Toxtricity
The cards in this deck
Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.
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The game plan
We took 75 lists of this deck, handed in at 66 different tournaments, and counted every card in every one. For 74 of them we know how the day ended: 7 won theirs outright. The biggest was in front of 191 players. 12 cards turn up in all of them, 38 slots out of 60. The other 22 are decided player by player, with 44 different cards turning up in them.
- 12 cards show up in all 75 lists, no exceptions: 38 of your 60 slots. Of those, 15 are Trainers, 13 are Pokémon and 10 are Energy. Start there. That leaves 22 slots for you to pick yourself.
- Your big card is Mega Absol ex, 280 HP. Claw of Darkness hits for 200. It needs 3 Energy, 2 Darkness and 1 Colorless attached.
- The sharpest disagreement is over Lumiose City: 34 of the 75 lists run it. The table below has all 44 cards fighting over the 22 free slots.
- Your attackers are Weak to Grass, Fighting and Darkness, and 50 of the 126 decks we track attack in one of those: N's Zoroark ex, Mega Lucario ex / Hariyama and Mega Sharpedo ex / Toxtricity, among others. They are listed at the bottom, with the card that does the damage.
What Toxtricity looks like when you open the box
Across the 75 lists we counted, this deck runs 16 to 20 Pokémon, 29 to 34 Trainers and 9 to 12 Energy. Its attacks are paid for in Darkness and Psychic.
On results pages and on stream you will see it written « toxtricity-box ». The cards we can recognise in that label are Toxtricity. The bit « box » does not point at any one card in the list, so we leave it out of the name rather than make up a meaning.
Look at the Energy: 9 to 12 out of 60, exactly the median of the 126 decks we track. It draws neither too much nor too little, so this is not where its games are won or lost.
It sets up fast. Toxtricity is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.
Look at the Trainers: 29 to 34 cards out of 60, against a median of 31 across the 126 decks we track. Inside that, 10 to 14 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 13 to 19 Items you can play all of in the same turn. It also brings up to 3 Stadiums, and 119 of the 126 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 16–20
- Trainers
- 29–34
- Energy
- 9–12
- Supporters
- 10–14
- Items
- 13–19
- Tools
- 0–3
- Stadiums
- 1–3
A range means the lists disagree with each other.
What the card in this deck's name actually does
Toxtricity gives this deck its name. Here is what is written on it.
Toxtricity is in all 75 lists, 4 copies of it. Its Ability is called Sinister Surge, and here is what is printed on it, word for word: « Once during your turn, you may use this Ability. Search your deck for a Basic {D} Energy card and attach it to 1 of your Benched {D} Pokémon. Then, shuffle your deck. If you attached Energy to a Pokémon in this way, place 2 damage counters on that Pokémon. »
How Toxtricity actually wins
Mega Absol ex attacks with Claw of Darkness for 200. It needs 3 Energy, 2 Darkness and 1 Colorless attached, and it has 280 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "Your opponent reveals their hand, and you discard a card you find there."
The cost of Claw of Darkness decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 3. On your own attachments alone, your first real swing lands on turn 3. Except you are not on your own. Toxtricity, which the list runs 4 of, has an Ability called Sinister Surge: it goes into your deck for Energy and attaches it. An Ability costs you nothing: not your attack, not your card for the turn. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.
Here is the detail that quietly loses games. To pull Mega Absol ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.
Mega Absol ex is a Mega Evolution ex, and that is the most expensive rule in the game: your opponent takes 3 Prize cards instead of one the turn it goes down. They need 6 to win the game, so 2 well-placed knockouts on that card beat you, where it would take 6 knockouts anywhere else on your Bench. Pecharunt ex carries the plain "ex" suffix, and give up 2. That is already a lot, and it is less than the Mega.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| Mega Absol exBasic | 280 | Claw of Darkness | 200 | Grass ×2 | 2 | |
| ToxtricityStage 1 | 140 | Gentle Slap | 100 | Fighting ×2 | 2 | |
| MunkidoriBasic | 110 | Mind Bend | 60 | Darkness ×2 | 1 | |
| Pecharunt exBasic | 190 | Irritated Outburst | 60× | Fighting ×2 | 1 |
The core: the 12 cards every list runs
These 12 cards appear in all 75 lists, without a single exception. That is 38 of the 60 slots. The other 22 are decided player by player.
Look at how those 38 slots break down: 15 Trainers, 13 Pokémon, 10 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 38 of the 60 slots are the same for everybody, when half the 126 decks we track fix 25 or fewer. Fewer choices left to you than usual, and fewer ways to get them wrong.
10 of those 12 cards do not sit at the same count from list to list: Toxel (3 to 4), Toxtricity (3 to 4) and Munkidori (2 to 3), plus 7 more. Add those spreads up and you get 16 copies the 75 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind | Rotation |
|---|---|---|---|---|
| 3–4 | Toxel | PFL 67 | Pokémon | stays |
| 3–4 | Toxtricity | PFL 68 | Pokémon | stays |
| 2–3 | Munkidori | TWM 95 | Pokémon | leaves |
| 1 | Mega Absol ex | MEG 86 | Pokémon | stays |
| 1 | Pecharunt ex | SFA 39 | Pokémon | leaves |
| 2–4 | Lillie's Determination | MEG 119 | Trainer | stays |
| 3–4 | Poké Pad | POR 81 | Trainer | stays |
| 1–3 | Energy Switch | MEG 115 | Trainer | stays |
| 2–3 | Night Stretcher | ASC 196 | Trainer | leaves |
| 1–4 | Team Rocket's Petrel | DRI 176 | Trainer | stays |
| 1–2 | Special Red Card | CRI 82 | Trainer | stays |
| 9–12 | Darkness Energy | MEE 7 | Energy | stays |
The 44 cards that change from list to list
44 cards fight over the 22 slots that are left: 13 above three lists in four, 26 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Brute Bonnet at 99 %, Boss's Orders at 99 % and Air Balloon at 99 %, plus 10 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Lumiose City, at 45 %: 34 of 75 players took it, 41 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Yveltal (13 lists out of 75) and Team Rocket's Sneasel (10 lists out of 75).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 99 %74/75 | Brute Bonnet | 1–2 | TWM 118 | Pokémon |
| 99 %74/75 | Boss's Orders | 1–3 | MEG 114 | Trainer |
| 99 %74/75 | Air Balloon | 1–3 | ASC 181 | Trainer |
| 99 %74/75 | Energy Recycler | 1–2 | DRI 164 | Trainer |
| 99 %74/75 | Buddy-Buddy Poffin | 1–4 | TEF 144 | Trainer |
| 97 %73/75 | Ultra Ball | 1–4 | MEG 131 | Trainer |
| 95 %71/75 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 95 %71/75 | Team Rocket's Watchtower | 1–2 | DRI 180 | Trainer |
| 91 %68/75 | Chi-Yu | 1–2 | PBL 59 | Pokémon |
| 89 %67/75 | Pecharunt | 1–2 | SVP 149 | Pokémon |
| 89 %67/75 | Secret Box | 1 | TWM 163 | Trainer |
| 85 %64/75 | Pokégear 3.0 | 1–3 | SVI 186 | Trainer |
| 77 %58/75 | Shaymin | 1 | DRI 10 | Pokémon |
| 56 %42/75 | Judge | 1–4 | POR 76 | Trainer |
| 45 %34/75 | Lumiose City | 1–2 | POR 77 | Trainer |
| 43 %32/75 | Morty's Conviction | 1–2 | TEF 155 | Trainer |
| 32 %24/75 | Hassel | 1–3 | TWM 151 | Trainer |
| 31 %23/75 | Team Rocket's Factory | 1 | DRI 173 | Trainer |
| 17 %13/75 | Yveltal | 1 | MEG 88 | Pokémon |
| 13 %10/75 | Team Rocket's Sneasel | 1 | DRI 128 | Pokémon |
| 11 %8/75 | Team Rocket's Transceiver | 1–2 | DRI 178 | Trainer |
| 9 %7/75 | Dark Bell | 1–2 | PBL 75 | Trainer |
| 9 %7/75 | Unfair Stamp | 1 | TWM 165 | Trainer |
| 7 %5/75 | Mega Darkrai ex | 1 | PBL 48 | Pokémon |
| 7 %5/75 | Xerosic's Machinations | 1 | SFA 64 | Trainer |
| 5 %4/75 | Iris's Fighting Spirit | 2 | JTG 149 | Trainer |
| 3 %2/75 | Psyduck | 1 | ASC 39 | Pokémon |
| 3 %2/75 | Janine's Secret Art | 1–2 | PRE 112 | Trainer |
| 3 %2/75 | Punk Helmet | 1–2 | PFL 92 | Trainer |
| 3 %2/75 | Team Rocket's Venture Bomb | 1–2 | DRI 179 | Trainer |
| 3 %2/75 | Binding Mochi | 1 | PRE 95 | Trainer |
| 1 %1/75 | Mega Scrafty ex | 3 | ASC 135 | Pokémon |
| 1 %1/75 | Scraggy | 3 | SVP 186 | Pokémon |
| 1 %1/75 | Mega Kangaskhan ex | 2 | MEG 104 | Pokémon |
| 1 %1/75 | Meowth ex | 1 | POR 62 | Pokémon |
| 1 %1/75 | Scraggy | 1 | 30C 94 | Pokémon |
| 1 %1/75 | Tatsugiri | 1 | TWM 131 | Pokémon |
| 1 %1/75 | Lacey | 2 | SCR 139 | Trainer |
| 1 %1/75 | Risky Ruins | 2 | MEG 127 | Trainer |
| 1 %1/75 | Acerola's Mischief | 1 | MEG 113 | Trainer |
| 1 %1/75 | Gwynn | 1 | PBL 78 | Trainer |
| 1 %1/75 | Kieran | 1 | TWM 154 | Trainer |
| 1 %1/75 | Scoop Up Cyclone | 1 | TWM 162 | Trainer |
| 1 %1/75 | Switch | 1 | MEG 130 | Trainer |
The most common Toxtricity list, all 60 cards
Here they are in full, ready to build. 38 slots come from the core, the cards all 75 lists run. The remaining 22 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.
This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 16 more cards to reach 60. The whole thing comes to 18 Pokémon, 32 Trainers and 10 Energy.
One thing to know before you build it: the 75 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.
The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.
Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.
| Copies | Card | Printing | Kind | Where it comes from |
|---|---|---|---|---|
| 4 | Toxel | PFL 67 | Pokémon | every list |
| 4 | Toxtricity | PFL 68 | Pokémon | every list |
| 3 | Munkidori | TWM 95 | Pokémon | every list |
| 1 | Mega Absol ex | MEG 86 | Pokémon | every list |
| 1 | Pecharunt ex | SFA 39 | Pokémon | every list |
| 4 | Lillie's Determination | MEG 119 | Trainer | every list |
| 4 | Poké Pad | POR 81 | Trainer | every list |
| 2 | Energy Switch | MEG 115 | Trainer | every list |
| 2 | Night Stretcher | ASC 196 | Trainer | every list |
| 2 | Team Rocket's Petrel | DRI 176 | Trainer | every list |
| 1 | Special Red Card | CRI 82 | Trainer | every list |
| 10 | Darkness Energy | MEE 7 | Energy | every list |
| 1 | Brute Bonnet | TWM 118 | Pokémon | 99 % |
| 3 | Boss's Orders | MEG 114 | Trainer | 99 % |
| 2 | Air Balloon | ASC 181 | Trainer | 99 % |
| 2 | Energy Recycler | DRI 164 | Trainer | 99 % |
| 1 | Buddy-Buddy Poffin | TEF 144 | Trainer | 99 % |
| 1 | Ultra Ball | MEG 131 | Trainer | 97 % |
| 1 | Fezandipiti ex | ASC 142 | Pokémon | 95 % |
| 2 | Team Rocket's Watchtower | DRI 180 | Trainer | 95 % |
| 1 | Chi-Yu | PBL 59 | Pokémon | 91 % |
| 1 | Pecharunt | SVP 149 | Pokémon | 89 % |
| 1 | Secret BoxACE SPEC | TWM 163 | Trainer | 89 % |
| 2 | Pokégear 3.0 | SVI 186 | Trainer | 85 % |
| 1 | Shaymin | DRI 10 | Pokémon | 77 % |
| 1 | Judge | POR 76 | Trainer | 56 % |
| 1 | Lumiose City | POR 77 | Trainer | 45 % |
| 1 | Morty's Conviction | TEF 155 | Trainer | 43 % |
Pokémon: 18 4 Toxel PFL 67 4 Toxtricity PFL 68 3 Munkidori TWM 95 1 Mega Absol ex MEG 86 1 Pecharunt ex SFA 39 1 Brute Bonnet TWM 118 1 Fezandipiti ex ASC 142 1 Chi-Yu PBL 59 1 Pecharunt SVP 149 1 Shaymin DRI 10 Trainer: 32 4 Lillie's Determination MEG 119 4 Poké Pad POR 81 2 Energy Switch MEG 115 2 Night Stretcher ASC 196 2 Team Rocket's Petrel DRI 176 1 Special Red Card CRI 82 3 Boss's Orders MEG 114 2 Air Balloon ASC 181 2 Energy Recycler DRI 164 1 Buddy-Buddy Poffin TEF 144 1 Ultra Ball MEG 131 2 Team Rocket's Watchtower DRI 180 1 Secret Box TWM 163 2 Pokégear 3.0 SVI 186 1 Judge POR 76 1 Lumiose City POR 77 1 Morty's Conviction TEF 155 Energy: 10 10 Darkness Energy MEE 7 Total Cards: 60
How many different cards Toxtricity needs, and how long it will last
You need 56 different cards to cover every version of this deck, 12 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.
All 75 lists bring an ACE SPEC, and that is where they part ways: 67 took Secret Box, 7 took Unfair Stamp and 1 took Scoop Up Cyclone. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Secret Box and watch what the others do with theirs before you switch.
Then there is time. 3 of the 12 core cards carry the letter H, the one that goes at the next rotation: Munkidori, Pecharunt ex and Night Stretcher. The core table marks every one of them. In copies, that is 6 of the 38 slots the core fills. Which day it lands, we do not know yet.
The printings in your deck.
Explore each printing in the catalogue, including its reference, set and printed text.
Market observations include their source and date.
What Toxtricity struggles against
The attackers in this deck are Weak to Grass, Fighting and Darkness, so they take DOUBLE damage from those types. 50 of the 126 decks we track attack in exactly those types.
Concretely, here is what is waiting for you: N's Zoroark ex, Mega Lucario ex / Hariyama and Mega Sharpedo ex / Toxtricity, plus 47 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 50 decks out of the 126 we track. The other 76 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Darkness and Psychic, and 31 of the decks we track have an attacker Weak to one of those: Latias ex / Mega Kangaskhan ex, N's Zoroark ex and Slowking, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| N's Zoroark ex | N's Zoroark ex | Darkness |
| Mega Lucario ex / Hariyama | Mega Lucario ex | Fighting |
| Mega Sharpedo ex / Toxtricity | Mega Sharpedo ex | Darkness |
| Teal Mask Ogerpon ex / Meganium / Hydrapple ex | Meganium | Grass |
| Festival Lead | Thwackey | Grass |
| Crustle | Crustle | Grass |
| Cynthia's Garchomp ex | Cynthia's Garchomp ex | Fighting |
| Marnie's Grimmsnarl ex / Froslass | Marnie's Grimmsnarl ex | Darkness |
| Mega Lucario ex | Mega Lucario ex | Fighting |
| Team Rocket's Honchkrow | Team Rocket's Honchkrow | Darkness |
| Greninja ex | Greninja ex | Fighting |
| Teal Mask Ogerpon ex / Meganium / Arboliva ex | Arboliva ex | Grass |
| Beedrill ex | Beedrill ex | Grass |
| Team Rocket's Mewtwo ex | Team Rocket's Spidops | Grass |
| Raging Bolt ex / Teal Mask Ogerpon ex | Teal Mask Ogerpon ex | Grass |
| Mega Venusaur ex | Mega Venusaur ex | Grass |
| Seaking | Thwackey | Grass |
| Ceruledge ex | Solrock | Fighting |
| Mega Darkrai ex | Mega Darkrai ex | Darkness |
| Okidogi / Barbaracle | Barbaracle | Fighting |
| Mega Absol ex | Mega Absol ex | Darkness |
| Hydreigon ex | Hydreigon ex | Darkness |
| Toxtricity | Toxtricity | Darkness |
| Teal Mask Ogerpon ex / Meganium | Meganium | Grass |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Teal Mask Ogerpon ex | Grass |
| Mega Zygarde ex | Mega Zygarde ex | Fighting |
| Yanmega ex | Yanmega ex | Grass |
| Marnie's Grimmsnarl ex | Marnie's Grimmsnarl ex | Darkness |
| Archaludon ex / N's Zoroark ex | N's Zoroark ex | Darkness |
| Mega Gengar ex | Mega Gengar ex | Darkness |
| Decidueye ex | Decidueye ex | Grass |
| Team Rocket's Spidops | Team Rocket's Spidops | Grass |
| Bloodmoon Ursaluna / Lunatone | Bloodmoon Ursaluna | Fighting |
| Mega Zygarde ex / Barbaracle | Mega Zygarde ex | Fighting |
| Erika's Victreebel | Erika's Victreebel | Grass |
| Sinistcha / Teal Mask Ogerpon ex | Sinistcha | Grass |
| Mamoswine ex | Mamoswine ex | Fighting |
| Blaziken ex / N's Zoroark ex | N's Zoroark ex | Darkness |
| Paldean Tauros | Paldean Tauros | Fighting |
| Mega Sharpedo ex | Mega Sharpedo ex | Darkness |
| Toxtricity / Brute Bonnet | Toxtricity | Darkness |
| Team Rocket's Nidoking ex | Team Rocket's Nidoking ex | Darkness |
| Flygon ex | Flygon ex | Fighting |
| Hydrapple ex | Hydrapple ex | Grass |
| Scovillain ex | Capsakid | Grass |
| Tyranitar | Tyranitar | Darkness |
| Greninja ex / Blaziken ex | Greninja ex | Fighting |
| Scizor ex | Scyther | Grass |
| Dragapult ex / N's Zoroark ex | N's Zoroark ex | Darkness |
| N's Zoroark ex / Crustle | N's Zoroark ex | Darkness |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Latias ex / Mega Kangaskhan ex | Latias ex | Darkness |
| N's Zoroark ex | Munkidori | Darkness |
| Slowking | Latias ex | Darkness |
| Dhelmise | Banette | Darkness |
| Dragapult ex / Dusknoir | Dusknoir | Darkness |
| Alakazam / Dudunsparce | Alakazam | Darkness |
| Mega Lucario ex / Hariyama | Mega Lucario ex | Psychic |
| Alakazam / Dusknoir | Alakazam | Darkness |
| Mega Lopunny ex / Dusknoir | Dusknoir | Darkness |
| Marnie's Grimmsnarl ex / Froslass | Munkidori | Darkness |
| Mega Lucario ex | Mega Lucario ex | Psychic |
| Greninja ex | Greninja ex | Psychic |
| Team Rocket's Mewtwo ex | Team Rocket's Mewtwo ex | Darkness |
| Mew ex | Mew ex | Darkness |
| Hop's Trevenant | Hop's Trevenant | Darkness |
| Mega Chandelure ex | Mega Chandelure ex | Darkness |
| Mega Starmie ex / Dusknoir | Dusknoir | Darkness |
| Okidogi / Barbaracle | Okidogi | Psychic |
| Mega Absol ex | Munkidori | Darkness |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Latias ex | Darkness |
| Froslass / Munkidori | Munkidori | Darkness |
| Alakazam | Alakazam | Darkness |
| Mega Diancie ex / Dusknoir | Latias ex | Darkness |
| Dragapult ex / Froslass | Munkidori | Darkness |
| Paldean Tauros | Paldean Tauros | Psychic |
| Jellicent ex / Dusknoir | Latias ex | Darkness |
| Bronzong | Bronzong | Darkness |
| Dudunsparce | Elgyem | Darkness |
| Scovillain ex | Munkidori | Darkness |
| Greninja ex / Blaziken ex | Greninja ex | Psychic |
| Feraligatr | Munkidori | Darkness |
Questions people ask
- What is the Toxtricity deck list?
- There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 75 tournament lists harvested between 11 August 2026 and 23 October 2026, 12 cards turn up in every single one, 38 slots out of 60. The remaining 22 change from player to player, with 44 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 75 lists, played across 66 different tournaments, harvested between 11 August 2026 and 23 October 2026 from play.limitlesstcg.com. All 75 were read card by card, and every card recognised.
- Where do I start if I want to build Toxtricity?
- With the whole core: 12 cards, 38 slots. Inside it, buy the 15 Trainer slots and the 10 Energy first: they carry over into your next deck. Leave the 13 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Brute Bonnet at 99 % and Boss's Orders at 99 %.
- What beats Toxtricity?
- Its attackers are Weak to Grass, Fighting and Darkness, so they take double damage from an attacker of that type. 50 of the 126 decks we track play an attacker of that type: N's Zoroark ex, Mega Lucario ex / Hariyama, Mega Sharpedo ex / Toxtricity and Teal Mask Ogerpon ex / Meganium / Hydrapple ex, among others.
- Will Toxtricity survive the next rotation?
- Not intact: 3 core cards out of 12 carry the letter H, starting with Munkidori, Pecharunt ex and Night Stretcher.
- Are a lot of people playing Toxtricity?
- We have read 75 lists of it, which puts it 48th of the 126 decks we track by lists read. The platform those tournaments run on counts 125 entries for it, 0.44 % of the field, across all its players. That figure is theirs.
Where all of this comes from
75 lists from play.limitlesstcg.com, played across 66 events, harvested between 11 August 2026 and 23 October 2026. The 56 cards named here were read against poko's own catalogue, built on the public TCGdex API.
These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.
- ReadRarity symbols, countedThe symbol at the bottom of your card tells you which pile it came out of. Everyone shows you the symbols. We counted how many cards carry each one, set by set, so you can tell at a glance whether the card in your hand is one in three or one in eight hundred.
- ReadSet symbols and codesThree capital letters on a decklist, a small symbol at the bottom of a card. Here is every set with its printed code, its release date, how many cards it holds — and the Japanese set it was built from, which is the column nobody else publishes.
- ReadUpcoming sets and release datesThe next expansion already exists — it has been on sale in Japan for weeks. Here is what is in it, and the window our measured Japan-to-here gap puts it in. Plus every past release with its real date on both sides.
- ReadStandard rotation and regulation marksOne letter at the bottom of your card decides whether you are allowed to play it. Here is what it means, how many cards go at the next rotation, and — the part nobody counts — how many of them have no replacement waiting.
- ReadWhat to buy, countedBooster box, Elite Trainer Box, League Battle Deck: every shelf wants your money and none of them tells you what the decks people actually play are made of. We count that, off real tournament lists, and we tell you which product can even contain what you need.
- ReadReading a deck listWhat "the core of a deck" means, why a card sits at 62 %, what the copies column is telling you, and where every number on a deck page comes from. Read this once and the other fifty-seven pages read themselves.
- ReadMeta decksFor every deck in the format: the cards every list runs, the ones that change from player to player, and what it struggles against. Counted off real lists, recounted several times a day.
- ReadWorldsWhen and where Worlds is played, with which cards, and which decks players brought as soon as the standings go up.
- ReadWhat the boxes are worthWhat does a booster box, a bundle or an Elite Trainer Box cost? We take down the price of five thousand boxes every day and rank the priciest. And separately, the ones whose price rests on nothing solid — and why.