Mega Darkrai ex
The cards in this deck
Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.
24 of 24 different cards60 cards
- In the deck ×3View card
- In the deck ×2View card
- In the deck ×1View card
- In the deck ×2View card
- In the deck ×1View card
- In the deck ×2View card
- In the deck ×2View card
- In the deck ×1View card
- In the deck ×4View card
- In the deck ×3View card
- In the deck ×2View card
- In the deck ×4View card
- In the deck ×3View card
- In the deck ×2View card
- In the deck ×1View card
- In the deck ×4View card
- In the deck ×2View card
- In the deck ×2View card
- In the deck ×3View card
- In the deck ×2View card
- In the deck ×2View card
- In the deck ×1View card
- Darkness EnergyIn the deck ×10View card
- In the deck ×1View card
The game plan
We took 28 lists of this deck, handed in at 24 different tournaments, and counted every card in every one. For 26 of them we know how the day ended, and none won their tournament. 5 cards turn up in all of them, 22 slots out of 60. The other 38 are decided player by player, with 97 different cards turning up in them.
- 5 cards show up in all 28 lists, no exceptions: 22 of your 60 slots. Of those, 9 are Trainers, 3 are Pokémon and 10 are Energy. Start there. That leaves 38 slots for you to pick yourself.
- Your big card is Mega Darkrai ex, 280 HP. Dusk Raid hits for 110, and up to 220. It needs 2 Darkness Energy attached.
- The sharpest disagreement is over Ciphermaniac's Codebreaking: 14 of the 28 lists run it. The table below has all 97 cards fighting over the 38 free slots.
- Your attackers are Weak to Grass, and 20 of the 117 decks we track attack in that type: Festival Lead, Teal Mask Ogerpon ex / Meganium / Hydrapple ex and Cynthia's Garchomp ex, among others. They are listed at the bottom, with the card that does the damage.
What Mega Darkrai ex looks like when you open the box
Across the 28 lists we counted, this deck runs 11 to 20 Pokémon, 24 to 37 Trainers and 7 to 16 Energy. Its attacks are paid for in Darkness.
On results pages and on stream you will see it written « mega-darkrai-ex ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 7 to 16 out of 60, when half the 117 decks we track run 11 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.
Nothing here needs evolving — everything that attacks is a Basic Pokémon. Put it down, charge it, swing. That is as fast as the game gets, and it makes those turns where you draw nothing far less painful.
Look at the Trainers: 24 to 37 cards out of 60, against a median of 31 across the 117 decks we track. Inside that, 8 to 15 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 12 to 22 Items you can play all of in the same turn. It also brings up to 5 Stadiums, and 15 of the 117 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 11–20
- Trainers
- 24–37
- Energy
- 7–16
- Supporters
- 8–15
- Items
- 12–22
- Tools
- 0–2
- Stadiums
- 0–5
A range means the lists disagree with each other.
What the card in this deck's name actually does
Mega Darkrai ex gives this deck its name. Here is what is written on it.
Mega Darkrai ex is in all 28 lists, 3 copies of it. Its attack Abyss Eye costs 3 Energy (Darkness, Darkness and Darkness) and has no damage number printed next to it. That is why you will not find it in the attacker table lower down, which sorts by printed damage. Everything it does lives in its text: « If your opponent's Active Pokémon is affected by a Special Condition, it is Knocked Out. »
How Mega Darkrai ex actually wins
Mega Darkrai ex attacks with Dusk Raid. It needs 2 Darkness Energy attached, and it has 280 HP. The damage box reads "110+", and that little symbol hides the real decision on this card: 110 to start with, 220 the moment one of your Benched Pokémon is damaged.
The cost of Dusk Raid decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 2. On your own attachments alone, your first real swing lands on turn 2. We have not found anything in this list that attaches Energy faster than that, so plan on holding out for a turn before you swing. Those turns still get played: you fill your Bench, you build your lines, and you keep something back to rebuild with when your attacker falls.
Here is the detail that quietly loses games. To pull Mega Darkrai ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.
Mega Darkrai ex is a Mega Evolution ex, and that is the most expensive rule in the game: your opponent takes 3 Prize cards instead of one the turn it goes down. They need 6 to win the game, so 2 well-placed knockouts on that card beat you, where it would take 6 knockouts anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| Mega Darkrai exBasic | 280 | Dusk Raid | 110+ | Grass ×2 | 2 |
The core: the 5 cards every list runs
These 5 cards appear in all 28 lists, without a single exception. That is 22 of the 60 slots. The other 38 are decided player by player.
Look at how those 22 slots break down: 9 Trainers, 3 Pokémon, 10 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 22 of the 60 slots are the same for everybody, when half the 117 decks we track fix 30 or more. This one leaves more room than most, and two players can build it very differently.
5 of those 5 cards do not sit at the same count from list to list: Mega Darkrai ex (2 to 3), Ultra Ball (1 to 4) and Boss's Orders (2 to 3), plus 2 more. Add those spreads up and you get 16 copies the 28 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind |
|---|---|---|---|
| 2–3 | Mega Darkrai ex | PBL 48 | Pokémon |
| 1–4 | Ultra Ball | MEG 131 | Trainer |
| 2–3 | Boss's Orders | MEG 114 | Trainer |
| 2–4 | Lillie's Determination | MEG 119 | Trainer |
| 7–16 | Darkness Energy | MEE 7 | Energy |
The 97 cards that change from list to list
97 cards fight over the 38 slots that are left: 9 above three lists in four, 74 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Janine's Secret Art at 96 %, Pecharunt ex at 89 % and Fezandipiti ex at 89 %, plus 6 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Ciphermaniac's Codebreaking, at 50 %: 14 of 28 players took it, 14 put something else there. The ones who run it bring 2 copies. Right at the bottom of the table, Team Rocket's Petrel (7 lists out of 28) and Mega Gengar ex (6 lists out of 28).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 96 %27/28 | Janine's Secret Art | 1–4 | PRE 112 | Trainer |
| 89 %25/28 | Pecharunt ex | 1–2 | SFA 39 | Pokémon |
| 89 %25/28 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 89 %25/28 | Dark Bell | 1–4 | PBL 75 | Trainer |
| 89 %25/28 | Night Stretcher | 1–3 | ASC 196 | Trainer |
| 89 %25/28 | Special Red Card | 1–2 | CRI 82 | Trainer |
| 86 %24/28 | Energy Switch | 1–4 | MEG 115 | Trainer |
| 79 %22/28 | Latias ex | 1–2 | SSP 76 | Pokémon |
| 79 %22/28 | Volcanion ex | 1–2 | JTG 31 | Pokémon |
| 71 %20/28 | Mega Kangaskhan ex | 2 | MEG 104 | Pokémon |
| 71 %20/28 | Pokégear 3.0 | 1–3 | SVI 186 | Trainer |
| 68 %19/28 | Meowth ex | 1–2 | POR 62 | Pokémon |
| 68 %19/28 | Mega Signal | 1–3 | MEG 121 | Trainer |
| 61 %17/28 | Cyrano | 1–3 | SSP 170 | Trainer |
| 54 %15/28 | Legacy Energy | 1 | TWM 167 | Energy |
| 50 %14/28 | Ciphermaniac's Codebreaking | 2 | TEF 145 | Trainer |
| 50 %14/28 | Lively Stadium | 2 | SSP 180 | Trainer |
| 46 %13/28 | Bloodmoon Ursaluna ex | 1 | TWM 141 | Pokémon |
| 43 %12/28 | Battle Cage | 1 | PFL 85 | Trainer |
| 39 %11/28 | Munkidori | 1–3 | TWM 95 | Pokémon |
| 29 %8/28 | Toxel | 1–2 | PFL 67 | Pokémon |
| 29 %8/28 | Toxtricity | 2 | PFL 68 | Pokémon |
| 29 %8/28 | Risky Ruins | 1–4 | MEG 127 | Trainer |
| 25 %7/28 | Team Rocket's Petrel | 2–4 | DRI 176 | Trainer |
| 21 %6/28 | Mega Gengar ex | 1–2 | PFL 56 | Pokémon |
| 21 %6/28 | Yveltal | 1 | MEG 88 | Pokémon |
| 21 %6/28 | Buddy-Buddy Poffin | 2–3 | TEF 144 | Trainer |
| 21 %6/28 | Grimsley's Move | 1–3 | PFL 90 | Trainer |
| 21 %6/28 | Poké Pad | 1–4 | POR 81 | Trainer |
| 21 %6/28 | Shadowy Darkness Energy | 1–3 | PBL 83 | Energy |
| 18 %5/28 | Haunter | 1–2 | PFL 55 | Pokémon |
| 18 %5/28 | Binding Mochi | 2 | PRE 95 | Trainer |
| 18 %5/28 | Rare Candy | 2 | MEG 125 | Trainer |
| 18 %5/28 | Energy Recycler | 1–2 | DRI 164 | Trainer |
| 14 %4/28 | Gastly | 2–4 | PFL 54 | Pokémon |
| 14 %4/28 | Mega Absol ex | 1 | MEG 86 | Pokémon |
| 14 %4/28 | N's Reshiram | 1 | JTG 116 | Pokémon |
| 14 %4/28 | N's Zoroark ex | 1–4 | JTG 98 | Pokémon |
| 14 %4/28 | N's Zorua | 1–4 | JTG 97 | Pokémon |
| 14 %4/28 | Lisia's Appeal | 1–3 | SSP 179 | Trainer |
| 14 %4/28 | Precious Trolley | 1 | SSP 185 | Trainer |
| 14 %4/28 | Switch | 1–4 | MEG 130 | Trainer |
| 14 %4/28 | Team Rocket's Factory | 1–2 | DRI 173 | Trainer |
| 11 %3/28 | Moltres | 1 | PFL 14 | Pokémon |
| 11 %3/28 | Pecharunt | 1 | ASC 143 | Pokémon |
| 11 %3/28 | Enhanced Hammer | 1–2 | TWM 148 | Trainer |
| 11 %3/28 | Team Rocket's Transceiver | 2–4 | DRI 178 | Trainer |
| 11 %3/28 | Crispin | 1–2 | SCR 133 | Trainer |
| 11 %3/28 | Hilda | 1 | WHT 84 | Trainer |
| 11 %3/28 | Fire Energy | 2 | MEE 2 | Energy |
| 7 %2/28 | Seviper | 2 | PFL 62 | Pokémon |
| 7 %2/28 | Dusk Ball | 1–3 | SSP 175 | Trainer |
| 7 %2/28 | Jumbo Ice Cream | 1–2 | PFL 91 | Trainer |
| 7 %2/28 | Punk Helmet | 1–2 | PFL 92 | Trainer |
| 7 %2/28 | Air Balloon | 1 | ASC 181 | Trainer |
| 7 %2/28 | Dangerous Laser | 1 | SFA 58 | Trainer |
| 7 %2/28 | Energy Search | 1 | POR 72 | Trainer |
| 7 %2/28 | Prime Catcher | 1 | TEF 157 | Trainer |
| 7 %2/28 | Secret Box | 1 | TWM 163 | Trainer |
| 7 %2/28 | Wally's Compassion | 1 | MEG 132 | Trainer |
| 7 %2/28 | Xerosic's Machinations | 1 | SFA 64 | Trainer |
| 4 %1/28 | Cinderace | 3 | MEG 28 | Pokémon |
| 4 %1/28 | Carvanha | 2 | PFL 60 | Pokémon |
| 4 %1/28 | Gastly | 2 | POR 48 | Pokémon |
| 4 %1/28 | Mega Sharpedo ex | 2 | PFL 61 | Pokémon |
| 4 %1/28 | N's Zekrom | 2 | ASC 155 | Pokémon |
| 4 %1/28 | Sableye | 2 | PFL 59 | Pokémon |
| 4 %1/28 | Budew | 1 | ASC 16 | Pokémon |
| 4 %1/28 | Chi-Yu | 1 | MEG 31 | Pokémon |
| 4 %1/28 | Eternatus | 1 | PFL 69 | Pokémon |
| 4 %1/28 | Krokorok | 1 | PFL 65 | Pokémon |
| 4 %1/28 | Krookodile | 1 | PFL 66 | Pokémon |
| 4 %1/28 | Munkidori ex | 1 | SFA 37 | Pokémon |
| 4 %1/28 | Okidogi ex | 1 | SFA 36 | Pokémon |
| 4 %1/28 | Pecharunt | 1 | SVP 149 | Pokémon |
| 4 %1/28 | Psyduck | 1 | ASC 39 | Pokémon |
| 4 %1/28 | Sandile | 1 | PFL 64 | Pokémon |
| 4 %1/28 | Wellspring Mask Ogerpon ex | 1 | TWM 64 | Pokémon |
| 4 %1/28 | Yveltal ex | 1 | POR 53 | Pokémon |
| 4 %1/28 | Judge | 4 | POR 76 | Trainer |
| 4 %1/28 | Academy at Night | 3 | SFA 54 | Trainer |
| 4 %1/28 | Crushing Hammer | 3 | POR 71 | Trainer |
| 4 %1/28 | Area Zero Underdepths | 2 | SCR 131 | Trainer |
| 4 %1/28 | N's Castle | 2 | JTG 152 | Trainer |
| 4 %1/28 | N's PP Up | 2 | JTG 153 | Trainer |
| 4 %1/28 | Surfer | 2 | SSP 187 | Trainer |
| 4 %1/28 | Team Rocket's Watchtower | 2 | DRI 180 | Trainer |
| 4 %1/28 | AZ's Tranquility | 1 | CRI 76 | Trainer |
| 4 %1/28 | Colress's Tenacity | 1 | SFA 57 | Trainer |
| 4 %1/28 | Dawn | 1 | PFL 87 | Trainer |
| 4 %1/28 | Energy Retrieval | 1 | SVI 171 | Trainer |
| 4 %1/28 | Hero's Cape | 1 | TEF 152 | Trainer |
| 4 %1/28 | Lana's Aid | 1 | TWM 155 | Trainer |
| 4 %1/28 | Ruffian | 1 | JTG 157 | Trainer |
| 4 %1/28 | Psychic Energy | 3 | MEE 5 | Energy |
| 4 %1/28 | Prism Energy | 2 | ASC 216 | Energy |
| 4 %1/28 | Water Energy | 1 | MEE 3 | Energy |
The most common Mega Darkrai ex list, all 60 cards
Here they are in full, ready to build. 22 slots come from the core, the cards all 28 lists run. The remaining 38 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.
This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 19 more cards to reach 60. The whole thing comes to 14 Pokémon, 35 Trainers and 11 Energy.
One thing to know before you build it: the 28 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.
The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.
There is no price total on this page. Our readings are in euros, taken on the European market, and that is not the currency you pay in. A figure you would have to convert in your head is worse than no figure at all. The French and German pages carry the total.
Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.
| Copies | Card | Printing | Kind | Where it comes from |
|---|---|---|---|---|
| 3 | Mega Darkrai ex | PBL 48 | Pokémon | every list |
| 4 | Ultra Ball | MEG 131 | Trainer | every list |
| 3 | Boss's Orders | MEG 114 | Trainer | every list |
| 2 | Lillie's Determination | MEG 119 | Trainer | every list |
| 10 | Darkness Energy | MEE 7 | Energy | every list |
| 4 | Janine's Secret Art | PRE 112 | Trainer | 96 % |
| 2 | Pecharunt ex | SFA 39 | Pokémon | 89 % |
| 1 | Fezandipiti ex | ASC 142 | Pokémon | 89 % |
| 3 | Dark Bell | PBL 75 | Trainer | 89 % |
| 2 | Night Stretcher | ASC 196 | Trainer | 89 % |
| 1 | Special Red Card | CRI 82 | Trainer | 89 % |
| 4 | Energy Switch | MEG 115 | Trainer | 86 % |
| 2 | Latias ex | SSP 76 | Pokémon | 79 % |
| 1 | Volcanion ex | JTG 31 | Pokémon | 79 % |
| 2 | Mega Kangaskhan ex | MEG 104 | Pokémon | 71 % |
| 2 | Pokégear 3.0 | SVI 186 | Trainer | 71 % |
| 2 | Meowth ex | POR 62 | Pokémon | 68 % |
| 2 | Mega Signal | MEG 121 | Trainer | 68 % |
| 3 | Cyrano | SSP 170 | Trainer | 61 % |
| 1 | Legacy EnergyACE SPEC | TWM 167 | Energy | 54 % |
| 2 | Ciphermaniac's Codebreaking | TEF 145 | Trainer | 50 % |
| 2 | Lively Stadium | SSP 180 | Trainer | 50 % |
| 1 | Bloodmoon Ursaluna ex | TWM 141 | Pokémon | 46 % |
| 1 | Battle Cage | PFL 85 | Trainer | 43 % |
We have no fresh enough prices for this list, so we are not putting a number on it.
Pokémon: 14 3 Mega Darkrai ex PBL 48 2 Pecharunt ex SFA 39 1 Fezandipiti ex ASC 142 2 Latias ex SSP 76 1 Volcanion ex JTG 31 2 Mega Kangaskhan ex MEG 104 2 Meowth ex POR 62 1 Bloodmoon Ursaluna ex TWM 141 Trainer: 35 4 Ultra Ball MEG 131 3 Boss's Orders MEG 114 2 Lillie's Determination MEG 119 4 Janine's Secret Art PRE 112 3 Dark Bell PBL 75 2 Night Stretcher ASC 196 1 Special Red Card CRI 82 4 Energy Switch MEG 115 2 Pokégear 3.0 SVI 186 2 Mega Signal MEG 121 3 Cyrano SSP 170 2 Ciphermaniac's Codebreaking TEF 145 2 Lively Stadium SSP 180 1 Battle Cage PFL 85 Energy: 11 10 Darkness Energy MEE 7 1 Legacy Energy TWM 167 Total Cards: 60
What Mega Darkrai ex costs to build, and how long it will last
You need 102 different cards to cover every version of this deck, 5 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.
26 of these 28 lists bring an ACE SPEC, and that is where they part ways: 15 took Legacy Energy, 4 took Precious Trolley and 2 took Dangerous Laser. The flex table shows you all 6. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Legacy Energy and watch what the others do with theirs before you switch.
Then there is time, and the answer is a good one: not one of the 5 core cards carries the letter H, the one that goes at the next rotation. This deck walks through the change whole.
Cards to complete your deck.
Browse our singles. Each product page shows its exact printing, condition, price and availability.
The market figures cited in this analysis are not Poko retail prices or stock availability.
What Mega Darkrai ex struggles against
The attackers in this deck are Weak to Grass, so they take DOUBLE damage from that type. 20 of the 117 decks we track attack in exactly that type.
Concretely, here is what is waiting for you: Festival Lead (Thwackey), Teal Mask Ogerpon ex / Meganium / Hydrapple ex and Cynthia's Garchomp ex (Cynthia's Roserade), plus 17 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 20 decks out of the 117 we track. The other 97 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Darkness, and 29 of the decks we track have an attacker Weak to one of those: Alakazam / Dudunsparce, Dragapult ex / Dusknoir and Slowking, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Festival Lead | Thwackey | Grass |
| Teal Mask Ogerpon ex / Meganium / Hydrapple ex | Meganium | Grass |
| Cynthia's Garchomp ex | Cynthia's Roserade | Grass |
| Crustle | Crustle | Grass |
| Beedrill ex | Beedrill ex | Grass |
| Team Rocket's Mewtwo ex | Team Rocket's Spidops | Grass |
| Hop's Trevenant | Shaymin | Grass |
| Ethan's Typhlosion | Shaymin | Grass |
| Teal Mask Ogerpon ex / Meganium / Arboliva ex | Arboliva ex | Grass |
| Mega Venusaur ex | Mega Venusaur ex | Grass |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Teal Mask Ogerpon ex | Grass |
| Seaking | Thwackey | Grass |
| Teal Mask Ogerpon ex / Meganium | Meganium | Grass |
| Erika's Victreebel | Erika's Victreebel | Grass |
| Decidueye ex | Decidueye ex | Grass |
| Yanmega ex | Yanmega ex | Grass |
| Sinistcha / Teal Mask Ogerpon ex | Sinistcha | Grass |
| Team Rocket's Spidops | Team Rocket's Spidops | Grass |
| Scizor ex | Scyther | Grass |
| N's Zoroark ex / Crustle | Crustle | Grass |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Alakazam / Dudunsparce | Alakazam | Darkness |
| Dragapult ex / Dusknoir | Dusknoir | Darkness |
| Slowking | Latias ex | Darkness |
| N's Zoroark ex | Munkidori | Darkness |
| Dhelmise | Banette | Darkness |
| Marnie's Grimmsnarl ex / Froslass | Munkidori | Darkness |
| Raging Bolt ex | Latias ex | Darkness |
| Latias ex / Mega Kangaskhan ex | Latias ex | Darkness |
| Mega Chandelure ex | Mega Chandelure ex | Darkness |
| Team Rocket's Mewtwo ex | Team Rocket's Mewtwo ex | Darkness |
| Mega Absol ex | Latias ex | Darkness |
| Mega Lopunny ex / Dusknoir | Dusknoir | Darkness |
| Hop's Trevenant | Hop's Trevenant | Darkness |
| Mega Starmie ex / Froslass | Munkidori | Darkness |
| Toxtricity | Munkidori | Darkness |
| Dragapult ex / Dudunsparce | Munkidori | Darkness |
| Alakazam / Dusknoir | Alakazam | Darkness |
| Mega Starmie ex / Dusknoir | Dusknoir | Darkness |
| Blaziken / N's Zoroark ex | Munkidori | Darkness |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Latias ex | Darkness |
| Froslass / Munkidori | Munkidori | Darkness |
| Mega Diancie ex / Dusknoir | Latias ex | Darkness |
| Bronzong | Bronzong | Darkness |
| Dudunsparce | Elgyem | Darkness |
| Dragapult ex / Froslass | Munkidori | Darkness |
| Jellicent ex / Dusknoir | Latias ex | Darkness |
| Alakazam | Alakazam | Darkness |
| Feraligatr | Munkidori | Darkness |
| Scovillain ex | Munkidori | Darkness |
Questions people ask
- What is the Mega Darkrai ex deck list?
- There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 28 tournament lists harvested between 11 August 2026 and 13 September 2026, 5 cards turn up in every single one, 22 slots out of 60. The remaining 38 change from player to player, with 97 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 28 lists, played across 24 different tournaments, harvested between 11 August 2026 and 13 September 2026 from play.limitlesstcg.com. All 28 were read card by card, and every card recognised.
- Where do I start if I want to build Mega Darkrai ex?
- With the whole core: 5 cards, 22 slots. Inside it, buy the 9 Trainer slots and the 10 Energy first: they carry over into your next deck. Leave the 3 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Janine's Secret Art at 96 % and Pecharunt ex at 89 %.
- What beats Mega Darkrai ex?
- Its attackers are Weak to Grass, so they take double damage from an attacker of that type. 20 of the 117 decks we track play an attacker of that type: Festival Lead, Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Cynthia's Garchomp ex and Crustle, among others.
- Will Mega Darkrai ex survive the next rotation?
- Yes, whole: not one of the 5 core cards carries the letter H. At equal price, that is the argument that should settle where your money goes.
- Are a lot of people playing Mega Darkrai ex?
- We have read 28 lists of it, which puts it 65th of the 117 decks we track by lists read. The platform those tournaments run on counts 225 entries for it, 0.47 % of the field, across all its players. That figure is theirs.
Where all of this comes from
28 lists from play.limitlesstcg.com, played across 24 events, harvested between 11 August 2026 and 13 September 2026. The 102 cards named here were read against poko's own catalogue, built on the public TCGdex API. No prices on this page, for want of a fresh enough reading.
What will you play next?
Explore tournament lists, prepare your deck for rotation and see how we are building pokoAGENT to put decks to the test.
Available tools and the project’s next steps, in one place.
These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.
- Rarity symbols, countedThe symbol at the bottom of your card tells you which pile it came out of. Everyone shows you the symbols. We counted how many cards carry each one, set by set, so you can tell at a glance whether the card in your hand is one in three or one in eight hundred.Read
- Set symbols and codesThree capital letters on a decklist, a small symbol at the bottom of a card. Here is every set with its printed code, its release date, how many cards it holds — and the Japanese set it was built from, which is the column nobody else publishes.Read
- Pokémon TCG Live: the format and your battle logRanked play is Standard, which means the cards in the client are the cards in a tournament hall — and a chunk of them expires at the next rotation. Here is what you are allowed to play, what is about to leave, and where the app keeps the record of every game you lose.Read
- Standard rotation and regulation marksOne letter at the bottom of your card decides whether you are allowed to play it. Here is what it means, how many cards go at the next rotation, and — the part nobody counts — how many of them have no replacement waiting.Read
- What to buy, countedBooster box, Elite Trainer Box, League Battle Deck: every shelf wants your money and none of them tells you what the decks people actually play are made of. We count that, off real tournament lists, and we tell you which product can even contain what you need.Read
- Deck costs, countedEvery deck page on this site counts which cards a deck really needs. This page adds the part everyone asks next: what that core costs — priced off real marketplace readings when we have them, never invented — and where players actually buy the cards.Read
- Reading a deck listWhat "the core of a deck" means, why a card sits at 62 %, what the copies column is telling you, and where every number on a deck page comes from. Read this once and the other fifty-seven pages read themselves.Read
- Meta decksFor every deck in the format: the cards every list runs, the ones that change from player to player, and what it struggles against. Counted off real lists, recounted several times a day.Read
- WorldsWhen and where Worlds is played, with which cards, and which decks players brought as soon as the standings go up.Read
- Release timelineEvery set since Scarlet & Violet, newest first, with its release date, its card count, and what its sealed boxes cost today.Read
- What the boxes are worthWhat does a booster box, a bundle or an Elite Trainer Box cost? We take down the price of five thousand boxes every day and rank the priciest. And separately, the ones whose price rests on nothing solid — and why.Read
