TEF 103Pokémon
3 %2/75
N's Zoroark ex
N's Zoroark ex
2JTG 98Pokémon
3 %2/75
N's Zorua
N's Zorua
2JTG 97Pokémon
3 %2/75
Brute Bonnet
Brute Bonnet
1TWM 118Pokémon
3 %2/75
Mega Absol ex
Mega Absol ex
1MEG 86Pokémon
3 %2/75
Jamming Tower
Jamming Tower
2TWM 153Trainer
3 %2/75
Precious Trolley
Precious Trolley
1SSP 185Trainer
3 %2/75
Switch
Switch
1MEG 130Trainer
3 %2/75
Legacy Energy
Legacy Energy
1TWM 167Energy
3 %2/75
Neo Upper Energy
Neo Upper Energy
1TEF 162Energy
1 %1/75
Gastly
Gastly
2TEF 102Pokémon
1 %1/75
Carvanha
Carvanha
1PFL 60Pokémon
1 %1/75
Hydreigon ex
Hydreigon ex
1SSP 119Pokémon
1 %1/75
Mega Sharpedo ex
Mega Sharpedo ex
1PFL 61Pokémon
1 %1/75
Morpeko ex
Morpeko ex
1PBL 55Pokémon
1 %1/75
Yveltal
Yveltal
130C 100Pokémon
1 %1/75
Yveltal ex
Yveltal ex
1POR 53Pokémon
1 %1/75
Mega Signal
Mega Signal
3MEG 121Trainer
1 %1/75
Lumiose City
Lumiose City
2POR 77Trainer
1 %1/75
Energy Retrieval
Energy Retrieval
1SVI 171Trainer
1 %1/75
Gravity Gemstone
Gravity Gemstone
1SCR 137Trainer
1 %1/75
Gwynn
Gwynn
1PBL 78Trainer
1 %1/75
Hero's Cape
Hero's Cape
1TEF 152Trainer
1 %1/75
Lana's Aid
Lana's Aid
1TWM 155Trainer
1 %1/75
Prime Catcher
Prime Catcher
1TEF 157Trainer
1 %1/75
Rosa's Encouragement
Rosa's Encouragement
1POR 84Trainer

The most common Gengar ex list, all 60 cards

Here they are in full, ready to build. 20 slots come from the core, the cards all 75 lists run. The remaining 40 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 21 more cards to reach 60. The whole thing comes to 21 Pokémon, 30 Trainers and 9 Energy.

One thing to know before you build it: the 75 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.

The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.

Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
4Buddy-Buddy PoffinTEF 144Trainerevery list
4Lillie's DeterminationMEG 119Trainerevery list
3Rare CandyMEG 125Trainerevery list
9Darkness EnergyMEE 7Energyevery list
3Poké PadPOR 81Trainer99 %
3Ultra BallMEG 131Trainer93 %
2Boss's OrdersMEG 114Trainer93 %
2Night StretcherASC 196Trainer92 %
4GastlyPOR 48Pokémon85 %
1Pecharunt exSFA 39Pokémon85 %
2HaunterPFL 55Pokémon83 %
3Gengar ex30C 90Pokémon77 %
2Mega Gengar exPFL 56Pokémon77 %
2MunkidoriTWM 95Pokémon77 %
1Fezandipiti exASC 142Pokémon60 %
2Team Rocket's PetrelDRI 176Trainer59 %
2ToxelPFL 67Pokémon57 %
2ToxtricityPFL 68Pokémon57 %
2Air BalloonASC 181Trainer57 %
2DawnPFL 87Trainer47 %
1Special Red CardCRI 82Trainer47 %
1Energy RecyclerDRI 164Trainer45 %
1TatsugiriTWM 131Pokémon41 %
1Grand TreeACE SPECSCR 136Trainer41 %
1ShayminDRI 10Pokémon39 %
Pokémon: 21
4 Gastly POR 48
1 Pecharunt ex SFA 39
2 Haunter PFL 55
3 Gengar ex 30C 90
2 Mega Gengar ex PFL 56
2 Munkidori TWM 95
1 Fezandipiti ex ASC 142
2 Toxel PFL 67
2 Toxtricity PFL 68
1 Tatsugiri TWM 131
1 Shaymin DRI 10

Trainer: 30
4 Buddy-Buddy Poffin TEF 144
4 Lillie's Determination MEG 119
3 Rare Candy MEG 125
3 Poké Pad POR 81
3 Ultra Ball MEG 131
2 Boss's Orders MEG 114
2 Night Stretcher ASC 196
2 Team Rocket's Petrel DRI 176
2 Air Balloon ASC 181
2 Dawn PFL 87
1 Special Red Card CRI 82
1 Energy Recycler DRI 164
1 Grand Tree SCR 136

Energy: 9
9 Darkness Energy MEE 7

Total Cards: 60

How many different cards Gengar ex needs, and how long it will last

You need 92 different cards to cover every version of this deck, 4 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.

74 of these 75 lists bring an ACE SPEC, and that is where they part ways: 31 took Grand Tree, 23 took Unfair Stamp and 12 took Secret Box. The flex table shows you all 8. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Grand Tree and watch what the others do with theirs before you switch.

Then there is time. 1 of the 4 core cards carries the letter H, the one that goes at the next rotation: Buddy-Buddy Poffin. The core table marks it. In copies, that is 4 of the 20 slots the core fills. Which day it lands, we do not know yet.

The printings in your deck.

Explore each printing in the catalogue, including its reference, set and printed text.

Explore the cards

Market observations include their source and date.

What Gengar ex struggles against

The attackers in this deck have no printed Weakness at all. That is rare and it is worth a fortune: nobody gets to double the damage they put on you.

Nothing to show here today, and that is information in itself: none of the 125 decks we track carry the type that would double the damage you take.

Going the other way, none of the 125 decks we track have an attacker Weak to your types. So you are not going to win trades on Weakness — you will have to win them on raw damage.

When an attack does nothing at all

There are two ways to hurt the Pokémon across the table, and the game does not treat them the same. An attack with a number printed next to it deals damage. An attack with no number, whose text just says "place 2 damage counters", does what the rules call an effect. That matters, because a handful of Pokémon have an Ability that prevents the effects of your opponent's attacks, and their card spells it out in brackets: damage is not an effect.

The other way round, this deck attacks with counters too: Gengar ex with Chaotic Pain. Those attacks have no damage number printed next to them at all. In front of a Pokémon that shuts off effects, they place nothing. Zero.

Of the decks we track, 7 play a Pokémon like that, and they are in the table below. The day you see one come across the table, stop counting on your counters. You need an attack with a real number written on it. This deck has none in its core, and that is a real problem on the day.

One of their Pokémon shuts effects off

Harvested decks with an attack that only places damage counters, and decks with a Pokémon that shuts off the effects of your attacks
DeckTheir cardTheir Ability
DhelmiseBanetteHide 'n' Sneak
Team Rocket's HonchkrowTeam Rocket's ArticunoRepelling Veil
Team Rocket's Mewtwo exTeam Rocket's ArticunoRepelling Veil
Steven's Metagross exEmpoleon exEmperor's Stance
Team Rocket's SpidopsTeam Rocket's ArticunoRepelling Veil
Sinistcha / Teal Mask Ogerpon exPoltchageistHide 'n' Sneak
SylveonTeam Rocket's ArticunoRepelling Veil

Questions people ask

What is the Gengar ex deck list?
There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 75 tournament lists harvested between 16 August 2026 and 22 October 2026, 4 cards turn up in every single one, 20 slots out of 60. The remaining 40 change from player to player, with 88 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
75 lists, played across 66 different tournaments, harvested between 16 August 2026 and 22 October 2026 from play.limitlesstcg.com. All 75 were read card by card, and every card recognised.
Where do I start if I want to build Gengar ex?
With the whole core: 4 cards, 20 slots. Inside it, buy the 11 Trainer slots and the 9 Energy first: they carry over into your next deck. Leave the 0 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Poké Pad at 99 % and Ultra Ball at 93 %.
What beats Gengar ex?
Its attackers have no printed Weakness, so nobody doubles the damage they put on you. What gives this deck trouble lives elsewhere: setup speed, and cards that shut off Abilities.
Will Gengar ex survive the next rotation?
Not intact: 1 core cards out of 4 carry the letter H, starting with Buddy-Buddy Poffin.
Are a lot of people playing Gengar ex?
We have read 75 lists of it, which puts it 46th of the 125 decks we track by lists read. The platform those tournaments run on counts 139 entries for it, 0.51 % of the field, across all its players. That figure is theirs.

Where all of this comes from

75 lists from play.limitlesstcg.com, played across 66 events, harvested between 16 August 2026 and 22 October 2026. The 92 cards named here were read against poko's own catalogue, built on the public TCGdex API.

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