Mega Lopunny ex / Dudunsparce deck: the core, the flex slots, and what beats it
Here's the heart of the deck: the cards every single list runs. The remaining slots change from player to player, and you'll find them all counted further down. Tap any card to take a closer look.
- Dudunsparce ×3
- Mega Lopunny ex ×3
- Fan Rotom ×1
- Buddy-Buddy Poffin ×4
- Hilda ×4
- Poké Pad ×4
- Wally's Compassion ×4
- Air Balloon ×3
- Boss's Orders ×3
We took 51 lists of this deck, handed in at 47 different tournaments, and counted every card in every one. For 46 of them we know how the day ended: 6 won theirs outright. The biggest was in front of 175 players. 9 cards turn up in all of them, 29 slots out of 60. The other 31 are decided player by player, with 62 different cards turning up in them.
- 9 cards show up in all 51 lists, no exceptions: 29 of your 60 slots. Of those, 22 are Trainers, 7 are Pokémon and 0 are Energy. Start there. That leaves 31 slots for you to pick yourself.
- Your big card is Mega Lopunny ex, 330 HP. Spiky Hopper hits for 160. It needs 2 Colorless Energy attached.
- The sharpest disagreement is over Moltres: 27 of the 51 lists run it. The table below has all 62 cards fighting over the 31 free slots.
- Your attackers are Weak to Fighting and Lightning, and 17 of the 97 decks we track attack in one of those: Mega Lucario ex, Mega Lucario ex / Hariyama and Cynthia's Garchomp ex, among others. They are listed at the bottom, with the card that does the damage.
What Mega Lopunny ex / Dudunsparce looks like when you open the box
Across the 51 lists we counted, this deck runs 15 to 21 Pokémon, 32 to 38 Trainers and 6 to 8 Energy. Its attacks do not ask for any particular type of Energy.
On results pages and on stream you will see it written « lopunny-dudunsparce ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.
Look at the Energy: 6 to 8 out of 60, when half the 97 decks we track run 10 or more. This one is lean. It lives on cheap attacks and leans on Trainers to find the right Energy at the right moment rather than stockpiling it.
It sets up fast. Dudunsparce is a Stage 1 Pokémon: a Basic, one evolution on top, and you are attacking. Two cards instead of three. You lose fewer turns building, and you rebuild much more easily when an early knockout lands on you.
Look at the Trainers: 32 to 38 cards out of 60, against a median of 31 across the 97 decks we track. Inside that, 10 to 16 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 12 to 20 Items you can play all of in the same turn. It also brings up to 4 Stadiums, and 57 of the 97 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.
What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.
What fills the 60 slots
- Pokémon
- 15–21
- Trainers
- 32–38
- Energy
- 6–8
- Supporters
- 10–16
- Items
- 12–20
- Tools
- 2–4
- Stadiums
- 2–4
A range means the lists disagree with each other.
What the cards in this deck's name actually do
Mega Lopunny ex and Dudunsparce give this deck its name. Here is what is written on them.
Mega Lopunny ex is in all 51 lists, 3 copies of it.
Dudunsparce is in all 51 lists, 3 copies of it. Its Ability is called Run Away Draw, and here is what is printed on it, word for word: « Once during your turn, you may draw 3 cards. If you drew any cards in this way, shuffle this Pokémon and all attached cards into your deck. »
How Mega Lopunny ex / Dudunsparce actually wins
Mega Lopunny ex attacks with Spiky Hopper for 160. It needs 2 Colorless Energy attached, and it has 330 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "This attack's damage isn't affected by any effects on your opponent's Active Pokémon."
The cost of Spiky Hopper decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 2. On your own attachments alone, your first real swing lands on turn 2. We have not found anything in this list that attaches Energy faster than that, so plan on holding out for a turn before you swing. Those turns still get played: you fill your Bench, you build your lines, and you keep something back to rebuild with when your attacker falls.
Energy is not your only clock. Dunsparce has to climb a step before it becomes Dudunsparce, and an evolution asleep at the bottom of your deck does you no good at all. The list has that covered. Hilda, which the list runs 4 of, goes into your deck for an evolution.
Good news on mobility: pulling Mega Lopunny ex back to the Bench costs you 1 Energy attached to it, and that is all. Retreating does not cost you your turn, so you step back and swing anyway. That matters enormously the day your opponent lands something nasty on it.
Mega Lopunny ex is a Mega Evolution ex, and that is the most expensive rule in the game: your opponent takes 3 Prize cards instead of one the turn it goes down. They need 6 to win the game, so 2 well-placed knockouts on that card beat you, where it would take 6 knockouts anywhere else on your Bench.
| Pokémon | HP | Attack | Damage | Cost | Weakness | Retreat |
|---|---|---|---|---|---|---|
| Mega Lopunny exStage 1 | 330 | Spiky Hopper | 160 | Colorless + Colorless | Fighting ×2 | 1 |
| DudunsparceStage 1 | 140 | Land Crush | 90 | Colorless + Colorless + Colorless | Fighting ×2 | 3 |
| Fan RotomBasic | 70 | Assault Landing | 70 | Colorless | Lightning ×2 | 1 |
The core: the 9 cards every list runs
These 9 cards appear in all 51 lists, without a single exception. That is 29 of the 60 slots. The other 31 are decided player by player.
Look at how those 29 slots break down: 22 Trainers, 7 Pokémon, 0 Energy. Trainers outweigh everything else put together, which is the mark of a deck that goes and fetches its cards rather than waiting to draw them.
9 of those 9 cards do not sit at the same count from list to list: Dudunsparce (2 to 4), Mega Lopunny ex (2 to 3) and Fan Rotom (1 to 2), plus 6 more. Add those spreads up and you get 15 copies the 51 lists do not agree on, inside the core itself.
What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.
| Copies | Card | Printing | Kind | Rotation |
|---|---|---|---|---|
| 2–4 | Dudunsparce | TEF 129 | Pokémon | leaves |
| 2–3 | Mega Lopunny ex | PFL 84 | Pokémon | stays |
| 1–2 | Fan Rotom | SCR 118 | Pokémon | leaves |
| 2–4 | Buddy-Buddy Poffin | TEF 144 | Trainer | leaves |
| 2–4 | Hilda | WHT 84 | Trainer | stays |
| 3–4 | Poké Pad | POR 81 | Trainer | stays |
| 1–4 | Wally's Compassion | MEG 132 | Trainer | stays |
| 2–3 | Air Balloon | ASC 181 | Trainer | stays |
| 2–4 | Boss's Orders | MEG 114 | Trainer | stays |
The 62 cards that change from list to list
62 cards fight over the 31 slots that are left: 9 above three lists in four, 42 below one in four, and the percentage on each row says how many players took it.
The most agreed on first: Ultra Ball at 98 %, Battle Cage at 98 % and Mist Energy at 98 %, plus 6 more above 75 %. Add those to the core and you have the common build.
The dividing line runs through Moltres, at 53 %: 27 of 51 players took it, 24 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Stunfisk (12 lists out of 51) and Prism Energy (12 lists out of 51).
Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.
| Lists running it | Card | Copies | Printing | Kind |
|---|---|---|---|---|
| 98 %50/51 | Ultra Ball | 1–4 | MEG 131 | Trainer |
| 98 %50/51 | Battle Cage | 1–4 | PFL 85 | Trainer |
| 98 %50/51 | Mist Energy | 2–4 | TEF 161 | Energy |
| 96 %49/51 | Buneary | 2–3 | PFL 83 | Pokémon |
| 96 %49/51 | Lillie's Determination | 2–4 | MEG 119 | Trainer |
| 88 %45/51 | Dunsparce | 1–4 | TEF 128 | Pokémon |
| 88 %45/51 | Pokégear 3.0 | 2–4 | SVI 186 | Trainer |
| 84 %43/51 | Dunsparce | 1–4 | JTG 120 | Pokémon |
| 78 %40/51 | Enriching Energy | 1 | SSP 191 | Energy |
| 69 %35/51 | Night Stretcher | 1–2 | ASC 196 | Trainer |
| 63 %32/51 | Special Red Card | 1 | CRI 82 | Trainer |
| 53 %27/51 | Moltres | 1–2 | PFL 14 | Pokémon |
| 39 %20/51 | Abra | 1 | TWM 80 | Pokémon |
| 39 %20/51 | Shaymin | 1 | DRI 10 | Pokémon |
| 35 %18/51 | Mega Froslass ex | 2 | ASC 47 | Pokémon |
| 35 %18/51 | Snorunt | 2–3 | ASC 46 | Pokémon |
| 35 %18/51 | Water Energy | 3–7 | MEE 3 | Energy |
| 29 %15/51 | Psyduck | 1 | ASC 39 | Pokémon |
| 29 %15/51 | Fire Energy | 2–3 | MEE 2 | Energy |
| 27 %14/51 | Dudunsparce ex | 1 | JTG 121 | Pokémon |
| 24 %12/51 | Stunfisk | 1–2 | ASC 62 | Pokémon |
| 24 %12/51 | Prism Energy | 3 | ASC 216 | Energy |
| 22 %11/51 | Hero's Cape | 1 | TEF 152 | Trainer |
| 20 %10/51 | Chien-Pao | 1 | SSP 56 | Pokémon |
| 16 %8/51 | Meowth ex | 1 | POR 62 | Pokémon |
| 14 %7/51 | Switch | 1–2 | MEG 130 | Trainer |
| 12 %6/51 | Sacred Ash | 1 | DRI 168 | Trainer |
| 10 %5/51 | Judge | 1–2 | POR 76 | Trainer |
| 8 %4/51 | Budew | 1 | ASC 16 | Pokémon |
| 6 %3/51 | Spiky Energy | 2–3 | JTG 159 | Energy |
| 4 %2/51 | Buneary | 3 | MEG 107 | Pokémon |
| 4 %2/51 | Patrat | 1 | CRI 70 | Pokémon |
| 4 %2/51 | Rare Candy | 1–3 | MEG 125 | Trainer |
| 4 %2/51 | Wondrous Patch | 1–2 | PFL 94 | Trainer |
| 4 %2/51 | Fennel | 1 | BLK 82 | Trainer |
| 4 %2/51 | Jamming Tower | 1 | TWM 153 | Trainer |
| 4 %2/51 | Lucian | 1 | TWM 157 | Trainer |
| 4 %2/51 | Psychic Energy | 2–3 | MEE 5 | Energy |
| 2 %1/51 | Bastiodon | 3 | PBL 62 | Pokémon |
| 2 %1/51 | Kadabra | 3 | MEG 55 | Pokémon |
| 2 %1/51 | Abra | 2 | MEG 54 | Pokémon |
| 2 %1/51 | Alakazam | 2 | MEG 56 | Pokémon |
| 2 %1/51 | Clefable | 2 | TWM 79 | Pokémon |
| 2 %1/51 | Clefairy | 2 | POR 30 | Pokémon |
| 2 %1/51 | Chi-Yu | 1 | MEG 31 | Pokémon |
| 2 %1/51 | Lillie's Clefairy ex | 1 | JTG 56 | Pokémon |
| 2 %1/51 | Antique Armor Fossil | 4 | PBL 72 | Trainer |
| 2 %1/51 | Dawn | 2 | PFL 87 | Trainer |
| 2 %1/51 | Fossil Quarry | 2 | PBL 76 | Trainer |
| 2 %1/51 | Nighttime Mine | 2 | ASC 197 | Trainer |
| 2 %1/51 | Blowtorch | 1 | PFL 86 | Trainer |
| 2 %1/51 | Ciphermaniac's Codebreaking | 1 | TEF 145 | Trainer |
| 2 %1/51 | Dark Bell | 1 | PBL 75 | Trainer |
| 2 %1/51 | Eri | 1 | TEF 146 | Trainer |
| 2 %1/51 | Gravity Mountain | 1 | SSP 177 | Trainer |
| 2 %1/51 | Kieran | 1 | TWM 154 | Trainer |
| 2 %1/51 | Lillie's Pearl | 1 | JTG 151 | Trainer |
| 2 %1/51 | Salvatore | 1 | TEF 160 | Trainer |
| 2 %1/51 | Surfer | 1 | SSP 187 | Trainer |
| 2 %1/51 | Tool Scrapper | 1 | ASC 212 | Trainer |
| 2 %1/51 | Magnetic Metal Energy | 2 | CRI 85 | Energy |
| 2 %1/51 | Telepathic Psychic Energy | 1 | POR 88 | Energy |
Which decks beat Mega Lopunny ex / Dudunsparce at tournaments
Here is how Mega Lopunny ex / Dudunsparce did against every other deck at tournaments. Real games, real players sitting across the table from each other, and the platform those tournaments run on counts them one by one. All of them were played after Pitch Black became legal for tournaments, and we read the table on 5 September 2026.
The format matters more than people think. When the next set lands, decks get rebuilt around the new cards, and a matchup that leaned one way can swing the other. What you are reading holds for today's format.
We start with the opponent that gives you the most trouble, because that is where the work is before your next tournament. The further down the list you go, the better it goes for you.
Always look at the number of games next to the score. Six wins out of ten happens on its own, even with a middling deck: it is the same as flipping six heads in ten tries. Six hundred out of a thousand, and luck has nothing to do with it. Below 100 games we show nothing at all, because at that count half the matchups look like they lean one way when they lean nowhere.
Against Dragapult ex: over 112 games, 59 won and 52 lost. One ended with no winner.
What Mega Lopunny ex / Dudunsparce costs to build, and how long it will last
You need 71 different cards to cover every version of this deck, 9 of which nobody argues about. We do not have card prices, so we are not going to put a number on it.
All 51 lists bring an ACE SPEC, and that is where they part ways: 40 took Enriching Energy and 11 took Hero's Cape. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Enriching Energy and watch what the others do with theirs before you switch.
Then there is time. 3 of the 9 core cards carry the letter H, the one that goes at the next rotation: Dudunsparce, Fan Rotom and Buddy-Buddy Poffin. The core table marks every one of them. In copies, that is 8 of the 29 slots the core fills. Which day it lands, we do not know yet.
What Mega Lopunny ex / Dudunsparce struggles against
The attackers in this deck are Weak to Fighting and Lightning, so they take DOUBLE damage from those types. 17 of the 97 decks we track attack in exactly those types.
Concretely, here is what is waiting for you: Mega Lucario ex, Mega Lucario ex / Hariyama and Cynthia's Garchomp ex, plus 14 more decks. The table below takes them one at a time, and those are the lists you practise against first before an event.
This table counts one thing, Weakness, and that comes to 17 decks out of the 97 we track. The other 80 do not attack into yours, and this table says nothing about them. You will still run into them.
Going the other way, none of the 97 decks we track have an attacker Weak to your types. So you are not going to win trades on Weakness — you will have to win them on raw damage.
They double the damage they put on you
| Deck | Their card | Type |
|---|---|---|
| Mega Lucario ex | Mega Lucario ex | Fighting |
| Mega Lucario ex / Hariyama | Mega Lucario ex | Fighting |
| Cynthia's Garchomp ex | Cynthia's Garchomp ex | Fighting |
| Greninja ex | Greninja ex | Fighting |
| Mega Manectric ex / Eelektrik | Mega Manectric ex | Lightning |
| Ceruledge ex | Solrock | Fighting |
| Okidogi / Barbaracle | Bloodmoon Ursaluna | Fighting |
| Mega Zygarde ex / Barbaracle | Mega Zygarde ex | Fighting |
| Iono's Bellibolt ex | Iono's Bellibolt ex | Lightning |
| Bloodmoon Ursaluna / Lunatone | Bloodmoon Ursaluna | Fighting |
| Joltik | Joltik | Lightning |
| Archaludon ex / N's Zoroark ex | Relicanth | Fighting |
| Greninja ex / Blaziken ex | Greninja ex | Fighting |
| Paldean Tauros | Paldean Tauros | Fighting |
| Flygon ex | Flygon ex | Fighting |
| Raging Bolt ex / Iono's Bellibolt ex | Iono's Bellibolt ex | Lightning |
| Luxray ex | Luxray ex | Lightning |
You double the damage you put on them
Nobody, for now.
Questions people ask
- What is the Mega Lopunny ex / Dudunsparce deck list?
- There isn't one. Across 51 tournament lists harvested between 11 August 2026 and 4 September 2026, 9 cards turn up in every single one, 29 slots out of 60. The remaining 31 change from player to player, with 62 different cards competing for them. Both tables are above.
- How many lists is this counted on, and where do they come from?
- 51 lists, played across 47 different tournaments, harvested between 11 August 2026 and 4 September 2026 from play.limitlesstcg.com. All 51 were read card by card, and every card recognised.
- Where do I start if I want to build Mega Lopunny ex / Dudunsparce?
- With the whole core: 9 cards, 29 slots. Inside it, buy the 22 Trainer slots and the 0 Energy first: they carry over into your next deck. Leave the 7 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Ultra Ball at 98 % and Battle Cage at 98 %.
- What beats Mega Lopunny ex / Dudunsparce?
- Its attackers are Weak to Fighting and Lightning, so they take double damage from an attacker of that type. 17 of the 97 decks we track play an attacker of that type: Mega Lucario ex, Mega Lucario ex / Hariyama, Cynthia's Garchomp ex and Greninja ex, among others.
- Will Mega Lopunny ex / Dudunsparce survive the next rotation?
- Not intact: 3 core cards out of 9 carry the letter H, starting with Dudunsparce, Fan Rotom and Buddy-Buddy Poffin.
- Are a lot of people playing Mega Lopunny ex / Dudunsparce?
- We have read 51 lists of it, which puts it 2nd of the 97 decks we track by lists read. The platform those tournaments run on counts 281 entries for it, 0.69 % of the field, across all its players. That figure is theirs.
Where all of this comes from
51 lists from play.limitlesstcg.com, played across 47 events, harvested between 11 August 2026 and 4 September 2026. The 71 cards named here were read against poko's own catalogue, built on the public TCGdex API. The matchup counts come from the table play.limitlesstcg.com publishes deck by deck, read on 5 September 2026. No prices on this page, for want of a fresh enough reading. The TCGplayer link in the cost section is a shop link, labelled as one right where it stands.
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