13 lists · 13 events · 16 August 2026 to 28 October 2026

Mega Latias ex

The cards in this deck

Here's the deck: all 60 cards of the most common list. Tap any card to take a closer look.

26 of 26 different cards60 cards

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The game plan

Published Data updated

We took 13 lists of this deck, handed in at 13 different tournaments, and counted every card in every one. For 7 of them we know how the day ended, and none won their tournament. 6 cards turn up in all of them, 22 slots out of 60. The other 38 are decided player by player, with 78 different cards turning up in them.

THE SHORT VERSION
  • 6 cards show up in all 13 lists, no exceptions: 22 of your 60 slots. Of those, 7 are Trainers, 4 are Pokémon and 11 are Energy. Start there. That leaves 38 slots for you to pick yourself.
  • Your big card is Mega Latias ex, 280 HP. Illusory Impulse hits for 300. It needs 3 Energy, 1 Fire, 1 Psychic and 1 Colorless attached.
  • The sharpest disagreement is over Lillie's Clefairy ex: 7 of the 13 lists run it. The table below has all 78 cards fighting over the 38 free slots.
  • Of the 132 decks we track, not one attacks into your attackers' Weakness. That is a real luxury, and it will not last forever.

What Mega Latias ex looks like when you open the box

Across the 13 lists we counted, this deck runs 10 to 17 Pokémon, 30 to 36 Trainers and 10 to 15 Energy. Its attacks are paid for in Psychic, Fire and Water.

On results pages and on stream you will see it written « mega-latias-ex ». Every card named in that label turns up in the tables below, which is what makes it a fair name for the deck.

Look at the Energy: 10 to 15 out of 60, when half the 132 decks we track run 11 or fewer. This one carries more than most, and you feel it at the table — it wants to load up a big Pokémon and swing hard, even if that means drawing a spare Energy now and then.

Nothing here needs evolving — everything that attacks is a Basic Pokémon. Put it down, charge it, swing. That is as fast as the game gets, and it makes those turns where you draw nothing far less painful.

Look at the Trainers: 30 to 36 cards out of 60, against a median of 31 across the 132 decks we track. Inside that, 10 to 19 Supporters, and the rule there is strict — one a turn, even if you are holding three. The 10 to 21 Items you can play all of in the same turn. It also brings up to 3 Stadiums, and 124 of the 132 decks we track bring that many or more. Only one Stadium sits on the table at a time: the one you play sends the one already there to the discard pile.

What Tools and Stadiums do — the two Trainer families we skipped here — and why the Energy count says so much: how to read a deck list.

What fills the 60 slots

Pokémon
10–17
Trainers
30–36
Energy
10–15
Supporters
10–19
Items
10–21
Tools
0–4
Stadiums
0–3

A range means the lists disagree with each other.

How Mega Latias ex actually wins

Mega Latias ex attacks with Illusory Impulse for 300. It needs 3 Energy, 1 Fire, 1 Psychic and 1 Colorless attached, and it has 280 HP. And the number is not everything the card says. There is one more line printed under the attack, and it is the one everybody skips: "Discard all Energy from this Pokémon."

The cost of Illusory Impulse decides your first few turns. You only get to attach one Energy a turn, and that attack asks for 3. On your own attachments alone, your first real swing lands on turn 3. Except you are not on your own. Crispin, which the list runs 2 of, looks at the top of your deck and attaches the Energy it finds there. Ethan's Ho-Oh ex does the same job. That is where this deck buys its turns, and it is the first thing to look for in your opening hand.

Good news on mobility: pulling Mega Latias ex back to the Bench costs you 1 Energy attached to it, and that is all. Retreating does not cost you your turn, so you step back and swing anyway. That matters enormously the day your opponent lands something nasty on it.

Mega Latias ex is a Mega Evolution ex, and that is the most expensive rule in the game: your opponent takes 3 Prize cards instead of one the turn it goes down. They need 6 to win the game, so 2 well-placed knockouts on that card beat you, where it would take 6 knockouts anywhere else on your Bench.

The attackers in the deck's core, with their best attack, its cost and their Weakness
PokémonHPAttackDamageCostWeaknessRetreat
Mega Latias ex
Mega Latias exBasic
280Illusory Impulse300none1
Latios
LatiosBasic
130Dragon Claw130none1

The core: the 6 cards every list runs

These 6 cards appear in all 13 lists, without a single exception. That is 22 of the 60 slots. The other 38 are decided player by player.

Look at how those 22 slots break down: 7 Trainers, 4 Pokémon, 11 Energy. Nothing stands out in that split. What sets this deck apart is how thick its core is: 22 of the 60 slots are the same for everybody, when half the 132 decks we track fix 26 or more. This one leaves more room than most, and two players can build it very differently.

6 of those 6 cards do not sit at the same count from list to list: Latios (1 to 3), Mega Latias ex (2 to 3) and Lillie's Determination (3 to 4), plus 3 more. Add those spreads up and you get 15 copies the 13 lists do not agree on, inside the core itself.

What "3 to 4" means in the copies column, what the "TWM 130" code under each name is for, and why we count dozens of lists instead of one: how to read a deck list.

The cards present in every list counted, with the number of copies
CopiesCardPrintingKind
1–3
Latios
Latios
MEG 101Pokémon
2–3
Mega Latias ex
Mega Latias ex
MEG 100Pokémon
3–4
Lillie's Determination
Lillie's Determination
MEG 119Trainer
2–3
Boss's Orders
Boss's Orders
MEG 114Trainer
3–10Fire EnergyMEE 2Energy
3–6Psychic EnergyMEE 5Energy

The 78 cards that change from list to list

78 cards fight over the 38 slots that are left: 7 above three lists in four, 54 below one in four, and the percentage on each row says how many players took it.

The most agreed on first: Latias ex at 92 %, Mega Kangaskhan ex at 85 % and Ultra Ball at 85 %, plus 4 more above 75 %. Add those to the core and you have the common build.

The dividing line runs through Lillie's Clefairy ex, at 54 %: 7 of 13 players took it, 6 put something else there. The ones who run it bring 1 copy. Right at the bottom of the table, Munkidori (3 lists out of 13) and Iron Crown ex (3 lists out of 13).

Why a card at 45 % is not a bad card, and what order to buy all this in: how to read a deck list.

The cards some lists run and others don't, most common first
Lists running itCardCopiesPrintingKind
92 %12/13
Latias ex
Latias ex
1–2SSP 76Pokémon
85 %11/13
Mega Kangaskhan ex
Mega Kangaskhan ex
1–4MEG 104Pokémon
85 %11/13
Ultra Ball
Ultra Ball
3–4MEG 131Trainer
85 %11/13
Night Stretcher
Night Stretcher
1–3ASC 196Trainer
77 %10/13
Fezandipiti ex
Fezandipiti ex
1ASC 142Pokémon
77 %10/13
Crispin
Crispin
2–4SCR 133Trainer
77 %10/13
Gravity Mountain
Gravity Mountain
1–3SSP 177Trainer
69 %9/13
Switch
Switch
2–4MEG 130Trainer
62 %8/13
Ethan's Ho-Oh ex
Ethan's Ho-Oh ex
2–3DRI 39Pokémon
62 %8/13
Energy Retrieval
Energy Retrieval
1–4SVI 171Trainer
62 %8/13
Maximum Belt
Maximum Belt
1TEF 154Trainer
62 %8/13
Special Red Card
Special Red Card
1–2CRI 82Trainer
62 %8/13
Wally's Compassion
Wally's Compassion
1–3MEG 132Trainer
54 %7/13
Lillie's Clefairy ex
Lillie's Clefairy ex
1JTG 56Pokémon
46 %6/13
Team Rocket's Petrel
Team Rocket's Petrel
1–4DRI 176Trainer
46 %6/13
Cyrano
Cyrano
1–3SSP 170Trainer
46 %6/13
Wondrous Patch
Wondrous Patch
2–4PFL 94Trainer
38 %5/13
Meowth ex
Meowth ex
1POR 62Pokémon
38 %5/13
Energy Switch
Energy Switch
1–4MEG 115Trainer
38 %5/13
Mega Signal
Mega Signal
1–3MEG 121Trainer
38 %5/13
Poké Pad
Poké Pad
2–4POR 81Trainer
31 %4/13
Smoochum
Smoochum
1–2SSP 75Pokémon
31 %4/13
Powerglass
Powerglass
2–4SFA 63Trainer
31 %4/13
Prism Energy
Prism Energy
2–3ASC 216Energy
23 %3/13
Munkidori
Munkidori
1–3TWM 95Pokémon
23 %3/13
Iron Crown ex
Iron Crown ex
1TEF 81Pokémon
23 %3/13
AZ's Tranquility
AZ's Tranquility
1–3CRI 76Trainer
23 %3/13
Kieran
Kieran
1–2TWM 154Trainer
23 %3/13
Precious Trolley
Precious Trolley
1SSP 185Trainer
23 %3/13Darkness Energy1–3MEE 7Energy
23 %3/13
Telepathic Psychic Energy
Telepathic Psychic Energy
1POR 88Energy
15 %2/13
Moltres
Moltres
1PFL 14Pokémon
15 %2/13
Unown
Unown
130C 72Pokémon
15 %2/13
Energy Search
Energy Search
1–4POR 72Trainer
15 %2/13
Pokémon Catcher
Pokémon Catcher
4POR 82Trainer
15 %2/13
Explorer's Guidance
Explorer's Guidance
3TEF 147Trainer
15 %2/13
Buddy-Buddy Poffin
Buddy-Buddy Poffin
2TEF 144Trainer
15 %2/13
Ethan's Adventure
Ethan's Adventure
2DRI 165Trainer
15 %2/13
Firebreather
Firebreather
2PFL 89Trainer
15 %2/13
Lively Stadium
Lively Stadium
2SSP 180Trainer
15 %2/13
Air Balloon
Air Balloon
1ASC 181Trainer
15 %2/13
Black Belt's Training
Black Belt's Training
1JTG 143Trainer
15 %2/13
Dusk Ball
Dusk Ball
1SSP 175Trainer
15 %2/13
Energy Recycler
Energy Recycler
1DRI 164Trainer
15 %2/13
N's Plan
N's Plan
1BLK 83Trainer
15 %2/13
Pokégear 3.0
Pokégear 3.0
1SVI 186Trainer
8 %1/13
Team Rocket's Spidops
Team Rocket's Spidops
3DRI 20Pokémon
8 %1/13
Team Rocket's Tarountula
Team Rocket's Tarountula
3DRI 19Pokémon
8 %1/13
Charmander
Charmander
2PFL 11Pokémon
8 %1/13
Charmeleon
Charmeleon
2PFL 12Pokémon
8 %1/13
Oricorio ex
Oricorio ex
2PFL 18Pokémon
8 %1/13
Armarouge
Armarouge
1PBL 12Pokémon
8 %1/13
Bloodmoon Ursaluna ex
Bloodmoon Ursaluna ex
1TWM 141Pokémon
8 %1/13
Buneary
Buneary
1MEG 107Pokémon
8 %1/13
Charcadet
Charcadet
1PFL 19Pokémon
8 %1/13
Deoxys
Deoxys
1CRI 31Pokémon
8 %1/13
Mega Charizard X ex
Mega Charizard X ex
1PFL 13Pokémon
8 %1/13
Mega Lopunny ex
Mega Lopunny ex
1PFL 84Pokémon
8 %1/13
Carmine
Carmine
4TWM 145Trainer
8 %1/13
Crushing Hammer
Crushing Hammer
4POR 71Trainer
8 %1/13
Antique Sail Fossil
Antique Sail Fossil
3POR 69Trainer
8 %1/13
Dawn
Dawn
2PFL 87Trainer
8 %1/13
Dragon Elixir
Dragon Elixir
2SSP 172Trainer
8 %1/13
Lumiose City
Lumiose City
2POR 77Trainer
8 %1/13
Risky Ruins
Risky Ruins
2MEG 127Trainer
8 %1/13
Team Rocket's Transceiver
Team Rocket's Transceiver
2DRI 178Trainer
8 %1/13
Acerola's Mischief
Acerola's Mischief
1MEG 113Trainer
8 %1/13
Brock's Scouting
Brock's Scouting
1JTG 146Trainer
8 %1/13
Ciphermaniac's Codebreaking
Ciphermaniac's Codebreaking
1TEF 145Trainer
8 %1/13
Energy Search Pro
Energy Search Pro
1SSP 176Trainer
8 %1/13
Judge
Judge
1POR 76Trainer
8 %1/13
Jumbo Ice Cream
Jumbo Ice Cream
1PFL 91Trainer
8 %1/13
Lana's Aid
Lana's Aid
1TWM 155Trainer
8 %1/13
Rare Candy
Rare Candy
1MEG 125Trainer
8 %1/13
Scoop Up Cyclone
Scoop Up Cyclone
1TWM 162Trainer
8 %1/13
Surfer
Surfer
1SSP 187Trainer
8 %1/13
Tool Scrapper
Tool Scrapper
1ASC 212Trainer
8 %1/13
Xerosic's Machinations
Xerosic's Machinations
1SFA 64Trainer

The most common Mega Latias ex list, all 60 cards

Here they are in full, ready to build. 22 slots come from the core, the cards all 13 lists run. The remaining 38 come from the table just above, working down it: the cards the most players chose, each at its most common copy count, until the total lands on 60.

This list is nobody's list in particular. It takes, slot by slot, what the most people played, under the guardrails a judge would hold you to: never more than four copies of a card, and one ACE SPEC. Behind the core it took 20 more cards to reach 60. The whole thing comes to 13 Pokémon, 36 Trainers and 11 Energy.

One thing to know before you build it: the 13 lists we counted are all from players who came in the top twenty of their tournament. Nobody publishes the lists of the players who lost. So what you have in front of you is what the players finishing near the top bring most often.

The text under the table is the one the game expects: copy it, paste it into the deck manager, and the list builds itself.

Why we only read lists from players who came in the top twenty of their tournament, and what that changes about every percentage on this page: how to read a deck list.

The sixty cards of the most common list, with copy counts and each card's set
CopiesCardPrintingKindWhere it comes from
2LatiosMEG 101Pokémonevery list
2Mega Latias exMEG 100Pokémonevery list
4Lillie's DeterminationMEG 119Trainerevery list
3Boss's OrdersMEG 114Trainerevery list
6Fire EnergyMEE 2Energyevery list
5Psychic EnergyMEE 5Energyevery list
2Latias exSSP 76Pokémon92 %
2Mega Kangaskhan exMEG 104Pokémon85 %
4Ultra BallMEG 131Trainer85 %
2Night StretcherASC 196Trainer85 %
1Fezandipiti exASC 142Pokémon77 %
2CrispinSCR 133Trainer77 %
2Gravity MountainSSP 177Trainer77 %
2SwitchMEG 130Trainer69 %
2Ethan's Ho-Oh exDRI 39Pokémon62 %
2Energy RetrievalSVI 171Trainer62 %
1Maximum BeltACE SPECTEF 154Trainer62 %
1Special Red CardCRI 82Trainer62 %
1Wally's CompassionMEG 132Trainer62 %
1Lillie's Clefairy exJTG 56Pokémon54 %
3Team Rocket's PetrelDRI 176Trainer46 %
2CyranoSSP 170Trainer46 %
2Wondrous PatchPFL 94Trainer46 %
1Meowth exPOR 62Pokémon38 %
3Energy SwitchMEG 115Trainer38 %
2Mega SignalMEG 121Trainer38 %
Pokémon: 13
2 Latios MEG 101
2 Mega Latias ex MEG 100
2 Latias ex SSP 76
2 Mega Kangaskhan ex MEG 104
1 Fezandipiti ex ASC 142
2 Ethan's Ho-Oh ex DRI 39
1 Lillie's Clefairy ex JTG 56
1 Meowth ex POR 62

Trainer: 36
4 Lillie's Determination MEG 119
3 Boss's Orders MEG 114
4 Ultra Ball MEG 131
2 Night Stretcher ASC 196
2 Crispin SCR 133
2 Gravity Mountain SSP 177
2 Switch MEG 130
2 Energy Retrieval SVI 171
1 Maximum Belt TEF 154
1 Special Red Card CRI 82
1 Wally's Compassion MEG 132
3 Team Rocket's Petrel DRI 176
2 Cyrano SSP 170
2 Wondrous Patch PFL 94
3 Energy Switch MEG 115
2 Mega Signal MEG 121

Energy: 11
6 Fire Energy MEE 2
5 Psychic Energy MEE 5

Total Cards: 60

How many different cards Mega Latias ex needs, and how long it will last

You need 84 different cards to cover every version of this deck, 6 of which nobody argues about. The rest is where lists differ from one another, and that is where you have room to choose.

All 13 lists bring an ACE SPEC, and that is where they part ways: 8 took Maximum Belt, 3 took Precious Trolley and 1 took Energy Search Pro. The flex table shows you all 4. You are allowed ONE ACE SPEC card in your whole deck, so a single copy covers it whatever it costs. New to this deck? Take Maximum Belt and watch what the others do with theirs before you switch.

Then there is time, and the answer is a good one: not one of the 6 core cards carries the letter H, the one that goes at the next rotation. This deck walks through the change whole.

The printings in your deck.

Explore each printing in the catalogue, including its reference, set and printed text.

Explore the cards

Market observations include their source and date.

What Mega Latias ex struggles against

The attackers in this deck have no printed Weakness at all. That is rare and it is worth a fortune: nobody gets to double the damage they put on you.

Nothing to show here today, and that is information in itself: none of the 132 decks we track carry the type that would double the damage you take.

Going the other way, none of the 132 decks we track have an attacker Weak to your types. So you are not going to win trades on Weakness — you will have to win them on raw damage.

Questions people ask

What is the Mega Latias ex deck list?
There isn't one, so we built one for you: all 60 cards are written out further up this page. Across 13 tournament lists harvested between 16 August 2026 and 28 October 2026, 6 cards turn up in every single one, 22 slots out of 60. The remaining 38 change from player to player, with 78 different cards competing for them. Both tables are above.
How many lists is this counted on, and where do they come from?
13 lists, played across 13 different tournaments, harvested between 16 August 2026 and 28 October 2026 from play.limitlesstcg.com. All 13 were read card by card, and every card recognised.
Where do I start if I want to build Mega Latias ex?
With the whole core: 6 cards, 22 slots. Inside it, buy the 7 Trainer slots and the 11 Energy first: they carry over into your next deck. Leave the 4 Pokémon slots for last. Only then work down the flex table and add the cards the most lists agree on, starting with Latias ex at 92 % and Mega Kangaskhan ex at 85 %.
What beats Mega Latias ex?
Its attackers have no printed Weakness, so nobody doubles the damage they put on you. What gives this deck trouble lives elsewhere: setup speed, and cards that shut off Abilities.
Will Mega Latias ex survive the next rotation?
Yes, whole: not one of the 6 core cards carries the letter H. At equal price, that is the argument that should settle where your money goes.
Are a lot of people playing Mega Latias ex?
We have read 13 lists of it, which puts it 117th of the 132 decks we track by lists read. The platform those tournaments run on counts 5 entries for it, 0.02 % of the field, across all its players. That figure is theirs.

Where all of this comes from

13 lists from play.limitlesstcg.com, played across 13 events, harvested between 16 August 2026 and 28 October 2026. The 84 cards named here were read against poko's own catalogue, built on the public TCGdex API.

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