Mega Darkrai ex
The cards in this deck
Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.
23 of 23 different cards60 cards
- In the deck ×3View card
- In the deck ×2View card
- In the deck ×2View card
- In the deck ×1View card
- In the deck ×2View card
- In the deck ×1View card
- In the deck ×2View card
- In the deck ×2View card
- In the deck ×2View card
- In the deck ×3View card
- In the deck ×4View card
- In the deck ×2View card
- In the deck ×3View card
- In the deck ×4View card
- In the deck ×2View card
- In the deck ×4View card
- In the deck ×1View card
- In the deck ×3View card
- In the deck ×2View card
- In the deck ×2View card
- In the deck ×2View card
- In the deck ×1View card
- In the deck ×10View card
The game plan
We took 82 lists of this deck, handed in at 74 different tournaments, and counted every card in every one. For 76 of them we know how the day ended, and none won their tournament. 3 cards turn up in all of them, 16 slots out of 60. The other 44 are decided player by player, with 115 different cards turning up in them.
- 3 cards show up in all 82 lists, no exceptions: 16 of your 60 slots. Of those, 3 are Trainers, 3 are Pokémon and 10 are Energy. Start there. That leaves 44 slots for you to pick yourself.
- Your big card is Mega Darkrai ex, 280 HP. Dusk Raid hits for 110, and up to 220. It needs 2 Darkness Energy attached.
- The sharpest disagreement is over Lively Stadium: 43 of the 82 lists run it. The table below has all 115 cards fighting over the 44 free slots.
- Your attackers are Weak to Grass, and 21 of the 132 decks we track attack in that type: Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Festival Lead and Crustle, among others. They are listed at the bottom, with the card that does the damage.
What Mega Darkrai ex looks like when you open the box
Across the 82 lists we counted, this deck runs 10 to 21 Pokémon, 24 to 39 Trainers and 7 to 16 Energy. Its attacks are paid for in Darkness.
On results pages and on stream you will see it written « mega-darkrai-ex ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 7 to 16 out of 60, when half the 132 decks we track run 11 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.
Nothing here needs evolving — everything that attacks is a Basic Pokémon. Put it down, charge it, swing. That is as fast as the game gets, and it makes those turns where you draw nothing far less painful.
Look at the Trainers: 24 to 39 cards out of 60, against a median of 31 across the 132 decks we track. Inside that, 8 to 21 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 8 to 22 Items you can play all of in the same turn. It also brings up to 5 Stadiums, and 26 of the 132 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 10–21
- Trainers
- 24–39
- Energy
- 7–16
- Supporters
- 8–21
- Items
- 8–22
- Tools
- 0–4
- Stadiums
- 0–5
A range means the lists disagree with each other.
What the card in this deck's name actually does
Mega Darkrai ex gives this deck its name. Here is what is written on it.
Mega Darkrai ex is in all 82 lists, 3 copies of it. Its attack Abyss Eye costs 3 Energy (Darkness, Darkness and Darkness) and has no damage number printed next to it. That is why you will not find it in the attacker table lower down, which sorts by printed damage. Everything it does lives in its text: « If your opponent's Active Pokémon is affected by a Special Condition, it is Knocked Out. »
How Mega Darkrai ex actually wins
Mega Darkrai ex attacks with Dusk Raid. It needs 2 Darkness Energy attached, and it has 280 HP. The damage box reads "110+", and that little symbol hides the real decision on this card: 110 to start with, 220 the moment one of your Benched Pokémon is damaged.
The cost of Dusk Raid decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 2. On your own attachments alone, your first real swing lands on turn 2. We have not found anything in this list that attaches Energy faster than that, so plan on holding out for a turn before you swing. Those turns still get played: you fill your Bench, you build your lines, and you keep something back to rebuild with when your attacker falls.
Here is the detail that quietly loses games. To pull Mega Darkrai ex back to the Bench you have to discard 2 Energy attached to it. Retreating does not cost you your turn, you can step back and still swing right after. What it costs you is the 2 Energy you spent 2 turns attaching, and you start that climb again from nothing. Pack a card that moves it for free, or send it up knowing it stays up.
Mega Darkrai ex is a Mega Evolution ex, and that is the most expensive rule in the game: your opponent takes 3 Prize cards instead of one the turn it goes down. They need 6 to win the game, so 2 well-placed knockouts on that card beat you, where it would take 6 knockouts anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| Mega Darkrai exBasic | 280 | Dusk Raid | 110+ | Grass ×2 | 2 |
The core: the 3 cards every list runs
These 3 cards appear in all 82 lists, without a single exception. That is 16 of the 60 slots. The other 44 are decided player by player.
Look at how those 16 slots break down: 3 Trainers, 3 Pokémon, 10 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 16 of the 60 slots are the same for everybody, when half the 132 decks we track fix 26 or more. This one leaves more room than most, and two players can build it very differently.
3 of those 3 cards do not sit at the same count from list to list: Mega Darkrai ex (2 to 4), Boss's Orders (2 to 4) and Darkness Energy (7 to 16). Add those spreads up and you get 13 copies the 82 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind |
|---|---|---|---|
| 2–4 | Mega Darkrai ex | PBL 48 | Pokémon |
| 2–4 | Boss's Orders | MEG 114 | Trainer |
| 7–16 | Darkness Energy | MEE 7 | Energy |
The 115 cards that change from list to list
115 cards fight over the 44 slots that are left: 12 above three lists in four, 86 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Janine's Secret Art at 98 %, Pecharunt ex at 96 % and Lillie's Determination at 96 %, plus 9 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Lively Stadium, at 52 %: 43 of 82 players took it, 39 put something else there. The ones who run it bring 2 copies. Right at the bottom of the table, Team Rocket's Petrel (20 lists out of 82) and Yveltal (17 lists out of 82).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 98 %80/82 | Janine's Secret Art | 1–4 | PRE 112 | Trainer |
| 96 %79/82 | Pecharunt ex | 1–3 | SFA 39 | Pokémon |
| 96 %79/82 | Lillie's Determination | 2–4 | MEG 119 | Trainer |
| 95 %78/82 | Dark Bell | 1–4 | PBL 75 | Trainer |
| 94 %77/82 | Ultra Ball | 1–4 | MEG 131 | Trainer |
| 93 %76/82 | Night Stretcher | 1–3 | ASC 196 | Trainer |
| 89 %73/82 | Energy Switch | 1–4 | MEG 115 | Trainer |
| 88 %72/82 | Latias ex | 1–3 | SSP 76 | Pokémon |
| 84 %69/82 | Volcanion ex | 1–3 | JTG 31 | Pokémon |
| 83 %68/82 | Mega Kangaskhan ex | 1–3 | MEG 104 | Pokémon |
| 82 %67/82 | Special Red Card | 1–2 | CRI 82 | Trainer |
| 76 %62/82 | Fezandipiti ex | 1 | ASC 142 | Pokémon |
| 70 %57/82 | Meowth ex | 1–2 | POR 62 | Pokémon |
| 59 %48/82 | Cyrano | 1–4 | SSP 170 | Trainer |
| 56 %46/82 | Pokégear 3.0 | 1–3 | SVI 186 | Trainer |
| 52 %43/82 | Lively Stadium | 1–3 | SSP 180 | Trainer |
| 48 %39/82 | Toxel | 1–3 | PFL 67 | Pokémon |
| 48 %39/82 | Toxtricity | 2 | PFL 68 | Pokémon |
| 46 %38/82 | Binding Mochi | 1–3 | PRE 95 | Trainer |
| 45 %37/82 | Mega Signal | 1–3 | MEG 121 | Trainer |
| 44 %36/82 | Legacy Energy | 1 | TWM 167 | Energy |
| 41 %34/82 | Bloodmoon Ursaluna ex | 1 | TWM 141 | Pokémon |
| 40 %33/82 | Ciphermaniac's Codebreaking | 1–2 | TEF 145 | Trainer |
| 40 %33/82 | Risky Ruins | 1–4 | MEG 127 | Trainer |
| 38 %31/82 | Battle Cage | 1–3 | PFL 85 | Trainer |
| 34 %28/82 | Poké Pad | 1–4 | POR 81 | Trainer |
| 29 %24/82 | Munkidori | 1–3 | TWM 95 | Pokémon |
| 27 %22/82 | Crispin | 1–3 | SCR 133 | Trainer |
| 27 %22/82 | Fire Energy | 2–4 | MEE 2 | Energy |
| 24 %20/82 | Team Rocket's Petrel | 1–4 | DRI 176 | Trainer |
| 21 %17/82 | Yveltal | 1 | MEG 88 | Pokémon |
| 21 %17/82 | Dangerous Laser | 1 | SFA 58 | Trainer |
| 21 %17/82 | Shadowy Darkness Energy | 1–3 | PBL 83 | Energy |
| 20 %16/82 | Prism Energy | 1–3 | ASC 216 | Energy |
| 18 %15/82 | Okidogi ex | 1–2 | SFA 36 | Pokémon |
| 16 %13/82 | Xerosic's Machinations | 1–2 | SFA 64 | Trainer |
| 15 %12/82 | Jumbo Ice Cream | 1–4 | PFL 91 | Trainer |
| 15 %12/82 | Lisia's Appeal | 1–3 | SSP 179 | Trainer |
| 13 %11/82 | Enhanced Hammer | 1–4 | TWM 148 | Trainer |
| 11 %9/82 | Black Belt's Training | 2 | JTG 143 | Trainer |
| 11 %9/82 | Precious Trolley | 1 | SSP 185 | Trainer |
| 10 %8/82 | Mega Gengar ex | 1–2 | PFL 56 | Pokémon |
| 10 %8/82 | Moltres | 1 | PFL 14 | Pokémon |
| 10 %8/82 | Seviper | 1–2 | PFL 62 | Pokémon |
| 10 %8/82 | Buddy-Buddy Poffin | 2–3 | TEF 144 | Trainer |
| 10 %8/82 | Energy Recycler | 1–2 | DRI 164 | Trainer |
| 10 %8/82 | Hero's Cape | 1 | TEF 152 | Trainer |
| 10 %8/82 | Switch | 1–4 | MEG 130 | Trainer |
| 9 %7/82 | Haunter | 1–2 | PFL 55 | Pokémon |
| 9 %7/82 | Mega Absol ex | 1 | MEG 86 | Pokémon |
| 9 %7/82 | Grimsley's Move | 1–3 | PFL 90 | Trainer |
| 9 %7/82 | Rare Candy | 2 | MEG 125 | Trainer |
| 9 %7/82 | Judge | 1–4 | POR 76 | Trainer |
| 9 %7/82 | Team Rocket's Factory | 1–2 | DRI 173 | Trainer |
| 7 %6/82 | Gastly | 2–4 | PFL 54 | Pokémon |
| 7 %6/82 | Pecharunt | 1 | SVP 149 | Pokémon |
| 7 %6/82 | Hilda | 1 | WHT 84 | Trainer |
| 6 %5/82 | Cinderace | 3–4 | MEG 28 | Pokémon |
| 6 %5/82 | N's Reshiram | 1 | JTG 116 | Pokémon |
| 6 %5/82 | N's Zoroark ex | 1–4 | JTG 98 | Pokémon |
| 6 %5/82 | N's Zorua | 1–4 | JTG 97 | Pokémon |
| 6 %5/82 | Pecharunt | 1–3 | ASC 143 | Pokémon |
| 6 %5/82 | Team Rocket's Transceiver | 1–4 | DRI 178 | Trainer |
| 5 %4/82 | AZ's Tranquility | 1–2 | CRI 76 | Trainer |
| 5 %4/82 | N's Plan | 2 | BLK 83 | Trainer |
| 5 %4/82 | Air Balloon | 1 | ASC 181 | Trainer |
| 5 %4/82 | Energy Search | 1–2 | POR 72 | Trainer |
| 5 %4/82 | Wally's Compassion | 1 | MEG 132 | Trainer |
| 4 %3/82 | Carvanha | 2 | PFL 60 | Pokémon |
| 4 %3/82 | Mega Sharpedo ex | 2 | PFL 61 | Pokémon |
| 4 %3/82 | Psyduck | 1 | ASC 39 | Pokémon |
| 4 %3/82 | Yveltal ex | 1 | POR 53 | Pokémon |
| 4 %3/82 | Team Rocket's Watchtower | 1–2 | DRI 180 | Trainer |
| 4 %3/82 | Dusk Ball | 1–3 | SSP 175 | Trainer |
| 4 %3/82 | Energy Retrieval | 1 | SVI 171 | Trainer |
| 4 %3/82 | Jamming Tower | 1 | TWM 153 | Trainer |
| 4 %3/82 | Scoop Up Cyclone | 1 | TWM 162 | Trainer |
| 4 %3/82 | Psychic Energy | 2–3 | MEE 13 | Energy |
| 2 %2/82 | Budew | 1–2 | ASC 16 | Pokémon |
| 2 %2/82 | Morpeko ex | 1 | PBL 55 | Pokémon |
| 2 %2/82 | Crushing Hammer | 3–4 | POR 71 | Trainer |
| 2 %2/82 | Punk Helmet | 1–2 | PFL 92 | Trainer |
| 2 %2/82 | Megaton Blower | 1 | SSP 182 | Trainer |
| 2 %2/82 | Prime Catcher | 1 | TEF 157 | Trainer |
| 2 %2/82 | Secret Box | 1 | TWM 163 | Trainer |
| 1 %1/82 | Gastly | 2 | POR 48 | Pokémon |
| 1 %1/82 | Gengar ex | 2 | 30C 90 | Pokémon |
| 1 %1/82 | N's Zekrom | 2 | ASC 155 | Pokémon |
| 1 %1/82 | Sableye | 2 | PFL 59 | Pokémon |
| 1 %1/82 | Brute Bonnet | 1 | TWM 118 | Pokémon |
| 1 %1/82 | Chi-Yu | 1 | MEG 31 | Pokémon |
| 1 %1/82 | Eternatus | 1 | PFL 69 | Pokémon |
| 1 %1/82 | Flutter Mane | 1 | TEF 78 | Pokémon |
| 1 %1/82 | Krokorok | 1 | PFL 65 | Pokémon |
| 1 %1/82 | Krookodile | 1 | PFL 66 | Pokémon |
| 1 %1/82 | Munkidori ex | 1 | SFA 37 | Pokémon |
| 1 %1/82 | Sandile | 1 | PFL 64 | Pokémon |
| 1 %1/82 | Shaymin | 1 | DRI 10 | Pokémon |
| 1 %1/82 | Team Rocket's Articuno | 1 | DRI 51 | Pokémon |
| 1 %1/82 | Wellspring Mask Ogerpon ex | 1 | TWM 64 | Pokémon |
| 1 %1/82 | Academy at Night | 3 | SFA 54 | Trainer |
| 1 %1/82 | Area Zero Underdepths | 2 | SCR 131 | Trainer |
| 1 %1/82 | N's Castle | 2 | JTG 152 | Trainer |
| 1 %1/82 | N's PP Up | 2 | JTG 153 | Trainer |
| 1 %1/82 | Nighttime Mine | 2 | ASC 197 | Trainer |
| 1 %1/82 | Surfer | 2 | SSP 187 | Trainer |
| 1 %1/82 | Tool Scrapper | 2 | ASC 212 | Trainer |
| 1 %1/82 | Colress's Tenacity | 1 | SFA 57 | Trainer |
| 1 %1/82 | Dawn | 1 | PFL 87 | Trainer |
| 1 %1/82 | Handheld Fan | 1 | TWM 150 | Trainer |
| 1 %1/82 | Lana's Aid | 1 | TWM 155 | Trainer |
| 1 %1/82 | Ruffian | 1 | JTG 157 | Trainer |
| 1 %1/82 | Unfair Stamp | 1 | TWM 165 | Trainer |
| 1 %1/82 | Mist Energy | 2 | TEF 161 | Energy |
| 1 %1/82 | Water Energy | 1 | MEE 3 | Energy |
The most common Mega Darkrai ex list, all 60 cards
Here they are in full, ready to build. 16 slots come from the core, the cards all 82 lists run. The remaining 44 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.
This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 20 more cards to reach 60. The whole thing comes to 17 Pokémon, 33 Trainers and 10 Energy.
One thing to know before you build it: the 82 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.
One thing to fix before you play: there is no ACE SPEC card in these 60. Players split that slot so many ways that none of their cards climbed high enough to get in, and 80 of the 82 lists carry one. Take Legacy Energy, the most chosen, and drop a card from the bottom of the table to make room.
The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.
Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.
| Copies | Card | Printing | Kind | Where it comes from |
|---|---|---|---|---|
| 3 | Mega Darkrai ex | PBL 48 | Pokémon | every list |
| 3 | Boss's Orders | MEG 114 | Trainer | every list |
| 10 | Darkness Energy | MEE 7 | Energy | every list |
| 4 | Janine's Secret Art | PRE 112 | Trainer | 98 % |
| 2 | Pecharunt ex | SFA 39 | Pokémon | 96 % |
| 2 | Lillie's Determination | MEG 119 | Trainer | 96 % |
| 3 | Dark Bell | PBL 75 | Trainer | 95 % |
| 4 | Ultra Ball | MEG 131 | Trainer | 94 % |
| 2 | Night Stretcher | ASC 196 | Trainer | 93 % |
| 4 | Energy Switch | MEG 115 | Trainer | 89 % |
| 2 | Latias ex | SSP 76 | Pokémon | 88 % |
| 1 | Volcanion ex | JTG 31 | Pokémon | 84 % |
| 2 | Mega Kangaskhan ex | MEG 104 | Pokémon | 83 % |
| 1 | Special Red Card | CRI 82 | Trainer | 82 % |
| 1 | Fezandipiti ex | ASC 142 | Pokémon | 76 % |
| 2 | Meowth ex | POR 62 | Pokémon | 70 % |
| 3 | Cyrano | SSP 170 | Trainer | 59 % |
| 2 | Pokégear 3.0 | SVI 186 | Trainer | 56 % |
| 2 | Lively Stadium | SSP 180 | Trainer | 52 % |
| 2 | Toxel | PFL 67 | Pokémon | 48 % |
| 2 | Toxtricity | PFL 68 | Pokémon | 48 % |
| 2 | Binding Mochi | PRE 95 | Trainer | 46 % |
| 1 | Mega Signal | MEG 121 | Trainer | 45 % |
Pokémon: 17 3 Mega Darkrai ex PBL 48 2 Pecharunt ex SFA 39 2 Latias ex SSP 76 1 Volcanion ex JTG 31 2 Mega Kangaskhan ex MEG 104 1 Fezandipiti ex ASC 142 2 Meowth ex POR 62 2 Toxel PFL 67 2 Toxtricity PFL 68 Trainer: 33 3 Boss's Orders MEG 114 4 Janine's Secret Art PRE 112 2 Lillie's Determination MEG 119 3 Dark Bell PBL 75 4 Ultra Ball MEG 131 2 Night Stretcher ASC 196 4 Energy Switch MEG 115 1 Special Red Card CRI 82 3 Cyrano SSP 170 2 Pokégear 3.0 SVI 186 2 Lively Stadium SSP 180 2 Binding Mochi PRE 95 1 Mega Signal MEG 121 Energy: 10 10 Darkness Energy MEE 7 Total Cards: 60
How many different cards Mega Darkrai ex needs, and how long it will last
You need 118 different cards to cover every version of this deck, 3 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.
80 of these 82 lists bring an ACE SPEC, and that is where they part ways: 36 took Legacy Energy, 17 took Dangerous Laser and 9 took Precious Trolley. The flex table shows you all 9. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Legacy Energy and watch what the others do with theirs before you switch.
Then there is time, and the answer is a good one: not one of the 3 core cards carries the letter H, the one that goes at the next rotation. This deck walks through the change whole.
The printings in your deck.
Explore each printing in the catalogue, including its reference, set and printed text.
Market observations include their source and date.
What Mega Darkrai ex struggles against
The attackers in this deck are Weak to Grass, so they take DOUBLE damage from that type. 21 of the 132 decks we track attack in exactly that type.
Concretely, here is what is waiting for you: Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Festival Lead (Thwackey) and Crustle, plus 18 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 21 decks out of the 132 we track. The other 111 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, your attackers are Darkness, and 28 of the decks we track have an attacker Weak to one of those: Latias ex / Mega Kangaskhan ex, N's Zoroark ex and Slowking, among others. That is you doubling, for once. Second half of the table.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Teal Mask Ogerpon ex / Meganium / Hydrapple ex | Meganium | Grass |
| Festival Lead | Thwackey | Grass |
| Crustle | Crustle | Grass |
| Cynthia's Garchomp ex | Cynthia's Roserade | Grass |
| Teal Mask Ogerpon ex / Meganium / Arboliva ex | Arboliva ex | Grass |
| Beedrill ex | Beedrill ex | Grass |
| Team Rocket's Mewtwo ex | Team Rocket's Spidops | Grass |
| Seaking | Thwackey | Grass |
| Raging Bolt ex / Teal Mask Ogerpon ex | Teal Mask Ogerpon ex | Grass |
| Mega Venusaur ex | Mega Venusaur ex | Grass |
| Teal Mask Ogerpon ex / Meganium | Meganium | Grass |
| Yanmega ex | Yanmega ex | Grass |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Teal Mask Ogerpon ex | Grass |
| Team Rocket's Spidops | Team Rocket's Spidops | Grass |
| Decidueye ex | Decidueye ex | Grass |
| Sinistcha / Teal Mask Ogerpon ex | Sinistcha | Grass |
| Erika's Victreebel | Erika's Victreebel | Grass |
| Hydrapple ex | Hydrapple ex | Grass |
| Scovillain ex | Capsakid | Grass |
| Scizor ex | Scyther | Grass |
| N's Zoroark ex / Crustle | Crustle | Grass |
You double the damage you put on them
| Deck | Their card | Type |
|---|---|---|
| Latias ex / Mega Kangaskhan ex | Latias ex | Darkness |
| N's Zoroark ex | Munkidori | Darkness |
| Slowking | Latias ex | Darkness |
| Dhelmise | Banette | Darkness |
| Alakazam / Dudunsparce | Alakazam | Darkness |
| Dragapult ex / Dusknoir | Dusknoir | Darkness |
| Alakazam / Dusknoir | Alakazam | Darkness |
| Mega Lopunny ex / Dusknoir | Dusknoir | Darkness |
| Marnie's Grimmsnarl ex / Froslass | Munkidori | Darkness |
| Team Rocket's Mewtwo ex | Team Rocket's Mewtwo ex | Darkness |
| Mew ex | Mew ex | Darkness |
| Hop's Trevenant | Hop's Trevenant | Darkness |
| Mega Absol ex / Mega Audino ex | Latias ex | Darkness |
| Mega Chandelure ex | Mega Chandelure ex | Darkness |
| Toxtricity | Munkidori | Darkness |
| Mega Starmie ex / Dusknoir | Dusknoir | Darkness |
| Mega Absol ex | Munkidori | Darkness |
| Lillie's Clefairy ex / Teal Mask Ogerpon ex | Latias ex | Darkness |
| Froslass / Munkidori | Munkidori | Darkness |
| Dragapult ex / Alakazam | Alakazam | Darkness |
| Alakazam | Alakazam | Darkness |
| Mega Diancie ex / Dusknoir | Latias ex | Darkness |
| Dragapult ex / Froslass | Munkidori | Darkness |
| Jellicent ex / Dusknoir | Latias ex | Darkness |
| Bronzong | Bronzong | Darkness |
| Dudunsparce | Elgyem | Darkness |
| Scovillain ex | Munkidori | Darkness |
| Feraligatr | Munkidori | Darkness |
Questions people ask
- What is the Mega Darkrai ex deck list?
- There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 82 tournament lists harvested between 11 August 2026 and 28 October 2026, 3 cards turn up in every single one, 16 slots out of 60. The remaining 44 change from player to player, with 115 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 82 lists, played across 74 different tournaments, harvested between 11 August 2026 and 28 October 2026 from play.limitlesstcg.com. All 82 were read card by card, and every card recognised.
- Where do I start if I want to build Mega Darkrai ex?
- With the whole core: 3 cards, 16 slots. Inside it, buy the 3 Trainer slots and the 10 Energy first: they carry over into your next deck. Leave the 3 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Janine's Secret Art at 98 % and Pecharunt ex at 96 %.
- What beats Mega Darkrai ex?
- Its attackers are Weak to Grass, so they take double damage from an attacker of that type. 21 of the 132 decks we track play an attacker of that type: Teal Mask Ogerpon ex / Meganium / Hydrapple ex, Festival Lead, Crustle and Cynthia's Garchomp ex, among others.
- Will Mega Darkrai ex survive the next rotation?
- Yes, whole: not one of the 3 core cards carries the letter H. At equal price, that is the argument that should settle where your money goes.
- Are a lot of people playing Mega Darkrai ex?
- We have read 82 lists of it, which puts it 40th of the 132 decks we track by lists read. The platform those tournaments run on counts 112 entries for it, 0.35 % of the field, across all its players. That figure is theirs.
Where all of this comes from
82 lists from play.limitlesstcg.com, played across 74 events, harvested between 11 August 2026 and 28 October 2026. The 118 cards named here were read against poko's own catalogue, built on the public TCGdex API.
These pages are about the same corner of the game. If you came away from this one still wondering about something, start with one of them.
- ReadRarity symbols, countedThe symbol at the bottom of your card tells you which pile it came out of. Everyone shows you the symbols. We counted how many cards carry each one, set by set, so you can tell at a glance whether the card in your hand is one in three or one in eight hundred.
- ReadSet symbols and codesThree capital letters on a decklist, a small symbol at the bottom of a card. Here is every set with its printed code, its release date, how many cards it holds — and the Japanese set it was built from, which is the column nobody else publishes.
- ReadUpcoming sets and release datesThe next expansion already exists — it has been on sale in Japan for weeks. Here is what is in it, and the window our measured Japan-to-here gap puts it in. Plus every past release with its real date on both sides.
- ReadStandard rotation and regulation marksOne letter at the bottom of your card decides whether you are allowed to play it. Here is what it means, how many cards go at the next rotation, and — the part nobody counts — how many of them have no replacement waiting.
- ReadWhat to buy, countedBooster box, Elite Trainer Box, League Battle Deck: every shelf wants your money and none of them tells you what the decks people actually play are made of. We count that, off real tournament lists, and we tell you which product can even contain what you need.
- ReadReading a deck listWhat "the core of a deck" means, why a card sits at 62 %, what the copies column is telling you, and where every number on a deck page comes from. Read this once and the other fifty-seven pages read themselves.
- ReadMeta decksFor every deck in the format: the cards every list runs, the ones that change from player to player, and what it struggles against. Counted off real lists, recounted several times a day.
- ReadWorldsWhen and where Worlds is played, with which cards, and which decks players brought as soon as the standings go up.
- ReadWhat the boxes are worthWhat does a booster box, a bundle or an Elite Trainer Box cost? We take down the price of five thousand boxes every day and rank the priciest. And separately, the ones whose price rests on nothing solid — and why.